Planet Hopping...
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Planet Hopping...
Has anyone else done this? You need to get to a planet very quickly, so you go straight from the witchspace beacon to the sun, refuel there, and then hyperspace to the next planet. It lets you get across the galaxy in a third of the time.
Re: Planet Hopping...
If you just mean "don't refuel at the main station" then I think it is fairly standard operating practice when you are making a >7 LY dash, especially if you have a trunk full of guns & drugs & hos . If you mean "glitching your way closer to a planet" then I didn't even know there was such a glitch...
As to performing a genuine sunskim for fuel - not so often in my case. Running Your Ad Here, Fuel Stations and Free Trade Zones offers plenty of petrol stations near the Witchpoint Beacon, and I always prefer to spend a few credits than not having enough injector juice on tap. Plus I have FarSun, Sunskimmers, Deep Space Pirates and Total Patrol running, so a trip to the sun isn't a huge time saving compared with trundling down the main lane.
As to performing a genuine sunskim for fuel - not so often in my case. Running Your Ad Here, Fuel Stations and Free Trade Zones offers plenty of petrol stations near the Witchpoint Beacon, and I always prefer to spend a few credits than not having enough injector juice on tap. Plus I have FarSun, Sunskimmers, Deep Space Pirates and Total Patrol running, so a trip to the sun isn't a huge time saving compared with trundling down the main lane.
Last edited by Makara on Mon Jul 18, 2011 3:49 am, edited 1 time in total.
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Re: Planet Hopping...
The idea is to bypass the main station and just refuel at the sun.
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Re: Planet Hopping...
Yes, I do that. The speed gain is impressive, and very good if I'm on the run from GalCop (again).RyanHoots wrote:The idea is to bypass the main station and just refuel at the sun.
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Re: Planet Hopping...
I sometimes use a 'teleport'* feature when testing mission oxps. Is even much faster.Dragonfire wrote:Has anyone else done this? You need to get to a planet very quickly, so you go straight from the witchspace beacon to the sun, refuel there, and then hyperspace to the next planet. It lets you get across the galaxy in a third of the time.
save your game, set the cursor in the galactic chart to the destination, type in the console 'PS.cursorCoordinates'. Copy the result and paste it in your save file. Now open the save file and you are at your destination. It's even faster than scotty could beam me to there
*Others call it cheating instead of teleporting
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Re: Planet Hopping...
Dear me, Eric, that's doing it the hard way. There's no need to mess about with debugging consoles. Go to the galactic chart, target your destination, go to F2 and save. Open your save file, and look for these keys:Eric Walch wrote:I sometimes use a 'teleport'* feature when testing mission oxps. Is even much faster.
save your game, set the cursor in the galactic chart to the destination, type in the console 'PS.cursorCoordinates'. Copy the result and paste it in your save file. Now open the save file and you are at your destination. It's even faster than scotty could beam me to there
Code: Select all
<key>current_system_name</key> <-- delete
<string>Zaonce</string>
<key>galaxy_coordinates</key> <-- delete
<string>33 185</string>
<key>target_coordinates</key> <-- change
<string>178 84</string>
<key>target_system_name</key> <-- change
<string>Rizala</string>
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Re: Planet Hopping...
'System hopping' is common practice, particularly for passenger runs and cargo contracts, and yes you can cross a galaxy quite quickly doing this. It's one reason why the Boa Clipper comes factory-fitted with scoops and heat shielding as standard, as its stated purpose is to transport stuff long distances quickly, and system hopping is the best way to do this.
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Re: Planet Hopping...
Another good thing about planet hopping is that it's a good way to rid the galaxy of some of the more cunning pirates that hide in the glare of the sun. Hop to a system, set your course for the sun, kill every pirate in the way, scoop up and hop again.
While I do admit it takes a bit of roleplaying character, I've found this to produce some of the most pleasant (even though combat-filled) playing experiences during my history with Oolite.
In addition, I agree with most of the stuff that's already been said about planet hopping.
While I do admit it takes a bit of roleplaying character, I've found this to produce some of the most pleasant (even though combat-filled) playing experiences during my history with Oolite.
In addition, I agree with most of the stuff that's already been said about planet hopping.
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Re: Planet Hopping...
I wonder if it's still efficient when you have the Far Sun OXP installed.
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Re: Planet Hopping...
I guess it depends on exactly how far the sun is. Would it take longer to go through the spacelanes, being masslocked, attacked and such, or just go to the sun using the torus drive? I know it's less risky.Corny wrote:I wonder if it's still efficient when you have the Far Sun OXP installed.
Re: Planet Hopping...
That's what I do, even if I'm NOT Galaxy hopping, LOL!!!Azured wrote:Another good thing about planet hopping is that it's a good way to rid the galaxy of some of the more cunning pirates that hide in the glare of the sun. Hop to a system, set your course for the sun, kill every pirate in the way, scoop up and hop again.
While I do admit it takes a bit of roleplaying character, I've found this to produce some of the most pleasant (even though combat-filled) playing experiences during my history with Oolite.
In addition, I agree with most of the stuff that's already been said about planet hopping.
Re: Planet Hopping...
Or just install fuel station OXP and save yourself the journey some of the time...
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Re: Planet Hopping...
I plan my routes between constores - I barely leave the scanner range of the beacon...Dragonfire wrote:Has anyone else done this? You need to get to a planet very quickly, so you go straight from the witchspace beacon to the sun, refuel there, and then hyperspace to the next planet. It lets you get across the galaxy in a third of the time.
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Re: Planet Hopping...
Money, Thargoid, money. I lowered my creds back down to 10,000, so I have a tight budget with all my ship repairs. Free fuel is far better than 3 creds a LY.Thargoid wrote:Or just install fuel station OXP and save yourself the journey some of the time...