Possible Glitch in Oolite 1.75.3.4574-Dev?

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mandoman
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Possible Glitch in Oolite 1.75.3.4574-Dev?

Post by mandoman »

I have been having a recurring problem with this edition of Oolite. Sometimes when I press the "M" key to fire a missile, the game just shuts down. It's like I flipped an off switch. It doesn't do it all the time, as I have had several successful missile launches, but it's a bit irritating when I have already taken out six, or seven "Offenders", and a "Pirate Cove", and I line up on my eighth intended kill, press "M", and the game folds up as if I had just pressed F2, and chose the "Exit Game" option. Kind of puts a bur under the old saddle, if you know what I mean. :(

I still have fun, though. :D
Just thought I had better let you know.
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by Capt. Murphy »

The devs might find a latest log from the crash point useful..... :wink:

Also you do know that 1.75.3 - beta announced at https://bb.oolite.space/viewtopic.php?f=1&t=10361 supercedes that trunk?
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by mandoman »

Capt. Murphy wrote:
The devs might find a latest log from the crash point useful..... :wink:

Also you do know that 1.75.3 - beta announced at https://bb.oolite.space/viewtopic.php?f=1&t=10361 supercedes that trunk?
Sheesh, that was fast. I just installed the trunk version I'm running now a week ago. I have the new one downloaded, and will install. Thanks for the heads up.

As for the Latest Log:

23:34:15.196 [log.header]: Opening log for Oolite development version 1.75.3.4574 (x86-64 test release) under Linux at 2011-07-22 23:34:14 -0500.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

23:34:15.716 [display.mode.list.native]: X11 native resolution detected: 1366 x 768
23:34:15.794 [joystick.init]: Number of joysticks detected: 0
23:34:15.814 [oxp.versionMismatch]: OXP /home/mandoman/.Oolite/AddOns/Basic-debug.oxp is incompatible with version 1.75.3 of Oolite.
23:34:16.073 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
~/GNUstep/Applications/Oolite-trunk/oolite.app/Resources
AddOns
~/.Oolite/AddOns
AddOns/Basic-debug.oxp
~/.Oolite/AddOns/ooCheat 1.10.oxp
~/.Oolite/AddOns/boomslang.oxp
~/.Oolite/AddOns/Staer9scout.oxp
~/.Oolite/AddOns/railgun.oxp
~/.Oolite/AddOns/Armoury 1.07.oxp
~/.Oolite/AddOns/wolfmk2.oxp
~/.Oolite/AddOns/griff_coriolis_normalmapped.oxp
~/.Oolite/AddOns/griff_barrel_normalmapped.oxp
~/.Oolite/AddOns/UrutuMKIII.oxp
~/.Oolite/AddOns/snark.oxp
~/.Oolite/AddOns/Baakili_Far_Trader_v2.0.oxp
~/.Oolite/AddOns/seosu.oxp
~/.Oolite/AddOns/griff_coriolis_normalmapped_alt_halfsize_textures.oxp
~/.Oolite/AddOns/RoC.oxp
~/.Oolite/AddOns/BountyScannerv2.0.oxp
~/.Oolite/AddOns/BountyStatus 1.00.oxp
~/.Oolite/AddOns/xarik.oxp
~/.Oolite/AddOns/BigShips 1.02.oxp
~/.Oolite/AddOns/Diso.oxp
~/.Oolite/AddOns/IronHide 2.00.oxp
~/.Oolite/AddOns/RepairBots 2.02.oxp
~/.Oolite/AddOns/BGS-A1.3.3.oxp
~/.Oolite/AddOns/accessories.oxp
~/.Oolite/AddOns/DeepSpacePirates 1.3.oxp
~/.Oolite/AddOns/Taxi_Galactica.oxp
~/.Oolite/AddOns/Accipiter.oxp
~/.Oolite/AddOns/FTZ v0.15.oxp
~/.Oolite/AddOns/impcourier2.oxp
~/.Oolite/AddOns/Killit.oxp
~/.Oolite/AddOns/starsoarer.oxp
~/.Oolite/AddOns/Rock_Hermit_Locator1.3.3.oxp
~/.Oolite/AddOns/icarus.oxp
~/.Oolite/AddOns/Pallas2.0.1.oxp
~/.Oolite/AddOns/Fuel Station 1.32.oxp
~/.Oolite/AddOns/YellOo Cabs.oxp
~/.Oolite/AddOns/cobra3njx.oxp
~/.Oolite/AddOns/Extra Thargoids.oxp
~/.Oolite/AddOns/Thargorn_Threat 1.5.oxp
~/.Oolite/AddOns/Dredgers 2.4.5.oxp
~/.Oolite/AddOns/Pirate_coves 1.2.2.oxp
~/.Oolite/AddOns/Flight Log 1.03.oxp
~/.Oolite/AddOns/griff_normalmapped_ship_decals.oxp
~/.Oolite/AddOns/Staer9spectre.oxp
~/.Oolite/AddOns/Executive Spaceways v2.3.oxp
~/.Oolite/AddOns/Butterflies.oxp
~/.Oolite/AddOns/griff_alloys_and_wreckage.oxp
~/.Oolite/AddOns/Hired Guns 1.25.oxp
~/.Oolite/AddOns/Blackjacksbullion js v1.25.oxp
~/.Oolite/AddOns/dragon.oxp
~/.Oolite/AddOns/behemoth 2.6.oxp
~/.Oolite/AddOns/BehemothSpacewar 1.2.3.oxp
~/.Oolite/AddOns/velocity.oxp
~/.Oolite/AddOns/Staer9xeikilV2.oxp
~/.Oolite/AddOns/Taranis 1.2.oxp
~/.Oolite/AddOns/kirin.oxp
~/.Oolite/AddOns/Orisisv1.3.oxp
~/.Oolite/AddOns/Ste3cV1.4.oxp
~/.Oolite/AddOns/tesoura.oxp
~/.Oolite/AddOns/Galactic_Navy 5.3.0.oxp
~/.Oolite/AddOns/thargoidcarrier.oxp
~/.Oolite/AddOns/Z-ships_v1.0.oxp
~/.Oolite/AddOns/marett_vol1.oxp
~/.Oolite/AddOns/ixianships 1.2.oxp
~/.Oolite/AddOns/morrigan.oxp
~/.Oolite/AddOns/Stingray.oxp
~/.Oolite/AddOns/AsteroidStorm 4.01.oxp
~/.Oolite/AddOns/eagle2.oxp
~/.Oolite/AddOns/outrider.oxp
~/.Oolite/AddOns/werewolf.oxp
~/.Oolite/AddOns/Cabal_Common_Library1.4.1.oxp
~/.Oolite/AddOns/globestation2.0.oxp
~/.Oolite/AddOns/griff_barrel_alt_normalmapped.oxp
~/.Oolite/AddOns/NUMERIC HUDv1.2.1.oxp
~/.Oolite/AddOns/Deposed1.3.4.oxp
~/.Oolite/AddOns/urutu_IV.oxp
~/.Oolite/AddOns/mandomerlin.oxp
~/.Oolite/AddOns/griff_escape_capsule_normalmapped.oxp
~/.Oolite/AddOns/bandersnatch.oxp
~/.Oolite/AddOns/Merlin.oxp
23:34:16.073 [rendering.opengl.version]: OpenGL renderer version: 2.1.0 ("2.1 Mesa 7.9-devel"). Vendor: "Tungsten Graphics, Inc". Renderer: "Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT ".
23:34:16.073 [rendering.opengl.extensions]: OpenGL extensions (123):
GL_ARB_depth_texture, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_ARB_half_float_vertex, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_NV_vertex_program1_1, GL_EXT_separate_specular_color, GL_ARB_framebuffer_object, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ARB_transpose_matrix, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ARB_half_float_pixel, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_NV_light_max_exponent, GL_APPLE_packed_pixels, GL_EXT_provoking_vertex, GL_SUN_multi_draw_arrays, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_ARB_map_buffer_range, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_vertex_program, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_ARB_fragment_coord_conventions, GL_EXT_stencil_wrap, GL_EXT_texture_swizzle, GL_MESA_pack_invert, GL_EXT_framebuffer_blit, GL_ARB_vertex_array_bgra, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_EXT_blend_color, GL_ARB_vertex_array_object, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_ARB_texture_swizzle, GL_EXT_subtexture, GL_MESA_texture_signed_rgba, GL_ARB_point_sprite, GL_ARB_depth_clamp, GL_NV_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_NV_blend_square, GL_ARB_vertex_buffer_object, GL_ATI_envmap_bumpmap, GL_EXT_framebuffer_multisample, GL_NV_texture_rectangle, GL_EXT_texture, GL_ARB_multitexture, GL_EXT_vertex_array_bgra, GL_ARB_seamless_cube_map, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_MESA_window_pos, GL_ARB_fragment_program_shadow, GL_ARB_window_pos, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod_bias, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_MESA_ycbcr_texture, GL_EXT_texture_sRGB, GL_ARB_texture_env_combine, GL_ARB_fragment_program, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_EXT_blend_logic_op, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_APPLE_client_storage, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_SGIS_texture_border_clamp, GL_ARB_shading_language_100, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_NV_vertex_program, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_ATI_blend_equation_separate, GL_EXT_texture_rectangle, GL_EXT_draw_buffers2, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_EXT_cull_vertex, GL_ARB_occlusion_query, GL_EXT_packed_pixels, GL_EXT_framebuffer_object, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_SGIS_texture_edge_clamp, GL_EXT_texture_env_combine
23:34:16.078 [rendering.opengl.shader.support]: Shaders are supported.
23:34:17.060 [script.load.world.listAll]: Loaded 47 world scripts:
ams_system 2.02
armoury_machineScript.js 1.00
AsteroidStorm 4.01
Baakili Populator 2.0
behemoth 2.6
behemoth-spacewar 1.2.1
BGS-M 1.3.3
bigShips_populator 1.0.2
blackjacks 1.22
Bounty Scanner 2.0 2.00
Bounty Status Display 1.00
Cabal_Common_Briefing 1.4.1
Cabal_Common_Comms 1.4.1
Cabal_Common_Functions 1.4.1
Cabal_Common_Keyboard 1.4.1
CT_Script 2.0
deep_space_dredger 2.4.5
deep_space_pirates 1.3
deposed
executivespaceways.js 1.0
Extra Thargoids system populator 1
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.31
GalNavy 5.3.0
hiredGuns_system 1.0
hofd 5.3.0
IronHide Armour Script 2.00
ixian_ships 1.2
killit 1.4
mission_taxi
numerichudv12 1.2.1
ooCheat 1.10
oolite-cloaking-device 1.75.3
oolite-constrictor-hunt 1.75.3
oolite-nova 1.75.3
oolite-thargoid-plans 1.75.3
oolite-trumbles 1.75.3
Pirate_Coves 1.2.2
railgun 1.3
Repair system 2.0
rockHermit_Locator 1.3.3
taranis_one
taxi_cab_traffic
taxi_station_placement
Test
Thargorn_Witchspace_Battle 1.5
23:34:18.716 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'NSPOSIXErrorDomain 111' (outStream status: 7, inStream status: 7)."
23:34:18.717 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'unknown error.' (outStream status: 0, inStream status: 0)."
23:34:18.717 [debugTCP.connect.failed]: Failed to connect to debug console at address 127.0.0.1:8563.
23:34:18.725 [Flightlog]: Kills Store set to player score
23:34:18.886 [loading.complete]: ========== Loading complete. ==========
23:34:26.319 [script.load.world.listAll]: Loaded 47 world scripts:
ams_system 2.02
armoury_machineScript.js 1.00
AsteroidStorm 4.01
Baakili Populator 2.0
behemoth 2.6
behemoth-spacewar 1.2.1
BGS-M 1.3.3
bigShips_populator 1.0.2
blackjacks 1.22
Bounty Scanner 2.0 2.00
Bounty Status Display 1.00
Cabal_Common_Briefing 1.4.1
Cabal_Common_Comms 1.4.1
Cabal_Common_Functions 1.4.1
Cabal_Common_Keyboard 1.4.1
CT_Script 2.0
deep_space_dredger 2.4.5
deep_space_pirates 1.3
deposed
executivespaceways.js 1.0
Extra Thargoids system populator 1
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.31
GalNavy 5.3.0
hiredGuns_system 1.0
hofd 5.3.0
IronHide Armour Script 2.00
ixian_ships 1.2
killit 1.4
mission_taxi
numerichudv12 1.2.1
ooCheat 1.10
oolite-cloaking-device 1.75.3
oolite-constrictor-hunt 1.75.3
oolite-nova 1.75.3
oolite-thargoid-plans 1.75.3
oolite-trumbles 1.75.3
Pirate_Coves 1.2.2
railgun 1.3
Repair system 2.0
rockHermit_Locator 1.3.3
taranis_one
taxi_cab_traffic
taxi_station_placement
Test
Thargorn_Witchspace_Battle 1.5
23:34:33.803 [gameController.exitApp]: .GNUstepDefaults synchronized.

