If you don't know the history of Elite, watch this.
Moderators: winston, another_commander
- Oathbreaker
- Dangerous
- Posts: 85
- Joined: Sun Jul 10, 2011 4:37 am
- Location: San Diego, CA
- Contact:
If you don't know the history of Elite, watch this.
http://video.google.com/videoplay?docid ... 3567435786#
Somewhat dramatized with two young actors, but at least the interviews show you what our two heroes look like these days.
The fairly authentic-looking footage of the early test models was esp. nice, plus the slightly hokey-looking use of Peter Snow (the narrator) in front of a green-screen. Heh.
Found at http://wiki.alioth.net/index.php/Elite_on_TV so most Oolitists will no doubt have seen it already, if not you should.
Somewhat dramatized with two young actors, but at least the interviews show you what our two heroes look like these days.
The fairly authentic-looking footage of the early test models was esp. nice, plus the slightly hokey-looking use of Peter Snow (the narrator) in front of a green-screen. Heh.
Found at http://wiki.alioth.net/index.php/Elite_on_TV so most Oolitists will no doubt have seen it already, if not you should.
Re: If you don't know the history of Elite, watch this.
Thanks for posting that. I don't think I would have found it on my own.
The part about the Fibonacci Sequence was interesting, I never knew that they used it in the game's code. I had no idea how they managed fitting all the planets and stuff in there.
The part about the Fibonacci Sequence was interesting, I never knew that they used it in the game's code. I had no idea how they managed fitting all the planets and stuff in there.
Re: If you don't know the history of Elite, watch this.
Spending two hours to reduce the code by 3 bytes was considered time well spent
- CommonSenseOTB
- ---- E L I T E ----
- Posts: 1397
- Joined: Wed May 04, 2011 10:42 am
- Location: Saskatchewan, Canada
Re: If you don't know the history of Elite, watch this.
When I'm trying to make script functions run within the allotted time I can understand how difficult it must have truly been for them. I've spent days on such things.Rxke wrote:Spending two hours to reduce the code by 3 bytes was considered time well spent
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.
CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
Re: If you don't know the history of Elite, watch this.
According to Firefox, my avatar on this forum takes up 16.54KiB of space - that would have left B&B 2->4KiB to write the game in...
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- CommonSenseOTB
- ---- E L I T E ----
- Posts: 1397
- Joined: Wed May 04, 2011 10:42 am
- Location: Saskatchewan, Canada
Re: If you don't know the history of Elite, watch this.
Daddy"Hoggy" indeed!DaddyHoggy wrote:According to Firefox, my avatar on this forum takes up 16.54KiB of space - that would have left B&B 2->4KiB to write the game in...
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.
CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
Re: If you don't know the history of Elite, watch this.
Well you know what to do, stare at it for 2 hours and see if you can save a few bytesDaddyHoggy wrote:According to Firefox, my avatar on this forum takes up 16.54KiB of space - that would have left B&B 2->4KiB to write the game in...
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries
- Killer Wolf
- ---- E L I T E ----
- Posts: 2279
- Joined: Tue Jan 02, 2007 12:38 pm
Re: If you don't know the history of Elite, watch this.
aye, trim your feathers back and get a wakazashi instead of a katana and you'll save a few bytes.
- JensAyton
- Grand Admiral Emeritus
- Posts: 6657
- Joined: Sat Apr 02, 2005 2:43 pm
- Location: Sweden
- Contact:
Re: If you don't know the history of Elite, watch this.
There’s an app for that.Griff wrote:Well you know what to do, stare at it for 2 hours and see if you can save a few bytes
Code: Select all
$ time optipng -o 7 daddyhoggy.png
OptiPNG 0.6.4: Advanced PNG optimizer.
Copyright (C) 2001-2010 Cosmin Truta.
