OXP tester for hire

Discussion and information relevant to creating special missions, new ships, skins etc.

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Commander Wilmot
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OXP tester for hire

Post by Commander Wilmot »

I am looking to make a ship, but first I have to learn blender (making the ship would be a project to help me learn.) So in the mean time, I'm free, but would like to help out. If anyone needs a tester for oxps, I'd be glad to help. I usually perform random hits missions, naval reserve missions, and other combat objectives. I'd be willing to help test just about anything, but my ship is best suited to those sorts of missions.
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Svengali
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Re: OXP tester for hire

Post by Svengali »

Hey, what a offer :-)

If you like take a deeper look at the Vector1.5.oxp and if it's your cup of tea, I'll give you a pm with details.
I've put further development on ice for the moment, because I really don't know if everything is clear enough, so feedback is very much appreciated.
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Staer9
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Re: OXP tester for hire

Post by Staer9 »

Commander Wilmot wrote:
I am looking to make a ship, but first I have to learn blender
finally I have found someone else that uses blender! I tried using wings but couldn't even work out how to make something appear (eventually I found out that you had to do some clicking with various mouse buttons)
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Commander Wilmot
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Re: OXP tester for hire

Post by Commander Wilmot »

Thanks everyone for replying. I am fairly busy so I won't be accepting any more applications until I finish with Svengali, UK_Eliter, and Lestradae. I will put a post when I am done testing their stuff.
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Commander Wilmot
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Re: OXP tester for hire

Post by Commander Wilmot »

Progress Report: Bad News, I am heading to Europe on a trip for school and I am finishing up my junior year, so I have had no time, I'm sorry. Good News, I finally started. Worse News, I I can't get your test saves to load UK_Eliter. Svengali I tried saving my game and the variables didn't appear in the save file.
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Commander Wilmot
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Re: OXP tester for hire

Post by Commander Wilmot »

I'm running version 1.75.1, so that's maybe the problem. I will try to find time to upgrade.
Last edited by Commander Wilmot on Tue May 10, 2011 1:08 am, edited 1 time in total.
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Re: OXP tester for hire

Post by UK_Eliter »

@Wilmot

Thanks for trying to test my OXP. I myself have no trouble with the save files, though I've re-uploaded them ('them' being what I *think* are the same versions as were on box.net before). So you could try re-downloading. But:

- Do you get an error message on the screen when you try to load the save files?
- Is there any error in your Oolite log?
- What version of the OXP are you using? The latest is 1.24c.
- What OS are you using?

As to versions of Oolite, I've tested the save files on 1.75.1 (full name: Oolite-1.75.1-test; the files work on this version) and (cursorily) on oolite-trunk-1.75.2.4544-dev.win32 and (cursorily) on, I think, 1.75.

Still, I imagine that a problem might be caused by information from various OXPs being in the save files. But, as I say: anything in your log? (For that's the first place to check)
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Commander Wilmot
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Re: OXP tester for hire

Post by Commander Wilmot »

I was going to post my log and I saved both of them. I will post them now. I tried editing the save manually after recopying it didn't work. But the ship_desc for the base-line 3G model reads ferdelance3-player, just like the ship plist.
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Re: OXP tester for hire

Post by Commander Wilmot »

Latest log:
12:33:12.343 [log.header]: Opening log for Oolite version 1.75.1 (x86-32 test release) under Windows at 2011-05-09 12:33:12 -0400.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