Closing log at 2011-07-22 23:34:33 -0500.


Hope that helps. :)
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http://wiki.alioth.net/index.php/User:Mandoman
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mandoman
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Game Shuts Down When "M" key is pressed

Post by mandoman »

I have been having a recurring problem with this edition of Oolite. Sometimes when I press the "M" key to fire a missile. System Info is Pentium Dual Core T-4500 2.3 ghz x64bit, 3 gb built in memory, 320 gb HD. Am posting both Latest Log, that is from the latest installment of Oolite 1.75.3-beta.Linux, and Previous Log when I was running 1.75.3.4574-trunk. Sorry, but I had to use three posts to get it all in.

10:25:17.115 [log.header]: Opening log for Oolite version 1.75.3 (x86-64 test release) under Linux at 2011-07-23 10:25:16 -0500.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

10:25:17.798 [display.mode.list.native]: X11 native resolution detected: 1366 x 768
10:25:17.887 [joystick.init]: Number of joysticks detected: 0
10:25:17.905 [oxp.versionMismatch]: OXP /home/mandoman/.Oolite/AddOns/Basic-debug.oxp is incompatible with version 1.75.3 of Oolite.
10:25:18.101 [dataCache.rebuild]: Data cache version (1.75.1) does not match Oolite version (1.75.3), rebuilding cache.
10:25:18.101 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
10:25:18.106 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
~/GNUstep/Applications/Oolite/oolite.app/Resources
AddOns
~/.Oolite/AddOns
AddOns/Basic-debug.oxp
~/.Oolite/AddOns/ooCheat 1.10.oxp
~/.Oolite/AddOns/boomslang.oxp
~/.Oolite/AddOns/Staer9scout.oxp
~/.Oolite/AddOns/railgun.oxp
~/.Oolite/AddOns/Armoury 1.07.oxp
~/.Oolite/AddOns/wolfmk2.oxp
~/.Oolite/AddOns/griff_coriolis_normalmapped.oxp
~/.Oolite/AddOns/griff_barrel_normalmapped.oxp
~/.Oolite/AddOns/UrutuMKIII.oxp
~/.Oolite/AddOns/snark.oxp
~/.Oolite/AddOns/Baakili_Far_Trader_v2.0.oxp
~/.Oolite/AddOns/seosu.oxp
~/.Oolite/AddOns/griff_coriolis_normalmapped_alt_halfsize_textures.oxp
~/.Oolite/AddOns/RoC.oxp
~/.Oolite/AddOns/BountyScannerv2.0.oxp
~/.Oolite/AddOns/BountyStatus 1.00.oxp
~/.Oolite/AddOns/xarik.oxp
~/.Oolite/AddOns/BigShips 1.02.oxp
~/.Oolite/AddOns/Diso.oxp
~/.Oolite/AddOns/IronHide 2.00.oxp
~/.Oolite/AddOns/RepairBots 2.02.oxp
~/.Oolite/AddOns/BGS-A1.3.3.oxp
~/.Oolite/AddOns/accessories.oxp
~/.Oolite/AddOns/DeepSpacePirates 1.3.oxp
~/.Oolite/AddOns/Taxi_Galactica.oxp
~/.Oolite/AddOns/Accipiter.oxp
~/.Oolite/AddOns/FTZ v0.15.oxp
~/.Oolite/AddOns/impcourier2.oxp
~/.Oolite/AddOns/Killit.oxp
~/.Oolite/AddOns/starsoarer.oxp
~/.Oolite/AddOns/Rock_Hermit_Locator1.3.3.oxp
~/.Oolite/AddOns/icarus.oxp
~/.Oolite/AddOns/Pallas2.0.1.oxp
~/.Oolite/AddOns/Fuel Station 1.32.oxp
~/.Oolite/AddOns/YellOo Cabs.oxp
~/.Oolite/AddOns/cobra3njx.oxp
~/.Oolite/AddOns/Extra Thargoids.oxp
~/.Oolite/AddOns/Thargorn_Threat 1.5.oxp
~/.Oolite/AddOns/Dredgers 2.4.5.oxp
~/.Oolite/AddOns/Pirate_coves 1.2.2.oxp
~/.Oolite/AddOns/Flight Log 1.03.oxp
~/.Oolite/AddOns/griff_normalmapped_ship_decals.oxp
~/.Oolite/AddOns/Staer9spectre.oxp
~/.Oolite/AddOns/Executive Spaceways v2.3.oxp
~/.Oolite/AddOns/Butterflies.oxp
~/.Oolite/AddOns/griff_alloys_and_wreckage.oxp
~/.Oolite/AddOns/Blackjacksbullion js v1.25.oxp
~/.Oolite/AddOns/dragon.oxp
~/.Oolite/AddOns/behemoth 2.6.oxp
~/.Oolite/AddOns/BehemothSpacewar 1.2.3.oxp
~/.Oolite/AddOns/velocity.oxp
~/.Oolite/AddOns/Staer9xeikilV2.oxp
~/.Oolite/AddOns/Taranis 1.2.oxp
~/.Oolite/AddOns/kirin.oxp
~/.Oolite/AddOns/Orisisv1.3.oxp
~/.Oolite/AddOns/Ste3cV1.4.oxp
~/.Oolite/AddOns/tesoura.oxp
~/.Oolite/AddOns/Galactic_Navy 5.3.0.oxp
~/.Oolite/AddOns/thargoidcarrier.oxp
~/.Oolite/AddOns/Z-ships_v1.0.oxp
~/.Oolite/AddOns/marett_vol1.oxp
~/.Oolite/AddOns/ixianships 1.2.oxp
~/.Oolite/AddOns/morrigan.oxp
~/.Oolite/AddOns/Stingray.oxp
~/.Oolite/AddOns/AsteroidStorm 4.01.oxp
~/.Oolite/AddOns/eagle2.oxp
~/.Oolite/AddOns/outrider.oxp
~/.Oolite/AddOns/werewolf.oxp
~/.Oolite/AddOns/Cabal_Common_Library1.4.1.oxp
~/.Oolite/AddOns/globestation2.0.oxp
~/.Oolite/AddOns/griff_barrel_alt_normalmapped.oxp
~/.Oolite/AddOns/NUMERIC HUDv1.2.1.oxp
~/.Oolite/AddOns/Deposed1.3.4.oxp
~/.Oolite/AddOns/urutu_IV.oxp
~/.Oolite/AddOns/mandomerlin.oxp
~/.Oolite/AddOns/griff_escape_capsule_normalmapped.oxp
~/.Oolite/AddOns/bandersnatch.oxp
~/.Oolite/AddOns/Merlin.oxp
10:25:18.107 [rendering.opengl.version]: OpenGL renderer version: 2.1.0 ("2.1 Mesa 7.9-devel"). Vendor: "Tungsten Graphics, Inc". Renderer: "Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT ".
10:25:18.107 [rendering.opengl.extensions]: OpenGL extensions (123):
