Asp Mark 2 Shapeways Model
Moderators: winston, another_commander
- aegidian
- Master and Commander
- Posts: 1161
- Joined: Thu May 20, 2004 10:46 pm
- Location: London UK
- Contact:
Asp Mark 2 Shapeways Model
This was my third attempt at a scale model kit, another classic ship.
I was pretty pleased when I got this, it's quite a big model and the swappable Navy/Pirate panels worked well after only a little sanding (orientation in the printing process affects dimensions slightly).
Can't wait to get it assembled, primed and painted.
by aegidian, on Flickr
http://www.shapeways.com/model/269038/
I was pretty pleased when I got this, it's quite a big model and the swappable Navy/Pirate panels worked well after only a little sanding (orientation in the printing process affects dimensions slightly).
Can't wait to get it assembled, primed and painted.
by aegidian, on Flickr
http://www.shapeways.com/model/269038/
- CommonSenseOTB
- ---- E L I T E ----
- Posts: 1397
- Joined: Wed May 04, 2011 10:42 am
- Location: Saskatchewan, Canada
Re: Asp Mark 2 Shapeways Model
That's kind of cool.
Take an idea from one person and twist or modify it in a different way as a return suggestion so another person can see a part of it that can apply to the oxp they are working on.
CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
CommonSense 'Outside-the-Box' Design Studios Ltd.
WIKI+OXPs
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
Re: Asp Mark 2 Shapeways Model
Nice one Aegidian!
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Killer Wolf
- ---- E L I T E ----
- Posts: 2279
- Joined: Tue Jan 02, 2007 12:38 pm
Re: Asp Mark 2 Shapeways Model
oh wow, that's cracking! how'd they do the skull & crossbones, did you have to model them too? if so, that's great work.
still think the rough texture is a bit odd for a ship, dunno if the "polished" material option would be an improvement.
love the idea of interchangeable bits tho. been years since i made up a kit. you'll have to register the name Oofix or something ;-D
still think the rough texture is a bit odd for a ship, dunno if the "polished" material option would be an improvement.
love the idea of interchangeable bits tho. been years since i made up a kit. you'll have to register the name Oofix or something ;-D
- aegidian
- Master and Commander
- Posts: 1161
- Joined: Thu May 20, 2004 10:46 pm
- Location: London UK
- Contact:
Re: Asp Mark 2 Shapeways Model
Killer Wolf wrote:how'd they do the skull & crossbones, did you have to model them too? if so, that's great work.
I went back to the sources from when I first modelled this, and found the skull and cutlasses pic. Then I ran that through a heightfield generator and finally welded it into the model in Wings. The result's okay, considering the definition of the material.
I might get a better result using their more detailed plastics (frosted detail or frosted ultra detail,) but those will have to wait or a day when I have more disposable income.
Thanks for the props!
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
Re: Asp Mark 2 Shapeways Model
Wow, that looks fantastic!
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries
- Killer Wolf
- ---- E L I T E ----
- Posts: 2279
- Joined: Tue Jan 02, 2007 12:38 pm
Re: Asp Mark 2 Shapeways Model
"Then I ran that through a heightfield generator and finally welded it into the model in Wings. The result's okay, considering the definition of the material."
ah, how far we've come from the days of clipping out a transfer, putting it in a saucer of water and watching it curl up and then straighten out, then carefully sliding it off onto a kit, only for it to tear or go on wonky. the youth of today will miss all that fun w/ shapeways.
ah, how far we've come from the days of clipping out a transfer, putting it in a saucer of water and watching it curl up and then straighten out, then carefully sliding it off onto a kit, only for it to tear or go on wonky. the youth of today will miss all that fun w/ shapeways.
- Smivs
- Retired Assassin
- Posts: 8408
- Joined: Tue Feb 09, 2010 11:31 am
- Location: Lost in space
- Contact:
Re: Asp Mark 2 Shapeways Model
Wow, that brought back some memories!Killer Wolf wrote:...clipping out a transfer, putting it in a saucer of water and watching it curl up and then straighten out, then carefully sliding it off onto a kit, only for it to tear or go on wonky...
Commander Smivs, the friendliest Gourd this side of Riedquat.
- Killer Wolf
- ---- E L I T E ----
- Posts: 2279
- Joined: Tue Jan 02, 2007 12:38 pm
Re: Asp Mark 2 Shapeways Model
lol, i shoulda had shares in Airfix when i was a kit. loved those things, dunno how many hours me and my dad spent making up kits.
Re: Asp Mark 2 Shapeways Model
that looks really nice actually. How much sanding does it need to smooth it all out? Also aegidian you might be iterested in this new free software from Autodesk - http://www.123dapp.com/ (it's a modelling app designed with 3d printing in mind)
- aegidian
- Master and Commander
- Posts: 1161
- Joined: Thu May 20, 2004 10:46 pm
- Location: London UK
- Contact:
Re: Asp Mark 2 Shapeways Model
I was really only interested in sanding a fraction of a millimetre off the edges of the swappable plates so they fitted properly (I need to increase the tolerances there).ramon wrote:that looks really nice actually. How much sanding does it need to smooth it all out? Also aegidian you might be iterested in this new free software from Autodesk - http://www.123dapp.com/ (it's a modelling app designed with 3d printing in mind)
Rather than sand the whole thing (which might mar the detail), I'm opting to give it a quick coat of acrylic satin varnish (Humbrol 135), which tones down the roughness and primes the otherwise very porous polyamide for painting.
If I wanted a smoother surface I might opt for the tumble polished WSFP material from shapeways.
I'll check out 123dapp, thank you.