12:33:12.593 [display.mode.list.native]: Windows native resolution detected: 1024 x 576
12:33:12.968 [joystick.init]: Number of joysticks detected: 0
12:33:13.062 [oxp.versionMismatch]: OXP ../AddOns/Aquatics 2.20.oxp is incompatible with version 1.75.1 of Oolite.
12:33:13.546 [oxp.versionMismatch]: OXP ../AddOns/Gates 1.10.oxp is incompatible with version 1.75.1 of Oolite.
12:33:13.671 [oxp.versionMismatch]: OXP ../AddOns/Hired Guns 1.23.oxp is incompatible with version 1.75.1 of Oolite.
12:33:14.015 [oxp.versionMismatch]: OXP ../AddOns/Pods 1.20.oxp is incompatible with version 1.75.1 of Oolite.
12:33:14.406 [oxp.versionMismatch]: OXP ../AddOns/Welcome Mat 1.10.oxp is incompatible with version 1.75.1 of Oolite.
12:33:17.234 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/ACS_1.2.oxp
../AddOns/adcks_bulk_haulers_v1.4.oxp
../AddOns/adcks_eagles_v1.1.oxp
../AddOns/aegidian-special.oxp
../AddOns/all-stars.oxp
../AddOns/Amen Bricks Megaships.oxp
../AddOns/Anarchies2.5.oxp
../AddOns/Armoury 1.05.oxp
../AddOns/Assassins.oxp
../AddOns/att1.oxp
../AddOns/Baakili_Far_Trader_v2.0.oxp
../AddOns/BeerCooler1.0.1.oxp
../AddOns/BGS-A1.3.2.oxp
../AddOns/BigShips 1.02.oxp
../AddOns/BlackMonks.oxp
../AddOns/BountyScannerv2.0.oxp
../AddOns/boyracers.oxp
../AddOns/buoyRepair1.02.6.oxp
../AddOns/Cabal_Common_Library1.2.oxp
../AddOns/captKev_dodo.oxp
../AddOns/Cargo_wrecks_teaser 1.6.4.oxp
../AddOns/Cataclysm.oxp
../AddOns/CB_Hud_v0_8.oxp
../AddOns/cobra35.oxp
../AddOns/cobra3njx-camo.oxp
../AddOns/cobra3njx.oxp
../AddOns/cobraClipper 1.1.1.oxp
../AddOns/CobraIV.oxp
../AddOns/Commies.oxp
../AddOns/Condor v1.1.oxp
../AddOns/Constrictor_morehints.oxp
../AddOns/contractor v4.1.oxp
../AddOns/Deposed1.3.4.oxp
../AddOns/Diamondback.oxp
../AddOns/Dictators v1.4.oxp
../AddOns/display_reputation.oxp
../AddOns/dragon.oxp
../AddOns/DragonfireflystV1.2.oxp
../AddOns/Dredgers 2.4.3.oxp
../AddOns/dwcobra3.oxp
../AddOns/eagle2.oxp
../AddOns/ettBeaconLauncher.oxp
../AddOns/farstar.oxp
../AddOns/Far_Arm_ships_v2.0.oxp
../AddOns/ferdelance_ng.oxp
../AddOns/ferdepai.oxp
../AddOns/Firewasp.oxp
../AddOns/fireworks.oxp
../AddOns/flying_Dutchman.oxp
../AddOns/fsr.oxp
../AddOns/FTZ v0.15.oxp
../AddOns/Fuel Station 1.32.oxp
../AddOns/Fuel Tank v2.2.oxp
../AddOns/FuelCollectorV0.06.oxp
../AddOns/Galactic_Navy 5.2.2.oxp
../AddOns/GalaxyInfo V0.9.1.oxp
../AddOns/galcops.oxp
../AddOns/GalDrivePod v1.0.oxp
../AddOns/Generation Ships 1.1.oxp
../AddOns/Goliath.oxp
../AddOns/grass_snake.oxp
../AddOns/greekshipset1.oxp
../AddOns/griff_cobraIII_shadertest.oxp
../AddOns/griff_cobraII_subent_missiles.oxp
../AddOns/Griff_Debris_sets135_no_normal_map.oxp
../AddOns/griff_krait_normalmapped_with_player.oxp
../AddOns/griff_krait_v1.1.oxp
../AddOns/griff_missile_normalmapped.oxp
../AddOns/griff_prototype_boa.oxp
../AddOns/griff_rock_hermit_fullsize_textures.oxp
../AddOns/griff_shipset_all_in_1.oxp
../AddOns/griff_shipset_player_flyable_NPC_ships.oxp
../AddOns/GuerillaWar_v0.1.oxp
../AddOns/halsis.oxp
../AddOns/Halsis_BGS.oxp
../AddOns/Hotrods.oxp
../AddOns/HyperCargo 1.04.oxp
../AddOns/icarus.oxp
../AddOns/illicit_unlock_FIX1.56.oxp
../AddOns/impcourier2.oxp
../AddOns/imptrader.oxp
../AddOns/interstellar_help.oxp
../AddOns/Iron Raven v0.2.1.oxp
../AddOns/IronHide 2.00.oxp
../AddOns/isisinterstellar.oxp
../AddOns/jabberwocky.oxp
../AddOns/kirin.oxp
../AddOns/kirin_sport.oxp
../AddOns/LinkG7 v0.1.oxp
../AddOns/Llama.oxp
../AddOns/longshot.oxp
../AddOns/longway 1.1.oxp
../AddOns/lovecats 1.2.1.oxp
../AddOns/marett_vol1.oxp
../AddOns/military Fiasco 2.5.2.oxp
../AddOns/milmissile.oxp
../AddOns/MinerPod v0.0.oxp
../AddOns/Misjump Analyser 1.1.oxp
../AddOns/Missile Analyser 1.2.oxp
../AddOns/Missiles and Bombs v2.4.oxp
../AddOns/Missionaries.oxp
../AddOns/morrigan.oxp
../AddOns/mPakRedux.oxp
../AddOns/murgh_Xships 1.0.1.oxp
../AddOns/neocaduceus.oxp
../AddOns/newscorpius.oxp
../AddOns/NPC-shields.oxp
../AddOns/nukes0.97.oxp
../AddOns/nuvipers.oxp
../AddOns/oldships.oxp
../AddOns/OneWayTicket2Oresrati v0.0.oxp
../AddOns/Oo-Haul.oxp
../AddOns/Ore_processor 1.58.oxp
../AddOns/outrider.oxp
../AddOns/pagroove_Aurorav1.1.oxp
../AddOns/Pallas2.0.1.oxp
../AddOns/Personalities.oxp
../AddOns/PTI.oxp
../AddOns/Python Class Cruiser 2.6.oxp
../AddOns/racers.oxp
../AddOns/RandomHits1.4.6.oxp
../AddOns/reduxed.oxp
../AddOns/renegades.oxp
../AddOns/renegade_viper.oxp
../AddOns/Ring Racer 1.21.oxp
../AddOns/ringpod 1.1.1.oxp
../AddOns/RoC.oxp
../AddOns/s-ships1.oxp
../AddOns/SaveAnywhere3.1.oxp
../AddOns/SecondWave 1.32.oxp
../AddOns/seosu.oxp
../AddOns/SIRF20.oxp
../AddOns/Snoopers2.1.oxp
../AddOns/Sothis.oxp
../AddOns/spearhead_1.oxp
../AddOns/spectre.oxp
../AddOns/starsoarer.oxp
../AddOns/Status_Quo_Q-bomb.oxp
../AddOns/Stealth 1.02.oxp
../AddOns/Stellar Serpents 1.20.oxp
../AddOns/Stingray.oxp
../AddOns/supercobra 1.4.2.oxp
../AddOns/Superhubv1.2.oxp
../AddOns/Swift.oxp
../AddOns/Target Autolock Plus 1.12.oxp
../AddOns/Target Reticle 1.2.1.oxp
../AddOns/TargetRange-1.0a1.oxp
../AddOns/TargetTracker v0.2.oxp
../AddOns/TCAT 1.10.oxp
../AddOns/terrapin.oxp
../AddOns/TG2-Griff(all-in)_anarchy.oxp
../AddOns/Thargorn_Threat 1.5.oxp
../AddOns/The Feudal States v1.9.5.oxp
../AddOns/Tori2.01.oxp
../AddOns/Traffic Control 1.11.oxp
../AddOns/transports.oxp
../AddOns/UPS-courier v1.7.4.oxp
../AddOns/vamp3a.oxp
../AddOns/Vector1.4.4.oxp
../AddOns/velocity.oxp
../AddOns/Venom.oxp
../AddOns/Vortex 1.11.oxp
../AddOns/wasps.oxp
../AddOns/werewolf.oxp
../AddOns/wolfmk2.oxp
../AddOns/wolfwoods_variants.oxp
../AddOns/WormholeDronesWIP.oxp
../AddOns/x-ships.oxp
../AddOns/xarik.oxp
../AddOns/YellOo Cabs.oxp
../AddOns/YOUR_AD_HERE.oxp
../AddOns/YOUR_AD_HERE_set_A.oxp
../AddOns/YOUR_AD_HERE_set_B.oxp
../AddOns/YOUR_AD_HERE_set_C.oxp
../AddOns/YOUR_AD_HERE_set_D.oxp
../AddOns/YOUR_AD_HERE_set_E.oxp
../AddOns/YOUR_AD_HERE_set_F.oxp
../AddOns/YOUR_AD_HERE_Z.oxp
../AddOns/Z-ships_v1.0.oxp
../AddOns/Z_GrOovy_Cobra_AC.oxp
12:33:17.234 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4.0 - Build 7.14.10.4926"). Vendor: "Intel". Renderer: "Intel 945GM".
12:33:17.234 [rendering.opengl.extensions]: OpenGL extensions (49):
GL_ARB_transpose_matrix, GL_EXT_texture_compression_s3tc, GL_ARB_texture_cube_map, GL_ARB_texture_env_dot3, GL_NV_texgen_reflection, GL_EXT_blend_color, GL_EXT_rescale_normal, GL_ARB_texture_env_combine, GL_EXT_separate_specular_color, GL_ARB_texture_border_clamp, GL_EXT_fog_coord, GL_IBM_texture_mirrored_repeat, GL_EXT_draw_range_elements, GL_NV_blend_square, GL_ARB_depth_texture, GL_EXT_texture_env_combine, GL_EXT_multi_draw_arrays, GL_EXT_bgra, GL_ARB_texture_env_add, GL_ARB_shadow, GL_EXT_packed_pixels, GL_EXT_texture3D, GL_EXT_blend_subtract, GL_ARB_window_pos, GL_WIN_swap_hint, GL_EXT_texture_lod_bias, GL_ARB_texture_compression, GL_EXT_secondary_color, GL_ARB_texture_env_crossbar, GL_3DFX_texture_compression_FXT1, GL_EXT_shadow_funcs, GL_EXT_abgr, GL_ARB_fragment_program, GL_SGIS_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_ARB_vertex_program, GL_EXT_texture_env_add, GL_EXT_stencil_two_side, GL_EXT_cull_vertex, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_texture_filter_anisotropic, GL_EXT_clip_volume_hint, GL_ARB_point_parameters, GL_ARB_multitexture, GL_EXT_stencil_wrap, GL_EXT_compiled_vertex_array, GL_ARB_vertex_buffer_object, GL_SGIS_texture_lod
12:33:17.250 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-global-prefix.js
12:33:17.250 [script.javaScript.load.success]: Loaded JavaScript: oolite-global-prefix 1.75.1 -- (no description)
12:33:17.250 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
12:33:17.250 [rendering.opengl.shader.support]: Shaders will not be used (OpenGL extension GL_ARB_shading_language_100 is not available).
12:33:18.406 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/cabal_common_comm_eq.js
12:33:18.406 [script.javaScript.load.success]: Loaded JavaScript: cabal_common_comm_eq 1.2 -- Secure comms channels - EQ script.
12:33:18.406 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GalaxyInfo V0.9.1.oxp/Scripts/galaxy_info.js
12:33:18.421 [script.javaScript.load.success]: Loaded JavaScript: galaxy_info 0.9 -- Galaxy Info
12:33:18.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/LinkG7 v0.1.oxp/Scripts/linkG7_autoJumper.js
12:33:18.421 [script.javaScript.load.success]: Loaded JavaScript: linkG7_autoJumper 0.1 -- Testing an equipment based on Thargon technology
12:33:18.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/OneWayTicket2Oresrati v0.0.oxp/Scripts/owt2o_autoJumper.js
12:33:18.421 [script.javaScript.load.success]: Loaded JavaScript: owt2o_autoJumper 0.0 -- Testing an automated jump to Oresrati IN G8
12:33:18.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TargetTracker v0.2.oxp/Scripts/targetTracker.js
12:33:18.421 [script.javaScript.load.success]: Loaded JavaScript: targetTracker 0.2 -- Target Tracker
12:33:18.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_ecmJammer.js
12:33:18.421 [script.javaScript.load.success]: Loaded JavaScript: ECM_jammerScript 1.00 -- Script for ECM Jammer
12:33:18.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/upsPoliceScanner.js
12:33:18.437 [script.javaScript.load.success]: Loaded JavaScript: upsPoliceScanner 1.0 -- Script for special ups equipment.
12:33:18.437 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/upsUniversalScanner.js
12:33:18.437 [script.javaScript.load.success]: Loaded JavaScript: upsUniversalScanner 1.0 -- Script for special ups equipment.
12:33:18.437 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vortex 1.11.oxp/Scripts/vortex_turretToggle.js
12:33:18.437 [script.javaScript.load.success]: Loaded JavaScript: vortex_turretToggle.js 1.00 -- Script for swapping over turrets from active to inactive and back,
12:33:21.343 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-player-script.js
12:33:21.343 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-player-script 1.75.1 -- Standard script for player ship.
12:33:21.359 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-global-prefix.js
12:33:21.359 [script.javaScript.load.success]: Loaded JavaScript: oolite-global-prefix 1.75.1 -- (no description)
12:33:21.359 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-locale-functions.js
12:33:21.359 [script.javaScript.load.success]: Loaded JavaScript: oolite-locale-functions 1.75.1 -- (no description)
12:33:21.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-constrictor-hunt-mission.js
12:33:21.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-constrictor-hunt 1.75.1 -- (no description)
12:33:21.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-cloaking-device-mission.js
12:33:21.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-cloaking-device 1.75.1 -- Cloaking device mission in galaxy 5.
12:33:21.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-nova-mission.js
12:33:21.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-nova 1.75.1 -- (no description)
12:33:21.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-thargoid-plans-mission.js
12:33:21.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-thargoid-plans 1.75.1 -- (no description)
12:33:21.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-trumbles-mission.js
12:33:21.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-trumbles 1.75.1 -- Random offers of trumbles.
12:33:21.406 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/ACS_1.2.oxp/Scripts/acs_system.js
12:33:21.406 [script.javaScript.load.success]: Loaded JavaScript: Automatic Chaff System 1.2 - for Oolite 1.74 -- Automatic Chaff System - An improved, smarter missile countermeasures system with ECM control and magazine-fed, 25-round chaff dispenser.
12:33:21.453 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Anarchies2.5.oxp/Scripts/anarchies.js
12:33:21.453 [script.javaScript.load.success]: Loaded JavaScript: Anarchies 2.5 -- Script for Anarchies.oxp
12:33:21.484 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Armoury 1.05.oxp/Scripts/ams_system.js
12:33:21.484 [script.javaScript.load.success]: Loaded JavaScript: ams_system 2.0 -- Needle-dart anti-missile system extension of the Missile Analyser, good for 6 uses before replacement.
12:33:21.484 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Armoury 1.05.oxp/Scripts/CT_masterScript.js
12:33:21.484 [script.javaScript.load.success]: Loaded JavaScript: CT_Script 2.0 -- Captured Thargons - for 1.74+
12:33:21.484 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Armoury 1.05.oxp/Scripts/armoury_machineScript.js
12:33:21.484 [script.javaScript.load.success]: Loaded JavaScript: armoury_machineScript.js 1.00 -- World script for Armoury OXP missile machine
12:33:21.500 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Baakili_Far_Trader_v2.0.oxp/Scripts/baakili-populator.js
12:33:21.500 [script.javaScript.load.success]: Loaded JavaScript: Baakili Populator 2.0 -- Baakili populator script
12:33:21.515 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BGS-A1.3.2.oxp/Config/script.js
12:33:21.531 [script.javaScript.load.success]: Loaded JavaScript: BGS-M 1.3.2 -- Ambient sounds based on players properties. Basic set.
12:33:21.531 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BigShips 1.02.oxp/Scripts/bigShips_populator.js
12:33:21.531 [script.javaScript.load.success]: Loaded JavaScript: bigShips_populator 1.0.2 -- Populator for generic big ships facilitator OXP.
12:33:21.562 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BountyScannerv2.0.oxp/Scripts/BountyScanner.js
12:33:21.562 [script.javaScript.load.success]: Loaded JavaScript: Bounty Scanner 2.0 2.00 -- Bounty Scanner 2.0
12:33:21.593 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/buoyRepair1.02.6.oxp/Scripts/buoyRepair.js
12:33:21.593 [script.javaScript.load.success]: Loaded JavaScript: buoyRepair 1.02.6 -- This script adds buoy repairships when one of the two main navigation buoys gets destroyed
12:33:21.609 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Functions.js
12:33:21.609 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Functions 1.2 -- Libraryscript
12:33:21.609 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Keyboard.js
12:33:21.609 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Keyboard 1.2 -- Libraryscript Keyboard
12:33:21.625 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Comms.js
12:33:21.625 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Comms 1.2 -- Secure comms channels - controlling script.
12:33:21.640 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cargo_wrecks_teaser 1.6.4.oxp/Scripts/cargoWreckTeaser.js
12:33:21.640 [script.javaScript.load.success]: Loaded JavaScript: Cargo_Wreck_Teaser 1.6.4 -- (no description)
12:33:21.656 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cataclysm.oxp/Scripts/cataclysm.js
12:33:21.656 [script.javaScript.load.success]: Loaded JavaScript: Cataclysm 1.1 -- (no description)
12:33:21.687 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/cobraClipper 1.1.1.oxp/Scripts/clipperschedule.js
12:33:21.687 [script.javaScript.load.success]: Loaded JavaScript: clipperschedule 1.1.1 -- Addition script for the rescueships.
12:33:21.734 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Commies.oxp/Scripts/commies.js
12:33:21.734 [script.javaScript.load.success]: Loaded JavaScript: communist_population 2.11 -- Code for a communist_population
12:33:21.781 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Constrictor_morehints.oxp/Scripts/constrictor_more_hints.js
12:33:21.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-constrictor-more-hints 2.0 -- (no description)
12:33:21.859 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Dictators v1.4.oxp/Scripts/dictators.js
12:33:21.859 [script.javaScript.load.success]: Loaded JavaScript: dictators.js 1.0 -- World script for populating dictatorship systems
12:33:21.875 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/display_reputation.oxp/Scripts/display-reputation-passenger.js
12:33:21.875 [script.javaScript.load.success]: Loaded JavaScript: display-reputation-passenger 1.1 -- Script for displaying the player's passenger reputation on the manifest screen
12:33:21.890 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/display_reputation.oxp/Scripts/display-reputation-contract.js
12:33:21.890 [script.javaScript.load.success]: Loaded JavaScript: display-reputation-contract 1.1 -- Script for displaying the player's contract reputation on the manifest screen
12:33:21.921 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Dredgers 2.4.3.oxp/Scripts/dredger.js
12:33:21.921 [script.javaScript.load.success]: Loaded JavaScript: deep_space_dredger 2.4.3 -- This script places the dredgers in deep space.
12:33:21.953 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Far_Arm_ships_v2.0.oxp/Scripts/manchi-populator.js
12:33:21.953 [script.javaScript.load.success]: Loaded JavaScript: Manchi Populator 2.0 -- Manchi populator script
12:33:21.984 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/fireworks.oxp/Scripts/fireworks.js
12:33:21.984 [script.javaScript.load.success]: Loaded JavaScript: fireworks 1.0 -- spawns some ships which launch fireworks
12:33:22.000 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/flying_Dutchman.oxp/Config/script.js
12:33:22.000 [script.javaScript.load.success]: Loaded JavaScript: Flying Dutchman 1.7 -- Script for telling the tale of the Flying Dutchman
12:33:22.078 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Fuel Station 1.32.oxp/Scripts/fuelStation_stationSetup.js
12:33:22.078 [script.javaScript.load.success]: Loaded JavaScript: FuelStation-Setup 1.31 -- Script to add fuel station to certain systems
12:33:22.093 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/FuelCollectorV0.06.oxp/Scripts/frame_fuel_collector.js
12:33:22.109 [script.javaScript.load.success]: Loaded JavaScript: Fuel Collector 0.06 -- Device that collects fuel from wrecks & derelict ships
12:33:22.140 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Galactic_Navy 5.2.2.oxp/Scripts/galnavymain.js
12:33:22.140 [script.javaScript.load.success]: Loaded JavaScript: GalNavy Build 0139 -- This is the main script for Galactic Navy.
12:33:22.140 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Galactic_Navy 5.2.2.oxp/Scripts/hofd.js
12:33:22.140 [script.javaScript.load.success]: Loaded JavaScript: hofd GalNavy Build 118 / HOFD Build 55 -- This is the mission script for the wayward admiral.
12:33:22.171 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GalaxyInfo V0.9.1.oxp/Scripts/Galaxy_Info.js
12:33:22.171 [script.javaScript.load.success]: Loaded JavaScript: galaxy_info 0.9 -- Galaxy Info
12:33:22.187 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GalDrivePod v1.0.oxp/Scripts/instal_gh_script.js
12:33:22.187 [script.javaScript.load.success]: Loaded JavaScript: GalDrivePod 1.0 -- Triggers a pylon-mounted pod to instal a Galactic Hyperdrive
12:33:22.203 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Generation Ships 1.1.oxp/Scripts/Generation Ships.js
12:33:22.203 [script.javaScript.load.success]: Loaded JavaScript: Generation Ships 1.1 -- Script for creating Generation Ships
12:33:22.218 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Goliath.oxp/Config/script.js
12:33:22.218 [script.javaScript.load.success]: Loaded JavaScript: Goliath Populator 1.0 -- Populator script.
12:33:22.359 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GuerillaWar_v0.1.oxp/Scripts/GWmain.js
12:33:22.359 [script.javaScript.load.success]: Loaded JavaScript: GWmain 0.1 -- World script for Guerilla War
12:33:22.375 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GuerillaWar_v0.1.oxp/Scripts/GWunitstatus.js
12:33:22.375 [script.javaScript.load.success]: Loaded JavaScript: GWunitstatus 1.0 -- Script for keeping track of unit status
12:33:22.390 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Hotrods.oxp/Scripts/TigersTurf.js
12:33:22.390 [script.javaScript.load.success]: Loaded JavaScript: TigersTurf 0.52d -- Gang warfare in the - what century is this? Includes all the ships in both Custom Paints & Custom Paints & Racers
12:33:22.390 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/HyperCargo 1.04.oxp/Config/script.js
12:33:22.406 [script.javaScript.load.success]: Loaded JavaScript: HyperCargo 1.04 -- Cargo space compression
12:33:22.437 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/interstellar_help.oxp/Config/script.js
12:33:22.437 [script.javaScript.load.success]: Loaded JavaScript: interstellar_help 2.0 -- (no description)
12:33:22.468 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-main-script.js
12:33:22.484 [script.javaScript.load.success]: Loaded JavaScript: IR-main-script.js 2.0 -- Iron Raven main world script
12:33:22.531 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-finance.js
12:33:22.531 [script.javaScript.load.success]: Loaded JavaScript: IR-finance.js 1.0 -- Script for maintaining status of IR finance thread
12:33:22.546 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-shipment.js