GL_ARB_depth_texture, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_ARB_half_float_vertex, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_NV_vertex_program1_1, GL_EXT_separate_specular_color, GL_ARB_framebuffer_object, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ARB_transpose_matrix, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ARB_half_float_pixel, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_NV_light_max_exponent, GL_APPLE_packed_pixels, GL_EXT_provoking_vertex, GL_SUN_multi_draw_arrays, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_ARB_map_buffer_range, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_vertex_program, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_ARB_fragment_coord_conventions, GL_EXT_stencil_wrap, GL_EXT_texture_swizzle, GL_MESA_pack_invert, GL_EXT_framebuffer_blit, GL_ARB_vertex_array_bgra, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_EXT_blend_color, GL_ARB_vertex_array_object, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_ARB_texture_swizzle, GL_EXT_subtexture, GL_MESA_texture_signed_rgba, GL_ARB_point_sprite, GL_ARB_depth_clamp, GL_NV_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_NV_blend_square, GL_ARB_vertex_buffer_object, GL_ATI_envmap_bumpmap, GL_EXT_framebuffer_multisample, GL_NV_texture_rectangle, GL_EXT_texture, GL_ARB_multitexture, GL_EXT_vertex_array_bgra, GL_ARB_seamless_cube_map, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_MESA_window_pos, GL_ARB_fragment_program_shadow, GL_ARB_window_pos, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod_bias, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_MESA_ycbcr_texture, GL_EXT_texture_sRGB, GL_ARB_texture_env_combine, GL_ARB_fragment_program, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_EXT_blend_logic_op, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_APPLE_client_storage, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_SGIS_texture_border_clamp, GL_ARB_shading_language_100, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_NV_vertex_program, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_ATI_blend_equation_separate, GL_EXT_texture_rectangle, GL_EXT_draw_buffers2, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_EXT_cull_vertex, GL_ARB_occlusion_query, GL_EXT_packed_pixels, GL_EXT_framebuffer_object, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_SGIS_texture_edge_clamp, GL_EXT_texture_env_combine
10:25:18.163 [rendering.opengl.shader.support]: Shaders are supported.
10:25:18.321 [shipData.load.begin]: Loading ship data.
10:25:20.969 [script.load.world.listAll]: Loaded 46 world scripts:
ams_system 2.02
armoury_machineScript.js 1.00
AsteroidStorm 4.01
Baakili Populator 2.0
behemoth 2.6
behemoth-spacewar 1.2.1
BGS-M 1.3.3
bigShips_populator 1.0.2
blackjacks 1.22
Bounty Scanner 2.0 2.00
Bounty Status Display 1.00
Cabal_Common_Briefing 1.4.1
Cabal_Common_Comms 1.4.1
Cabal_Common_Functions 1.4.1
Cabal_Common_Keyboard 1.4.1
CT_Script 2.0
deep_space_dredger 2.4.5
deep_space_pirates 1.3
deposed
executivespaceways.js 1.0
Extra Thargoids system populator 1
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.31
GalNavy 5.3.0
hofd 5.3.0
IronHide Armour Script 2.00
ixian_ships 1.2
killit 1.4
mission_taxi
numerichudv12 1.2.1
ooCheat 1.10
oolite-cloaking-device 1.75.3
oolite-constrictor-hunt 1.75.3
oolite-nova 1.75.3
oolite-thargoid-plans 1.75.3
oolite-trumbles 1.75.3
Pirate_Coves 1.2.2
railgun 1.3
Repair system 2.0
rockHermit_Locator 1.3.3
taranis_one
taxi_cab_traffic
taxi_station_placement
Test
Thargorn_Witchspace_Battle 1.5
10:25:25.775 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: '؀' (outStream status: 7, inStream status: 7)."
10:25:25.776 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'unknown error.' (outStream status: 0, inStream status: 0)."
10:25:25.776 [debugTCP.connect.failed]: Failed to connect to debug console at address 127.0.0.1:8563.
10:25:25.777 [Flightlog]: Kills Store set to player score
10:25:25.860 [loading.complete]: ========== Loading complete. ==========
10:25:40.628 [script.load.world.listAll]: Loaded 46 world scripts:
ams_system 2.02
armoury_machineScript.js 1.00
AsteroidStorm 4.01
Baakili Populator 2.0
behemoth 2.6
behemoth-spacewar 1.2.1
BGS-M 1.3.3
bigShips_populator 1.0.2
blackjacks 1.22
Bounty Scanner 2.0 2.00
Bounty Status Display 1.00
Cabal_Common_Briefing 1.4.1
Cabal_Common_Comms 1.4.1
Cabal_Common_Functions 1.4.1
Cabal_Common_Keyboard 1.4.1
CT_Script 2.0
deep_space_dredger 2.4.5
deep_space_pirates 1.3
deposed
executivespaceways.js 1.0
Extra Thargoids system populator 1
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.31
GalNavy 5.3.0
hofd 5.3.0
IronHide Armour Script 2.00
ixian_ships 1.2
killit 1.4
mission_taxi
numerichudv12 1.2.1
ooCheat 1.10
oolite-cloaking-device 1.75.3
oolite-constrictor-hunt 1.75.3
oolite-nova 1.75.3
oolite-thargoid-plans 1.75.3
oolite-trumbles 1.75.3
Pirate_Coves 1.2.2
railgun 1.3
Repair system 2.0
rockHermit_Locator 1.3.3
taranis_one
taxi_cab_traffic
taxi_station_placement
Test
Thargorn_Witchspace_Battle 1.5
10:25:42.455 [ai.load.failed.unknownAI]: Can't switch AI for <ShipEntity 0x7fdbf65a8b50>{"Cobra III NjX (Military)"} to "planetpatrolAI.plist" - could not load file.
Last edited by mandoman on Sat Jul 23, 2011 4:19 pm, edited 1 time in total.
Mandotech Industries Wiki Page.

http://wiki.alioth.net/index.php/User:Mandoman
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mandoman
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Posts: 1385
Joined: Thu Apr 28, 2011 3:17 pm

Re: Game Shuts Down When "M" key is pressed

Post by mandoman »

Couldn't get the Previous Log in my first post. The Previous Log is info when I was running 1.75.3.4574-trunk, and the Latest Log in last post was after I had uninstalled the trunk, and installed 1.75.3-beta.Linux.


