Have you ever hacked your savefile to fly a missile?
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- RyanHoots
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Have you ever hacked your savefile to fly a missile?
You know you've done it. It's late night, you're on Oolite, and you're bored. What to do? Why not just go through the shipdata.plist code of all the installed OXPs and fly some restricted ships, like a Missile, barrel, Rattle Cutter, the Vampire Diamondback that has four extra guns, or something of the like. Have you?
On a side note, have you ever become an asteroid and compared the handling with the Anaconda to see if the statement, "Steers like a rogue asteroid," is correct?
On a side note, have you ever become an asteroid and compared the handling with the Anaconda to see if the statement, "Steers like a rogue asteroid," is correct?
- Killer Wolf
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Re: Have you ever hacked your savefile to fly a missile?
"the Vampire Diamondback that has four extra guns"
you can't do that.
you can't do that.
Re: Have you ever hacked your savefile to fly a missile?
An earlier Dredgers OXP I think lets you pilot a "strut". It's not fun.
I have experimented similarly with making strange things happen in Oolite...like a station hyperspace jumping, leaving behind a stinking huge wormhole that lasts for days. I don't know if a planet or sun can jump yet...I keep forgetting to try that.
I have experimented similarly with making strange things happen in Oolite...like a station hyperspace jumping, leaving behind a stinking huge wormhole that lasts for days. I don't know if a planet or sun can jump yet...I keep forgetting to try that.
- Okti
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Re: Have you ever hacked your savefile to fly a missile?
SureKiller Wolf wrote:"the Vampire Diamondback that has four extra guns"
you can't do that.
But behaving my self lately
- Okti
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Re: Have you ever hacked your savefile to fly a missile?
My record is a wormhole lasting for 3.5 monthsSwiteck wrote:An earlier Dredgers OXP I think lets you pilot a "strut". It's not fun.
I have experimented similarly with making strange things happen in Oolite...like a station hyperspace jumping, leaving behind a stinking huge wormhole that lasts for days. I don't know if a planet or sun can jump yet...I keep forgetting to try that.
- RyanHoots
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Re: Have you ever hacked your savefile to fly a missile?
I never tried that, so I wouldn't know. Thanks, now I need not (that would be some flight...).Killer Wolf wrote:"the Vampire Diamondback that has four extra guns"
you can't do that.
Re: Have you ever hacked your savefile to fly a missile?
Nah, I just tend to let of steam by throwing asteroids at main stations and spawning black holes and stuff like that.
My OXPs via Boxspace or from my Wiki pages .
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- RyanHoots
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Re: Have you ever hacked your savefile to fly a missile?
You're destructive. I like that!Thargoid wrote:Nah, I just tend to let of steam by throwing asteroids at main stations and spawning black holes and stuff like that.
- Wildeblood
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Re: Have you ever hacked your savefile to fly a missile?
The "strut" is a sub-entity of the core game's rock hermit model. The player flyable strut is a mistake in the "Illicit Unlock" OXP, the author of which apparently didn't realize it was a sub-entity, not an NPC ship.Switeck wrote:An earlier Dredgers OXP I think lets you pilot a "strut". It's not fun.
Sort of makes your poll pointless, Ryan. On my to-do list: player-flyable Black Monks gunship, barrel & astromine. The other possibilities don't really interest me, as they don't have any in-game potential.RyanHoots wrote:You know you've done it.
What I did do last week, was create the "personal base" that Dragonfire wished for, that follows the player around so there is always somewhere to re-fuel and re-equip nearby. It only took me half an hour, so I don't know why we haven't heard Dragonfire mention the idea recently. Don't do it, it completely destroys any semblance of "game balance" remaining.
- CommonSenseOTB
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Re: Have you ever hacked your savefile to fly a missile?
I have flown ships that are not for the player for testing purposes only. I seem to think for some reason that if a ship and all its shipdata properties works and looks good while I'm flying it then it will work and look good for the player to see it as an npc ship. Biggest mistake I have seen is weapon and exhaust positions. I think half the ships out there need a once over to "correct" the shipdata.plist.
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.
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Re: Have you ever hacked your savefile to fly a missile?
I might just do that one of these days.
Incidentally, I think I might end up creating a "Hacked Thargoid" that makes it possible for players to buy modified Thargoid ships.
Incidentally, I think I might end up creating a "Hacked Thargoid" that makes it possible for players to buy modified Thargoid ships.
- Cmdr Wyvern
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Re: Have you ever hacked your savefile to fly a missile?
Flying a missile?
Never have, but it might be good for a laugh.
I'll climb onto a nuclear torpedo someday and do the scene from Dr. Strangelove. Gotta buy a ten-gallon hat now...
Never have, but it might be good for a laugh.
I'll climb onto a nuclear torpedo someday and do the scene from Dr. Strangelove. Gotta buy a ten-gallon hat now...
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- Mauiby de Fug
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Re: Have you ever hacked your savefile to fly a missile?
I've occasionally thought about trying out one of the small escort type ships, just to see how they handle. But I'm never been interested enough to bother...
- Smivs
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Re: Have you ever hacked your savefile to fly a missile?
I'd never hack things to try an 'illicit' ship...I'm quite happy with my Thargoid Warship, thanks
Commander Smivs, the friendliest Gourd this side of Riedquat.
- RyanHoots
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Re: Have you ever hacked your savefile to fly a missile?
I actually have a savefile I use a lot that has a Thargoid warship... I also have a Thargon savefile. Too bad the Warship is too big for good external views.