While I'm waiting to get my Linux partition up and running, I've taken Oolite for a spin on the Windows partition, and loaded up the OXPs that were previously too graphically intensive for my retired laptop.
Last night I spent about 5 or 10 minutes just hanging outside of a Pi-42 Constore, admiring the detail and beauty of it all.
It is simply a sensational piece of work. I can't speak highly enough of it.
I especially love the little fluoro-light animations at the top (back?) of the structure. Such a joy to behold!!!!
Looking up the author I see it's Griff. What a suprise. You've set the bar quite high!
The Pi42 ConStore - what a piece of art
Moderators: winston, another_commander
The Pi42 ConStore - what a piece of art
Commander Bugbear
Cruising chart 5 in a Boa Class Criuser: Quantum Pelican I
Vigilante, trader, gems and precious metals hoarder.
Black Monks bothering performed at no extra charge.
Cruising chart 5 in a Boa Class Criuser: Quantum Pelican I
Vigilante, trader, gems and precious metals hoarder.
Black Monks bothering performed at no extra charge.
- Alex
- ---- E L I T E ----
- Posts: 770
- Joined: Mon Oct 06, 2008 10:49 pm
- Location: Oz. The land of some gold but mostly rust
Re: The Pi42 ConStore - what a piece of art
Yup, couldn't agree more about Griff Industries stations.
I like the ships better though.
Check out the Griffs Boa.
Easy to find here;
http://wiki.alioth.net/index.php/Category:Ships_OXPs
I like the ships better though.
Check out the Griffs Boa.
Easy to find here;
http://wiki.alioth.net/index.php/Category:Ships_OXPs
LOOK OUT!!!
OOPS..
"Press Space" Commander
If you do not see "Press Space" more often than you want.. Your not trying!
OOPS..
"Press Space" Commander
If you do not see "Press Space" more often than you want.. Your not trying!
- DaddyHoggy
- Intergalactic Spam Assassin
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- Location: Newbury, UK
- Contact:
Re: The Pi42 ConStore - what a piece of art
The YAH Constore is possibly one of the greatest collaborations on the board.Bugbear wrote:While I'm waiting to get my Linux partition up and running, I've taken Oolite for a spin on the Windows partition, and loaded up the OXPs that were previously too graphically intensive for my retired laptop.
Last night I spent about 5 or 10 minutes just hanging outside of a Pi-42 Constore, admiring the detail and beauty of it all.
It is simply a sensational piece of work. I can't speak highly enough of it.
I especially love the little fluoro-light animations at the top (back?) of the structure. Such a joy to behold!!!!
Looking up the author I see it's Griff. What a suprise. You've set the bar quite high!
Griff designed the station as you have already identified, and supplied the imagery of the Pi-42s neon sign, as well as supplying all the shader code that animates the neon sign, the ad-ring and the flashing/animated billboards, as well as the shader code which adjusts the default station colour based on which Constore it is.
The Pi-42 logo was designed by Dr. Nil, who started the whole thing off, I in turn, turned it into a two-frame animation.
Eric Walch designed the AI for the station
Ark managed all the ads and what went where.
Depending on which version you've got the defender ships were skinned by myself, Pangloss and Gogz69 or if you've got the Neolite version of the ships - designed and skinned by Simon B
Scores of people contributed to the ads themselves although Griff and Pangloss did most of the tiny little ones (depending on which station).
And you're right - the bar was set very high...
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
Re: The Pi42 ConStore - what a piece of art
ah, that was such an exciting time for eye candy in Oolite, Ahruman was posting loads of amazing shader demos and i thought it would be a great idea to try and incorporate all of them in one oxp and use it as some sort of reference material for how the effects were coded, typically a couple of weeks after the oxp was finished i couldn't remember how any of them worked!
That reminds me, we never got around to doing anything more with that amazing LED billboard shader, the one you could fly right up to and see the 'pixels' on the billboards 'screen' - needs to be fitted inside a station docking bay or something, you know, one of those ones where you don't dock until your inches away from the back wall and leaning backwards in your chair going 'aaaargh'!, a blackmonks monestary or something
That reminds me, we never got around to doing anything more with that amazing LED billboard shader, the one you could fly right up to and see the 'pixels' on the billboards 'screen' - needs to be fitted inside a station docking bay or something, you know, one of those ones where you don't dock until your inches away from the back wall and leaning backwards in your chair going 'aaaargh'!, a blackmonks monestary or something
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries
- DaddyHoggy
- Intergalactic Spam Assassin
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Re: The Pi42 ConStore - what a piece of art
That was a fabulous effect - I remember that...Griff wrote:ah, that was such an exciting time for eye candy in Oolite, Ahruman was posting loads of amazing shader demos and i thought it would be a great idea to try and incorporate all of them in one oxp and use it as some sort of reference material for how the effects were coded, typically a couple of weeks after the oxp was finished i couldn't remember how any of them worked!
That reminds me, we never got around to doing anything more with that amazing LED billboard shader, the one you could fly right up to and see the 'pixels' on the billboards 'screen' - needs to be fitted inside a station docking bay or something, you know, one of those ones where you don't dock until your inches away from the back wall and leaning backwards in your chair going 'aaaargh'!, a blackmonks monestary or something
go on, go on, go on!
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.