Can we have...
Moderators: winston, another_commander
Do missiles get destroyed sooner at close range than far away?neilplus wrote:Ahruman wrote:winston wrote:As far as the ECM goes... perhaps it would be better if the ECM, instead of activating for a set time when you press E, just activates for as long as you hold E. Cheap missiles have a high probability of being disabled or destroyed by the ECM in a short period of time. More expensive missiles can last a longer time.
If not: shouldn't they?
Asp and Fer-de-Lance tend to fuel-inject right at you (me anyway)
and either ram or fire a missile at the last moment. If the time
it takes to destroy a missile were somehow proportional with the
(log or sqrt of) the distance you could still get those.
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They certainly should in Winston’s new model – inverse square would make sense.hoqllnq wrote:Do missiles get destroyed sooner at close range than far away?
If not: shouldn't they?
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