Hello there. Registered just to comment on the mod though I hope to contribute beyond that in the future.
Anyway, this does seem to be a rather interesting expansion to Oolite, and the instruction manual was actually very tastefully designed.
However I appear to be having technical difficulties with (v1.9.5 of) this mod. I can land on planets and do planetary "Royal Court" missions without any apparent issue, but the Royal Hunting Lodge facility has not physically appeared in any Feudal system I have entered, either in a generic Feudal solar systems or in one of the main Heraldic ones. I have checked by flying from the Witchpoint to the sun and on the compass. No dice.
I am, by the way, in Galaxy 1.
I looked at my log file, and I've seen these two errors referencing the OXP:
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04:17:01.750 [script.javaScript.exception.notFunction]: ***** JavaScript exception (feudal-challenge.js 5.0): TypeError: system.systemNameForID is not a function
04:17:01.750 [script.javaScript.exception.notFunction]: ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-challenge.js, line 476.
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04:25:10.343 [script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning (feudal-mission.js 5.0): Usage error: mission.setInstructionsKey() called with no arguments. Treating as Mission.setInstructionsKey(null). This call may fail in a future version of Oolite.
04:25:10.343 [script.javaScript.warning.ooliteDefinedError]: ../AddOns/The Feudal States v1.9.5.oxp/Scripts/feudal-mission.js, line 399.
I am running Oolite v1.75.1. I can give you a OXP/order list, if that would be useful. I have done some scripting in other programs (though not Javascript but I'll try anything once), so I am willing to modify the OXP, if necessary.
LordHaHa