I have only just started to play this game properly due to being busy with other stuff.
I have had a few 'crash to desktops' but also, I notice that I have not seen any pirates in deep space even though I have the deep space pirates installed.
I have looked at my log files and there seems to be an error with my deep space pirates oxp, and the rest of it I can't make heads or tails of lol.
Can someone take a look and let me know what could be wrong.
Would it be worth reinstalling the deep spacepirates oxp again?
I have been pressing the shift button each time I install a new oxp.
Thanks.
LASTEST LOG.
[quote][log.header]: Opening log for Oolite version 1.74.2 (x86-32 test release) under Windows at 2010-12-28 01:01:34 +0000.
2 processors detected.
Oolite options: procedural planet textures, docking clearance, wormhole scanner, target incoming missiles, spoken messages, JavaScript console support, OXP verifier, localization tools, debug GraphViz support.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
[joystickHandler.init]: Number of joysticks detected: 0
[display.mode.list.native]: Windows native resolution detected: 1366 x 768
[dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
[searchPaths.dumpAll]: Unrestricted Mode - Resources paths:
Resources
../AddOns
../AddOns/3Hud.oxp
../AddOns/AAACrooks.oxp
../AddOns/ACS_1.2.oxp
../AddOns/adcks_bulk_haulers_v1.4.oxp
../AddOns/adcks_eagles_v1.1.oxp
../AddOns/aegidian-special.oxp
../AddOns/all-stars.oxp
../AddOns/Anarchies2.3.oxp
../AddOns/aphidv2.oxp
../AddOns/Aquatics 2.20.oxp
../AddOns/Armoury 1.03.oxp
../AddOns/Assassins.oxp
../AddOns/AsteroidStorm 4.0.oxp
../AddOns/att1.oxp
../AddOns/auto_eject.oxp
../AddOns/behemoth 2.5.4.oxp
../AddOns/BGS-A1.2.oxp
../AddOns/BigShips 1.02.oxp
../AddOns/BlackMonks.oxp
../AddOns/BlOomberg Markets v2.2.oxp
../AddOns/BoaClipper.oxp
../AddOns/boomslang.oxp
../AddOns/BountyScannerv2.0.oxp
../AddOns/buoyRepair1.02.6.oxp
../AddOns/Cabal_Common_Library1.0.oxp
../AddOns/captKev_dodo.oxp
../AddOns/Cargo_wrecks_teaser 1.6.2.oxp
../AddOns/clearskies.oxp
../AddOns/Commies.oxp
../AddOns/Contractor.oxp
../AddOns/Deep Horizons - Gas Giant Skimming.oxp
../AddOns/Deep Horizons - Lights Down.oxp
../AddOns/Deep Horizons - System Redux 2.oxp
../AddOns/DeepSpacePirates 1.2.4.oxp
../AddOns/diamondback.oxp
../AddOns/Dictators v1.4.oxp
../AddOns/Diso.oxp
../AddOns/display_reputation.oxp
../AddOns/Docking Clearance.oxp
../AddOns/dragon.oxp
../AddOns/Energy Equipment 1.10.oxp
../AddOns/ettBeaconLauncher.oxp
../AddOns/Executive Spaceways v2.3.oxp
../AddOns/farstar.oxp
../AddOns/farsun.oxp
../AddOns/Far_Arm_ships_v1.0.oxp
../AddOns/ferdelance_ng.oxp
../AddOns/Firewasp.oxp
../AddOns/Flight Log 1.01.oxp
../AddOns/fsr.oxp