12:33:22.546 [script.javaScript.load.success]: Loaded JavaScript: IR-shipment.js 1.0 -- Script for maintaining status of IR shipment thread
12:33:22.562 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-SDF.js
12:33:22.562 [script.javaScript.load.success]: Loaded JavaScript: IR-SDF.js 1.0 -- Script for maintaining status of IR SDF thread
12:33:22.578 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-defences.js
12:33:22.578 [script.javaScript.load.success]: Loaded JavaScript: IR-defences.js 1.0 -- Script for maintaining status of IR defences thread
12:33:22.578 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/IronHide 2.00.oxp/Config/script.js
12:33:22.578 [script.javaScript.load.success]: Loaded JavaScript: IronHide Armour Script 2.00 -- Script for IronHide armour
12:33:22.656 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/LinkG7 v0.1.oxp/Scripts/linkG7_main.js
12:33:22.656 [script.javaScript.load.success]: Loaded JavaScript: LinkG7_main 0.1 -- Testing an equipment based on Thargon technology
12:33:22.671 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/LinkG7 v0.1.oxp/Scripts/linkG7_autoJumper.js
12:33:22.671 [script.javaScript.load.success]: Loaded JavaScript: linkG7_autoJumper 0.1 -- Testing an equipment based on Thargon technology
12:33:22.781 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/military Fiasco 2.5.2.oxp/Scripts/militaryFiasco.js
12:33:22.781 [script.javaScript.load.success]: Loaded JavaScript: military_fiasco 2.5.2 -- Translation into JS by Eric Walch
12:33:22.796 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Misjump Analyser 1.1.oxp/Config/script.js
12:33:22.796 [script.javaScript.load.success]: Loaded JavaScript: misjump_analyser 1.1 -- This script analyses the misjump chance.
12:33:22.796 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Missile Analyser 1.2.oxp/Config/script.js
12:33:22.796 [script.javaScript.load.success]: Loaded JavaScript: missile_analyser 1.2 -- This script analyses the missile type.
12:33:22.875 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Missiles and Bombs v2.4.oxp/Scripts/Missiles & Bombs.js
12:33:22.890 [script.javaScript.load.success]: Loaded JavaScript: Missiles & Bombs 1.0 -- Script to reload the chaff launcher
12:33:22.921 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/neocaduceus.oxp/Config/script.js
12:33:22.921 [script.javaScript.load.success]: Loaded JavaScript: Caduceus Damage Control Node 2.0 -- Damage Control system based on repair bots
12:33:22.921 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/newscorpius.oxp/Config/script.js
12:33:22.921 [script.javaScript.load.success]: Loaded JavaScript: Spawn-scorpius 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:33:22.921 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/NPC-shields.oxp/Config/script.js
12:33:22.921 [script.javaScript.load.success]: Loaded JavaScript: NPC-shields 0.91 -- (no description)
12:33:22.968 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/OneWayTicket2Oresrati v0.0.oxp/Scripts/owt2o_main.js
12:33:22.968 [script.javaScript.load.success]: Loaded JavaScript: owt2o_main 0.0 -- Testing an automated jump to Oresrati IN G8
12:33:22.984 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/OneWayTicket2Oresrati v0.0.oxp/Scripts/owt2o_autoJumper.js
12:33:22.984 [script.javaScript.load.success]: Loaded JavaScript: owt2o_autoJumper 0.0 -- Testing an automated jump to Oresrati IN G8
12:33:23.031 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Ore_processor 1.58.oxp/Scripts/OreProcessor.js
12:33:23.046 [script.javaScript.load.success]: Loaded JavaScript: oreProcessor 1.57 -- Ore processor main
12:33:23.125 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Personalities.oxp/Scripts/personalities.js
12:33:23.125 [script.javaScript.load.success]: Loaded JavaScript: personalities 0.9 -- Script for spawning of special personalities
12:33:23.187 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/RandomHits1.4.6.oxp/Scripts/oolite-randomHits.js
12:33:23.187 [script.javaScript.load.success]: Loaded JavaScript: Random_Hits 1.4.6 -- Mission board for generating hit targets. Written by Little Bear and ported to JS by Eric Walch
12:33:23.250 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Ring Racer 1.21.oxp/Scripts/ringRacer_systemScript.js
12:33:23.250 [script.javaScript.load.success]: Loaded JavaScript: RingRacer 1.20 -- Script for setting up Ring Racer Courses and running them.
12:33:23.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/ringpod 1.1.1.oxp/Scripts/lordOfTheRings.js
12:33:23.281 [script.javaScript.load.success]: Loaded JavaScript: lord-of-the-rings 1.1 -- Script for ringpods.
12:33:23.312 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/SaveAnywhere3.1.oxp/Scripts/frame_save_anywhere.js
12:33:23.312 [script.javaScript.load.success]: Loaded JavaScript: Save Anywhere OXP 3.1 3.1 -- Enables the player to save at OXP stations
12:33:23.343 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Snoopers2.1.oxp/Scripts/snoopers.js
12:33:23.359 [script.javaScript.load.success]: Loaded JavaScript: snoopers 2.1 -- The Galactic News Network.
12:33:23.359 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Sothis.oxp/Config/script.js
12:33:23.359 [script.javaScript.load.success]: Loaded JavaScript: Spawn-sothis 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:33:23.359 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/spectre.oxp/Config/script.js
12:33:23.359 [script.javaScript.load.success]: Loaded JavaScript: Spawn-spectre 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:33:23.359 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Stealth 1.02.oxp/Config/script.js
12:33:23.359 [script.javaScript.load.success]: Loaded JavaScript: stealth_missionScript 1.0 -- Mission script for Stealth OXP.
12:33:23.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Stellar Serpents 1.20.oxp/Scripts/stellarSerpents_masterScript.js
12:33:23.421 [script.javaScript.load.success]: Loaded JavaScript: stellarSerpents_masterScript.js 1.11 -- Wandering and spawning of Stellar Serpent
12:33:23.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Superhubv1.2.oxp/Config/script.js
12:33:23.421 [script.javaScript.load.success]: Loaded JavaScript: PAGroove_superhubPopulator 1.1 -- Script to add a single superhub near the system main station
12:33:23.437 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Target Autolock Plus 1.12.oxp/Config/script.js
12:33:23.437 [script.javaScript.load.success]: Loaded JavaScript: targetAutolock 1.11 -- Automatic target locking to attacking ships.
12:33:23.437 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Target Reticle 1.2.1.oxp/Config/script.js
12:33:23.437 [script.javaScript.load.success]: Loaded JavaScript: reticle_target_sensitive 1.2.1 -- Equipment that sets the target reticle to red when on target
12:33:23.437 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TargetRange-1.0a1.oxp/Config/script.js
12:33:23.437 [script.javaScript.load.success]: Loaded JavaScript: TargetRange 1.0 alpha 1 -- Creates a target-practice range near the witchpoint.
12:33:23.484 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TargetTracker v0.2.oxp/Scripts/targetTracker_Main.js
12:33:23.484 [script.javaScript.load.success]: Loaded JavaScript: targetTracker_Main 0.2 -- Target Tracker World Script
12:33:23.546 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_masterScript.js
12:33:23.546 [script.javaScript.load.success]: Loaded JavaScript: TCAT_masterScript 1.0 -- WorldScript for TCAT OXP.
12:33:23.578 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_missionScript.js
12:33:23.578 [script.javaScript.load.success]: Loaded JavaScript: TCAT_missionScript 1.0 -- Mission script for TCAT OXP.
12:33:23.640 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_ecmJammer.js
12:33:23.656 [script.javaScript.load.success]: Loaded JavaScript: ECM_jammerScript 1.00 -- Script for ECM Jammer
12:33:23.734 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Thargorn_Threat 1.5.oxp/Scripts/ThargornWitchspaceBattle.js
12:33:23.734 [script.javaScript.load.success]: Loaded JavaScript: Thargorn_Witchspace_Battle 1.5 -- This script adds thargoids in interstellar space
12:33:23.781 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-mission.js
12:33:23.781 [script.javaScript.load.success]: Loaded JavaScript: feudal-mission.js 4.0 -- World script for setting up feudal missions
12:33:23.796 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-challenge.js
12:33:23.796 [script.javaScript.load.success]: Loaded JavaScript: feudal-challenge.js 5.0 -- World script for setting up feudal challenges
12:33:23.812 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-promotion.js
12:33:23.812 [script.javaScript.load.success]: Loaded JavaScript: feudal-promotion.js 3.0 -- World script for handling a player's feudal rank and promotions
12:33:23.828 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-planetfall.js
12:33:23.828 [script.javaScript.load.success]: Loaded JavaScript: feudal-planetfall.js 2.0 -- Locations for Feudal States
12:33:23.843 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-tournament.js
12:33:23.859 [script.javaScript.load.success]: Loaded JavaScript: feudal-tournament.js 6.0 -- World script for setting up feudal tournaments
12:33:23.875 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-ranks.js
12:33:23.875 [script.javaScript.load.success]: Loaded JavaScript: feudal-ranks.js 3.0 -- Script used to generate ranks and names for feudal characters
12:33:23.875 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Traffic Control 1.11.oxp/Config/script.js
12:33:23.875 [script.javaScript.load.success]: Loaded JavaScript: TrafficControl 1.1 -- Advice from station for docking
12:33:23.921 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_container.js
12:33:23.921 [script.javaScript.load.success]: Loaded JavaScript: ups_container 1.7.4 -- Container missions of UPS Courier
12:33:23.937 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_docs.js
12:33:23.937 [script.javaScript.load.success]: Loaded JavaScript: ups_docs 1.7.4 -- Docs missions of UPS Courier
12:33:23.968 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_sun.js
12:33:23.968 [script.javaScript.load.success]: Loaded JavaScript: ups_sun 1.7.4 -- Solar missions of UPS Courier
12:33:23.984 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_slaves.js
12:33:23.984 [script.javaScript.load.success]: Loaded JavaScript: ups_slaves 1.7.4 -- Slaves missions of UPS Courier
12:33:24.000 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_parcel.js
12:33:24.000 [script.javaScript.load.success]: Loaded JavaScript: ups_parcel 1.7.4 -- Parcel missions of UPS Courier
12:33:24.046 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector.js
12:33:24.062 [script.javaScript.load.success]: Loaded JavaScript: vector 1.4.4 -- Mission. Funny things in 'Richman's World'
12:33:24.078 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector_insp.js
12:33:24.078 [script.javaScript.load.success]: Loaded JavaScript: vector_insp 1.4.4 -- Inspection
12:33:24.093 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector_missionArn.js
12:33:24.093 [script.javaScript.load.success]: Loaded JavaScript: vector_missionArn 1.4.4 -- Mission - Arn D'ercul
12:33:24.109 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector_news.js
12:33:24.109 [script.javaScript.load.success]: Loaded JavaScript: vector_news 1.4.4 -- Newsflashes -> Snoopers
12:33:24.125 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Venom.oxp/Config/script.js
12:33:24.125 [script.javaScript.load.success]: Loaded JavaScript: Spawn-renegadevenomtest 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:33:24.156 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vortex 1.11.oxp/Scripts/vortex_player.js
12:33:24.156 [script.javaScript.load.success]: Loaded JavaScript: vortex_player.js 1.02 -- Ship script for the Vortex player ship
12:33:24.156 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/wasps.oxp/Config/script.js
12:33:24.156 [script.javaScript.load.success]: Loaded JavaScript: Spawn-nest 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:33:24.171 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/werewolf.oxp/Config/script.js
12:33:24.171 [script.javaScript.load.success]: Loaded JavaScript: Spawn-damagewolf 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:33:24.218 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/WormholeDronesWIP.oxp/Scripts/mauiby-wormholes-main.js
12:33:24.218 [script.javaScript.load.success]: Loaded JavaScript: Mauiby's Wormhole Drones 1.1 -- World script checking we're where we're supposed to be
12:33:24.234 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/YOUR_AD_HERE.oxp/Config/script.js
12:33:24.234 [script.javaScript.load.success]: Loaded JavaScript: Pi-Forty-Two Con stores -- This script places constore stations near witchspace boys and also one asteroid billboard when the populator can not add at least one of them.
12:33:24.234 [script.load.world.listAll]: Loaded 141 world scripts:
ams_system 2.0
Anarchies 2.5
armoury_machineScript.js 1.00
assassins
Automatic Chaff System 1.2 - for Oolite 1.74
Baakili Populator 2.0
BGS-M 1.3.2
bigShips_populator 1.0.2
black_monks
Bounty Scanner 2.0 2.00
buoyRepair 1.02.6
Cabal_Common_Comms 1.2
Cabal_Common_Functions 1.2
Cabal_Common_Keyboard 1.2
Caduceus Damage Control Node 2.0
Cargo_Wreck_Teaser 1.6.4
Cataclysm 1.1
clipperschedule 1.1.1
communist_population 2.11
CT_Script 2.0
deep_space_dredger 2.4.3
deposed
dictators.js 1.0
display-reputation-contract 1.1
display-reputation-passenger 1.1
ECM_jammerScript 1.00
feudal-challenge.js 5.0
feudal-mission.js 4.0
feudal-planetfall.js 2.0
feudal-promotion.js 3.0
feudal-ranks.js 3.0
feudal-tournament.js 6.0
fireworks 1.0
Flying Dutchman 1.7
free-trade-zone
frog_show
Fuel Collector 0.06
FuelStation-Setup 1.31
galaxy_info 0.9
GalDrivePod 1.0
GalNavy Build 0139
Generation Ships 1.1
Goliath Populator 1.0
GWmain 0.1
GWunitstatus 1.0
hacktest
hardpirates1
hardpirates10
hardpirates11
hardpirates12
hardpirates13
hardpirates14
hardpirates15
hardpirates16
hardpirates17
hardpirates18
hardpirates19
hardpirates2
hardpirates20
hardpirates21
hardpirates22
hardpirates23
hardpirates24
hardpirates3
hardpirates4
hardpirates5
hardpirates6
hardpirates7
hardpirates8
hardpirates9
hatchling_show
hofd GalNavy Build 118 / HOFD Build 55
HyperCargo 1.04
interstellar_help 2.0
IR-defences.js 1.0
IR-finance.js 1.0
IR-main-script.js 2.0
IR-SDF.js 1.0
IR-shipment.js 1.0
IronHide Armour Script 2.00
linkG7_autoJumper 0.1
LinkG7_main 0.1
long_way_round
lord-of-the-rings 1.1
Manchi Populator 2.0
Mauiby's Wormhole Drones 1.1
military_fiasco 2.5.2
misjump_analyser 1.1
missile_analyser 1.2
Missiles & Bombs 1.0
missionaries
NPC-shields 0.91
OO-Haul Escort 1.60
oolite-cloaking-device 1.75.1
oolite-constrictor-hunt 1.75.1
oolite-constrictor-more-hints 2.0
oolite-nova 1.75.1
oolite-thargoid-plans 1.75.1
oolite-trumbles 1.75.1
oreProcessor 1.57
owt2o_autoJumper 0.0
owt2o_main 0.0
PAGroove_superhubPopulator 1.1
personalities 0.9
Pi-Forty-Two Con stores
Random_Hits 1.4.6
reticle_target_sensitive 1.2.1
RingRacer 1.20
Save Anywhere OXP 3.1 3.1
SIRFYardStations1
SIRFYardStations2
snoopers 2.1
Spawn-damagewolf 1.0.1
Spawn-nest 1.0.1
Spawn-renegadevenomtest 1.0.1
Spawn-scorpius 1.0.1
Spawn-sothis 1.0.1
Spawn-spectre 1.0.1
stealth_missionScript 1.0
stellarSerpents_masterScript.js 1.11
targetAutolock 1.11
TargetRange 1.0 alpha 1
targetTracker_Main 0.2
TCAT_masterScript 1.0
TCAT_missionScript 1.0
Test
Thargorn_Witchspace_Battle 1.5
TigersTurf 0.52d
TrafficControl 1.1
transportschedule
ups_container 1.7.4
ups_docs 1.7.4
ups_parcel 1.7.4
ups_slaves 1.7.4
ups_sun 1.7.4
vector 1.4.4
vector_insp 1.4.4
vector_missionArn 1.4.4
vector_news 1.4.4
vortex_player.js 1.02
wedding
12:33:27.250 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:27.250 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:27.328 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:27.328 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:27.328 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:27.328 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:27.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:27.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:27.406 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:27.406 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:27.406 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:27.406 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:27.468 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:27.468 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:27.468 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:27.468 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:27.468 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:27.468 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.718 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.718 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.718 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.718 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.734 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.734 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.734 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.734 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.765 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.765 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.765 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.765 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.765 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.765 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.812 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.812 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.812 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.828 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.828 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.828 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:28.843 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:28.843 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.546 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.546 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.546 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.546 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.546 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.546 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.546 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.546 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.546 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.546 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.562 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.562 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.593 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.593 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.593 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.593 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.593 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.593 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.593 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.609 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.609 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Missiles and Bombs v2.4.oxp/Scripts/rmb-override-missile-script.js
12:33:29.609 [script.javaScript.load.success]: Loaded JavaScript: rmb-override-missile-script 3.0 -- Prevents a Violet Flax override missile from being effective against stations and other stationary objects. If player is the target, a random piece of equipment is damaged
12:33:29.609 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.609 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.625 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.625 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.625 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:33:29.625 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:33:29.640 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.640 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:29.656 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:33:29.656 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:33:29.687 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:29.687 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:31.281 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:31.281 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:31.281 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:31.296 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:31.312 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
User avatar
Commander Wilmot
Deadly
Deadly
Posts: 206
Joined: Thu Mar 17, 2011 10:12 pm
Location: Somewhere in galaxy 1, flying my Diamondback

