This is my current shipyard.plist. Can anybody help?
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PAG_bushmaster_miner-player</key>
<dict>
<key>chance</key>
<real>0.005</real>
<key>optional_equipment</key>
<array>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_BOMB</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MINING_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_SHIELD_BOOSTER</string>
<string>EQ_HEAT_SHIELD</string>
</array>
<key>price</key>
<integer>100000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array/>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_PULSE_LASER</string>
<key>missiles</key>
<integer>1</integer>
</dict>
<key>techlevel</key>
<integer>4</integer>
<key>weapon_facings</key>
<integer>3</integer>
</dict>
<key>PAG_cat-player</key>
<dict>
<key>chance</key>
<real>0.5</real>
<key>optional_equipment</key>
<array>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_BOMB</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
<string>EQ_NAVAL_SHIELD_BOOSTER</string>
</array>
<key>price</key>
<integer>240000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
</array>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_PULSE_LASER</string>
<key>missiles</key>
<integer>1</integer>
</dict>
<key>techlevel</key>
<integer>10</integer>
<key>weapon_facings</key>
<integer>3</integer>
</dict>
<key>PAG_chameleon-player</key>
<dict>
<key>chance</key>
<real>0.5</real>
<key>optional_equipment</key>
<array>
<string>EQ_CARGO_BAY</string>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_BOMB</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
<string>EQ_NAVAL_SHIELD_BOOSTER</string>
</array>
<key>price</key>
<integer>200000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array/>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_PULSE_LASER</string>
<key>missiles</key>
<integer>1</integer>
</dict>
<key>techlevel</key>
<integer>5</integer>
<key>weapon_facings</key>
<integer>3</integer>
</dict>
<key>PAG_ghavial-player</key>
<dict>
<key>chance</key>
<real>0.5</real>
<key>optional_equipment</key>
<array>
<string>EQ_CARGO_BAY</string>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_BOMB</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
</array>
<key>price</key>
<integer>220000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array/>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_PULSE_LASER</string>
<key>missiles</key>
<integer>1</integer>
</dict>
<key>techlevel</key>
<integer>6</integer>
<key>weapon_facings</key>
<integer>3</integer>
</dict>
<key>PAG_ghavial_alt-player</key>
<dict>
<key>chance</key>
<real>0.5</real>
<key>optional_equipment</key>
<array>
<string>EQ_CARGO_BAY</string>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_BOMB</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
</array>
<key>price</key>
<integer>220000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array/>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_PULSE_LASER</string>
<key>missiles</key>
<integer>1</integer>
</dict>
<key>techlevel</key>
<integer>6</integer>
<key>weapon_facings</key>
<integer>3</integer>
</dict>
<key>PAG_iguana-player</key>
<dict>
<key>chance</key>
<real>0.5</real>
<key>optional_equipment</key>
<array>
<string>EQ_CARGO_BAY</string>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_BOMB</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
<string>EQ_NAVAL_SHIELD_BOOSTER</string>
</array>
<key>price</key>
<integer>280000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
</array>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_PULSE_LASER</string>
<key>missiles</key>
<integer>1</integer>
</dict>
<key>techlevel</key>
<integer>10</integer>
<key>weapon_facings</key>
<integer>3</integer>
</dict>
<key>PAG_monitor-player</key>
<dict>
<key>chance</key>
<real>0.375</real>
<key>optional_equipment</key>
<array>
<string>EQ_CARGO_BAY</string>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_BOMB</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MINING_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
</array>
<key>price</key>
<integer>195000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array/>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_PULSE_LASER</string>
<key>missiles</key>
<integer>2</integer>
</dict>
<key>techlevel</key>
<integer>5</integer>
<key>weapon_facings</key>
<integer>15</integer>
</dict>
<key>PAG_monitor2-player</key>
<dict>
<key>chance</key>
<real>0.375</real>
<key>optional_equipment</key>
<array>
<string>EQ_CARGO_BAY</string>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_BOMB</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MINING_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
</array>
<key>230000</key>
<integer></integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array/>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_ESCAPE_POD</string>
<key>missiles</key>
<integer>2</integer>
</dict>
<key>techlevel</key>
<integer>6</integer>
<key>weapon_facings</key>
<integer>15</integer>
</dict>
<key>PAG_ophidian-player</key>
<dict>
<key>chance</key>
<real>0.3</real>
<key>optional_equipment</key>
<array>
<string>EQ_CARGO_BAY</string>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MINING_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
</array>
<key>price</key>
<integer>140000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array>
<string>EQ_DOCK_COMP</string>
<string>EQ_ESCAPE_POD</string>
</array>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_BEAM_LASER</string>
<key>missiles</key>
<integer>0</integer>
</dict>
<key>techlevel</key>
<integer>7</integer>
<key>weapon_facings</key>
<integer>3</integer>
</dict>
<key>PAG_ophidian_alt-player</key>
<dict>
<key>chance</key>
<real>0.3</real>
<key>optional_equipment</key>
<array>
<string>EQ_CARGO_BAY</string>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MINING_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
</array>
<key>price</key>
<integer>140000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array>
<string>EQ_DOCK_COMP</string>
<string>EQ_ESCAPE_POD</string>
</array>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_BEAM_LASER</string>
<key>missiles</key>
<integer>0</integer>
</dict>
<key>techlevel</key>
<integer>7</integer>
<key>weapon_facings</key>
<integer>3</integer>
</dict>
<key>PAG_salamander-player</key>
<dict>
<key>chance</key>
<real>0.5</real>
<key>optional_equipment</key>
<array>
<string>EQ_CARGO_BAY</string>
<string>EQ_ECM</string>
<string>EQ_FUEL_SCOOPS</string>
<string>EQ_PASSENGER_BERTH</string>
<string>EQ_ESCAPE_POD</string>
<string>EQ_ENERGY_UNIT</string>
<string>EQ_NAVAL_ENERGY_UNIT</string>
<string>EQ_DOCK_COMP</string>
<string>EQ_WEAPON_PULSE_LASER</string>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_WEAPON_MINING_LASER</string>
<string>EQ_WEAPON_MILITARY_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<string>EQ_MULTI_TARGET</string>
<string>EQ_GAL_DRIVE</string>
<string>EQ_ADVANCED_COMPASS</string>
<string>EQ_SHIELD_BOOSTER</string>
<string>EQ_NAVAL_SHIELD_BOOSTER</string>
</array>
<key>price</key>
<integer>200000</integer>
<key>standard_equipment</key>
<dict>
<key>extras</key>
<array/>
<key>forward_weapon_type</key>
<string>EQ_WEAPON_BEAM_LASER</string>
<string>EQ_FUEL_INJECTION</string>
<key>missiles</key>
<integer>0</integer>
</dict>
<key>techlevel</key>
<integer>9</integer>
<key>weapon_facings</key>
<integer>15</integer>
</dict>
</dict>
</plist>