../AddOns/FTZ v0.14.oxp
../AddOns/Fuel Station 1.31.oxp
../AddOns/Fuel Tank v2.2.oxp
../AddOns/FuelCollectorV0.06.oxp
../AddOns/Galactic_Navy 5.2.2.oxp
../AddOns/Galcop_trade_outpost.oxp
../AddOns/Gates 1.10.oxp
../AddOns/globestation2.0.oxp
../AddOns/greekshipset1.oxp
../AddOns/griffin2.oxp
../AddOns/Griff_Debris_sets135_no_normal_map.oxp
../AddOns/Griff_illicit_unlock.oxp
../AddOns/griff_krait_v1.1.oxp
../AddOns/griff_prototype_boa.oxp
../AddOns/griff_rock_hermit_fullsize_textures.oxp
../AddOns/griff_shipset_dizzy's_all_in_1.oxp
../AddOns/gwxstations.oxp
../AddOns/Herald.oxp
../AddOns/Hired Guns 1.23.oxp
../AddOns/hOopyCasino1.2.oxp
../AddOns/HyperCargo 1.02.oxp
../AddOns/icarus.oxp
../AddOns/impcourier2.oxp
../AddOns/imptrader.oxp
../AddOns/interstellar_help.oxp
../AddOns/IronHide 1.01.oxp
../AddOns/jabberwocky.oxp
../AddOns/Lave Academy 1.20.oxp
../AddOns/Lave.oxp
../AddOns/Llama.oxp
../AddOns/longshot.oxp
../AddOns/longway 1.1.oxp
../AddOns/marett_vol1.oxp
../AddOns/military Fiasco 2.5.oxp
../AddOns/milmissile.oxp
../AddOns/Misjump Analyser 1.1.oxp
../AddOns/Missile Analyser 1.2.oxp
../AddOns/Missiles and Bombs v2.4.oxp
../AddOns/monument.oxp
../AddOns/morrigan.oxp
../AddOns/murgh_Xships 1.0.1.oxp
../AddOns/neocaduceus.oxp
../AddOns/newships.oxp
../AddOns/nuvipers.oxp
../AddOns/Oo-Haul.oxp
../AddOns/orbits.oxp
../AddOns/Ore_processor 1.57.oxp
../AddOns/Orisisv1.3.oxp
../AddOns/outrider.oxp
../AddOns/OXPConfig1.08.oxp
../AddOns/pagroove_Aurorav1.0.oxp
../AddOns/PAG_oldships_v2.oxp
../AddOns/pelamis.oxp
../AddOns/Personalities.oxp
../AddOns/phoenix.oxp
../AddOns/piratetraps.oxp
../AddOns/Pirate_coves 1.2.1.oxp
../AddOns/PlanetFall 1.30.oxp
../AddOns/PlanetFall Link - Black Monks 1.0.oxp
../AddOns/PlanetFall Link - hOopy Casino 1.0.oxp
../AddOns/PlanetFall Mission - Oo-Haul 1.00.oxp
../AddOns/PlanetFall Mission - Taxi 1.10.oxp
../AddOns/Pods 1.20.oxp
../AddOns/PTI.oxp
../AddOns/Python Class Cruiser 2.6.oxp
../AddOns/RandomHits1.4.4.oxp
../AddOns/RepairBots 2.00.oxp
../AddOns/RoC.oxp
../AddOns/Rock_Hermit_Locator1.3.2.oxp
../AddOns/s-ships1.oxp
../AddOns/Saleza v2.2.oxp
../AddOns/SaveAnywhere3.1.oxp
../AddOns/SecondWave 1.30.oxp
../AddOns/sell_equipment.oxp
../AddOns/Shield-tail.oxp
../AddOns/SIRF20.oxp
../AddOns/snark.oxp
../AddOns/Snoopers2.0.6.oxp
../AddOns/Snoopers2.0.9.oxp
../AddOns/Snoopers2.x_gal2.oxp
../AddOns/spearhead_1.oxp
../AddOns/starsoarer.oxp
../AddOns/Status_Quo_Q-bomb.oxp
../AddOns/Ste3cv1.3 Final.oxp
../AddOns/Stellar Serpents 1.02.oxp
../AddOns/Stingray.oxp
../AddOns/sunskimmers.oxp
../AddOns/supercobra 1.4.1.oxp
../AddOns/Superhubv1.2.oxp
../AddOns/Switeck_mod_v0.2.oxp
../AddOns/TAF_reset.oxp
../AddOns/Taranis 1.2.oxp
../AddOns/Target Autolock Plus 1.10.oxp