10:20:23.068 [log.header]: Opening log for Oolite version 1.75.1 (x86-32 test release) under Linux at 2011-07-23 10:20:20 -0500.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

10:20:24.091 [display.mode.list.native]: X11 native resolution detected: 1366 x 768
10:20:24.472 [joystick.init]: Number of joysticks detected: 0
10:20:24.524 [oxp.versionMismatch]: OXP /home/mandoman/.Oolite/AddOns/railgun.oxp is incompatible with version 1.75.1 of Oolite.
10:20:25.045 [oxp.versionMismatch]: OXP /home/mandoman/.Oolite/AddOns/Cabal_Common_Library1.4.1.oxp is incompatible with version 1.75.1 of Oolite.
10:20:25.093 [oxp.versionMismatch]: OXP /home/mandoman/.Oolite/AddOns/Basic-debug.oxp is incompatible with version 1.75.1 of Oolite.
10:20:25.467 [dataCache.rebuild]: Data cache version (1.75.3) does not match Oolite version (1.75.1), rebuilding cache.
10:20:25.473 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
/usr/lib/Oolite/oolite.app/Resources
AddOns
~/.Oolite/AddOns
~/.Oolite/AddOns/ooCheat 1.10.oxp
~/.Oolite/AddOns/boomslang.oxp
~/.Oolite/AddOns/Staer9scout.oxp
~/.Oolite/AddOns/Armoury 1.07.oxp
~/.Oolite/AddOns/wolfmk2.oxp
~/.Oolite/AddOns/griff_coriolis_normalmapped.oxp
~/.Oolite/AddOns/griff_barrel_normalmapped.oxp
~/.Oolite/AddOns/UrutuMKIII.oxp
~/.Oolite/AddOns/snark.oxp
~/.Oolite/AddOns/Baakili_Far_Trader_v2.0.oxp
~/.Oolite/AddOns/seosu.oxp
~/.Oolite/AddOns/griff_coriolis_normalmapped_alt_halfsize_textures.oxp
~/.Oolite/AddOns/RoC.oxp
~/.Oolite/AddOns/BountyScannerv2.0.oxp
~/.Oolite/AddOns/BountyStatus 1.00.oxp
~/.Oolite/AddOns/xarik.oxp
~/.Oolite/AddOns/BigShips 1.02.oxp
~/.Oolite/AddOns/Diso.oxp
~/.Oolite/AddOns/IronHide 2.00.oxp
~/.Oolite/AddOns/RepairBots 2.02.oxp
~/.Oolite/AddOns/BGS-A1.3.3.oxp
~/.Oolite/AddOns/accessories.oxp
~/.Oolite/AddOns/DeepSpacePirates 1.3.oxp
~/.Oolite/AddOns/Taxi_Galactica.oxp
~/.Oolite/AddOns/Accipiter.oxp
~/.Oolite/AddOns/FTZ v0.15.oxp
~/.Oolite/AddOns/impcourier2.oxp
~/.Oolite/AddOns/Killit.oxp
~/.Oolite/AddOns/starsoarer.oxp
~/.Oolite/AddOns/Rock_Hermit_Locator1.3.3.oxp
~/.Oolite/AddOns/icarus.oxp
~/.Oolite/AddOns/Pallas2.0.1.oxp
~/.Oolite/AddOns/Fuel Station 1.32.oxp
~/.Oolite/AddOns/YellOo Cabs.oxp
~/.Oolite/AddOns/cobra3njx.oxp
~/.Oolite/AddOns/Extra Thargoids.oxp
~/.Oolite/AddOns/Thargorn_Threat 1.5.oxp
~/.Oolite/AddOns/Dredgers 2.4.5.oxp
~/.Oolite/AddOns/Pirate_coves 1.2.2.oxp
~/.Oolite/AddOns/Flight Log 1.03.oxp
~/.Oolite/AddOns/griff_normalmapped_ship_decals.oxp
~/.Oolite/AddOns/Staer9spectre.oxp
~/.Oolite/AddOns/Executive Spaceways v2.3.oxp
~/.Oolite/AddOns/Butterflies.oxp
~/.Oolite/AddOns/griff_alloys_and_wreckage.oxp
~/.Oolite/AddOns/Blackjacksbullion js v1.25.oxp
~/.Oolite/AddOns/dragon.oxp
~/.Oolite/AddOns/behemoth 2.6.oxp
~/.Oolite/AddOns/BehemothSpacewar 1.2.3.oxp
~/.Oolite/AddOns/velocity.oxp
~/.Oolite/AddOns/Staer9xeikilV2.oxp
~/.Oolite/AddOns/Taranis 1.2.oxp
~/.Oolite/AddOns/kirin.oxp
~/.Oolite/AddOns/Orisisv1.3.oxp
~/.Oolite/AddOns/Ste3cV1.4.oxp
~/.Oolite/AddOns/tesoura.oxp
~/.Oolite/AddOns/Galactic_Navy 5.3.0.oxp
~/.Oolite/AddOns/thargoidcarrier.oxp
~/.Oolite/AddOns/Z-ships_v1.0.oxp
~/.Oolite/AddOns/marett_vol1.oxp
~/.Oolite/AddOns/ixianships 1.2.oxp
~/.Oolite/AddOns/morrigan.oxp
~/.Oolite/AddOns/Stingray.oxp
~/.Oolite/AddOns/AsteroidStorm 4.01.oxp
~/.Oolite/AddOns/eagle2.oxp
~/.Oolite/AddOns/outrider.oxp
~/.Oolite/AddOns/werewolf.oxp
~/.Oolite/AddOns/globestation2.0.oxp
~/.Oolite/AddOns/griff_barrel_alt_normalmapped.oxp
~/.Oolite/AddOns/NUMERIC HUDv1.2.1.oxp
~/.Oolite/AddOns/Deposed1.3.4.oxp
~/.Oolite/AddOns/urutu_IV.oxp
~/.Oolite/AddOns/mandomerlin.oxp
~/.Oolite/AddOns/griff_escape_capsule_normalmapped.oxp
~/.Oolite/AddOns/bandersnatch.oxp
~/.Oolite/AddOns/Merlin.oxp
10:20:25.473 [rendering.opengl.version]: OpenGL renderer version: 2.1.0 ("2.1 Mesa 7.9-devel"). Vendor: "Tungsten Graphics, Inc". Renderer: "Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT x86/MMX/SSE2".
10:20:25.473 [rendering.opengl.extensions]: OpenGL extensions (123):
GL_ARB_depth_texture, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_ARB_half_float_vertex, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_NV_vertex_program1_1, GL_EXT_separate_specular_color, GL_ARB_framebuffer_object, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ARB_transpose_matrix, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ARB_half_float_pixel, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_NV_light_max_exponent, GL_APPLE_packed_pixels, GL_EXT_provoking_vertex, GL_SUN_multi_draw_arrays, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_ARB_map_buffer_range, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_vertex_program, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_ARB_fragment_coord_conventions, GL_EXT_stencil_wrap, GL_EXT_texture_swizzle, GL_MESA_pack_invert, GL_EXT_framebuffer_blit, GL_ARB_vertex_array_bgra, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_EXT_blend_color, GL_ARB_vertex_array_object, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_ARB_texture_swizzle, GL_EXT_subtexture, GL_MESA_texture_signed_rgba, GL_ARB_point_sprite, GL_ARB_depth_clamp, GL_NV_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_NV_blend_square, GL_ARB_vertex_buffer_object, GL_ATI_envmap_bumpmap, GL_EXT_framebuffer_multisample, GL_NV_texture_rectangle, GL_EXT_texture, GL_ARB_multitexture, GL_EXT_vertex_array_bgra, GL_ARB_seamless_cube_map, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_MESA_window_pos, GL_ARB_fragment_program_shadow, GL_ARB_window_pos, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod_bias, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_MESA_ycbcr_texture, GL_EXT_texture_sRGB, GL_ARB_texture_env_combine, GL_ARB_fragment_program, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_EXT_blend_logic_op, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_APPLE_client_storage, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_SGIS_texture_border_clamp, GL_ARB_shading_language_100, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_NV_vertex_program, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_ATI_blend_equation_separate, GL_EXT_texture_rectangle, GL_EXT_draw_buffers2, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_EXT_cull_vertex, GL_ARB_occlusion_query, GL_EXT_packed_pixels, GL_EXT_framebuffer_object, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_SGIS_texture_edge_clamp, GL_EXT_texture_env_combine
10:20:26.587 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-global-prefix.js
10:20:26.655 [script.javaScript.load.success]: Loaded JavaScript: oolite-global-prefix 1.75.1 -- (no description)
10:20:26.655 [rendering.opengl.shader.support]: Shaders are supported.
10:20:27.292 [shipData.load.begin]: Loading ship data.
10:20:33.113 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/NUMERIC HUDv1.2.1.oxp/Scripts/numericcrosshairadjuster.js
10:20:33.127 [script.javaScript.load.success]: Loaded JavaScript: numericcrosshairadjuster.js 1.2.1 -- NUMERIC HUDv1.2.1 Crosshair Position Adjustment Script
10:20:36.320 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-player-script.js
10:20:36.366 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-player-script 1.75.1 -- Standard script for player ship.
10:20:36.385 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-global-prefix.js
10:20:36.386 [script.javaScript.load.success]: Loaded JavaScript: oolite-global-prefix 1.75.1 -- (no description)
10:20:36.388 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-locale-functions.js
10:20:36.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-locale-functions 1.75.1 -- (no description)
10:20:36.390 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-constrictor-hunt-mission.js
10:20:36.402 [script.javaScript.load.success]: Loaded JavaScript: oolite-constrictor-hunt 1.75.1 -- (no description)
10:20:36.402 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-cloaking-device-mission.js
10:20:36.414 [script.javaScript.load.success]: Loaded JavaScript: oolite-cloaking-device 1.75.1 -- Cloaking device mission in galaxy 5.
10:20:36.414 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-nova-mission.js
10:20:36.426 [script.javaScript.load.success]: Loaded JavaScript: oolite-nova 1.75.1 -- (no description)
10:20:36.426 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-thargoid-plans-mission.js