Re: OXP tester for hire

Post by Commander Wilmot »

Latest.Log Part II: My logs are very long, sorry.
12:33:31.312 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:31.312 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:33:31.312 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:33:32.703 [texture.load.png.warning]: ----- A PNG loading warning occurred for ../AddOns/all-stars.oxp/Textures/aafreighter_auv.png: Incomplete compressed datastream in iCCP chunk.
12:33:32.703 [texture.load.png.warning]: ----- A PNG loading warning occurred for ../AddOns/all-stars.oxp/Textures/aafreighter_auv.png: Profile size field missing from iCCP chunk.
12:33:32.703 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:32.703 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:32.750 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:32.750 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:32.750 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:32.765 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:32.765 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:33:32.765 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:33:32.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:32.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:32.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:32.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:32.828 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:32.828 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:32.843 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:32.843 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:32.859 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:32.859 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:32.859 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:32.859 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:32.859 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:32.859 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:32.875 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.218 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.218 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.218 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.218 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.234 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.234 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.234 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.234 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.234 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.234 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.234 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.234 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.250 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.250 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.250 [script.addShips.failed]: ***** SCRIPT ERROR: in "<system script_actions>", could not spawn ship with shipdata key 'ring01'.
12:33:33.250 [script.addShips.failed]: ***** SCRIPT ERROR: in "<system script_actions>", could not spawn ship with shipdata key 'ring02'.
12:33:33.250 [script.addShips.failed]: ***** SCRIPT ERROR: in "<system script_actions>", could not spawn ship with shipdata key 'ring03'.
12:33:33.250 [script.addShips.failed]: ***** SCRIPT ERROR: in "<system script_actions>", could not spawn ship with shipdata key 'ring04'.
12:33:33.359 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.359 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.375 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.375 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.375 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:33.375 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:33.375 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-player-script.js
12:33:33.375 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-player-script 1.75.1 -- Standard script for player ship.
12:33:33.828 [script.javaScript.exception.notFunction]: ***** JavaScript exception (personalities 0.9): TypeError: system.systemNameForID is not a function
12:33:33.828 [script.javaScript.exception.notFunction]: ../AddOns/Personalities.oxp/Scripts/personalities.js, line 41.
12:33:34.031 [Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
12:33:34.546 [loading.complete]: ========== Loading complete. ==========
12:33:39.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:39.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:33:41.109 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:33:41.109 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:33:41.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:33:41.140 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:34:01.156 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:34:01.156 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:34:06.937 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:34:06.937 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:34:10.890 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:34:10.890 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:34:40.890 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:34:40.890 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:14.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:14.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.156 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.156 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.156 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.156 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.156 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.156 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.156 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.156 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.156 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:16.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:16.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:19.515 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:19.515 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:20.453 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:20.453 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:20.453 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Diamondback.oxp/Scripts/dbHUDswitch.js
12:35:20.453 [script.javaScript.load.success]: Loaded JavaScript: dbHUDswitch.js 1.0 -- Switches HUDs based on alert condition and ships energy
12:35:20.937 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Diamondback.oxp/Scripts/dbHUDswitch.js
12:35:20.937 [script.javaScript.load.success]: Loaded JavaScript: dbHUDswitch.js 1.0 -- Switches HUDs based on alert condition and ships energy
12:35:21.140 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Diamondback.oxp/Scripts/dbHUDswitch.js
12:35:21.140 [script.javaScript.load.success]: Loaded JavaScript: dbHUDswitch.js 1.0 -- Switches HUDs based on alert condition and ships energy
12:35:21.343 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Diamondback.oxp/Scripts/dbHUDswitch.js
12:35:21.343 [script.javaScript.load.success]: Loaded JavaScript: dbHUDswitch.js 1.0 -- Switches HUDs based on alert condition and ships energy
12:35:22.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-global-prefix.js
12:35:22.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-global-prefix 1.75.1 -- (no description)
12:35:22.781 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-locale-functions.js
12:35:22.781 [script.javaScript.load.success]: Loaded JavaScript: oolite-locale-functions 1.75.1 -- (no description)
12:35:22.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-constrictor-hunt-mission.js
12:35:22.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-constrictor-hunt 1.75.1 -- (no description)
12:35:22.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-cloaking-device-mission.js
12:35:22.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-cloaking-device 1.75.1 -- Cloaking device mission in galaxy 5.
12:35:22.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-nova-mission.js
12:35:22.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-nova 1.75.1 -- (no description)
12:35:22.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-thargoid-plans-mission.js
12:35:22.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-thargoid-plans 1.75.1 -- (no description)
12:35:22.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-trumbles-mission.js
12:35:22.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-trumbles 1.75.1 -- Random offers of trumbles.
12:35:22.796 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/ACS_1.2.oxp/Scripts/acs_system.js
12:35:22.796 [script.javaScript.load.success]: Loaded JavaScript: Automatic Chaff System 1.2 - for Oolite 1.74 -- Automatic Chaff System - An improved, smarter missile countermeasures system with ECM control and magazine-fed, 25-round chaff dispenser.
12:35:22.812 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Anarchies2.5.oxp/Scripts/anarchies.js
12:35:22.812 [script.javaScript.load.success]: Loaded JavaScript: Anarchies 2.5 -- Script for Anarchies.oxp
12:35:22.812 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Armoury 1.05.oxp/Scripts/ams_system.js
12:35:22.812 [script.javaScript.load.success]: Loaded JavaScript: ams_system 2.0 -- Needle-dart anti-missile system extension of the Missile Analyser, good for 6 uses before replacement.
12:35:22.812 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Armoury 1.05.oxp/Scripts/CT_masterScript.js
12:35:22.812 [script.javaScript.load.success]: Loaded JavaScript: CT_Script 2.0 -- Captured Thargons - for 1.74+
12:35:22.812 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Armoury 1.05.oxp/Scripts/armoury_machineScript.js
12:35:22.812 [script.javaScript.load.success]: Loaded JavaScript: armoury_machineScript.js 1.00 -- World script for Armoury OXP missile machine
12:35:22.812 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Baakili_Far_Trader_v2.0.oxp/Scripts/baakili-populator.js
12:35:22.812 [script.javaScript.load.success]: Loaded JavaScript: Baakili Populator 2.0 -- Baakili populator script
12:35:22.828 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BGS-A1.3.2.oxp/Config/script.js
12:35:22.828 [script.javaScript.load.success]: Loaded JavaScript: BGS-M 1.3.2 -- Ambient sounds based on players properties. Basic set.
12:35:22.828 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BigShips 1.02.oxp/Scripts/bigShips_populator.js
12:35:22.828 [script.javaScript.load.success]: Loaded JavaScript: bigShips_populator 1.0.2 -- Populator for generic big ships facilitator OXP.
12:35:22.828 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BountyScannerv2.0.oxp/Scripts/BountyScanner.js
12:35:22.828 [script.javaScript.load.success]: Loaded JavaScript: Bounty Scanner 2.0 2.00 -- Bounty Scanner 2.0
12:35:22.828 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/buoyRepair1.02.6.oxp/Scripts/buoyRepair.js
12:35:22.828 [script.javaScript.load.success]: Loaded JavaScript: buoyRepair 1.02.6 -- This script adds buoy repairships when one of the two main navigation buoys gets destroyed
12:35:22.843 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Functions.js
12:35:22.843 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Functions 1.2 -- Libraryscript
12:35:22.843 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Keyboard.js
12:35:22.843 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Keyboard 1.2 -- Libraryscript Keyboard
12:35:22.843 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Comms.js
12:35:22.843 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Comms 1.2 -- Secure comms channels - controlling script.
12:35:22.843 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cargo_wrecks_teaser 1.6.4.oxp/Scripts/cargoWreckTeaser.js
12:35:22.859 [script.javaScript.load.success]: Loaded JavaScript: Cargo_Wreck_Teaser 1.6.4 -- (no description)
12:35:22.859 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cataclysm.oxp/Scripts/cataclysm.js
12:35:22.859 [script.javaScript.load.success]: Loaded JavaScript: Cataclysm 1.1 -- (no description)
12:35:22.859 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/cobraClipper 1.1.1.oxp/Scripts/clipperschedule.js
12:35:22.859 [script.javaScript.load.success]: Loaded JavaScript: clipperschedule 1.1.1 -- Addition script for the rescueships.
12:35:22.875 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Commies.oxp/Scripts/commies.js
12:35:22.875 [script.javaScript.load.success]: Loaded JavaScript: communist_population 2.11 -- Code for a communist_population
12:35:22.875 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Constrictor_morehints.oxp/Scripts/constrictor_more_hints.js
12:35:22.875 [script.javaScript.load.success]: Loaded JavaScript: oolite-constrictor-more-hints 2.0 -- (no description)
12:35:22.890 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Dictators v1.4.oxp/Scripts/dictators.js
12:35:22.890 [script.javaScript.load.success]: Loaded JavaScript: dictators.js 1.0 -- World script for populating dictatorship systems
12:35:22.890 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/display_reputation.oxp/Scripts/display-reputation-passenger.js
12:35:22.890 [script.javaScript.load.success]: Loaded JavaScript: display-reputation-passenger 1.1 -- Script for displaying the player's passenger reputation on the manifest screen
12:35:22.890 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/display_reputation.oxp/Scripts/display-reputation-contract.js
12:35:22.890 [script.javaScript.load.success]: Loaded JavaScript: display-reputation-contract 1.1 -- Script for displaying the player's contract reputation on the manifest screen
12:35:22.906 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Dredgers 2.4.3.oxp/Scripts/dredger.js
12:35:22.906 [script.javaScript.load.success]: Loaded JavaScript: deep_space_dredger 2.4.3 -- This script places the dredgers in deep space.
12:35:22.906 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Far_Arm_ships_v2.0.oxp/Scripts/manchi-populator.js
12:35:22.906 [script.javaScript.load.success]: Loaded JavaScript: Manchi Populator 2.0 -- Manchi populator script
12:35:22.921 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/fireworks.oxp/Scripts/fireworks.js
12:35:22.921 [script.javaScript.load.success]: Loaded JavaScript: fireworks 1.0 -- spawns some ships which launch fireworks
12:35:22.921 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/flying_Dutchman.oxp/Config/script.js
12:35:22.921 [script.javaScript.load.success]: Loaded JavaScript: Flying Dutchman 1.7 -- Script for telling the tale of the Flying Dutchman
12:35:22.937 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Fuel Station 1.32.oxp/Scripts/fuelStation_stationSetup.js
12:35:22.937 [script.javaScript.load.success]: Loaded JavaScript: FuelStation-Setup 1.31 -- Script to add fuel station to certain systems
12:35:22.937 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/FuelCollectorV0.06.oxp/Scripts/frame_fuel_collector.js
12:35:22.937 [script.javaScript.load.success]: Loaded JavaScript: Fuel Collector 0.06 -- Device that collects fuel from wrecks & derelict ships
12:35:22.953 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Galactic_Navy 5.2.2.oxp/Scripts/galnavymain.js
12:35:22.953 [script.javaScript.load.success]: Loaded JavaScript: GalNavy Build 0139 -- This is the main script for Galactic Navy.
12:35:22.953 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Galactic_Navy 5.2.2.oxp/Scripts/hofd.js
12:35:22.953 [script.javaScript.load.success]: Loaded JavaScript: hofd GalNavy Build 118 / HOFD Build 55 -- This is the mission script for the wayward admiral.
12:35:22.968 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GalaxyInfo V0.9.1.oxp/Scripts/Galaxy_Info.js
12:35:22.968 [script.javaScript.load.success]: Loaded JavaScript: galaxy_info 0.9 -- Galaxy Info
12:35:22.968 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GalDrivePod v1.0.oxp/Scripts/instal_gh_script.js
12:35:22.968 [script.javaScript.load.success]: Loaded JavaScript: GalDrivePod 1.0 -- Triggers a pylon-mounted pod to instal a Galactic Hyperdrive
12:35:22.984 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Generation Ships 1.1.oxp/Scripts/Generation Ships.js
12:35:22.984 [script.javaScript.load.success]: Loaded JavaScript: Generation Ships 1.1 -- Script for creating Generation Ships
12:35:22.984 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Goliath.oxp/Config/script.js
12:35:22.984 [script.javaScript.load.success]: Loaded JavaScript: Goliath Populator 1.0 -- Populator script.
12:35:23.000 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GuerillaWar_v0.1.oxp/Scripts/GWmain.js
12:35:23.000 [script.javaScript.load.success]: Loaded JavaScript: GWmain 0.1 -- World script for Guerilla War
12:35:23.015 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GuerillaWar_v0.1.oxp/Scripts/GWunitstatus.js
12:35:23.015 [script.javaScript.load.success]: Loaded JavaScript: GWunitstatus 1.0 -- Script for keeping track of unit status
12:35:23.015 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Hotrods.oxp/Scripts/TigersTurf.js
12:35:23.015 [script.javaScript.load.success]: Loaded JavaScript: TigersTurf 0.52d -- Gang warfare in the - what century is this? Includes all the ships in both Custom Paints & Custom Paints & Racers
12:35:23.015 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/HyperCargo 1.04.oxp/Config/script.js
12:35:23.015 [script.javaScript.load.success]: Loaded JavaScript: HyperCargo 1.04 -- Cargo space compression
12:35:23.031 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/interstellar_help.oxp/Config/script.js
12:35:23.031 [script.javaScript.load.success]: Loaded JavaScript: interstellar_help 2.0 -- (no description)
12:35:23.031 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-main-script.js
12:35:23.031 [script.javaScript.load.success]: Loaded JavaScript: IR-main-script.js 2.0 -- Iron Raven main world script
12:35:23.046 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-finance.js
12:35:23.046 [script.javaScript.load.success]: Loaded JavaScript: IR-finance.js 1.0 -- Script for maintaining status of IR finance thread
12:35:23.062 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-shipment.js
12:35:23.062 [script.javaScript.load.success]: Loaded JavaScript: IR-shipment.js 1.0 -- Script for maintaining status of IR shipment thread
12:35:23.062 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-SDF.js
12:35:23.062 [script.javaScript.load.success]: Loaded JavaScript: IR-SDF.js 1.0 -- Script for maintaining status of IR SDF thread
12:35:23.078 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-defences.js
12:35:23.078 [script.javaScript.load.success]: Loaded JavaScript: IR-defences.js 1.0 -- Script for maintaining status of IR defences thread
12:35:23.078 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/IronHide 2.00.oxp/Config/script.js
12:35:23.078 [script.javaScript.load.success]: Loaded JavaScript: IronHide Armour Script 2.00 -- Script for IronHide armour
12:35:23.093 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/LinkG7 v0.1.oxp/Scripts/linkG7_main.js
12:35:23.093 [script.javaScript.load.success]: Loaded JavaScript: LinkG7_main 0.1 -- Testing an equipment based on Thargon technology
12:35:23.093 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/LinkG7 v0.1.oxp/Scripts/linkG7_autoJumper.js
12:35:23.093 [script.javaScript.load.success]: Loaded JavaScript: linkG7_autoJumper 0.1 -- Testing an equipment based on Thargon technology
12:35:23.109 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/military Fiasco 2.5.2.oxp/Scripts/militaryFiasco.js
12:35:23.109 [script.javaScript.load.success]: Loaded JavaScript: military_fiasco 2.5.2 -- Translation into JS by Eric Walch
12:35:23.109 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Misjump Analyser 1.1.oxp/Config/script.js
12:35:23.109 [script.javaScript.load.success]: Loaded JavaScript: misjump_analyser 1.1 -- This script analyses the misjump chance.
12:35:23.125 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Missile Analyser 1.2.oxp/Config/script.js
12:35:23.125 [script.javaScript.load.success]: Loaded JavaScript: missile_analyser 1.2 -- This script analyses the missile type.
12:35:23.125 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Missiles and Bombs v2.4.oxp/Scripts/Missiles & Bombs.js
12:35:23.125 [script.javaScript.load.success]: Loaded JavaScript: Missiles & Bombs 1.0 -- Script to reload the chaff launcher
12:35:23.140 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/neocaduceus.oxp/Config/script.js
12:35:23.140 [script.javaScript.load.success]: Loaded JavaScript: Caduceus Damage Control Node 2.0 -- Damage Control system based on repair bots
12:35:23.140 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/newscorpius.oxp/Config/script.js
12:35:23.140 [script.javaScript.load.success]: Loaded JavaScript: Spawn-scorpius 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:35:23.140 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/NPC-shields.oxp/Config/script.js
12:35:23.140 [script.javaScript.load.success]: Loaded JavaScript: NPC-shields 0.91 -- (no description)
12:35:23.156 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/OneWayTicket2Oresrati v0.0.oxp/Scripts/owt2o_main.js
12:35:23.156 [script.javaScript.load.success]: Loaded JavaScript: owt2o_main 0.0 -- Testing an automated jump to Oresrati IN G8
12:35:23.156 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/OneWayTicket2Oresrati v0.0.oxp/Scripts/owt2o_autoJumper.js
12:35:23.156 [script.javaScript.load.success]: Loaded JavaScript: owt2o_autoJumper 0.0 -- Testing an automated jump to Oresrati IN G8
12:35:23.171 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Ore_processor 1.58.oxp/Scripts/OreProcessor.js
12:35:23.171 [script.javaScript.load.success]: Loaded JavaScript: oreProcessor 1.57 -- Ore processor main
12:35:23.187 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Personalities.oxp/Scripts/personalities.js
12:35:23.187 [script.javaScript.load.success]: Loaded JavaScript: personalities 0.9 -- Script for spawning of special personalities
12:35:23.203 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/RandomHits1.4.6.oxp/Scripts/oolite-randomHits.js
12:35:23.218 [script.javaScript.load.success]: Loaded JavaScript: Random_Hits 1.4.6 -- Mission board for generating hit targets. Written by Little Bear and ported to JS by Eric Walch
12:35:23.234 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Ring Racer 1.21.oxp/Scripts/ringRacer_systemScript.js
12:35:23.234 [script.javaScript.load.success]: Loaded JavaScript: RingRacer 1.20 -- Script for setting up Ring Racer Courses and running them.
12:35:23.234 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/ringpod 1.1.1.oxp/Scripts/lordOfTheRings.js
12:35:23.250 [script.javaScript.load.success]: Loaded JavaScript: lord-of-the-rings 1.1 -- Script for ringpods.
12:35:23.265 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/SaveAnywhere3.1.oxp/Scripts/frame_save_anywhere.js
12:35:23.265 [script.javaScript.load.success]: Loaded JavaScript: Save Anywhere OXP 3.1 3.1 -- Enables the player to save at OXP stations
12:35:23.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Snoopers2.1.oxp/Scripts/snoopers.js
12:35:23.281 [script.javaScript.load.success]: Loaded JavaScript: snoopers 2.1 -- The Galactic News Network.
12:35:23.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Sothis.oxp/Config/script.js
12:35:23.281 [script.javaScript.load.success]: Loaded JavaScript: Spawn-sothis 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:35:23.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/spectre.oxp/Config/script.js
12:35:23.281 [script.javaScript.load.success]: Loaded JavaScript: Spawn-spectre 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:35:23.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Stealth 1.02.oxp/Config/script.js
12:35:23.281 [script.javaScript.load.success]: Loaded JavaScript: stealth_missionScript 1.0 -- Mission script for Stealth OXP.
12:35:23.296 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Stellar Serpents 1.20.oxp/Scripts/stellarSerpents_masterScript.js
12:35:23.296 [script.javaScript.load.success]: Loaded JavaScript: stellarSerpents_masterScript.js 1.11 -- Wandering and spawning of Stellar Serpent
12:35:23.296 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Superhubv1.2.oxp/Config/script.js
12:35:23.296 [script.javaScript.load.success]: Loaded JavaScript: PAGroove_superhubPopulator 1.1 -- Script to add a single superhub near the system main station
12:35:23.296 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Target Autolock Plus 1.12.oxp/Config/script.js
12:35:23.312 [script.javaScript.load.success]: Loaded JavaScript: targetAutolock 1.11 -- Automatic target locking to attacking ships.
12:35:23.312 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Target Reticle 1.2.1.oxp/Config/script.js
12:35:23.312 [script.javaScript.load.success]: Loaded JavaScript: reticle_target_sensitive 1.2.1 -- Equipment that sets the target reticle to red when on target
12:35:23.312 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TargetRange-1.0a1.oxp/Config/script.js
12:35:23.312 [script.javaScript.load.success]: Loaded JavaScript: TargetRange 1.0 alpha 1 -- Creates a target-practice range near the witchpoint.
12:35:23.328 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TargetTracker v0.2.oxp/Scripts/targetTracker_Main.js
12:35:23.328 [script.javaScript.load.success]: Loaded JavaScript: targetTracker_Main 0.2 -- Target Tracker World Script
12:35:23.343 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_masterScript.js
12:35:23.343 [script.javaScript.load.success]: Loaded JavaScript: TCAT_masterScript 1.0 -- WorldScript for TCAT OXP.
12:35:23.359 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_missionScript.js
12:35:23.359 [script.javaScript.load.success]: Loaded JavaScript: TCAT_missionScript 1.0 -- Mission script for TCAT OXP.
12:35:23.375 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_ecmJammer.js
12:35:23.375 [script.javaScript.load.success]: Loaded JavaScript: ECM_jammerScript 1.00 -- Script for ECM Jammer
12:35:23.390 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Thargorn_Threat 1.5.oxp/Scripts/ThargornWitchspaceBattle.js
12:35:23.390 [script.javaScript.load.success]: Loaded JavaScript: Thargorn_Witchspace_Battle 1.5 -- This script adds thargoids in interstellar space
12:35:23.406 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-mission.js
12:35:23.406 [script.javaScript.load.success]: Loaded JavaScript: feudal-mission.js 4.0 -- World script for setting up feudal missions
12:35:23.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-challenge.js
12:35:23.421 [script.javaScript.load.success]: Loaded JavaScript: feudal-challenge.js 5.0 -- World script for setting up feudal challenges
12:35:23.437 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-promotion.js
12:35:23.437 [script.javaScript.load.success]: Loaded JavaScript: feudal-promotion.js 3.0 -- World script for handling a player's feudal rank and promotions
12:35:23.453 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-planetfall.js
12:35:23.453 [script.javaScript.load.success]: Loaded JavaScript: feudal-planetfall.js 2.0 -- Locations for Feudal States
12:35:23.468 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-tournament.js
12:35:23.468 [script.javaScript.load.success]: Loaded JavaScript: feudal-tournament.js 6.0 -- World script for setting up feudal tournaments
12:35:23.484 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-ranks.js
12:35:23.484 [script.javaScript.load.success]: Loaded JavaScript: feudal-ranks.js 3.0 -- Script used to generate ranks and names for feudal characters
12:35:23.484 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Traffic Control 1.11.oxp/Config/script.js
12:35:23.484 [script.javaScript.load.success]: Loaded JavaScript: TrafficControl 1.1 -- Advice from station for docking
12:35:23.515 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_container.js
12:35:23.515 [script.javaScript.load.success]: Loaded JavaScript: ups_container 1.7.4 -- Container missions of UPS Courier
12:35:23.531 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_docs.js
12:35:23.531 [script.javaScript.load.success]: Loaded JavaScript: ups_docs 1.7.4 -- Docs missions of UPS Courier
12:35:23.546 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_sun.js
12:35:23.546 [script.javaScript.load.success]: Loaded JavaScript: ups_sun 1.7.4 -- Solar missions of UPS Courier
12:35:23.562 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_slaves.js
12:35:23.562 [script.javaScript.load.success]: Loaded JavaScript: ups_slaves 1.7.4 -- Slaves missions of UPS Courier
12:35:23.578 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_parcel.js
12:35:23.578 [script.javaScript.load.success]: Loaded JavaScript: ups_parcel 1.7.4 -- Parcel missions of UPS Courier
12:35:23.593 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector.js
12:35:23.593 [script.javaScript.load.success]: Loaded JavaScript: vector 1.4.4 -- Mission. Funny things in 'Richman's World'
12:35:23.609 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector_insp.js
12:35:23.609 [script.javaScript.load.success]: Loaded JavaScript: vector_insp 1.4.4 -- Inspection
12:35:23.625 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector_missionArn.js
12:35:23.625 [script.javaScript.load.success]: Loaded JavaScript: vector_missionArn 1.4.4 -- Mission - Arn D'ercul
12:35:23.640 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector_news.js
12:35:23.640 [script.javaScript.load.success]: Loaded JavaScript: vector_news 1.4.4 -- Newsflashes -> Snoopers
12:35:23.640 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Venom.oxp/Config/script.js
12:35:23.640 [script.javaScript.load.success]: Loaded JavaScript: Spawn-renegadevenomtest 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:35:23.671 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vortex 1.11.oxp/Scripts/vortex_player.js
12:35:23.671 [script.javaScript.load.success]: Loaded JavaScript: vortex_player.js 1.02 -- Ship script for the Vortex player ship
12:35:23.671 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/wasps.oxp/Config/script.js
12:35:23.671 [script.javaScript.load.success]: Loaded JavaScript: Spawn-nest 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:35:23.671 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/werewolf.oxp/Config/script.js
12:35:23.671 [script.javaScript.load.success]: Loaded JavaScript: Spawn-damagewolf 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:35:23.687 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/WormholeDronesWIP.oxp/Scripts/mauiby-wormholes-main.js
12:35:23.687 [script.javaScript.load.success]: Loaded JavaScript: Mauiby's Wormhole Drones 1.1 -- World script checking we're where we're supposed to be
12:35:23.687 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/YOUR_AD_HERE.oxp/Config/script.js
12:35:23.687 [script.javaScript.load.success]: Loaded JavaScript: Pi-Forty-Two Con stores
User avatar
Commander Wilmot
Deadly
Deadly
Posts: 206
Joined: Thu Mar 17, 2011 10:12 pm
Location: Somewhere in galaxy 1, flying my Diamondback