../AddOns/Target Reticle 1.2.1.oxp
../AddOns/Taxi_Galactica_Teaser.oxp
../AddOns/terrapin.oxp
../AddOns/tesoura.oxp
../AddOns/tgy_dev.oxp
../AddOns/thargoidcarrier.oxp
../AddOns/Thargorn_Threat 1.4.oxp
../AddOns/Tianve1.3.oxp
../AddOns/tiger.oxp
../AddOns/tori.oxp
../AddOns/total_patrol.oxp
../AddOns/transhab.oxp
../AddOns/Transports 2.51.oxp
../AddOns/trumble_treats.oxp
../AddOns/tugs.oxp
../AddOns/UPS-courier v1.7.2.oxp
../AddOns/UrutuMKIII.oxp
../AddOns/urutu_IV.oxp
../AddOns/vamp3a.oxp
../AddOns/velocity.oxp
../AddOns/weeviloid2.oxp
../AddOns/Welcome Mat 1.10.oxp
../AddOns/werewolf.oxp
../AddOns/wolfmk2.oxp
../AddOns/wolfwoods_variants.oxp
../AddOns/x-ships.oxp
../AddOns/xarik.oxp
../AddOns/YOUR_AD_HERE.oxp
../AddOns/YOUR_AD_HERE_set_A.oxp
../AddOns/YOUR_AD_HERE_set_A414_upd.oxp
../AddOns/YOUR_AD_HERE_set_B.oxp
../AddOns/YOUR_AD_HERE_set_B414_upd.oxp
../AddOns/YOUR_AD_HERE_set_C.oxp
../AddOns/YOUR_AD_HERE_set_C414_upd.oxp
../AddOns/YOUR_AD_HERE_set_D.oxp
../AddOns/YOUR_AD_HERE_set_D414_upd.oxp
../AddOns/YOUR_AD_HERE_set_E.oxp
../AddOns/YOUR_AD_HERE_set_E414_upd.oxp
../AddOns/YOUR_AD_HERE_set_F.oxp
../AddOns/YOUR_AD_HERE_set_F414_upd.oxp
../AddOns/Z-ships_v1.0.oxp
[rendering.opengl.version]: OpenGL renderer version: 1.5.0 ("1.5.0 - Build 7.15.10.1527")
Vendor: Intel
Renderer: Intel Cantiga
[rendering.opengl.extensions]: OpenGL extensions (51):
GL_ARB_transpose_matrix, GL_EXT_texture_compression_s3tc, GL_ARB_occlusion_query, GL_ARB_texture_cube_map, GL_ARB_texture_env_dot3, GL_NV_texgen_reflection, GL_EXT_blend_color, GL_EXT_rescale_normal, GL_ARB_texture_env_combine, GL_EXT_separate_specular_color, GL_ARB_texture_border_clamp, GL_EXT_fog_coord, GL_IBM_texture_mirrored_repeat, GL_EXT_draw_range_elements, GL_NV_blend_square, GL_ARB_depth_texture, GL_EXT_texture_env_combine, GL_EXT_multi_draw_arrays, GL_ARB_texture_rectangle, GL_EXT_bgra, GL_ARB_texture_env_add, GL_EXT_texture_rectangle, GL_ARB_shadow, GL_EXT_packed_pixels, GL_EXT_texture3D, GL_EXT_blend_subtract, GL_ARB_window_pos, GL_WIN_swap_hint, GL_EXT_texture_lod_bias, GL_ARB_texture_compression, GL_EXT_secondary_color, GL_ARB_texture_env_crossbar, GL_3DFX_texture_compression_FXT1, GL_EXT_shadow_funcs, GL_EXT_abgr, GL_ARB_fragment_program, GL_SGIS_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_ARB_vertex_program, GL_EXT_texture_env_add, GL_EXT_stencil_two_side, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_texture_filter_anisotropic, GL_EXT_clip_volume_hint, GL_ARB_point_parameters, GL_ARB_multitexture, GL_EXT_stencil_wrap, GL_EXT_compiled_vertex_array, GL_ARB_vertex_buffer_object, GL_SGIS_texture_lod
[rendering.opengl.shader.support]: Shaders will not be used (OpenGL extension GL_ARB_shading_language_100 is not available).
