Yeah a HUD. I got bored!
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- Deadly
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Yeah a HUD. I got bored!
Right i got a little bored editing Warfare for Armed Assault so i decided to make a HUD after downloading Generic HUD by Thargoid & Killer Wolf i think. Correct me if i'm wrong!
Download:
http://www.2shared.com/file/FACnvtb1/An ... udoxp.html
More images here:
http://img844.imageshack.us/g/oolite201 ... 72658.jpg/
I might make more for different ships, but i have sh*t loads of D.I.Y the missus wants me to finish. And i got work tonight.
It's my second HUD so go easy!
UPDATE:
Here's my Retro HUD i made ages ago that i forgot about.
Jon.
Download:
http://www.2shared.com/file/FACnvtb1/An ... udoxp.html
More images here:
http://img844.imageshack.us/g/oolite201 ... 72658.jpg/
I might make more for different ships, but i have sh*t loads of D.I.Y the missus wants me to finish. And i got work tonight.
It's my second HUD so go easy!
UPDATE:
Here's my Retro HUD i made ages ago that i forgot about.
Jon.
Last edited by NorthenderPNE on Mon Mar 21, 2011 6:13 pm, edited 2 times in total.
- pagroove
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Re: Yeah a HUD. I got bored!
Nice ones! Both!
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
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- Deadly
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Re: Yeah a HUD. I got bored!
Thanks pagroove, obviously thanks must go to Thargoid for the script and Killer Wolf and Deepspace for their original HUDS that i based mine on. The generic HUD i really liked due to the changing HUDs during gameplay. I found the original Generic HUDs obscured the various text messages on screen which is why i made my own, and then uploaded to share. I may change the colours some time next week, then again i might not.pagroove wrote:Nice ones! Both!
Jon
Last edited by NorthenderPNE on Fri Mar 18, 2011 3:46 pm, edited 1 time in total.
- pagroove
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Re: Yeah a HUD. I got bored!
I especially like the font you used on the first HUD. Looks modern.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
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- Deadly
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- Joined: Tue Jul 25, 2006 2:32 pm
Re: Yeah a HUD. I got bored!
Yeah it was the only font i had that seemed to fit the theme. I might make some more HUDS next week when i get fed up with the DIY. Which will no doubt be before i even start the DIY.pagroove wrote:I especially like the font you used on the first HUD. Looks modern.
Jon
Re: Yeah a HUD. I got bored!
Credit where it's due - the HUD is by Killer Wolf. I just wrote the scripting behind it to make it react to alert conditions.
HUDs are one of the things I've not played with in an OXP.
HUDs are one of the things I've not played with in an OXP.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
- Disembodied
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Re: Yeah a HUD. I got bored!
Looks good! One comment would be about the placing of the shield indicators ... for some reason I'd expect to find the fore shield indicator on the right, and the aft on the left. Alternatively you could put them both on one side, one above the other: you'd lose the screen balance but it would improve the functionality, if you could see in one glance the status of your shields.
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Re: Yeah a HUD. I got bored!
Post above amended to give credit where credits due.Thargoid wrote:Credit where it's due - the HUD is by Killer Wolf. I just wrote the scripting behind it to make it react to alert conditions.
HUDs are one of the things I've not played with in an OXP.
Originally i had them in the centre as in Killer Wolfs original but found if glancing at the various screen (F5, F6) etc etc they were in the way, so i moved them out of the way. Personally i'm not bothered if they're on the left or right as i don't glance at them much anyway. I can tell when my shields are getting a pounding without looking at them, and besides i'm usually too busy hiding behind my commanders seat waiting to die!Disembodied wrote:Looks good! One comment would be about the placing of the shield indicators ... for some reason I'd expect to find the fore shield indicator on the right, and the aft on the left. Alternatively you could put them both on one side, one above the other: you'd lose the screen balance but it would improve the functionality, if you could see in one glance the status of your shields.
Maybe if i make another i'll consider the point you made, a valid one at that.
Jon
- ClymAngus
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Re: Yeah a HUD. I got bored!
Nice! I like those! I was working on a chevron design.
http://www.photoshop-plus.co.uk/2011/01 ... tyle-icon/
http://psd.tutsplus.com/tutorials/inter ... photoshop/
http://www.filebuzz.com/software_screen ... Panels.jpg
I still like the ground glass idea, still nice huds!
http://www.photoshop-plus.co.uk/2011/01 ... tyle-icon/
http://psd.tutsplus.com/tutorials/inter ... photoshop/
http://www.filebuzz.com/software_screen ... Panels.jpg
I still like the ground glass idea, still nice huds!
Re: Yeah a HUD. I got bored!
I like the shield indicators on the side, brilliant idea! And the font is great too...
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Re: Yeah a HUD. I got bored!
I guess i know what i'll be doing at work tonight with a piece of paper and a pencil. Doodling designs no doubt. I hope you're still working on it ClymAngus.ClymAngus wrote:Nice! I like those! I was working on a chevron design.
I still like the ground glass idea, still nice huds!
Just goes to show, some like it and some don't. I'm with you Zireael, i like them too. I might place them above and below the scanner in the next one. Let's see how my doodling goes at work tonight.Zireael wrote:I like the shield indicators on the side, brilliant idea! And the font is great too...
Jon
Re: Yeah a HUD. I got bored!
With the new expansions in 1.75.x, it should be possible to extend my scripting even further. For example different HUDs for the different views...
Not sure why you might actually want to do that, but it's now possible
Not sure why you might actually want to do that, but it's now possible
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
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Re: Yeah a HUD. I got bored!
Now that would be very cool Thargoid. Can't wait.Thargoid wrote:With the new expansions in 1.75.x, it should be possible to extend my scripting even further. For example different HUDs for the different views...
Not sure why you might actually want to do that, but it's now possible
- ClymAngus
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Re: Yeah a HUD. I got bored!
Medusa could be improved yes, but there is so much more fun to be had now a days and the permutations are fairly vast. Alterations on status and other scripting changes yet to be investigated. It is very much a brave new world of "might be's" if one has the yen to dip a toe in the waters of possibility.NorthenderPNE wrote:I guess i know what i'll be doing at work tonight with a piece of paper and a pencil. Doodling designs no doubt. I hope you're still working on it ClymAngus.ClymAngus wrote:Nice! I like those! I was working on a chevron design.
I still like the ground glass idea, still nice huds!
try putting "high tech border" into ggogle image search there are plenty of ideas there.
Last edited by ClymAngus on Tue Mar 22, 2011 2:40 pm, edited 1 time in total.
Re: Yeah a HUD. I got bored!
Because then I have somewhere to stick my "Been there, done that, got the T-shirt Tianve Pulsar" sticker.Thargoid wrote:With the new expansions in 1.75.x, it should be possible to extend my scripting even further. For example different HUDs for the different views...
Not sure why you might actually want to do that, but it's now possible
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).