** Processing: daddyhoggy.png
128x108 pixels, 4x8 bits/pixel, RGB+alpha
Input IDAT size = 16751 bytes
Input file size = 16940 bytes
Trying:
zc = 9 zm = 9 zs = 0 f = 0 IDAT size = 15159
zc = 9 zm = 8 zs = 0 f = 0 IDAT size = 15159
zc = 9 zm = 9 zs = 0 f = 1 IDAT size = 14645
zc = 9 zm = 8 zs = 0 f = 1 IDAT size = 14645
zc = 9 zm = 9 zs = 0 f = 2 IDAT size = 14630
zc = 9 zm = 8 zs = 0 f = 2 IDAT size = 14630
zc = 9 zm = 9 zs = 0 f = 4 IDAT size = 14131
zc = 9 zm = 8 zs = 0 f = 4 IDAT size = 14131
zc = 9 zm = 9 zs = 0 f = 5 IDAT size = 13956
zc = 9 zm = 8 zs = 0 f = 5 IDAT size = 13956
Selecting parameters:
zc = 9 zm = 8 zs = 0 f = 5 IDAT size = 13956
Output IDAT size = 13956 bytes (2795 bytes decrease)
Output file size = 14121 bytes (2819 bytes = 16.64% decrease)
real 0m1.155s
user 0m1.135s
sys 0m0.006s
E-mail: [email protected]
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
Re: If you don't know the history of Elite, watch this.
Speechless...Ahruman wrote:There’s an app for that.Griff wrote:Well you know what to do, stare at it for 2 hours and see if you can save a few bytes
Code: Select all
$ time optipng -o 7 daddyhoggy.png OptiPNG 0.6.4: Advanced PNG optimizer. Copyright (C) 2001-2010 Cosmin Truta. ** Processing: daddyhoggy.png 128x108 pixels, 4x8 bits/pixel, RGB+alpha Input IDAT size = 16751 bytes Input file size = 16940 bytes Trying: zc = 9 zm = 9 zs = 0 f = 0 IDAT size = 15159 zc = 9 zm = 8 zs = 0 f = 0 IDAT size = 15159 zc = 9 zm = 9 zs = 0 f = 1 IDAT size = 14645 zc = 9 zm = 8 zs = 0 f = 1 IDAT size = 14645 zc = 9 zm = 9 zs = 0 f = 2 IDAT size = 14630 zc = 9 zm = 8 zs = 0 f = 2 IDAT size = 14630 zc = 9 zm = 9 zs = 0 f = 4 IDAT size = 14131 zc = 9 zm = 8 zs = 0 f = 4 IDAT size = 14131 zc = 9 zm = 9 zs = 0 f = 5 IDAT size = 13956 zc = 9 zm = 8 zs = 0 f = 5 IDAT size = 13956 Selecting parameters: zc = 9 zm = 8 zs = 0 f = 5 IDAT size = 13956 Output IDAT size = 13956 bytes (2795 bytes decrease) Output file size = 14121 bytes (2819 bytes = 16.64% decrease) real 0m1.155s user 0m1.135s sys 0m0.006s
and it only took Ahruman 0.006s to save a few bytes - he's that good!
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Re: If you don't know the history of Elite, watch this.
Few errors in there. Most obvious is claim that Elite is the first game with saving feature and gameplay time of several days and even weeks. Already in 1970's were made games that could be played for days and saving games to (floppy) disk wasn't unusual in 80's even before Elite. Already in 70's student named Walter Bright made, and sold, computer wargame Empire, which could be played for several days. But on the otherhand, wargames are niche which have always been unknown for mass media (possible exception: Warhammer miniature wargames)Oathbreaker wrote:
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
Re: If you don't know the history of Elite, watch this.
Except I don't know anybody in the 1970s who had a HOME computer (I did have an Atari 2600 in 1979 and I had a friend who's dad had a some huge ex-work IBM thing in his spare bedroom) - but by the early-mid/1980s I didn't know any of my peers who didn't have a computer (I got my first C64 in 1982).Matti wrote:Few errors in there. Most obvious is claim that Elite is the first game with saving feature and gameplay time of several days and even weeks. Already in 1970's were made games that could be played for days and saving games to (floppy) disk wasn't unusual in 80's even before Elite. Already in 70's student named Walter Bright made, and sold, computer wargame Empire, which could be played for several days. But on the otherhand, wargames are niche which have always been unknown for mass media (possible exception: Warhammer miniature wargames)Oathbreaker wrote:
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Alex
- ---- E L I T E ----
- Posts: 770
- Joined: Mon Oct 06, 2008 10:49 pm
- Location: Oz. The land of some gold but mostly rust
Re: If you don't know the history of Elite, watch this.
Never seen that doco before. Thanks.
LOOK OUT!!!
OOPS..
"Press Space" Commander
If you do not see "Press Space" more often than you want.. Your not trying!
OOPS..
"Press Space" Commander
If you do not see "Press Space" more often than you want.. Your not trying!