10:20:36.427 [script.javaScript.load.success]: Loaded JavaScript: oolite-thargoid-plans 1.75.1 -- (no description)
10:20:36.427 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-trumbles-mission.js
10:20:36.428 [script.javaScript.load.success]: Loaded JavaScript: oolite-trumbles 1.75.1 -- Random offers of trumbles.
10:20:36.428 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/ooCheat 1.10.oxp/Config/script.js
10:20:36.456 [script.javaScript.load.success]: Loaded JavaScript: ooCheat 1.10 -- Cheat menu
10:20:36.475 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Armoury 1.07.oxp/Scripts/ams_system.js
10:20:36.488 [script.javaScript.load.success]: Loaded JavaScript: ams_system 2.02 -- Needle-dart anti-missile system extension of the Missile Analyser, good for 6 uses before replacement.
10:20:36.488 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Armoury 1.07.oxp/Scripts/CT_masterScript.js
10:20:36.489 [script.javaScript.load.success]: Loaded JavaScript: CT_Script 2.0 -- Captured Thargons - for 1.74+
10:20:36.489 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Armoury 1.07.oxp/Scripts/armoury_machineScript.js
10:20:36.490 [script.javaScript.load.success]: Loaded JavaScript: armoury_machineScript.js 1.00 -- World script for Armoury OXP missile machine
10:20:36.509 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Baakili_Far_Trader_v2.0.oxp/Scripts/baakili-populator.js
10:20:36.515 [script.javaScript.load.success]: Loaded JavaScript: Baakili Populator 2.0 -- Baakili populator script
10:20:36.545 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/BountyScannerv2.0.oxp/Scripts/BountyScanner.js
10:20:36.554 [script.javaScript.load.success]: Loaded JavaScript: Bounty Scanner 2.0 2.00 -- Bounty Scanner 2.0
10:20:36.555 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/BountyStatus 1.00.oxp/Config/script.js
10:20:36.561 [script.javaScript.load.success]: Loaded JavaScript: Bounty Status Display 1.00 -- Displays current bounty on manifest screen
10:20:36.580 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/BigShips 1.02.oxp/Scripts/bigShips_populator.js
10:20:36.584 [script.javaScript.load.success]: Loaded JavaScript: bigShips_populator 1.0.2 -- Populator for generic big ships facilitator OXP.
10:20:36.585 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/IronHide 2.00.oxp/Config/script.js
10:20:36.598 [script.javaScript.load.success]: Loaded JavaScript: IronHide Armour Script 2.00 -- Script for IronHide armour
10:20:36.612 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/RepairBots 2.02.oxp/Scripts/repairBots_System.js
10:20:36.619 [script.javaScript.load.success]: Loaded JavaScript: Repair system 2.0 -- Damage Control system based on repair bots
10:20:36.619 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/BGS-A1.3.3.oxp/Config/script.js
10:20:36.636 [script.javaScript.load.success]: Loaded JavaScript: BGS-M 1.3.3 -- Ambient sounds based on players properties. Basic set.
10:20:36.652 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/DeepSpacePirates 1.3.oxp/Scripts/deep_space_pirates.js
10:20:36.660 [script.javaScript.load.success]: Loaded JavaScript: deep_space_pirates 1.3 -- This script places random ships in deep space.
10:20:36.721 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Killit.oxp/Scripts/killit.js
10:20:36.723 [script.javaScript.load.success]: Loaded JavaScript: killit 1.4 -- Killit™ main script
10:20:36.735 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Rock_Hermit_Locator1.3.3.oxp/Scripts/rockHermitLocator.js
10:20:36.736 [script.javaScript.load.success]: Loaded JavaScript: rockHermit_Locator 1.3.3 -- This script places buoys at rockHermites and Pirate Coves. It is a translation of the legacy code of Frame
10:20:36.737 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Fuel Station 1.32.oxp/Scripts/fuelStation_stationSetup.js
10:20:36.755 [script.javaScript.load.success]: Loaded JavaScript: FuelStation-Setup 1.31 -- Script to add fuel station to certain systems
10:20:36.769 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Extra Thargoids.oxp/Scripts/extraThargoid-populator.js
10:20:36.770 [script.javaScript.load.success]: Loaded JavaScript: Extra Thargoids system populator 1 -- This script adds some of the 'Extra Thargoids' to systems
10:20:36.781 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Thargorn_Threat 1.5.oxp/Scripts/ThargornWitchspaceBattle.js
10:20:36.785 [script.javaScript.load.success]: Loaded JavaScript: Thargorn_Witchspace_Battle 1.5 -- This script adds thargoids in interstellar space
10:20:36.800 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Dredgers 2.4.5.oxp/Scripts/dredger.js
10:20:36.831 [script.javaScript.load.success]: Loaded JavaScript: deep_space_dredger 2.4.5 -- This script places the dredgers in deep space.
10:20:36.842 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Pirate_coves 1.2.2.oxp/Scripts/pirateCove.js
10:20:36.842 [script.javaScript.load.success]: Loaded JavaScript: Pirate_Coves 1.2.2 -- Adds pirate coves to the system.
10:20:36.843 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Flight Log 1.03.oxp/Config/script.js
10:20:36.859 [script.javaScript.load.success]: Loaded JavaScript: FlightLog 1.02 -- Saves a list of systems visited, plus the kills and profit for each
10:20:36.875 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Executive Spaceways v2.3.oxp/Scripts/executivespaceways.js
10:20:36.876 [script.javaScript.load.success]: Loaded JavaScript: executivespaceways.js 1.0 -- World script for Executive SpaceWays flight schedule
10:20:36.889 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Blackjacksbullion js v1.25.oxp/Scripts/blackjacks.js
10:20:36.899 [script.javaScript.load.success]: Loaded JavaScript: blackjacks 1.22 -- Starts in Galaxy 2 at Telace.
10:20:36.915 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/behemoth 2.6.oxp/Scripts/behemoth.js
10:20:36.915 [script.javaScript.load.success]: Loaded JavaScript: behemoth 2.6 -- Addition script of the Behemoth carrier in Witchspace.
10:20:36.916 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/BehemothSpacewar 1.2.3.oxp/Config/script.js
10:20:36.933 [script.javaScript.load.success]: Loaded JavaScript: behemoth-spacewar 1.2.1 -- This script places adds battle between thargoids and Behemoths in normal space.
10:20:36.968 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Galactic_Navy 5.3.0.oxp/Scripts/galnavymain.js
10:20:36.988 [script.javaScript.load.success]: Loaded JavaScript: GalNavy 5.3.0 -- This is the main script for Galactic Navy.
10:20:36.989 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Galactic_Navy 5.3.0.oxp/Scripts/hofd.js
10:20:37.001 [script.javaScript.load.success]: Loaded JavaScript: hofd 5.3.0 -- This is the mission script for the wayward admiral. (Part of Galactic Navy.oxp)
10:20:37.036 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/ixianships 1.2.oxp/Scripts/ixian_ships.js
10:20:37.050 [script.javaScript.load.success]: Loaded JavaScript: ixian_ships 1.2 -- Addition script for the ixian ships.
10:20:37.069 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStorm.js
10:20:37.090 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStorm 4.01 -- A mission to save a space station, original script.js (Oolite 1.65-js) by Dajt, updated & expanded by Kaks & adapted to Oolite 1.73+ by Eric.
10:20:37.103 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/NUMERIC HUDv1.2.1.oxp/Scripts/numerichudv12.js
10:20:37.120 [script.javaScript.load.success]: Loaded JavaScript: numerichudv12 1.2.1 -- NUMERIC HUDv1.2.1 Numeric Gauge Animation Script
10:20:37.167 [script.load.world.listAll]: Loaded 41 world scripts:
ams_system 2.02
armoury_machineScript.js 1.00
AsteroidStorm 4.01
Baakili Populator 2.0
behemoth 2.6
behemoth-spacewar 1.2.1
BGS-M 1.3.3
bigShips_populator 1.0.2
blackjacks 1.22
Bounty Scanner 2.0 2.00
Bounty Status Display 1.00
CT_Script 2.0
deep_space_dredger 2.4.5
deep_space_pirates 1.3
deposed
executivespaceways.js 1.0
Extra Thargoids system populator 1
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.31
GalNavy 5.3.0
hofd 5.3.0
IronHide Armour Script 2.00
ixian_ships 1.2
killit 1.4
mission_taxi
numerichudv12 1.2.1
ooCheat 1.10
oolite-cloaking-device 1.75.1
oolite-constrictor-hunt 1.75.1
oolite-nova 1.75.1
oolite-thargoid-plans 1.75.1
oolite-trumbles 1.75.1
Pirate_Coves 1.2.2
Repair system 2.0
rockHermit_Locator 1.3.3
taranis_one
taxi_cab_traffic
taxi_station_placement