Re: OXP tester for hire

Post by Commander Wilmot »

Latest.Log Part III
-- This script places constore stations near witchspace boys and also one asteroid billboard when the populator can not add at least one of them.
12:35:23.703 [script.load.world.listAll]: Loaded 141 world scripts:
ams_system 2.0
Anarchies 2.5
armoury_machineScript.js 1.00
assassins
Automatic Chaff System 1.2 - for Oolite 1.74
Baakili Populator 2.0
BGS-M 1.3.2
bigShips_populator 1.0.2
black_monks
Bounty Scanner 2.0 2.00
buoyRepair 1.02.6
Cabal_Common_Comms 1.2
Cabal_Common_Functions 1.2
Cabal_Common_Keyboard 1.2
Caduceus Damage Control Node 2.0
Cargo_Wreck_Teaser 1.6.4
Cataclysm 1.1
clipperschedule 1.1.1
communist_population 2.11
CT_Script 2.0
deep_space_dredger 2.4.3
deposed
dictators.js 1.0
display-reputation-contract 1.1
display-reputation-passenger 1.1
ECM_jammerScript 1.00
feudal-challenge.js 5.0
feudal-mission.js 4.0
feudal-planetfall.js 2.0
feudal-promotion.js 3.0
feudal-ranks.js 3.0
feudal-tournament.js 6.0
fireworks 1.0
Flying Dutchman 1.7
free-trade-zone
frog_show
Fuel Collector 0.06
FuelStation-Setup 1.31
galaxy_info 0.9
GalDrivePod 1.0
GalNavy Build 0139
Generation Ships 1.1
Goliath Populator 1.0
GWmain 0.1
GWunitstatus 1.0
hacktest
hardpirates1
hardpirates10
hardpirates11
hardpirates12
hardpirates13
hardpirates14
hardpirates15
hardpirates16
hardpirates17
hardpirates18
hardpirates19
hardpirates2
hardpirates20
hardpirates21
hardpirates22
hardpirates23
hardpirates24
hardpirates3
hardpirates4
hardpirates5
hardpirates6
hardpirates7
hardpirates8
hardpirates9
hatchling_show
hofd GalNavy Build 118 / HOFD Build 55
HyperCargo 1.04
interstellar_help 2.0
IR-defences.js 1.0
IR-finance.js 1.0
IR-main-script.js 2.0
IR-SDF.js 1.0
IR-shipment.js 1.0
IronHide Armour Script 2.00
linkG7_autoJumper 0.1
LinkG7_main 0.1
long_way_round
lord-of-the-rings 1.1
Manchi Populator 2.0
Mauiby's Wormhole Drones 1.1
military_fiasco 2.5.2
misjump_analyser 1.1
missile_analyser 1.2
Missiles & Bombs 1.0
missionaries
NPC-shields 0.91
OO-Haul Escort 1.60
oolite-cloaking-device 1.75.1
oolite-constrictor-hunt 1.75.1
oolite-constrictor-more-hints 2.0
oolite-nova 1.75.1
oolite-thargoid-plans 1.75.1
oolite-trumbles 1.75.1
oreProcessor 1.57
owt2o_autoJumper 0.0
owt2o_main 0.0
PAGroove_superhubPopulator 1.1
personalities 0.9
Pi-Forty-Two Con stores
Random_Hits 1.4.6
reticle_target_sensitive 1.2.1
RingRacer 1.20
Save Anywhere OXP 3.1 3.1
SIRFYardStations1
SIRFYardStations2
snoopers 2.1
Spawn-damagewolf 1.0.1
Spawn-nest 1.0.1
Spawn-renegadevenomtest 1.0.1
Spawn-scorpius 1.0.1
Spawn-sothis 1.0.1
Spawn-spectre 1.0.1
stealth_missionScript 1.0
stellarSerpents_masterScript.js 1.11
targetAutolock 1.11
TargetRange 1.0 alpha 1
targetTracker_Main 0.2
TCAT_masterScript 1.0
TCAT_missionScript 1.0
Test
Thargorn_Witchspace_Battle 1.5
TigersTurf 0.52d
TrafficControl 1.1
transportschedule
ups_container 1.7.4
ups_docs 1.7.4
ups_parcel 1.7.4
ups_slaves 1.7.4
ups_sun 1.7.4
vector 1.4.4
vector_insp 1.4.4
vector_missionArn 1.4.4
vector_news 1.4.4
vortex_player.js 1.02
wedding
12:35:24.328 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:24.328 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:24.343 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:24.343 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:24.406 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:24.406 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:24.421 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:24.421 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:24.421 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:24.421 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:24.437 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:24.437 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:24.437 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Diamondback.oxp/Scripts/dbHUDswitch.js
12:35:24.437 [script.javaScript.load.success]: Loaded JavaScript: dbHUDswitch.js 1.0 -- Switches HUDs based on alert condition and ships energy
12:35:25.046 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/OneWayTicket2Oresrati v0.0.oxp/Scripts/owt2o_autoJumper.js
12:35:25.046 [script.javaScript.load.success]: Loaded JavaScript: owt2o_autoJumper 0.0 -- Testing an automated jump to Oresrati IN G8
12:35:25.046 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GalaxyInfo V0.9.1.oxp/Scripts/galaxy_info.js
12:35:25.046 [script.javaScript.load.success]: Loaded JavaScript: galaxy_info 0.9 -- Galaxy Info
12:35:25.500 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/MinerPod v0.0.oxp/Scripts/MinerPod.js
12:35:25.515 [script.javaScript.load.success]: Loaded JavaScript: MinerPod.js 0.0 -- Ship script for Energy Bomb machine
12:35:25.531 [script.javaScript.exception.notFunction]: ***** JavaScript exception (personalities 0.9): TypeError: system.systemNameForID is not a function
12:35:25.531 [script.javaScript.exception.notFunction]: ../AddOns/Personalities.oxp/Scripts/personalities.js, line 41.
12:35:25.531 [Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
12:35:26.984 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:26.984 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:26.984 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:26.984 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:26.984 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:26.984 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.218 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.218 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.218 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.234 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.234 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.250 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.250 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.250 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.250 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.250 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.250 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.265 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.265 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.265 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.265 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.281 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.296 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.296 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.296 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.312 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.312 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.312 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:35:27.312 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:35:27.546 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/nukes0.97.oxp/Scripts/harpoonNuke3.js
12:35:27.546 [script.javaScript.load.success]: Loaded JavaScript: harpoonNuke3 1.0 -- Nuke script
12:35:27.546 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.546 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.546 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.546 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.546 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.562 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.578 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.578 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.640 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.640 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.671 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.671 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:27.703 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:27.703 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:28.250 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:28.250 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:28.250 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:28.250 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:28.250 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:28.250 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:28.265 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:28.265 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:28.265 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:28.265 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:28.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:35:28.281 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:35:28.609 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:28.609 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:28.625 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:28.625 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:28.640 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:28.640 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:28.656 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:28.656 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:29.343 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:29.343 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:29.390 [texture.load.png.warning]: ----- A PNG loading warning occurred for ../AddOns/all-stars.oxp/Textures/starhawk_auv.png: Incomplete compressed datastream in iCCP chunk.
12:35:29.390 [texture.load.png.warning]: ----- A PNG loading warning occurred for ../AddOns/all-stars.oxp/Textures/starhawk_auv.png: Profile size field missing from iCCP chunk.
12:35:29.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:29.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:29.484 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:29.484 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:29.906 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:29.906 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.078 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.078 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.156 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.156 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.218 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.234 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.234 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.265 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.265 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.281 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.281 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.312 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.312 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.359 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.359 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.359 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.375 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.375 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.375 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.375 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.375 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.406 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.406 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.406 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.406 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.406 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.406 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.406 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.406 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.406 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.406 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.421 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.421 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.421 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.421 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.421 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.421 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.421 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.421 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.421 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.421 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.421 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.421 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.437 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.437 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.437 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.437 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.437 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.437 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.453 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.453 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.468 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.468 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.468 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.468 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.484 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.484 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.500 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.890 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.906 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.906 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:30.906 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:30.906 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:31.375 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:31.375 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:31.390 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:31.390 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:32.078 [script.javaScript.exception.notFunction]: ***** JavaScript exception (Cataclysm 1.1): TypeError: player.ship.hasEquipment is not a function
12:35:32.078 [script.javaScript.exception.notFunction]: ../AddOns/Cataclysm.oxp/Scripts/cataclysm.js, line 1061.
12:35:32.078 [galaxy_info]: GUI_SCREEN_STATUS
12:35:32.078 [galaxy_info]: GUI_SCREEN_LOAD
12:35:33.218 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:35:33.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:35:33.234 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:35:33.234 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:35:36.625 [script.javaScript.exception.notFunction]: ***** JavaScript exception (Cataclysm 1.1): TypeError: player.ship.hasEquipment is not a function
12:35:36.625 [script.javaScript.exception.notFunction]: ../AddOns/Cataclysm.oxp/Scripts/cataclysm.js, line 1061.
12:35:36.625 [galaxy_info]: GUI_SCREEN_OPTIONS
12:35:36.625 [galaxy_info]: GUI_SCREEN_STATUS
12:35:43.312 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Diamondback.oxp/Scripts/dbHUDswitch.js
12:35:43.312 [script.javaScript.load.success]: Loaded JavaScript: dbHUDswitch.js 1.0 -- Switches HUDs based on alert condition and ships energy
12:35:45.625 [script.javaScript.exception.notFunction]: ***** JavaScript exception (Cataclysm 1.1): TypeError: player.ship.hasEquipment is not a function
12:35:45.625 [script.javaScript.exception.notFunction]: ../AddOns/Cataclysm.oxp/Scripts/cataclysm.js, line 1061.
12:35:45.625 [galaxy_info]: GUI_SCREEN_STATUS
12:35:45.625 [galaxy_info]: GUI_SCREEN_SAVE_OVERWRITE
12:35:46.171 [script.javaScript.exception.notFunction]: ***** JavaScript exception (Cataclysm 1.1): TypeError: player.ship.hasEquipment is not a function
12:35:46.171 [script.javaScript.exception.notFunction]: ../AddOns/Cataclysm.oxp/Scripts/cataclysm.js, line 1061.
12:35:46.171 [galaxy_info]: GUI_SCREEN_OPTIONS
12:35:46.171 [galaxy_info]: GUI_SCREEN_STATUS
12:35:47.718 [gameController.exitApp]: .GNUstepDefaults synchronized.

