Sounds like miniature space stations. Back in ArcElite days they were simply the same as standard asteroids, but in a garish pink/yellow/blue colour scheme (complete with code bug to glitch a side into oblivion) and gave you the same bounty as an asteroid, albeit adding to your criminal record and not giving out any minerals. Firing on one when police where nearby caused a reaction.Smivs wrote:Always worth a visit as they have gold, gems, platinum, radioactives and minerals at knock-down prices, and pay well for booze, luxuries etc.
Some screenshots, hastily mashed together: http://www.filecore.net/riscos/games/elite/hermits.jpg
IMHO that's one of the charms of the whole rock hermit concept - they were odd little eccentrics living out in caves amongst the stars, with their bright colour schemes and pseudo-hippie lifestyles. Making them into little corporate joints somehow steals away part of the magic.
From the AFE FAQ:
However,2.2.4) Rock Hermits
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These have been confirmed to exist on Spectrum Elite, PC Elite and PC Elite +, 6502 Tube and Master Elites. They are superficially similar to asteroids but (in some versions) do not spin. When shot they disgorge a krait (verified for PC Elite+) or sidewinders (apparently; some versions) which then attack the player. The failsafe ID technique in the PC Elites is to missile-lock them and read whether it says "Asteroid [debris]" or "Asteroid [hermit]".
They also exist in ArcElite and are readily recognised because their asteroids are painted bright yellow, blue and pink and a message flashes up reading "Hermit beacon detected". Their proximity prevents jumping. No ships emerge but a criminal record is gained for shooting one. No minerals are released on mining.
I certainly agree.El Viejo wrote:Griff’s rock hermits are beautiful