Eric Walch wrote:Commander McLane wrote:If you look at ships added by the engine itself, meeting one with a bounty over 50 is a pretty big deal. For normal pirates bounties of 3 or 7 are pretty common. Sometimes it goes up to the 30's, but that's pretty much where the range of bounties ends.
That is true for the initial bounty, but the bounty can increase much when a pirate is in combat with a police viper. (I think it needs target switching between two vipers but am not sure of that.) This increasing bounty is very noticeable when you have the bounty scanner installed. I remember a fight between a police and a pirate were I constantly saw the bounty rising. I didn't want to help immediately but waited till the bounty was over the 200 cr. At that level I didn't want to risk that the viper did kill it before me
I mentioned that in my last paragraph, and also wrote that I don't like it.
I
can see the logic of a bounty increase when a pirate first gets involved with a police ship. It's like he was assaulting someone, and then also is resisting his arrest when the cops arrive; so now he is facing two charges. But I
can't see the logic of
more bounty increases after that point. Two stay in the comparison: there's one charge of resisting arrest, no matter how many individual policemen were involved in the arrest. In RealLife™ you don't get more charges or a higher punishment because while attempting to resist your arrest you were hitting policeman A first, then struggling with policeman B, then returning to your victim, and finally hitting policeman A again. That's not multiple unrelated crimes (at least I wouldn't see it so).
And I especially can't see the logic of multiple
drastic bounty increases. The first attack on a trader is worth a bounty of 7. The first attack on a cop has always been worth a bounty of 71, which is already draconic by comparison. For me it doesn't need to increase further and further in large steps from there. I wouldn't mind further increases of 3 or 4 every once in a while during a prolonged fight with the police. But the current increases of 30 or 40 for each change of target seem clearly out-of-proportion to me.