Continued in next post.
Mandotech Industries Wiki Page.

http://wiki.alioth.net/index.php/User:Mandoman
User avatar
mandoman
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---- E L I T E ----
Posts: 1385
Joined: Thu Apr 28, 2011 3:17 pm

Re: Game Shuts Down When "M" key is pressed

Post by mandoman »

Previous Log Continued:

Test
Thargorn_Witchspace_Battle 1.5
10:20:39.532 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:39.539 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:39.580 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:39.581 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:39.605 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:39.605 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:39.897 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:39.897 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:39.925 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Armoury 1.07.oxp/Scripts/armoury_displacerMissile.js
10:20:39.971 [script.javaScript.load.success]: Loaded JavaScript: armoury_displacerMissile.js 1.00 -- Ship script for the displacer missile
10:20:39.971 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:39.971 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.100 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.100 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.132 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.133 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.249 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.249 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.255 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.256 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.274 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.274 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.277 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.278 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.280 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.280 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.283 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.283 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.302 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.303 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.509 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.509 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.511 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.511 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.580 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.580 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.581 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.581 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.618 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.618 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.619 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.619 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.619 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.619 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.620 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.620 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.639 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.639 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.639 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.639 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:40.796 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:40.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.018 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.018 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.019 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.020 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.056 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.056 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.057 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.057 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.118 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.118 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.119 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.119 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.213 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Armoury 1.07.oxp/Scripts/drones_Launcher.js
10:20:41.225 [script.javaScript.load.success]: Loaded JavaScript: drones_Launcher 2.0 -- Spawn ship with target mother
10:20:41.225 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.226 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.326 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.326 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.327 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.327 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.415 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.415 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.436 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.436 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.499 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.499 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.530 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.530 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.645 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.645 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.673 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.674 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.674 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.674 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.790 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.790 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.826 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.827 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.858 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.858 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.859 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Pallas2.0.1.oxp/Scripts/pallas.js
10:20:41.860 [script.javaScript.load.success]: Loaded JavaScript: pallas 2.0.1 -- Shipscript for Pallas.
10:20:41.959 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.960 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.961 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.961 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.962 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.962 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.963 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.963 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.964 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.964 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.965 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.965 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.965 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.966 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.966 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.967 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.967 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:41.967 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:41.989 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Armoury 1.07.oxp/Scripts/armoury_fieldMissile.js
10:20:42.021 [script.javaScript.load.success]: Loaded JavaScript: armoury_fieldMissile.js 1.00 -- Ship script for the field missile
10:20:42.021 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:42.021 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:42.164 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:42.164 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:42.269 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:42.269 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
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10:20:43.973 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Armoury 1.07.oxp/Scripts/armoury_generalScript.js
10:20:44.021 [script.javaScript.load.success]: Loaded JavaScript: armoury_generalScript.js 1.00 -- Ship script for Armoury OXP
10:20:44.021 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
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10:20:44.142 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
10:20:44.170 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
10:20:44.172 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
10:20:44.172 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
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10:20:44.353 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
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10:20:44.354 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
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10:20:44.355 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:44.355 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-player-script.js
10:20:44.355 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-player-script 1.75.1 -- Standard script for player ship.
10:20:44.361 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/NUMERIC HUDv1.2.1.oxp/Scripts/numericcrosshairadjuster.js
10:20:44.361 [script.javaScript.load.success]: Loaded JavaScript: numericcrosshairadjuster.js 1.2.1 -- NUMERIC HUDv1.2.1 Crosshair Position Adjustment Script
10:20:44.361 [Flightlog]: Kills Store set to player score
10:20:44.440 [loading.complete]: ========== Loading complete. ==========
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10:20:45.482 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
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10:20:45.567 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:45.773 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:45.773 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:45.774 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:45.774 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:45.863 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Pirate_coves 1.2.2.oxp/Scripts/pirateCoveRock.js
10:20:45.915 [script.javaScript.load.success]: Loaded JavaScript: Pirate Cove Rock 1.2.2 -- Script for the Pirate_Cove Rock by Lazy Gun
10:20:45.982 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
10:20:45.982 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
10:20:46.035 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
10:20:46.035 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
10:20:46.095 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
10:20:46.095 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
10:20:46.096 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
10:20:46.096 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
10:20:46.154 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
10:20:46.154 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
10:20:46.155 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
10:20:46.155 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
10:20:46.219 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
10:20:46.220 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
10:20:46.327 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/AsteroidStorm 4.01.oxp/Scripts/AsteroidStormAsteroid.js
10:20:46.327 [script.javaScript.load.success]: Loaded JavaScript: AsteroidStormAsteroid 1.2 -- Code for an self colouring asteroid
10:20:46.661 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:46.661 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:47.303 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:47.304 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:47.304 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:47.305 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:47.306 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:47.306 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:47.307 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:47.307 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:47.308 [script.javaScript.willLoad]: About to load JavaScript /home/mandoman/.Oolite/AddOns/Armoury 1.07.oxp/Scripts/armoury_generalScript.js
10:20:47.308 [script.javaScript.load.success]: Loaded JavaScript: armoury_generalScript.js 1.00 -- Ship script for Armoury OXP
10:20:47.309 [script.javaScript.willLoad]: About to load JavaScript /usr/lib/Oolite/oolite.app/Resources/Scripts/oolite-default-ship-script.js
10:20:47.309 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
10:20:48.438 [gameController.exitApp]: .GNUstepDefaults synchronized.

