[RELEASE] ~ Scorpius

Discussion and information relevant to creating special missions, new ships, skins etc.

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Killer Wolf
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[RELEASE] ~ Scorpius

Post by Killer Wolf »

Fresh from Isis Customs :
Image

NPC ship only, should appear in random systems on exit from WS, somewhere between the planet and the sun.

Image

big thanks to Commander McLane and Eric for help w/ the escorts. They now work as planned and Ahruman's "design your own formation" routine fricking ROCKS.

Image

Sadly, there's always some escorts who ruin the screenshot by flying upside down :-D

more pics and link at : http://www.purgatori.net/scorpius.htm

comments/feedback welcomed.
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Re: [RELEASE] ~ Scorpius

Post by Commander McLane »

Looking good, and I have to correct myself. It's not a galley, but a trireme. :wink:
Killer Wolf wrote:
Sadly, there's always some escorts who ruin the screenshot by flying upside down :-D
I noticed that as well. I think it must be an issue with the new escort code, because I think escorts in the standard formation always have the same orientation as their mother.
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Re: [RELEASE] ~ Scorpius

Post by JensAyton »

Commander McLane wrote:
Looking good, and I have to correct myself. It's not a galley, but a trireme. :wink:
It’s a monoreme. Which is a kind of galley. :-)
Commander McLane wrote:
Killer Wolf wrote:
Sadly, there's always some escorts who ruin the screenshot by flying upside down :-D
I noticed that as well. I think it must be an issue with the new escort code, because I think escorts in the standard formation always have the same orientation as their mother.
No, they don’t. Escorts have no concept of the mother’s orientation, they’re just chasing a point.
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Gimi
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Re: [RELEASE] ~ Scorpius

Post by Gimi »

I want to dock with it and sell stuff for obscene prices.
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Re: [RELEASE] ~ Scorpius

Post by dertien »

adly, there's always some escorts who ruin the screenshot by flying upside down :-D

Fighter jocks always have an attitude :)

And congrats on a very nice ship Kw.
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Re: [RELEASE] ~ Scorpius

Post by Thargoid »

Perhaps something like the below in the script of the escort ships (presuming they have one) may help?

Code: Select all

this.shipSpawnedAsEscort = function(mother)
{
   if(mother)
      { this.ship.orientation = mother.orientation; )
}
That at least will start all ships pointing in the same direction and the same way up...
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Re: [RELEASE] ~ Scorpius

Post by Okti »

Please have a look at maxEnergy, I just killed one of them very easily. Which I did not expect to kill one of those easily. :twisted:
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Re: [RELEASE] ~ Scorpius

Post by Fatleaf »

Okti wrote:
Please have a look at maxEnergy, I just killed one of them very easily. Which I did not expect to kill one of those easily. :twisted:
Just typical, :roll: a new ship and the first thing that happens... :wink:
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Re: [RELEASE] ~ Scorpius

Post by Killer Wolf »

Cheers for the comments/
Max energy is 750 w/ a 6.0 recharge, putting her roughly about twice an anaconda. she shouldn't have been killed "very easily", but upping the stats beyond this would be edging into the uber territory, especially given she's got eight escorts too.
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Re: [RELEASE] ~ Scorpius

Post by Fatleaf »

Killer Wolf wrote:
Cheers for the comments/
Max energy is 750 w/ a 6.0 recharge, putting her roughly about twice an anaconda. she shouldn't have been killed "very easily", but upping the stats beyond this would be edging into the uber territory, especially given she's got eight escorts too.
But isn't that a good thing with a ship that look this good. I absolutely love it. :D Since it is from a military company and it gives the impression of being "well ard" (thats very, very tough to all the non British. :wink:) I would expect to be better than most. And as a side point it is meant as eye candy not as a ship a player could buy, so would it do any harm...!
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Re: [RELEASE] ~ Scorpius

Post by Griff »

KW, is everything ok with the download? i'm getting this in my log

Code: Select all

[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-normals.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-effects.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-lites.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-normals.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-effects.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-lites.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-normals.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-effects.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-lites.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-normals.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-effects.png".
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-lites.png".
the ship is appearing in game, but a bit orangy with missing textures
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Re: [RELEASE] ~ Scorpius

Post by gogz69 »

I'm getting the same result as Griff with the texture files missing in the log.
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Re: [RELEASE] ~ Scorpius

Post by Fatleaf »

I have just tried it out and I also had these other errors

[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-lites.png".
[testscript.spawn]: Generated 15 sunskim-trader for testing purposes.
[files.notFound]: ----- WARNING: Could not find texture file "cabrigtex-normals.png".

[station.launchShip.failed]: Canceled a launch for a Scorpius with role scavenger, that is to big for the docking port of the Dodecahedron Station.

I came across an armada of 5 Scorpius ships plus their escorts. But when I attacked the Scorpius the escorts did nothing and it only took about a quarter of military laser to destroy it.
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Re: [RELEASE] ~ Scorpius

Post by Commander McLane »

Hi, KW!

You wanted to delete the scavenger-role. I guess you just forgot.
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Re: [RELEASE] ~ Scorpius

Post by Killer Wolf »

fk me sideways, what's happened there? not only is that the old Shipdata w/ a minute amount of energy, half the effing textures are missing :-/
i'll sort that when i get home tonight, cheers.
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