[WIP] Borg OXP
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- RyanHoots
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[WIP] Borg OXP
Well, I thought I might as well make a topic for my Borg OXP. It's a just-for-fun project, so I may not release this for a while. But so far, it sure is fun.
This OXP removes the Thargoids from the game, on the assumption that they were assimilated. I'm working on a script that will make the Borg attack the station, sometimes. Maybe I'll modify Furball...
This OXP removes the Thargoids from the game, on the assumption that they were assimilated. I'm working on a script that will make the Borg attack the station, sometimes. Maybe I'll modify Furball...
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- Quite Grand Sub-Admiral
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- Disembodied
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Re: [WIP] Borg OXP
tehcnological --> technological
- RyanHoots
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Re: [WIP] Borg OXP
Thanks.Disembodied wrote:tehcnological --> technological
I wonder if Gedit will ever have a spell check function...
- Cmdr Wyvern
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Re: [WIP] Borg OXP
Want some lols?
Imagine a Cube decorated with Guy Fawkes masks... It transmits this to you...
We are Anonymous of Borg.
We do not forget.
We do not forgive.
We will assimilate you.
Did you expect that?
I'm too geeky for my own good sometimes.
Imagine a Cube decorated with Guy Fawkes masks... It transmits this to you...
We are Anonymous of Borg.
We do not forget.
We do not forgive.
We will assimilate you.
Did you expect that?
I'm too geeky for my own good sometimes.
Running Oolite buttery smooth & rock stable w/ tons of eyecandy oxps on:
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ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
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- Smivs
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Re: [WIP] Borg OXP
We are the Brog. Your spelling errors will be aslimitated!
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: [WIP] Borg OXP
They should be able to make you dock with them (if you don't evade them) and swap your ship for a rusty clapped-out adder with no special equipment....
- RyanHoots
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Re: [WIP] Borg OXP
You can imagine my dismay when I saw this after exiting witchspace:
The good news is that I finally found a weapon that is effective against the Borg:
The good news is that I finally found a weapon that is effective against the Borg:
- Cmdr. Maegil
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Re: [WIP] Borg OXP
To make it a proper Borg cube, you have to make it out of frangible smaller cubes, each equal to all others... let's say, 10^3=1000 units, from which a brand new cube would be able to fire up to (100/face)x3=300 guns at a single target.
There's a reason why a single Borg cube royally kicked arse on Wolf 359.
EDIT:
P.S.: 30Cr?!?!?!?!?!?!?!?! 30!!! 30 measly credits?!? Impossible!
There's a reason why a single Borg cube royally kicked arse on Wolf 359.
EDIT:
P.S.: 30Cr?!?!?!?!?!?!?!?! 30!!! 30 measly credits?!? Impossible!
Last edited by Cmdr. Maegil on Sat Dec 03, 2011 6:18 pm, edited 2 times in total.
You know those who, having been mugged and stabbed, fired, dog run over, house burned down, wife eloped with best friend, daughters becoming prostitutes and their countries invaded - still say that "all is well"?
I'm obviously not one of them.
I'm obviously not one of them.
- RyanHoots
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Re: [WIP] Borg OXP
I'm not that good at subents yet.Cmdr. Maegil wrote:To make it a proper Borg cube, you have to make it out of frangible smaller cubes, each equal to all others... let's say, 10^3=1000 units, from which a brand new cube would be able to fire up to (100/face)x3=300 guns at a single target.
There's a reason why a single Borg cube royally kicked arse on Wolf 359.
But I am planing of giving the cubes more lasers.
- maik
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Re: [WIP] Borg OXP
I added it to the WIP section of the [wiki]OXP List[/wiki]
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Re: [WIP] Borg OXP
I've been waiting for this. Excellent. But can we keep the Thargoids in the game, please (or is there some switch, within the OXP, for that)?
- RyanHoots
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Re: [WIP] Borg OXP
I used theUK_Eliter wrote:I've been waiting for this. Excellent. But can we keep the Thargoids in the game, please (or is there some switch, within the OXP, for that)?
shipdata-overrides.plist
to change the Thargoid's role to "unused". Theoretically, commenting out that section or replacing "unused" with "thargoid" should do it. Or you could just delete the overrides file.If you guys want, I might release what I have so far... it basically adds the Borg to replace the 'Goids. And the only known weapon in the core game that can kill them is the Q-Bomb (and the JS console).
Re: [WIP] Borg OXP
In doing so you've possibly broken at least one trunk mission (Thargoid Plans) plus a few OXP ones if this OXP is installed. That may be something to investigate and consider.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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Thargoid TV
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