[shipData.load.begin]: Loading ship data.
[plist.parse.failed]: Failed to parse ../AddOns/Griff_illicit_unlock.oxp/Config/shipdata.plist as a property list.
Parse failed at line 10 (char 323) - unexpected character (wanted ';' or '}')
[plist.parse.failed]: Failed to parse ../AddOns/YOUR_AD_HERE_set_F.oxp/Config/shipdata.plist as a property list.
Parse failed at line 1 (char 1) - extra data after parsed string
[plist.parse.failed]: Failed to parse ../AddOns/YOUR_AD_HERE_set_F414_upd.oxp/Config/shipdata.plist as a property list.
Parse failed at line 1 (char 1) - extra data after parsed string
[shipData.load.warning.badFlasher]: ----- WARNING: the shipdata.plist entry "beacon_torpedo" has a broken flasher definition (should have 8 tokens, has 7). This flasher will be ignored.
[shipData.load.warning.badFlasher]: ----- WARNING: the shipdata.plist entry "beacon_torpedo" has a broken flasher definition (should have 8 tokens, has 7). This flasher will be ignored.
[shipData.load.warning.badFlasher]: ----- WARNING: the shipdata.plist entry "beacon_torpedo" has a broken flasher definition (should have 8 tokens, has 7). This flasher will be ignored.
[shipData.load.warning.badFlasher]: ----- WARNING: the shipdata.plist entry "beacon_torpedo" has a broken flasher definition (should have 8 tokens, has 7). This flasher will be ignored.
[plist.parse.failed]: Failed to parse ../AddOns/Firewasp.oxp/Config/shipyard.plist as a property list.
Parse failed at line 1 (char 1) - extra data after parsed string
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_mamba-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_gecko_sharkteeth_decal-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_viper-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_gecko-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_sidewinder-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_krait-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_viper-interceptor-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_constrictor-player" does not have a corresponding shipdata.plist entry, ignoring.
[shipData.load.shipyard.unknown]: ----- WARNING: the shipyard.plist entry "griff_normalmapped_viper-pursuit-player" does not have a corresponding shipdata.plist entry, ignoring.
[script.javaScript.exception.illegalCharacter]: ***** JavaScript exception (deep_space_pirates.js.anon-script): SyntaxError: illegal character
[script.javaScript.exception.illegalCharacter]: ../AddOns/DeepSpacePirates 1.2.4.oxp/Scripts/deep_space_pirates.js, line 186: \Z\¢
[script.javaScript.load.failed]: ***** Error loading JavaScript script ../AddOns/DeepSpacePirates 1.2.4.oxp/Scripts/deep_space_pirates.js -- compilation failed
[script.load.notFound]: ***** Could not find a valid script file named deep_space_pirates.js.
[script.javaScript.exception.parenAfterArgs]: ***** JavaScript exception (your_ad_here.js.anon-script): SyntaxError: missing ) after argument list
[script.javaScript.exception.parenAfterArgs]: ../AddOns/YOUR_AD_HERE.oxp/Scripts/your_ad_here.js, line 40: T(ç
[script.javaScript.load.failed]: ***** Error loading JavaScript script ../AddOns/YOUR_AD_HERE.oxp/Scripts/your_ad_here.js -- compilation failed
[script.load.notFound]: ***** Could not find a valid script file named your_ad_here.js.