Closing log at 2011-05-09 12:35:47 -0400.
User avatar
Commander Wilmot
Deadly
Deadly
Posts: 206
Joined: Thu Mar 17, 2011 10:12 pm
Location: Somewhere in galaxy 1, flying my Diamondback

Re: OXP tester for hire

Post by Commander Wilmot »

Thank you for your patience, my other log is shorter, somewhat.
and the Previous Log:
12:22:09.984 [log.header]: Opening log for Oolite version 1.75.1 (x86-32 test release) under Windows at 2011-05-09 12:22:09 -0400.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

12:22:10.375 [display.mode.list.native]: Windows native resolution detected: 1024 x 576
12:22:10.734 [joystick.init]: Number of joysticks detected: 0
12:22:10.796 [oxp.versionMismatch]: OXP ../AddOns/Aquatics 2.20.oxp is incompatible with version 1.75.1 of Oolite.
12:22:11.187 [oxp.versionMismatch]: OXP ../AddOns/Gates 1.10.oxp is incompatible with version 1.75.1 of Oolite.
12:22:11.265 [oxp.versionMismatch]: OXP ../AddOns/Hired Guns 1.23.oxp is incompatible with version 1.75.1 of Oolite.
12:22:11.500 [oxp.versionMismatch]: OXP ../AddOns/Pods 1.20.oxp is incompatible with version 1.75.1 of Oolite.
12:22:11.781 [oxp.versionMismatch]: OXP ../AddOns/Welcome Mat 1.10.oxp is incompatible with version 1.75.1 of Oolite.
12:22:14.875 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/ACS_1.2.oxp
../AddOns/adcks_bulk_haulers_v1.4.oxp
../AddOns/adcks_eagles_v1.1.oxp
../AddOns/aegidian-special.oxp
../AddOns/all-stars.oxp
../AddOns/Amen Bricks Megaships.oxp
../AddOns/Anarchies2.5.oxp
../AddOns/Armoury 1.05.oxp
../AddOns/Assassins.oxp
../AddOns/att1.oxp
../AddOns/Baakili_Far_Trader_v2.0.oxp
../AddOns/BeerCooler1.0.1.oxp
../AddOns/BGS-A1.3.2.oxp
../AddOns/BigShips 1.02.oxp
../AddOns/BlackMonks.oxp
../AddOns/BountyScannerv2.0.oxp
../AddOns/boyracers.oxp
../AddOns/buoyRepair1.02.6.oxp
../AddOns/Cabal_Common_Library1.2.oxp
../AddOns/captKev_dodo.oxp
../AddOns/Cargo_wrecks_teaser 1.6.4.oxp
../AddOns/Cataclysm.oxp
../AddOns/CB_Hud_v0_8.oxp
../AddOns/cobra35.oxp
../AddOns/cobra3njx-camo.oxp
../AddOns/cobra3njx.oxp
../AddOns/cobraClipper 1.1.1.oxp
../AddOns/CobraIV.oxp
../AddOns/Commies.oxp
../AddOns/Condor v1.1.oxp
../AddOns/Constrictor_morehints.oxp
../AddOns/contractor v4.1.oxp
../AddOns/Deposed1.3.4.oxp
../AddOns/Diamondback.oxp
../AddOns/Dictators v1.4.oxp
../AddOns/display_reputation.oxp
../AddOns/dragon.oxp
../AddOns/DragonfireflystV1.2.oxp
../AddOns/Dredgers 2.4.3.oxp
../AddOns/dwcobra3.oxp
../AddOns/eagle2.oxp
../AddOns/ettBeaconLauncher.oxp
../AddOns/farstar.oxp
../AddOns/Far_Arm_ships_v2.0.oxp
../AddOns/ferdelance_ng.oxp
../AddOns/ferdepai.oxp
../AddOns/Firewasp.oxp
../AddOns/fireworks.oxp
../AddOns/flying_Dutchman.oxp
../AddOns/fsr.oxp
../AddOns/FTZ v0.15.oxp
../AddOns/Fuel Station 1.32.oxp
../AddOns/Fuel Tank v2.2.oxp
../AddOns/FuelCollectorV0.06.oxp
../AddOns/Galactic_Navy 5.2.2.oxp
../AddOns/GalaxyInfo V0.9.1.oxp
../AddOns/galcops.oxp
../AddOns/GalDrivePod v1.0.oxp
../AddOns/Generation Ships 1.1.oxp
../AddOns/Goliath.oxp
../AddOns/grass_snake.oxp
../AddOns/greekshipset1.oxp
../AddOns/griff_cobraIII_shadertest.oxp
../AddOns/griff_cobraII_subent_missiles.oxp
../AddOns/Griff_Debris_sets135_no_normal_map.oxp
../AddOns/griff_krait_normalmapped_with_player.oxp
../AddOns/griff_krait_v1.1.oxp
../AddOns/griff_missile_normalmapped.oxp
../AddOns/griff_prototype_boa.oxp
../AddOns/griff_rock_hermit_fullsize_textures.oxp
../AddOns/griff_shipset_all_in_1.oxp
../AddOns/griff_shipset_player_flyable_NPC_ships.oxp
../AddOns/GuerillaWar_v0.1.oxp
../AddOns/halsis.oxp
../AddOns/Halsis_BGS.oxp
../AddOns/Hotrods.oxp
../AddOns/HyperCargo 1.04.oxp
../AddOns/icarus.oxp
../AddOns/illicit_unlock_FIX1.56.oxp
../AddOns/impcourier2.oxp
../AddOns/imptrader.oxp
../AddOns/interstellar_help.oxp
../AddOns/Iron Raven v0.2.1.oxp
../AddOns/IronHide 2.00.oxp
../AddOns/isisinterstellar.oxp
../AddOns/jabberwocky.oxp
../AddOns/kirin.oxp
../AddOns/kirin_sport.oxp
../AddOns/LinkG7 v0.1.oxp
../AddOns/Llama.oxp
../AddOns/longshot.oxp
../AddOns/longway 1.1.oxp
../AddOns/lovecats 1.2.1.oxp
../AddOns/marett_vol1.oxp
../AddOns/military Fiasco 2.5.2.oxp
../AddOns/milmissile.oxp
../AddOns/MinerPod v0.0.oxp
../AddOns/Misjump Analyser 1.1.oxp
../AddOns/Missile Analyser 1.2.oxp
../AddOns/Missiles and Bombs v2.4.oxp
../AddOns/Missionaries.oxp
../AddOns/morrigan.oxp
../AddOns/mPakRedux.oxp
../AddOns/murgh_Xships 1.0.1.oxp
../AddOns/neocaduceus.oxp
../AddOns/newscorpius.oxp
../AddOns/NPC-shields.oxp
../AddOns/nukes0.97.oxp
../AddOns/nuvipers.oxp
../AddOns/oldships.oxp
../AddOns/OneWayTicket2Oresrati v0.0.oxp
../AddOns/Oo-Haul.oxp
../AddOns/Ore_processor 1.58.oxp
../AddOns/outrider.oxp
../AddOns/pagroove_Aurorav1.1.oxp
../AddOns/Pallas2.0.1.oxp
../AddOns/Personalities.oxp
../AddOns/PTI.oxp
../AddOns/Python Class Cruiser 2.6.oxp
../AddOns/racers.oxp
../AddOns/RandomHits1.4.6.oxp
../AddOns/reduxed.oxp
../AddOns/renegades.oxp
../AddOns/renegade_viper.oxp
../AddOns/Ring Racer 1.21.oxp
../AddOns/ringpod 1.1.1.oxp
../AddOns/RoC.oxp
../AddOns/s-ships1.oxp
../AddOns/SaveAnywhere3.1.oxp
../AddOns/SecondWave 1.32.oxp
../AddOns/seosu.oxp
../AddOns/SIRF20.oxp
../AddOns/Snoopers2.1.oxp
../AddOns/Sothis.oxp
../AddOns/spearhead_1.oxp
../AddOns/spectre.oxp
../AddOns/starsoarer.oxp
../AddOns/Status_Quo_Q-bomb.oxp
../AddOns/Stealth 1.02.oxp
../AddOns/Stellar Serpents 1.20.oxp
../AddOns/Stingray.oxp
../AddOns/supercobra 1.4.2.oxp
../AddOns/Superhubv1.2.oxp
../AddOns/Swift.oxp
../AddOns/Target Autolock Plus 1.12.oxp
../AddOns/Target Reticle 1.2.1.oxp
../AddOns/TargetRange-1.0a1.oxp
../AddOns/TargetTracker v0.2.oxp
../AddOns/TCAT 1.10.oxp
../AddOns/terrapin.oxp
../AddOns/TG2-Griff(all-in)_anarchy.oxp
../AddOns/Thargorn_Threat 1.5.oxp
../AddOns/The Feudal States v1.9.5.oxp
../AddOns/Tori2.01.oxp
../AddOns/Traffic Control 1.11.oxp
../AddOns/transports.oxp
../AddOns/UPS-courier v1.7.4.oxp
../AddOns/vamp3a.oxp
../AddOns/Vector1.4.4.oxp
../AddOns/velocity.oxp
../AddOns/Venom.oxp
../AddOns/Vortex 1.11.oxp
../AddOns/wasps.oxp
../AddOns/werewolf.oxp
../AddOns/wolfmk2.oxp
../AddOns/wolfwoods_variants.oxp
../AddOns/WormholeDronesWIP.oxp
../AddOns/x-ships.oxp
../AddOns/xarik.oxp
../AddOns/YellOo Cabs.oxp
../AddOns/YOUR_AD_HERE.oxp
../AddOns/YOUR_AD_HERE_set_A.oxp
../AddOns/YOUR_AD_HERE_set_B.oxp
../AddOns/YOUR_AD_HERE_set_C.oxp
../AddOns/YOUR_AD_HERE_set_D.oxp
../AddOns/YOUR_AD_HERE_set_E.oxp
../AddOns/YOUR_AD_HERE_set_F.oxp
../AddOns/YOUR_AD_HERE_Z.oxp
../AddOns/Z-ships_v1.0.oxp
../AddOns/Z_GrOovy_Cobra_AC.oxp
12:22:14.875 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4.0 - Build 7.14.10.4926"). Vendor: "Intel". Renderer: "Intel 945GM".
12:22:14.875 [rendering.opengl.extensions]: OpenGL extensions (49):
GL_ARB_transpose_matrix, GL_EXT_texture_compression_s3tc, GL_ARB_texture_cube_map, GL_ARB_texture_env_dot3, GL_NV_texgen_reflection, GL_EXT_blend_color, GL_EXT_rescale_normal, GL_ARB_texture_env_combine, GL_EXT_separate_specular_color, GL_ARB_texture_border_clamp, GL_EXT_fog_coord, GL_IBM_texture_mirrored_repeat, GL_EXT_draw_range_elements, GL_NV_blend_square, GL_ARB_depth_texture, GL_EXT_texture_env_combine, GL_EXT_multi_draw_arrays, GL_EXT_bgra, GL_ARB_texture_env_add, GL_ARB_shadow, GL_EXT_packed_pixels, GL_EXT_texture3D, GL_EXT_blend_subtract, GL_ARB_window_pos, GL_WIN_swap_hint, GL_EXT_texture_lod_bias, GL_ARB_texture_compression, GL_EXT_secondary_color, GL_ARB_texture_env_crossbar, GL_3DFX_texture_compression_FXT1, GL_EXT_shadow_funcs, GL_EXT_abgr, GL_ARB_fragment_program, GL_SGIS_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_ARB_vertex_program, GL_EXT_texture_env_add, GL_EXT_stencil_two_side, GL_EXT_cull_vertex, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_texture_filter_anisotropic, GL_EXT_clip_volume_hint, GL_ARB_point_parameters, GL_ARB_multitexture, GL_EXT_stencil_wrap, GL_EXT_compiled_vertex_array, GL_ARB_vertex_buffer_object, GL_SGIS_texture_lod
12:22:14.890 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-global-prefix.js
12:22:14.890 [script.javaScript.load.success]: Loaded JavaScript: oolite-global-prefix 1.75.1 -- (no description)
12:22:14.890 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
12:22:14.890 [rendering.opengl.shader.support]: Shaders will not be used (OpenGL extension GL_ARB_shading_language_100 is not available).
12:22:15.250 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/cabal_common_comm_eq.js
12:22:15.250 [script.javaScript.load.success]: Loaded JavaScript: cabal_common_comm_eq 1.2 -- Secure comms channels - EQ script.
12:22:15.250 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GalaxyInfo V0.9.1.oxp/Scripts/galaxy_info.js
12:22:15.281 [script.javaScript.load.success]: Loaded JavaScript: galaxy_info 0.9 -- Galaxy Info
12:22:15.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/LinkG7 v0.1.oxp/Scripts/linkG7_autoJumper.js
12:22:15.281 [script.javaScript.load.success]: Loaded JavaScript: linkG7_autoJumper 0.1 -- Testing an equipment based on Thargon technology
12:22:15.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/OneWayTicket2Oresrati v0.0.oxp/Scripts/owt2o_autoJumper.js
12:22:15.281 [script.javaScript.load.success]: Loaded JavaScript: owt2o_autoJumper 0.0 -- Testing an automated jump to Oresrati IN G8
12:22:15.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TargetTracker v0.2.oxp/Scripts/targetTracker.js
12:22:15.281 [script.javaScript.load.success]: Loaded JavaScript: targetTracker 0.2 -- Target Tracker
12:22:15.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_ecmJammer.js
12:22:15.281 [script.javaScript.load.success]: Loaded JavaScript: ECM_jammerScript 1.00 -- Script for ECM Jammer
12:22:15.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/upsPoliceScanner.js
12:22:15.281 [script.javaScript.load.success]: Loaded JavaScript: upsPoliceScanner 1.0 -- Script for special ups equipment.
12:22:15.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/upsUniversalScanner.js
12:22:15.296 [script.javaScript.load.success]: Loaded JavaScript: upsUniversalScanner 1.0 -- Script for special ups equipment.
12:22:15.296 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vortex 1.11.oxp/Scripts/vortex_turretToggle.js
12:22:15.296 [script.javaScript.load.success]: Loaded JavaScript: vortex_turretToggle.js 1.00 -- Script for swapping over turrets from active to inactive and back,
12:22:17.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-player-script.js
12:22:17.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-player-script 1.75.1 -- Standard script for player ship.
12:22:17.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-global-prefix.js
12:22:17.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-global-prefix 1.75.1 -- (no description)
12:22:17.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-locale-functions.js
12:22:17.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-locale-functions 1.75.1 -- (no description)
12:22:17.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-constrictor-hunt-mission.js
12:22:17.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-constrictor-hunt 1.75.1 -- (no description)
12:22:17.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-cloaking-device-mission.js
12:22:17.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-cloaking-device 1.75.1 -- Cloaking device mission in galaxy 5.
12:22:17.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-nova-mission.js
12:22:17.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-nova 1.75.1 -- (no description)
12:22:17.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-thargoid-plans-mission.js
12:22:17.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-thargoid-plans 1.75.1 -- (no description)
12:22:17.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-trumbles-mission.js
12:22:17.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-trumbles 1.75.1 -- Random offers of trumbles.
12:22:17.203 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/ACS_1.2.oxp/Scripts/acs_system.js
12:22:17.203 [script.javaScript.load.success]: Loaded JavaScript: Automatic Chaff System 1.2 - for Oolite 1.74 -- Automatic Chaff System - An improved, smarter missile countermeasures system with ECM control and magazine-fed, 25-round chaff dispenser.
12:22:17.218 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Anarchies2.5.oxp/Scripts/anarchies.js
12:22:17.218 [script.javaScript.load.success]: Loaded JavaScript: Anarchies 2.5 -- Script for Anarchies.oxp
12:22:17.218 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Armoury 1.05.oxp/Scripts/ams_system.js
12:22:17.218 [script.javaScript.load.success]: Loaded JavaScript: ams_system 2.0 -- Needle-dart anti-missile system extension of the Missile Analyser, good for 6 uses before replacement.
12:22:17.218 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Armoury 1.05.oxp/Scripts/CT_masterScript.js
12:22:17.218 [script.javaScript.load.success]: Loaded JavaScript: CT_Script 2.0 -- Captured Thargons - for 1.74+
12:22:17.234 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Armoury 1.05.oxp/Scripts/armoury_machineScript.js
12:22:17.234 [script.javaScript.load.success]: Loaded JavaScript: armoury_machineScript.js 1.00 -- World script for Armoury OXP missile machine
12:22:17.234 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Baakili_Far_Trader_v2.0.oxp/Scripts/baakili-populator.js
12:22:17.234 [script.javaScript.load.success]: Loaded JavaScript: Baakili Populator 2.0 -- Baakili populator script
12:22:17.234 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BGS-A1.3.2.oxp/Config/script.js
12:22:17.234 [script.javaScript.load.success]: Loaded JavaScript: BGS-M 1.3.2 -- Ambient sounds based on players properties. Basic set.
12:22:17.234 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BigShips 1.02.oxp/Scripts/bigShips_populator.js
12:22:17.234 [script.javaScript.load.success]: Loaded JavaScript: bigShips_populator 1.0.2 -- Populator for generic big ships facilitator OXP.
12:22:17.250 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/BountyScannerv2.0.oxp/Scripts/BountyScanner.js
12:22:17.250 [script.javaScript.load.success]: Loaded JavaScript: Bounty Scanner 2.0 2.00 -- Bounty Scanner 2.0
12:22:17.250 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/buoyRepair1.02.6.oxp/Scripts/buoyRepair.js
12:22:17.250 [script.javaScript.load.success]: Loaded JavaScript: buoyRepair 1.02.6 -- This script adds buoy repairships when one of the two main navigation buoys gets destroyed
12:22:17.250 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Functions.js
12:22:17.250 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Functions 1.2 -- Libraryscript
12:22:17.250 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Keyboard.js
12:22:17.265 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Keyboard 1.2 -- Libraryscript Keyboard
12:22:17.265 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cabal_Common_Library1.2.oxp/Scripts/Cabal_Common_Comms.js
12:22:17.265 [script.javaScript.load.success]: Loaded JavaScript: Cabal_Common_Comms 1.2 -- Secure comms channels - controlling script.
12:22:17.265 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cargo_wrecks_teaser 1.6.4.oxp/Scripts/cargoWreckTeaser.js
12:22:17.265 [script.javaScript.load.success]: Loaded JavaScript: Cargo_Wreck_Teaser 1.6.4 -- (no description)
12:22:17.265 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Cataclysm.oxp/Scripts/cataclysm.js
12:22:17.265 [script.javaScript.load.success]: Loaded JavaScript: Cataclysm 1.1 -- (no description)
12:22:17.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/cobraClipper 1.1.1.oxp/Scripts/clipperschedule.js
12:22:17.281 [script.javaScript.load.success]: Loaded JavaScript: clipperschedule 1.1.1 -- Addition script for the rescueships.
12:22:17.281 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Commies.oxp/Scripts/commies.js
12:22:17.281 [script.javaScript.load.success]: Loaded JavaScript: communist_population 2.11 -- Code for a communist_population
12:22:17.296 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Constrictor_morehints.oxp/Scripts/constrictor_more_hints.js
12:22:17.296 [script.javaScript.load.success]: Loaded JavaScript: oolite-constrictor-more-hints 2.0 -- (no description)
12:22:17.296 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Dictators v1.4.oxp/Scripts/dictators.js
12:22:17.296 [script.javaScript.load.success]: Loaded JavaScript: dictators.js 1.0 -- World script for populating dictatorship systems
12:22:17.312 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/display_reputation.oxp/Scripts/display-reputation-passenger.js
12:22:17.312 [script.javaScript.load.success]: Loaded JavaScript: display-reputation-passenger 1.1 -- Script for displaying the player's passenger reputation on the manifest screen
12:22:17.312 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/display_reputation.oxp/Scripts/display-reputation-contract.js
12:22:17.312 [script.javaScript.load.success]: Loaded JavaScript: display-reputation-contract 1.1 -- Script for displaying the player's contract reputation on the manifest screen
12:22:17.328 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Dredgers 2.4.3.oxp/Scripts/dredger.js
12:22:17.328 [script.javaScript.load.success]: Loaded JavaScript: deep_space_dredger 2.4.3 -- This script places the dredgers in deep space.
12:22:17.343 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Far_Arm_ships_v2.0.oxp/Scripts/manchi-populator.js
12:22:17.343 [script.javaScript.load.success]: Loaded JavaScript: Manchi Populator 2.0 -- Manchi populator script
12:22:17.343 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/fireworks.oxp/Scripts/fireworks.js
12:22:17.343 [script.javaScript.load.success]: Loaded JavaScript: fireworks 1.0 -- spawns some ships which launch fireworks
12:22:17.343 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/flying_Dutchman.oxp/Config/script.js
12:22:17.343 [script.javaScript.load.success]: Loaded JavaScript: Flying Dutchman 1.7 -- Script for telling the tale of the Flying Dutchman
12:22:17.359 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Fuel Station 1.32.oxp/Scripts/fuelStation_stationSetup.js
12:22:17.359 [script.javaScript.load.success]: Loaded JavaScript: FuelStation-Setup 1.31 -- Script to add fuel station to certain systems
12:22:17.375 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/FuelCollectorV0.06.oxp/Scripts/frame_fuel_collector.js
12:22:17.375 [script.javaScript.load.success]: Loaded JavaScript: Fuel Collector 0.06 -- Device that collects fuel from wrecks & derelict ships
12:22:17.390 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Galactic_Navy 5.2.2.oxp/Scripts/galnavymain.js
12:22:17.390 [script.javaScript.load.success]: Loaded JavaScript: GalNavy Build 0139 -- This is the main script for Galactic Navy.
12:22:17.390 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Galactic_Navy 5.2.2.oxp/Scripts/hofd.js
12:22:17.390 [script.javaScript.load.success]: Loaded JavaScript: hofd GalNavy Build 118 / HOFD Build 55 -- This is the mission script for the wayward admiral.
12:22:17.406 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GalaxyInfo V0.9.1.oxp/Scripts/Galaxy_Info.js
12:22:17.406 [script.javaScript.load.success]: Loaded JavaScript: galaxy_info 0.9 -- Galaxy Info
12:22:17.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GalDrivePod v1.0.oxp/Scripts/instal_gh_script.js
12:22:17.421 [script.javaScript.load.success]: Loaded JavaScript: GalDrivePod 1.0 -- Triggers a pylon-mounted pod to instal a Galactic Hyperdrive
12:22:17.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Generation Ships 1.1.oxp/Scripts/Generation Ships.js
12:22:17.421 [script.javaScript.load.success]: Loaded JavaScript: Generation Ships 1.1 -- Script for creating Generation Ships
12:22:17.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Goliath.oxp/Config/script.js
12:22:17.421 [script.javaScript.load.success]: Loaded JavaScript: Goliath Populator 1.0 -- Populator script.
12:22:17.453 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GuerillaWar_v0.1.oxp/Scripts/GWmain.js
12:22:17.453 [script.javaScript.load.success]: Loaded JavaScript: GWmain 0.1 -- World script for Guerilla War
12:22:17.453 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/GuerillaWar_v0.1.oxp/Scripts/GWunitstatus.js
12:22:17.453 [script.javaScript.load.success]: Loaded JavaScript: GWunitstatus 1.0 -- Script for keeping track of unit status
12:22:17.468 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Hotrods.oxp/Scripts/TigersTurf.js
12:22:17.468 [script.javaScript.load.success]: Loaded JavaScript: TigersTurf 0.52d -- Gang warfare in the - what century is this? Includes all the ships in both Custom Paints & Custom Paints & Racers
12:22:17.468 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/HyperCargo 1.04.oxp/Config/script.js
12:22:17.468 [script.javaScript.load.success]: Loaded JavaScript: HyperCargo 1.04 -- Cargo space compression
12:22:17.468 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/interstellar_help.oxp/Config/script.js
12:22:17.468 [script.javaScript.load.success]: Loaded JavaScript: interstellar_help 2.0 -- (no description)
12:22:17.484 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-main-script.js
12:22:17.484 [script.javaScript.load.success]: Loaded JavaScript: IR-main-script.js 2.0 -- Iron Raven main world script
