It's like the 12 days of Javascript...
Model Checking, Fitting, And Testing
Moderators: another_commander, winston
Re: Model Checking, Fitting, And Testing
And that's my new thing for this day 
It's like the 12 days of Javascript...
It's like the 12 days of Javascript...
My OXPs via Boxspace or from my Wiki pages
.
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
- JensAyton
- Grand Admiral Emeritus

- Posts: 6657
- Joined: Sat Apr 02, 2005 2:43 pm
- Location: Sweden
- Contact:
Re: Model Checking, Fitting, And Testing
BTW, this stuff is mostly documented in comments in oolite-debug-console.js in Debug.oxp.Thargoid wrote:And that's my new thing for this day :)
It's like the 12 days of Javascript...
E-mail: [email protected]
Re: Model Checking, Fitting, And Testing
You know something, I read through that comments section several times. It's actually the way I learned how to use the console at all, but some things just don't sink in until I use them in the circumstances for which they were intended. The mission screen, for instance. I never quite understood it until you said "you know you can use the mission screen...". On that, the only ship I have been able to bring up on that screen is the miniature andricothere. I'm somewhat dense, I admit it. I'll get this stuff eventually. I already know more than I ever did about modeling, and gaming before.Ahruman wrote:BTW, this stuff is mostly documented in comments in oolite-debug-console.js in Debug.oxp.Thargoid wrote:And that's my new thing for this day
It's like the 12 days of Javascript...