Closing log at 2011-07-23 10:20:48 -0500.


Hope this helps, as I am now afraid to fire missiles.
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by another_commander »

The Possible Glitch in Oolite 1.75.3.4574-dev and Game shuts down when 'M' key is pressed topics have been merged and placed under Testing and Bug Reports.

mandoman, you have posted a Previous.log from version 1.75.1. I am thinking that you may be having overlapping versions of Oolite in your system. Also, deleting or moving the Basic-debug.oxp somewhere else could be a good idea. The version you are running is not compatible with the version of the game, although I am not convinced that this is directly related to your crashes.
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by mandoman »

another_commander wrote:
The Possible Glitch in Oolite 1.75.3.4574-dev and Game shuts down when 'M' key is pressed topics have been merged and placed under Testing and Bug Reports.

mandoman, you have posted a Previous.log from version 1.75.1. I am thinking that you may be having overlapping versions of Oolite in your system. Also, deleting or moving the Basic-debug.oxp somewhere else could be a good idea. The version you are running is not compatible with the version of the game, although I am not convinced that this is directly related to your crashes.
Shoot! I noticed that as well. I saw I had installed as Root, so I uninstalled all versions I could find, and then I THOUGHT installed the newest Beta version in Home, instead of ROOT. Are you saying that I'm STILL running an earlier version of the game? The versions I uninstalled were also removed from the Applications/Games, and the newest Beta version appeared in Applications/Games when I installed it. I tried to install it to my HOME folder, and it does indeed appear in HOME/Gnustep/Applications/Oolite. Hopefully it was the Previous Log that showed the mess, and I was hoping that the Latest Log showed the cleared up version, but I'll take a closer look to find out. I'm still new to Linux, so I'm sorry for the confusion. I think I'm finally starting to get on to the difference between ROOT, and All Users, though.
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by mandoman »

I'm confused about reporting these things. Should I be posting here, in Bulletins/Discussions, or in the Oolite Bug Reports? :?
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by another_commander »

Bugs that are suspected to be originating from the core game should be reported here, in Testing and Bug reports. More specifically, crashes definitely belong here. Even if the problem comes from a syntax error in an OXP or something like that, it still should not be crashing the game.

Anything reported here has a chance of being fixed as long as a developer takes a look at it. The problem is that if nobody manages to find time to look at a bug reported here for, say, two weeks, then the thread that contains the bug report has a good chance of sinking below newly posted threads and being forgotten. This is why it is always recommended to post any bugs on the Berlios Bug Tracker. This requires opening an account on Berlios and entering the report there. It involves a bit of work, but it guarantees that the bug is tracked and sooner or later someone will look at it.

I hope this clears things up a little.
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by Capt. Murphy »

A crash should definitely be reported in Testing and Bug reports however caused.

An OXP problem short of a crash should be reported in Expansion Packs, ideally in that OXP's discussion thread if it's got one.
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Win 7 64bit, Intel Core i5 with HD3000 (driver rev. 8.15.10.2696 - March 2012), Oolite 1.76.1
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by mandoman »

Capt. Murphy wrote:
A crash should definitely be reported in Testing and Bug reports however caused.

An OXP problem short of a crash should be reported in Expansion Packs, ideally in that OXP's discussion thread if it's got one.
Thank you. I will try to follow that guideline from this point on. I apologize for my mis-posts.
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by mandoman »

The problem of the game quitting on me when I push "M" to fire a missile is still occurring. I reported this to http://developer.berlios.de/bugs/?func= ... up_id=3577, and it was given the number 18272, but I haven't heard anything since. It has come down to the point where I can't launch a missile for fear of losing all I have wracked up during any particular session. I gave the latest log, and all the info I could find on my system. Here is the latest, latest log after another shutdown on missile launch.

23:15:29.196 [log.header]: Opening log for Oolite version 1.75.3 (x86-64 test release) under Linux at 2011-08-27 23:15:28 -0500.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