12:22:17.500 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-finance.js
12:22:17.500 [script.javaScript.load.success]: Loaded JavaScript: IR-finance.js 1.0 -- Script for maintaining status of IR finance thread
12:22:17.515 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-shipment.js
12:22:17.515 [script.javaScript.load.success]: Loaded JavaScript: IR-shipment.js 1.0 -- Script for maintaining status of IR shipment thread
12:22:17.515 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-SDF.js
12:22:17.515 [script.javaScript.load.success]: Loaded JavaScript: IR-SDF.js 1.0 -- Script for maintaining status of IR SDF thread
12:22:17.531 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Iron Raven v0.2.1.oxp/Scripts/IR-defences.js
12:22:17.531 [script.javaScript.load.success]: Loaded JavaScript: IR-defences.js 1.0 -- Script for maintaining status of IR defences thread
12:22:17.531 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/IronHide 2.00.oxp/Config/script.js
12:22:17.531 [script.javaScript.load.success]: Loaded JavaScript: IronHide Armour Script 2.00 -- Script for IronHide armour
12:22:17.546 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/LinkG7 v0.1.oxp/Scripts/linkG7_main.js
12:22:17.546 [script.javaScript.load.success]: Loaded JavaScript: LinkG7_main 0.1 -- Testing an equipment based on Thargon technology
12:22:17.546 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/LinkG7 v0.1.oxp/Scripts/linkG7_autoJumper.js
12:22:17.562 [script.javaScript.load.success]: Loaded JavaScript: linkG7_autoJumper 0.1 -- Testing an equipment based on Thargon technology
12:22:17.562 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/military Fiasco 2.5.2.oxp/Scripts/militaryFiasco.js
12:22:17.578 [script.javaScript.load.success]: Loaded JavaScript: military_fiasco 2.5.2 -- Translation into JS by Eric Walch
12:22:17.578 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Misjump Analyser 1.1.oxp/Config/script.js
12:22:17.578 [script.javaScript.load.success]: Loaded JavaScript: misjump_analyser 1.1 -- This script analyses the misjump chance.
12:22:17.578 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Missile Analyser 1.2.oxp/Config/script.js
12:22:17.578 [script.javaScript.load.success]: Loaded JavaScript: missile_analyser 1.2 -- This script analyses the missile type.
12:22:17.593 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Missiles and Bombs v2.4.oxp/Scripts/Missiles & Bombs.js
12:22:17.593 [script.javaScript.load.success]: Loaded JavaScript: Missiles & Bombs 1.0 -- Script to reload the chaff launcher
12:22:17.593 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/neocaduceus.oxp/Config/script.js
12:22:17.593 [script.javaScript.load.success]: Loaded JavaScript: Caduceus Damage Control Node 2.0 -- Damage Control system based on repair bots
12:22:17.593 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/newscorpius.oxp/Config/script.js
12:22:17.593 [script.javaScript.load.success]: Loaded JavaScript: Spawn-scorpius 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:22:17.593 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/NPC-shields.oxp/Config/script.js
12:22:17.593 [script.javaScript.load.success]: Loaded JavaScript: NPC-shields 0.91 -- (no description)
12:22:17.609 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/OneWayTicket2Oresrati v0.0.oxp/Scripts/owt2o_main.js
12:22:17.609 [script.javaScript.load.success]: Loaded JavaScript: owt2o_main 0.0 -- Testing an automated jump to Oresrati IN G8
12:22:17.625 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/OneWayTicket2Oresrati v0.0.oxp/Scripts/owt2o_autoJumper.js
12:22:17.625 [script.javaScript.load.success]: Loaded JavaScript: owt2o_autoJumper 0.0 -- Testing an automated jump to Oresrati IN G8
12:22:17.640 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Ore_processor 1.58.oxp/Scripts/OreProcessor.js
12:22:17.640 [script.javaScript.load.success]: Loaded JavaScript: oreProcessor 1.57 -- Ore processor main
12:22:17.656 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Personalities.oxp/Scripts/personalities.js
12:22:17.656 [script.javaScript.load.success]: Loaded JavaScript: personalities 0.9 -- Script for spawning of special personalities
12:22:17.671 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/RandomHits1.4.6.oxp/Scripts/oolite-randomHits.js
12:22:17.671 [script.javaScript.load.success]: Loaded JavaScript: Random_Hits 1.4.6 -- Mission board for generating hit targets. Written by Little Bear and ported to JS by Eric Walch
12:22:17.687 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Ring Racer 1.21.oxp/Scripts/ringRacer_systemScript.js
12:22:17.687 [script.javaScript.load.success]: Loaded JavaScript: RingRacer 1.20 -- Script for setting up Ring Racer Courses and running them.
12:22:17.703 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/ringpod 1.1.1.oxp/Scripts/lordOfTheRings.js
12:22:17.703 [script.javaScript.load.success]: Loaded JavaScript: lord-of-the-rings 1.1 -- Script for ringpods.
12:22:17.718 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/SaveAnywhere3.1.oxp/Scripts/frame_save_anywhere.js
12:22:17.718 [script.javaScript.load.success]: Loaded JavaScript: Save Anywhere OXP 3.1 3.1 -- Enables the player to save at OXP stations
12:22:17.734 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Snoopers2.1.oxp/Scripts/snoopers.js
12:22:17.734 [script.javaScript.load.success]: Loaded JavaScript: snoopers 2.1 -- The Galactic News Network.
12:22:17.734 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Sothis.oxp/Config/script.js
12:22:17.734 [script.javaScript.load.success]: Loaded JavaScript: Spawn-sothis 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:22:17.750 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/spectre.oxp/Config/script.js
12:22:17.750 [script.javaScript.load.success]: Loaded JavaScript: Spawn-spectre 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:22:17.750 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Stealth 1.02.oxp/Config/script.js
12:22:17.750 [script.javaScript.load.success]: Loaded JavaScript: stealth_missionScript 1.0 -- Mission script for Stealth OXP.
12:22:17.765 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Stellar Serpents 1.20.oxp/Scripts/stellarSerpents_masterScript.js
12:22:17.765 [script.javaScript.load.success]: Loaded JavaScript: stellarSerpents_masterScript.js 1.11 -- Wandering and spawning of Stellar Serpent
12:22:17.765 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Superhubv1.2.oxp/Config/script.js
12:22:17.765 [script.javaScript.load.success]: Loaded JavaScript: PAGroove_superhubPopulator 1.1 -- Script to add a single superhub near the system main station
12:22:17.765 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Target Autolock Plus 1.12.oxp/Config/script.js
12:22:17.765 [script.javaScript.load.success]: Loaded JavaScript: targetAutolock 1.11 -- Automatic target locking to attacking ships.
12:22:17.765 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Target Reticle 1.2.1.oxp/Config/script.js
12:22:17.765 [script.javaScript.load.success]: Loaded JavaScript: reticle_target_sensitive 1.2.1 -- Equipment that sets the target reticle to red when on target
12:22:17.765 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TargetRange-1.0a1.oxp/Config/script.js
12:22:17.765 [script.javaScript.load.success]: Loaded JavaScript: TargetRange 1.0 alpha 1 -- Creates a target-practice range near the witchpoint.
12:22:17.781 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TargetTracker v0.2.oxp/Scripts/targetTracker_Main.js
12:22:17.781 [script.javaScript.load.success]: Loaded JavaScript: targetTracker_Main 0.2 -- Target Tracker World Script
12:22:17.796 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_masterScript.js
12:22:17.796 [script.javaScript.load.success]: Loaded JavaScript: TCAT_masterScript 1.0 -- WorldScript for TCAT OXP.
12:22:17.812 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_missionScript.js
12:22:17.828 [script.javaScript.load.success]: Loaded JavaScript: TCAT_missionScript 1.0 -- Mission script for TCAT OXP.
12:22:17.828 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/TCAT 1.10.oxp/Scripts/TCAT_ecmJammer.js
12:22:17.843 [script.javaScript.load.success]: Loaded JavaScript: ECM_jammerScript 1.00 -- Script for ECM Jammer
12:22:17.859 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Thargorn_Threat 1.5.oxp/Scripts/ThargornWitchspaceBattle.js
12:22:17.859 [script.javaScript.load.success]: Loaded JavaScript: Thargorn_Witchspace_Battle 1.5 -- This script adds thargoids in interstellar space
12:22:17.875 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-mission.js
12:22:17.875 [script.javaScript.load.success]: Loaded JavaScript: feudal-mission.js 4.0 -- World script for setting up feudal missions
12:22:17.890 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-challenge.js
12:22:17.890 [script.javaScript.load.success]: Loaded JavaScript: feudal-challenge.js 5.0 -- World script for setting up feudal challenges
12:22:17.906 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-promotion.js
12:22:17.906 [script.javaScript.load.success]: Loaded JavaScript: feudal-promotion.js 3.0 -- World script for handling a player's feudal rank and promotions
12:22:17.921 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-planetfall.js
12:22:17.921 [script.javaScript.load.success]: Loaded JavaScript: feudal-planetfall.js 2.0 -- Locations for Feudal States
12:22:17.937 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-tournament.js
12:22:17.937 [script.javaScript.load.success]: Loaded JavaScript: feudal-tournament.js 6.0 -- World script for setting up feudal tournaments
12:22:17.953 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-ranks.js
12:22:17.953 [script.javaScript.load.success]: Loaded JavaScript: feudal-ranks.js 3.0 -- Script used to generate ranks and names for feudal characters
12:22:17.953 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Traffic Control 1.11.oxp/Config/script.js
12:22:17.968 [script.javaScript.load.success]: Loaded JavaScript: TrafficControl 1.1 -- Advice from station for docking
12:22:17.984 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_container.js
12:22:17.984 [script.javaScript.load.success]: Loaded JavaScript: ups_container 1.7.4 -- Container missions of UPS Courier
12:22:18.000 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_docs.js
12:22:18.000 [script.javaScript.load.success]: Loaded JavaScript: ups_docs 1.7.4 -- Docs missions of UPS Courier
12:22:18.015 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_sun.js
12:22:18.015 [script.javaScript.load.success]: Loaded JavaScript: ups_sun 1.7.4 -- Solar missions of UPS Courier
12:22:18.031 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_slaves.js
12:22:18.031 [script.javaScript.load.success]: Loaded JavaScript: ups_slaves 1.7.4 -- Slaves missions of UPS Courier
12:22:18.046 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/UPS-courier v1.7.4.oxp/Scripts/ups_parcel.js
12:22:18.046 [script.javaScript.load.success]: Loaded JavaScript: ups_parcel 1.7.4 -- Parcel missions of UPS Courier
12:22:18.062 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector.js
12:22:18.062 [script.javaScript.load.success]: Loaded JavaScript: vector 1.4.4 -- Mission. Funny things in 'Richman's World'
12:22:18.078 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector_insp.js
12:22:18.078 [script.javaScript.load.success]: Loaded JavaScript: vector_insp 1.4.4 -- Inspection
12:22:18.093 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector_missionArn.js
12:22:18.093 [script.javaScript.load.success]: Loaded JavaScript: vector_missionArn 1.4.4 -- Mission - Arn D'ercul
12:22:18.109 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vector1.4.4.oxp/Scripts/vector_news.js
12:22:18.125 [script.javaScript.load.success]: Loaded JavaScript: vector_news 1.4.4 -- Newsflashes -> Snoopers
12:22:18.125 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Venom.oxp/Config/script.js
12:22:18.125 [script.javaScript.load.success]: Loaded JavaScript: Spawn-renegadevenomtest 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:22:18.140 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/Vortex 1.11.oxp/Scripts/vortex_player.js
12:22:18.140 [script.javaScript.load.success]: Loaded JavaScript: vortex_player.js 1.02 -- Ship script for the Vortex player ship
12:22:18.140 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/wasps.oxp/Config/script.js
12:22:18.140 [script.javaScript.load.success]: Loaded JavaScript: Spawn-nest 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:22:18.140 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/werewolf.oxp/Config/script.js
12:22:18.140 [script.javaScript.load.success]: Loaded JavaScript: Spawn-damagewolf 1.0.1 -- Script to make several ships of a given role appear outside the station upon launching.
12:22:18.156 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/WormholeDronesWIP.oxp/Scripts/mauiby-wormholes-main.js
12:22:18.156 [script.javaScript.load.success]: Loaded JavaScript: Mauiby's Wormhole Drones 1.1 -- World script checking we're where we're supposed to be
12:22:18.171 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/YOUR_AD_HERE.oxp/Config/script.js
12:22:18.171 [script.javaScript.load.success]: Loaded JavaScript: Pi-Forty-Two Con stores -- This script places constore stations near witchspace boys and also one asteroid billboard when the populator can not add at least one of them.
12:22:18.171 [script.load.world.listAll]: Loaded 141 world scripts:
ams_system 2.0
Anarchies 2.5
armoury_machineScript.js 1.00
assassins
Automatic Chaff System 1.2 - for Oolite 1.74
Baakili Populator 2.0
BGS-M 1.3.2
bigShips_populator 1.0.2
black_monks
Bounty Scanner 2.0 2.00
buoyRepair 1.02.6
Cabal_Common_Comms 1.2
Cabal_Common_Functions 1.2
Cabal_Common_Keyboard 1.2
Caduceus Damage Control Node 2.0
Cargo_Wreck_Teaser 1.6.4
Cataclysm 1.1
clipperschedule 1.1.1
communist_population 2.11
CT_Script 2.0
deep_space_dredger 2.4.3
deposed
dictators.js 1.0
display-reputation-contract 1.1
display-reputation-passenger 1.1
ECM_jammerScript 1.00
feudal-challenge.js 5.0
feudal-mission.js 4.0
feudal-planetfall.js 2.0
feudal-promotion.js 3.0
feudal-ranks.js 3.0
feudal-tournament.js 6.0
fireworks 1.0
Flying Dutchman 1.7
free-trade-zone
frog_show
Fuel Collector 0.06
FuelStation-Setup 1.31
galaxy_info 0.9
GalDrivePod 1.0
GalNavy Build 0139
Generation Ships 1.1
Goliath Populator 1.0
GWmain 0.1
GWunitstatus 1.0
hacktest
hardpirates1
hardpirates10
hardpirates11
hardpirates12
hardpirates13
hardpirates14
hardpirates15
hardpirates16
hardpirates17
hardpirates18
hardpirates19
hardpirates2
hardpirates20
hardpirates21
hardpirates22
hardpirates23
hardpirates24
hardpirates3
hardpirates4
hardpirates5
hardpirates6
hardpirates7
hardpirates8
hardpirates9
hatchling_show
hofd GalNavy Build 118 / HOFD Build 55
HyperCargo 1.04
interstellar_help 2.0
IR-defences.js 1.0
IR-finance.js 1.0
IR-main-script.js 2.0
IR-SDF.js 1.0
IR-shipment.js 1.0
IronHide Armour Script 2.00
linkG7_autoJumper 0.1
LinkG7_main 0.1
long_way_round
lord-of-the-rings 1.1
Manchi Populator 2.0
Mauiby's Wormhole Drones 1.1
military_fiasco 2.5.2
misjump_analyser 1.1
missile_analyser 1.2
Missiles & Bombs 1.0
missionaries
NPC-shields 0.91
OO-Haul Escort 1.60
oolite-cloaking-device 1.75.1
oolite-constrictor-hunt 1.75.1
oolite-constrictor-more-hints 2.0
oolite-nova 1.75.1
oolite-thargoid-plans 1.75.1
oolite-trumbles 1.75.1
oreProcessor 1.57
owt2o_autoJumper 0.0
owt2o_main 0.0
PAGroove_superhubPopulator 1.1
personalities 0.9
Pi-Forty-Two Con stores
Random_Hits 1.4.6
reticle_target_sensitive 1.2.1
RingRacer 1.20
Save Anywhere OXP 3.1 3.1
SIRFYardStations1
SIRFYardStations2
snoopers 2.1
Spawn-damagewolf 1.0.1
Spawn-nest 1.0.1
Spawn-renegadevenomtest 1.0.1
Spawn-scorpius 1.0.1
Spawn-sothis 1.0.1
Spawn-spectre 1.0.1
stealth_missionScript 1.0
stellarSerpents_masterScript.js 1.11
targetAutolock 1.11
TargetRange 1.0 alpha 1
targetTracker_Main 0.2
TCAT_masterScript 1.0
TCAT_missionScript 1.0
Test
Thargorn_Witchspace_Battle 1.5
TigersTurf 0.52d
TrafficControl 1.1
transportschedule
ups_container 1.7.4
ups_docs 1.7.4
ups_parcel 1.7.4
ups_slaves 1.7.4
ups_sun 1.7.4
vector 1.4.4
vector_insp 1.4.4
vector_missionArn 1.4.4
vector_news 1.4.4
vortex_player.js 1.02
wedding
12:22:20.718 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:20.718 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:20.718 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:20.718 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:20.718 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:20.718 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.093 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.093 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.140 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.140 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.140 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.140 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.140 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.140 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.140 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.140 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.578 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.578 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.593 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.593 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.593 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.593 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.609 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.609 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.625 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.625 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.625 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.625 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.625 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.625 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.640 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.640 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.656 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.656 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.656 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.656 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.656 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.656 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.656 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:21.656 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:21.859 [texture.load.png.warning]: ----- A PNG loading warning occurred for ../AddOns/all-stars.oxp/Textures/starbelly.png: Incomplete compressed datastream in iCCP chunk.
12:22:21.859 [texture.load.png.warning]: ----- A PNG loading warning occurred for ../AddOns/all-stars.oxp/Textures/starbelly.png: Profile size field missing from iCCP chunk.
12:22:22.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.000 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.000 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.015 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.015 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.015 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.015 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.015 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.015 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.015 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.015 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.015 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.015 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.015 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.015 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.015 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.015 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.015 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.015 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.031 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.031 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.031 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.031 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.031 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.031 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.031 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.031 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.031 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.031 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.031 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.031 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.671 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.671 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.671 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:22:22.687 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:22:22.703 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
User avatar
Commander Wilmot
Deadly
Deadly
Posts: 206
Joined: Thu Mar 17, 2011 10:12 pm
Location: Somewhere in galaxy 1, flying my Diamondback

