Galactic Navy Strikes Back

Discussion and information relevant to creating special missions, new ships, skins etc.

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Switeck
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Re: Galactic Navy Strikes Back

Post by Switeck »

CommonSenseOTB wrote:
Why don't you just make a shipdata-overrides.plist that puts the proper scripts into the behemoths ships that need it and put that file in the Galactic Navy oxp.?
I think that might cause problems for people who do not have the Behemoth OXP installed which is to be modified. It'd be an override for a missing ship. Going forwards, it would mean if those Behemoth OXPs were corrected in their own right these overrides might override the corrections.
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Eric Walch
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Re: Galactic Navy Strikes Back

Post by Eric Walch »

I just noticed in my log:

Code: Select all

[plist.parse.failed] OOPListParsing.m:74: Failed to parse /Users/ericwalch/Library/Application Support/Oolite/AddOns/Galactic_Navy 5.4.2.oxp/Config/descriptions.plist as a property list.
Encountered unexpected character - on line 2860
Looking at those lines I see

Code: Select all

-	<key>navySeccomBuoy</key>
-	<array>
-		<integer>-3</integer>
-		<integer>-4</integer>
-		<integer>-2</integer>
-		<integer>0</integer>
-		<integer>-5</integer>
From there on every line starts with a minus symbol. When opening the file with a plist editor, those characters are even ignored and removed on re-saveing. But Oolite in its mac-version refuses to load this plist. (they are probably no minus symbols but other illegal characters represented this way, but at least two different editors show these symbols)
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JazHaz
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Re: Galactic Navy Strikes Back

Post by JazHaz »

Eric Walch wrote:
I just noticed in my log:

Code: Select all

[plist.parse.failed] OOPListParsing.m:74: Failed to parse /Users/ericwalch/Library/Application Support/Oolite/AddOns/Galactic_Navy 5.4.2.oxp/Config/descriptions.plist as a property list.
Encountered unexpected character - on line 2860
Looking at those lines I see

Code: Select all

-	<key>navySeccomBuoy</key>
-	<array>
-		<integer>-3</integer>
-		<integer>-4</integer>
-		<integer>-2</integer>
-		<integer>0</integer>
-		<integer>-5</integer>
From there on every line starts with a minus symbol.
I can confirm that my copy of 5.4.2 has these minus symbols too!
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
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Ironfist
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Re: Galactic Navy Strikes Back

Post by Ironfist »

Those lines also appear in V5.4.1, but do not in versions 5.3.0 and 5.2.2.

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Nemoricus
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Re: Galactic Navy Strikes Back

Post by Nemoricus »

Eric Walch wrote:
I just noticed in my log:

Code: Select all

[plist.parse.failed] OOPListParsing.m:74: Failed to parse /Users/ericwalch/Library/Application Support/Oolite/AddOns/Galactic_Navy 5.4.2.oxp/Config/descriptions.plist as a property list.
Encountered unexpected character - on line 2860
Looking at those lines I see

Code: Select all

-	<key>navySeccomBuoy</key>
-	<array>
-		<integer>-3</integer>
-		<integer>-4</integer>
-		<integer>-2</integer>
-		<integer>0</integer>
-		<integer>-5</integer>
From there on every line starts with a minus symbol. When opening the file with a plist editor, those characters are even ignored and removed on re-saveing. But Oolite in its mac-version refuses to load this plist. (they are probably no minus symbols but other illegal characters represented this way, but at least two different editors show these symbols)
Well, this explains why the Navy SecCom buoy wasn't displaying a star like it should. However, I'm using Win7, and here Oolite 1.75.3 seems to have missed that problem entirely.

Anyway, it's been fixed and a new version uploaded. For those people who already have the add-on, the Descriptions.plist is here. Just download it and replace the one in Galactic Navy's Config folder.

Also, can someone update the wiki for me? Preferably by putting in a link to this thread rather than a direct link to the download file? I can't edit the wiki myself still.
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Switeck
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Re: Galactic Navy Strikes Back

Post by Switeck »

Does anyone see a .git folder inside the Galactic_Navy 5.4.2.oxp folder?
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Nemoricus
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Re: Galactic Navy Strikes Back

Post by Nemoricus »

While that should have been deleted, it's harmless and won't cause any problems.
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maik
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Re: Galactic Navy Strikes Back

Post by maik »

Nemoricus wrote:
Also, can someone update the wiki for me? Preferably by putting in a link to this thread rather than a direct link to the download file? I can't edit the wiki myself still.
Just did, both added a link to this thread and updated the download link (kept it for convenience).
christina
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Re: Galactic Navy Strikes Back

Post by christina »

yeerrrr! great idea Lestradae ... ranking within the navy equal to the elite ratings..

But didnt Frontier have an opposing force?. empire verse imperial ????

we need two navies ,, at war ,, and be able to pick which side to fight for ..or spy on.....
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Re: Galactic Navy Strikes Back

Post by hayden »

I might be being thick here but trying to find Galactic Navy post to sign up for Reservist Action, trying to compare the picture of navy outposts with the galactic map and struggling - is there easier way of working out where to go?

TIA.
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Re: Galactic Navy Strikes Back

Post by hayden »

Disembodied wrote:
This should help:

http://wiki.alioth.net/index.php/Navy_S ... #Locations

Maps and a list of names, too!
Gotcha, it makes the map in the readme make sense.
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Svengali
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Re: Galactic Navy Strikes Back

Post by Svengali »

hayden wrote:
I might be being thick here but trying to find Galactic Navy post to sign up for Reservist Action, trying to compare the picture of navy outposts with the galactic map and struggling - is there easier way of working out where to go?
Phantor Gorth and I are currently working on a new addition for BGS to get the LongRangeChart a little bit closer to Clyms wonderful Vector maps... .-)
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JazHaz
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Re: Galactic Navy Strikes Back

Post by JazHaz »

I'm currently in the system for Sector 7, but I can't find the Secom station on my advanced compass?

Does it have a navigation buoy?
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
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Smivs
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Re: Galactic Navy Strikes Back

Post by Smivs »

If I remember correctly, SecCom stations have an 'S' on the ASC.
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