Multiple Ships?

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Dragonfire
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Multiple Ships?

Post by Dragonfire »

I'm planning an OXP that may circumvent the single-ship system in Oolite. However, before I dive into that too deeply, I thought I would ask if there would be some way for a player to own multiple ships if he/she had access to a garage or personal base (my OXP). Perhaps, as an addition, have a means by which a player can "park" a ship at a space station for a time?
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Cmdr Wyvern
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Re: Multiple Ships?

Post by Cmdr Wyvern »

Here's how I do it.

I make a custom ship oxp with the ships I want to switch between.
In the shipyard.plist, I set the TL very low and the chance very high, so they appear almost anywhere in the shipyards. The price is set low, to cover docking fees and the like.

It's a kludge approach, I know, and often I have to re-iron my ass when I switch ships.
Running Oolite buttery smooth & rock stable w/ tons of eyecandy oxps on:
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Switeck
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Re: Multiple Ships?

Post by Switeck »

It's possible to make a script reward missing equipment when you re-buy your old ship.
Use mission variables to store all the equipment the old ship had and so long as the equipment OXPs are installed when you do this it should work.
Dragonfire
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Re: Multiple Ships?

Post by Dragonfire »

Yeah, no, those are not quite it. I know it would be possible to write the data to the file, but...oh dang, well, maybe I'll just make the program mod myself and submit it for official consideration...
Zireael
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Re: Multiple Ships?

Post by Zireael »

Dragonfire wrote:
Yeah, no, those are not quite it. I know it would be possible to write the data to the file, but...oh dang, well, maybe I'll just make the program mod myself and submit it for official consideration...
Do it please!
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