23:15:29.891 [display.mode.list.native]: X11 native resolution detected: 1366 x 768
23:15:29.960 [joystick.init]: Number of joysticks detected: 0
23:15:30.642 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
23:15:30.647 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
~/GNUstep/Applications/Oolite/oolite.app/Resources
AddOns
~/.Oolite/AddOns
AddOns/Basic-debug.oxp
~/.Oolite/AddOns/boomslang.oxp
~/.Oolite/AddOns/Staer9scout.oxp
~/.Oolite/AddOns/railgun.oxp
~/.Oolite/AddOns/Armoury 1.07.oxp
~/.Oolite/AddOns/wolfmk2.oxp
~/.Oolite/AddOns/griff_coriolis_normalmapped.oxp
~/.Oolite/AddOns/griff_barrel_normalmapped.oxp
~/.Oolite/AddOns/UrutuMKIII.oxp
~/.Oolite/AddOns/adcks_behemoths_v1.2.oxp
~/.Oolite/AddOns/snark.oxp
~/.Oolite/AddOns/seosu.oxp
~/.Oolite/AddOns/griff_coriolis_normalmapped_alt_halfsize_textures.oxp
~/.Oolite/AddOns/RandomHits1.4.10.oxp
~/.Oolite/AddOns/RoC.oxp
~/.Oolite/AddOns/BountyScannerv2.0.oxp
~/.Oolite/AddOns/BountyStatus 1.00.oxp
~/.Oolite/AddOns/xarik.oxp
~/.Oolite/AddOns/BigShips 1.02.oxp
~/.Oolite/AddOns/IronHide 2.00.oxp
~/.Oolite/AddOns/RepairBots 2.02.oxp
~/.Oolite/AddOns/BGS-A1.3.3.oxp
~/.Oolite/AddOns/accessories.oxp
~/.Oolite/AddOns/DeepSpacePirates 1.3.oxp
~/.Oolite/AddOns/Accipiter.oxp
~/.Oolite/AddOns/FTZ v0.15.oxp
~/.Oolite/AddOns/impcourier2.oxp
~/.Oolite/AddOns/Killit.oxp
~/.Oolite/AddOns/starsoarer.oxp
~/.Oolite/AddOns/Rock_Hermit_Locator1.3.3.oxp
~/.Oolite/AddOns/icarus.oxp
~/.Oolite/AddOns/Pallas2.0.1.oxp
~/.Oolite/AddOns/Fuel Station 1.32.oxp
~/.Oolite/AddOns/cobra3njx.oxp
~/.Oolite/AddOns/Extra Thargoids.oxp
~/.Oolite/AddOns/Thargorn_Threat 1.5.oxp
~/.Oolite/AddOns/Dredgers 2.4.5.oxp
~/.Oolite/AddOns/Pirate_coves 1.2.2.oxp
~/.Oolite/AddOns/Flight Log 1.03.oxp
~/.Oolite/AddOns/griff_normalmapped_ship_decals.oxp
~/.Oolite/AddOns/Staer9spectre.oxp
~/.Oolite/AddOns/Executive Spaceways v2.3.oxp
~/.Oolite/AddOns/griff_alloys_and_wreckage.oxp
~/.Oolite/AddOns/dragon.oxp
~/.Oolite/AddOns/ionics-1.3.1.oxp
~/.Oolite/AddOns/behemoth 2.6.oxp
~/.Oolite/AddOns/BehemothSpacewar 1.2.3.oxp
~/.Oolite/AddOns/velocity.oxp
~/.Oolite/AddOns/Staer9xeikilV2.oxp
~/.Oolite/AddOns/Taranis 1.2.oxp
~/.Oolite/AddOns/Goliath.oxp
~/.Oolite/AddOns/kirin.oxp
~/.Oolite/AddOns/Ste3cV1.4.oxp
~/.Oolite/AddOns/tesoura.oxp
~/.Oolite/AddOns/Galactic_Navy 5.3.0.oxp
~/.Oolite/AddOns/OXPConfig2.0.2.oxp
~/.Oolite/AddOns/thargoidcarrier.oxp
~/.Oolite/AddOns/marett_vol1.oxp
~/.Oolite/AddOns/ixianships 1.2.oxp
~/.Oolite/AddOns/morrigan.oxp
~/.Oolite/AddOns/Stingray.oxp
~/.Oolite/AddOns/AsteroidStorm 4.01.oxp
~/.Oolite/AddOns/eagle2.oxp
~/.Oolite/AddOns/outrider.oxp
~/.Oolite/AddOns/werewolf.oxp
~/.Oolite/AddOns/Cabal_Common_Library1.4.1.oxp
~/.Oolite/AddOns/globestation2.0.oxp
~/.Oolite/AddOns/griff_barrel_alt_normalmapped.oxp
~/.Oolite/AddOns/NUMERIC HUDv1.2.1.oxp
~/.Oolite/AddOns/urutu_IV.oxp
~/.Oolite/AddOns/mandomerlin.oxp
~/.Oolite/AddOns/griff_escape_capsule_normalmapped.oxp
~/.Oolite/AddOns/Merlin.oxp
23:15:30.647 [rendering.opengl.version]: OpenGL renderer version: 2.1.0 ("2.1 Mesa 7.9-devel"). Vendor: "Tungsten Graphics, Inc". Renderer: "Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT ".
23:15:30.647 [rendering.opengl.extensions]: OpenGL extensions (123):
GL_ARB_depth_texture, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_ARB_half_float_vertex, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_NV_vertex_program1_1, GL_EXT_separate_specular_color, GL_ARB_framebuffer_object, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ARB_transpose_matrix, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ARB_half_float_pixel, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_NV_light_max_exponent, GL_APPLE_packed_pixels, GL_EXT_provoking_vertex, GL_SUN_multi_draw_arrays, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_ARB_map_buffer_range, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_vertex_program, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_ARB_fragment_coord_conventions, GL_EXT_stencil_wrap, GL_EXT_texture_swizzle, GL_MESA_pack_invert, GL_EXT_framebuffer_blit, GL_ARB_vertex_array_bgra, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_EXT_blend_color, GL_ARB_vertex_array_object, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_ARB_texture_swizzle, GL_EXT_subtexture, GL_MESA_texture_signed_rgba, GL_ARB_point_sprite, GL_ARB_depth_clamp, GL_NV_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_NV_blend_square, GL_ARB_vertex_buffer_object, GL_ATI_envmap_bumpmap, GL_EXT_framebuffer_multisample, GL_NV_texture_rectangle, GL_EXT_texture, GL_ARB_multitexture, GL_EXT_vertex_array_bgra, GL_ARB_seamless_cube_map, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_MESA_window_pos, GL_ARB_fragment_program_shadow, GL_ARB_window_pos, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod_bias, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_MESA_ycbcr_texture, GL_EXT_texture_sRGB, GL_ARB_texture_env_combine, GL_ARB_fragment_program, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_EXT_blend_logic_op, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_APPLE_client_storage, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_SGIS_texture_border_clamp, GL_ARB_shading_language_100, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_NV_vertex_program, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_ATI_blend_equation_separate, GL_EXT_texture_rectangle, GL_EXT_draw_buffers2, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_EXT_cull_vertex, GL_ARB_occlusion_query, GL_EXT_packed_pixels, GL_EXT_framebuffer_object, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_SGIS_texture_edge_clamp, GL_EXT_texture_env_combine
23:15:30.656 [rendering.opengl.shader.support]: Shaders are supported.
23:15:30.940 [shipData.load.begin]: Loading ship data.
23:15:32.912 [shipData.load.error]: ***** ERROR: the shipdata.plist entry "adck_bhmBallturret" specifies non-existent model "adck_Ballturret.dat".
23:15:33.071 [plist.parse.failed]: Failed to parse /home/mandoman/.Oolite/AddOns/eagle2.oxp/Config/shipyard.plist as a property list.
failed to parse as XML property list
23:15:36.043 [script.load.world.listAll]: Loaded 43 world scripts:
ams_system 2.02
armoury_machineScript.js 1.00
AsteroidStorm 4.01
behemoth 2.5.4
behemoth-spacewar 1.2.1
BGS-M 1.3.3
bigShips_populator 1.0.2
Bounty Scanner 2.0 2.00
Bounty Status Display 1.00
Cabal_Common_Briefing 1.4.1
Cabal_Common_Comms 1.4.1
Cabal_Common_Functions 1.4.1
Cabal_Common_Keyboard 1.4.1
CT_Script 2.0
deep_space_dredger 2.4.5
deep_space_pirates 1.3
executivespaceways.js 1.0
Extra Thargoids system populator 1
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.31
GalNavy 5.3.0
Goliath Populator 1.0
hofd 5.3.0
ionics_v_rlf 1.3.1
IronHide Armour Script 2.00
ixian_ships 1.2
killit 1.4
numerichudv12 1.2.1
oolite-cloaking-device 1.75.3
oolite-constrictor-hunt 1.75.3
oolite-nova 1.75.3
oolite-thargoid-plans 1.75.3
oolite-trumbles 1.75.3
OXPConfig 2.0.2
Pirate_Coves 1.2.2
railgun 1.3
Random_Hits 1.4.10
Repair system 2.0
rockHermit_Locator 1.3.3
taranis_one
Test
Thargorn_Witchspace_Battle 1.5
23:15:39.486 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'NSPOSIXErrorDomain 111' (outStream status: 7, inStream status: 7)."
23:15:39.486 [debugTCP.disconnect]: No connection to debug console: "Connection to debug console failed: 'unknown error.' (outStream status: 0, inStream status: 0)."
23:15:39.486 [debugTCP.connect.failed]: Failed to connect to debug console at address 127.0.0.1:8563.
23:15:39.489 [Flightlog]: Kills Store set to player score
23:15:39.558 [loading.complete]: ========== Loading complete. ==========
23:15:51.482 [script.load.world.listAll]: Loaded 43 world scripts:
ams_system 2.02
armoury_machineScript.js 1.00
AsteroidStorm 4.01
behemoth 2.5.4
behemoth-spacewar 1.2.1
BGS-M 1.3.3
bigShips_populator 1.0.2
Bounty Scanner 2.0 2.00
Bounty Status Display 1.00
Cabal_Common_Briefing 1.4.1
Cabal_Common_Comms 1.4.1
Cabal_Common_Functions 1.4.1
Cabal_Common_Keyboard 1.4.1
CT_Script 2.0
deep_space_dredger 2.4.5
deep_space_pirates 1.3
executivespaceways.js 1.0
Extra Thargoids system populator 1
FlightLog 1.02
free-trade-zone
FuelStation-Setup 1.31
GalNavy 5.3.0
Goliath Populator 1.0
hofd 5.3.0
ionics_v_rlf 1.3.1
IronHide Armour Script 2.00
ixian_ships 1.2
killit 1.4
numerichudv12 1.2.1
oolite-cloaking-device 1.75.3
oolite-constrictor-hunt 1.75.3
oolite-nova 1.75.3
oolite-thargoid-plans 1.75.3
oolite-trumbles 1.75.3
OXPConfig 2.0.2
Pirate_Coves 1.2.2
railgun 1.3
Random_Hits 1.4.10
Repair system 2.0
rockHermit_Locator 1.3.3
taranis_one
Test
Thargorn_Witchspace_Battle 1.5

Does anyone have any clue as to what is causing this problem?
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by another_commander »

No clue, because it doesn't seem to be happening to anyone else. Guys, if anyone has noticed crashes the moment a missile is fired, please speak up and hopefully give us a reproducible way of crashing. Mandoman, please try the exercise of removing half of your OXPs, testing whether it still happens and if yes, remove half of what has remained, otherwise swap with the other half and carry on until we identify which OXP is responsible for the crash. If we can find that OXP, there is a very good chance we will be able to squash the bug.
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Eric Walch
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Re: Possible Gliche in Oolite 1.75.3.4574-Dev?

Post by Eric Walch »

The problem is that we have no clue what might be happening. You are firing a plain hardhead as far as I understand. There must be something interfering with it. Or the missile, or the target. You might add the lines:

Code: Select all

this.shipFiredMissile = function (missile, target)
{
    log(this.name, "Player launched a "+missile.name+" at "+target.displayName+" with script: "+target.script.name);
}
to a worldScript. That logs the target name and its script. That might give a clue if its always a ship with a custom script.

Instead of modifying a test script yourself, you can also download this test oxp. It mainly intercepts various js handlers and logs info when they fire.
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