How about a decal for each rocket (on a Cobby3), that is removed for each missile that is fired...Killer Wolf wrote:"small bumps from rockets"
X-D
if i buy a rocket to fire at someone i want it to do more damage than that!!
Griff ships with player-defined decals
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- DaddyHoggy
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Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Yrol_Denjeah
- Dangerous
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Think bigger! °grins°
How about automatically adding one decal for each kill?
Like they did in WW2 on their planes...
How about automatically adding one decal for each kill?
Like they did in WW2 on their planes...
(in a cutely insane, electronic, stuttering female voice)
Are you Afraid? What is it you Fear?
The End of your Trivial Existence? Ha!
When the History of my Glory is written,
your Species shall only be a Footnote
to my Magnificence.
I am SHODAN.
Are you Afraid? What is it you Fear?
The End of your Trivial Existence? Ha!
When the History of my Glory is written,
your Species shall only be a Footnote
to my Magnificence.
I am SHODAN.
- DaddyHoggy
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Eventually your PC would fall over as the shader throttled the life out of your gfx card...Yrol_Denjeah wrote:Think bigger! °grins°
How about automatically adding one decal for each kill?
Like they did in WW2 on their planes...
but...
Special symbols indicating Elite status on the ship (like those from the Icon comp) - now that would look fab!
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Cody
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Yes... now that's what I would call a cool bumper sticker.DaddyHoggy wrote:Special symbols indicating Elite status on the ship (like those from the Icon comp) - now that would look fab!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cody
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Thanks for the multi-decal Cobra III, Griff... I don't need a paint job on the underside now.
Whoever advised me to download GIMP has a lot to answer for... it's infuriatingly addictive.
Whoever advised me to download GIMP has a lot to answer for... it's infuriatingly addictive.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Killer Wolf
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- Griff
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there isn't a control for decal opacity in the shader i'm afraid, the only way to do it at the moment would be by 'baking' the transparency into the decal artwork in gimp or photoshop, it's really easy to do though, just lower the opacity of the layer your decal is on before saving it out as a png for oolite.
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Maybe it's a brand-new paint job?ADCK wrote:In my opinion it would look better is it was 50 to 75% opaque, looks too sharp.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- Cody
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Yep... brand new ship (freshly scuffed), brand new paint job.Diziet Sma wrote:Maybe it's a brand-new paint job?
Last edited by Cody on Sun May 16, 2010 8:01 pm, edited 1 time in total.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- pagroove
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Mmm. I like it the way it is. Nice Dragon.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
Re: Griff ships with player-defined decals
There seems to be a problem with the laser. Don't know if this is an old problem or something that is new in version 1.75
Its Griffs multidecal_cobraIII_player.oxp. At least I know it used to work as you can see in El Viejo's picture further up.
Its Griffs multidecal_cobraIII_player.oxp. At least I know it used to work as you can see in El Viejo's picture further up.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
- Cody
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Re: Griff ships with player-defined decals
I've seen this before, Gimi.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Griff ships with player-defined decals
Wow, Now I'm impressed. I started Oolite to check, and quickly found that on some of my saves it was missing, on others it was OK. Strange, or?El Viejo wrote:I've seen this before, Gimi.
Well, it turns out it comes back when I run maintenance on the ship. Not sure whether I like or dislike that, or even if it is a coincidence or not. Griff! is this intentional or an oddity. Actually it's quite cool.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
Re: Griff ships with player-defined decals
Here is the repaired version. Glow shader on the laser doesn't seem to work though. I fired laser until overheating warning was given, and then took the screen shot. Any way I can set laser colour to green?
Last edited by Gimi on Sat Feb 26, 2011 9:03 pm, edited 1 time in total.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).