There's a little function to do that built into Aquatics (in the HammerHead script), courtesy of Eric. I posted it recently in reply to something McLane was doing so a quick hunt should reveal it. It's a quite simple function and works well to translate sub-ent positions to global ones (the sleds use it when switching from sub-ents to separate entities).Ahruman wrote:CallingCommander McLane wrote:Perhaps it is. I'm not sure whether a subentity can spawn something. Perhaps it can't.spawn
on a subentity spawns objects near the witchpoint, as the subentity’sposition
is in parent-relative coordinates. This is half-fixed in r4442 by treating it as ifspawn()
had been called on the mother. This is imperfect because it uses the mother’s origin and radius, but doing it right would be too complex for MNSR (apparently we don’t have anabsolutePosition
method for subentities yet!).
Boulders from asteroids question(s)
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Re: Boulders from asteroids question(s)
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