I know I'm in a minority on this one, but I strongly disagree. I want the option to do anything in 'my' Oolite. I don't appreciate having the option of a laser cooling booster or changeable lasers denied to me by what amounts to whim. I appreciate it's Giles and the current Devs choice and I respect that, but I don't understand why we're allowed to create uber fast ships with uber fast recharge rates with uber numbers of missiles and we're not allowed to alter primary weapon config.RyanHoots wrote:Just like laser cooling boosters. If only the player has turrets, the game's way too easy. If NPCs have them, it's too way too hard. The only answer is nobody gets them. I see.DaddyHoggy wrote:The answer is two-fold.
1) With turreted lasers what would the point in playing be? Fly along in a straight line while your turret mounted mil lasers zap everything within 25km.
2) The game isn't (shouldn't be) player centric with the exception of the (soon to be removed) E-bomb and the (likely to be removed) Torus Drive, core equipment is available to players and NPCs alike - so how would you like to try and fight an Rogue frigate + escorts armed with turreted lasers? (or pretty much any ship)
Wouldn't be much of a game at that point I think...
Folks claim I need to change the way I dogfight and snip at long range. Well, I jsut don't like that. I like to dogfight at close quarters and grind an enemy down bit by bit with frequent bursts of fire. I like to see the ships I'm fighting, wrestle onto their tails and blow them out of the stars. You can do this with a handful of ships in Oolite, but get stuck in a furball and you're just hanging around waiting for the laser to cool. That's *not* fun.
As a result I have now re-compiled the source code (rather drastic to be honest for something that should be a config setting) in order to set the lasers up as I think they should be (for reference, my weapon of choice is now a beam laser that heats up half as fast as in normal Oolite) - I've changed nothing else.
'My' beam laser is a compromise between the low power pulse laser and the high power military laser with the pros and cons of a halfway house, unlike the pointless beam laser in the trunk Oolite.
From *my* perspective, Oolite 1.75.2-drew is now more much more *fun*.
People say this affects gameplay. I disagree, it affects my gameplay, not yours. If you don't agree with what I've done that's fine and dandy. All you've done by preventing laser modification by config settings is made it incrementally more difficult for me to customise the game to my liking. I'll do it anyway.
I've got a laser cooling booster and I'm not afraid to use it.
Cheers,
Drew.