Re: OXP tester for hire

Post by Commander Wilmot »

Previous.Log Part II (hopefully the final one)
12:22:22.703 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:22.703 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:22:22.703 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:22:22.718 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:22.718 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.312 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.312 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.312 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.312 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.328 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.328 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.328 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.328 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.328 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.328 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.328 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.328 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.328 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.328 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.343 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.343 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.343 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.343 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.359 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.359 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.359 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:22:23.359 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:22:23.359 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.359 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:23.359 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:22:23.359 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:22:23.375 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:22:23.375 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:22:23.375 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:22:23.375 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:22:23.421 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:22:23.421 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:22:23.437 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:22:23.437 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:22:23.437 [script.javaScript.willLoad]: About to load JavaScript ../AddOns/griff_shipset_all_in_1.oxp/Scripts/griff_spawn_wreckage.js
12:22:23.437 [script.javaScript.load.success]: Loaded JavaScript: griff_spawn_wreckage 1.0 -- Spawn wreckage and sparks from dead ship
12:22:23.453 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:23.468 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:24.859 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:24.859 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:24.875 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:24.875 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:24.875 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:25.046 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:25.046 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:25.046 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:25.046 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:25.046 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:25.046 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:25.062 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:25.062 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:25.062 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:25.328 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:25.328 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:25.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:25.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:25.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:25.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:25.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:25.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:25.796 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:25.796 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.062 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.062 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.062 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.078 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.078 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.078 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.078 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.078 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.078 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.078 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.078 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.078 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.093 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.093 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.093 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.093 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.093 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.093 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.093 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.093 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.093 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.093 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.093 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.109 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.109 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.125 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.125 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.140 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.140 [script.addShips.failed]: ***** SCRIPT ERROR: in "<system script_actions>", could not spawn ship with shipdata key 'ring01'.
12:22:26.140 [script.addShips.failed]: ***** SCRIPT ERROR: in "<system script_actions>", could not spawn ship with shipdata key 'ring02'.
12:22:26.140 [script.addShips.failed]: ***** SCRIPT ERROR: in "<system script_actions>", could not spawn ship with shipdata key 'ring03'.
12:22:26.140 [script.addShips.failed]: ***** SCRIPT ERROR: in "<system script_actions>", could not spawn ship with shipdata key 'ring04'.
12:22:26.156 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.156 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.156 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.156 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:26.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:26.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-player-script.js
12:22:26.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-player-script 1.75.1 -- Standard script for player ship.
12:22:26.328 [script.javaScript.exception.notFunction]: ***** JavaScript exception (personalities 0.9): TypeError: system.systemNameForID is not a function
12:22:26.328 [script.javaScript.exception.notFunction]: ../AddOns/Personalities.oxp/Scripts/personalities.js, line 41.
12:22:26.453 [Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
12:22:26.890 [loading.complete]: ========== Loading complete. ==========
12:22:32.250 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:32.250 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:32.406 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:32.406 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:32.421 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:32.421 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:34.859 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:34.859 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.171 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.171 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.187 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.187 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.203 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.203 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:36.218 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:36.218 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:38.937 [script.javaScript.willLoad]: About to load JavaScript Resources/Scripts/oolite-default-ship-script.js
12:22:38.937 [script.javaScript.load.success]: Loaded JavaScript: oolite-default-ship-script 1.75.1 -- Standard script for ships.
12:22:40.453 [script.javaScript.exception.notFunction]: ***** JavaScript exception (Cataclysm 1.1): TypeError: player.ship.hasEquipment is not a function
12:22:40.453 [script.javaScript.exception.notFunction]: ../AddOns/Cataclysm.oxp/Scripts/cataclysm.js, line 1061.
12:22:40.453 [galaxy_info]: GUI_SCREEN_OPTIONS
12:22:40.453 [galaxy_info]: GUI_SCREEN_LOAD
12:22:42.093 [gameController.exitApp]: .GNUstepDefaults synchronized.

Closing log at 2011-05-09 12:22:42 -0400.

For what its worth, I tried the testF3G.save before I updated to the 1.24b version of the oxp. I had Commander Mclane's railoxp installed, I didn't purchase one, and I launched from the station and the game crashed. It could be unrelated, but I haven't had the problem with any other ships, so it could be a possible incompability.
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Commander Wilmot
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Location: Somewhere in galaxy 1, flying my Diamondback

Re: OXP tester for hire

Post by Commander Wilmot »

Surprisingly, I have noted two guests. Are my logs really that interesting?
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Thargoid
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Re: OXP tester for hire

Post by Thargoid »

At least 5 of my OXPs in the list need updating (the ones that are listed as incompatible - Aquatics, Gates, Hired Guns, Pods and Welcome Mat). All of my current versions are fully compatible with 1.75.x. Some of the other OXPs scripts (not mine) seem to need a little updating themselves, where you see errors listed.

If I were you I'd take a little time to check the versions of all your OXPs with the wiki or their main sources.
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