Coming Clean!

General discussion for players of Oolite.

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Coming Clean!

Post by Fatleaf »

I have noticed that if you are Fugitive and change your ship you then become clean. Is that meant to happen in 1.75?
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Re: Coming Clean!

Post by another_commander »

Yes, this is deliberate. As per the original Elite manual, "the unique IR signature of a ship's hull is used to file police records".
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Re: Coming Clean!

Post by Commander McLane »

You also become clean whenever you use an escape pod.

However, if you install Anarchies.oxp, this won't work anymore. Although I'm not sure about buying a new ship. To be honest, I've never thought about that.
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Re: Coming Clean!

Post by Cody »

Having never changed ships... is this new to 1.75?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Coming Clean!

Post by another_commander »

El Viejo wrote:
Having never changed ships... is this new to 1.75?
No, it was already old in 1.65.
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Re: Coming Clean!

Post by Cody »

Thanks a_c... I'm not sure I agree with that idea, but it offers a new approach for the habitual fugitive.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Coming Clean!

Post by Smivs »

Cue Rolling Thunder II ? Nah! Can't see it.
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Re: Coming Clean!

Post by Cody »

It's the escape pod angle that interests me.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Coming Clean!

Post by Commander McLane »

El Viejo wrote:
It's the escape pod angle that interests me.
Install Anarchies.oxp and forget about the escape pod thing. :wink:

PS: I just tested it: even with Anarchies installed you lose your bounty if you buy a new ship. The OXP doesn't release you from the ramifications of anything you do inside a station. This obviously includes becoming clean from buying a new ship. :)
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Re: Coming Clean!

Post by Killer Wolf »

seems to be a bit of a flaw in that if you're a Fug you shouldn't be able to dock in order to buy a new ship!
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Re: Coming Clean!

Post by Gimi »

Killer Wolf wrote:
seems to be a bit of a flaw in that if you're a Fug you shouldn't be able to dock in order to buy a new ship!
Except maybe in an anarchy and/or feudal systems. (Omitting the system you became fugitive in, if it was of one of these categories.)
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Re: Coming Clean!

Post by TGHC »

El Viejo wrote:
Having never changed ships... is this new to 1.75?
I think you'll findthat it was in the original Elite and all of it's subsequent reworkings.
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Re: Coming Clean!

Post by Switeck »

In an anarchy and/or feudal systems, you probably won't be getting a great ship because the tech level will likely be low.
...Unless you happened to want a Python with few add-ons. There's a fair chance little or nothing will be for sale.
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Re: Coming Clean!

Post by Cody »

I've been thinking about this, and I definitely think it's wrong. Legal status should stay with the player, not the ship. In Elite, you couldn't change ship, so the manual's explanation makes sense... but not in Oolite. It's just too easy... hit eject, or fight your way into a station and buy a new ship, and you're 'clean'. On a related note, shouldn't some of the ships available in the 'yards confer an instant fugitive or offender status if bought, as some miscreant has previously sold his ship in order to become 'clean'?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Coming Clean!

Post by Smivs »

EV is right. The problem is this old chestnut that 'You are the Ship and the Ship is You'. I presume that separating the two is extremely difficult in terms of coding or the game engine.
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