[script.load.world.listAll]: Loaded 102 world scripts:
3Hud.anon-script
ams_system 2.0
Anarchies 2.3
aquatics_equipment 1.1
aquatics_populator 1.0
armoury_machineScript.js 1.00
assassins
AsteroidStorm 4.00
auto-eject 1.0
Automatic Chaff System 1.2 - for Oolite 1.74
behemoth 2.5.4
BGS-M 1.2
bigShips_populator 1.0.2
black_monks
Bounty Scanner 2.0 2.00
buoyRepair 1.02.6
Cabal_Common_Functions 1.0
Cabal_Common_Keyboard 1.0
Caduceus Damage Control Node 2.0
Cargo_Wreck_Teaser 1.6.2
Cheyd_JS_Common_Functions_1 0.0.4
communist_population 2.11
CT_Script 2.0
dictators.js 1.0
display-reputation-contract 1.1
display-reputation-passenger 1.1
elite_monument
Emergency Energy Unit 2.1
executivespaceways.js 1.0
farsun 1.05
FlightLog 1.01
free-trade-zone
frog_show
Fuel Collector 0.06
FuelStation-Setup 1.31
GalNavy Build 0139
Gas Giant Refueling 1.0.6
gates_masterScript 1.0
hiredGuns_system 1.0
hofd GalNavy Build 118 / HOFD Build 55
hoopy_casino 1.2
HyperCargo 1.02
interstellar_help 2.0
IronHide Armour Script 1.01
LaveAcademy 1.2
long_way_round
military_fiasco 2.5
misjump_analyser 1.1
missile_analyser 1.2
Missiles & Bombs 1.0
mission_taxi
newskim
OO-Haul Escort 1.60
oolite-cloaking-device 1.74.2
oolite-constrictor-hunt 1.74.2
oolite-nova 1.74.2
oolite-thargoid-plans 1.74.2
oolite-tianve 1.3
oolite-trumbles 1.74.2
Orbits 1.2.1
oreProcessor 1.57
OXPConfig 1.08
PAGroove_superhubPopulator 1.1
personalities 0.9
Pirate_Coves 1.2.1
PlanetFall 1.3
PlanetFall_Oohaul 1.10
PlanetFall_Taxi 1.10
PoliceTrap
Random_Hits 1.4.4
Repair system 2.0
reticle_target_sensitive 1.2.1
rockHermit_Locator 1.3.3
saleza.js 1.0
Save Anywhere OXP 3.1 3.1
SE-main-script 2.2
sell_equipment 1.3
SIRFYardStations1
SIRFYardStations2
snoopers 2.0.6
Spawn-damagewolf 1.0.1
Spawn-griffkrait 1.0.1
stellarSerpents_masterScript.js 1.00
System Redux 2 2.0.7
System Redux 2 Exclusion Lists 1.0.0
SystemRedux2API 2.0.4
TAF_reset.anon-script
taranis_one
targetAutolock 1.10
taxi_station_placement
Test
Thargorn_Witchspace_Battle 1.4
total_patrol 1.3
transportSchedule 2.50
TrumbleTreats 0.04
tuggerschedule
ups_container 1.7.2
ups_docs 1.7.2
ups_parcel 1.7.2
ups_slaves 1.7.2
ups_sun 1.7.2
Welcome Information Script 1.1
[ship.setUp.missiles]: ----- WARNING: random missile "FA_Manchimissile" used in ship "BoomSlang" needs a valid equipment.plist entry. Enabling compatibility mode.
[Save Anywhere OXP 3.1]: initialising Save Anywhere OXP 3.1
[loading.complete]: ========== Loading complete. ==========
[test]: trumbles are all dead!
[test]: trumbles are all dead!
[script.javaScript.exception.semiBeforeStmnt]: ***** JavaScript exception (deep_space_pirates.js.anon-script): SyntaxError: missing ; before statement
[script.javaScript.exception.semiBeforeStmnt]: ../AddOns/DeepSpacePirates 1.2.4.oxp/Scripts/deep_space_pirates.js, line 185: }ZGUId
[script.javaScript.load.failed]: ***** Error loading JavaScript script ../AddOns/DeepSpacePirates 1.2.4.oxp/Scripts/deep_space_pirates.js -- compilation failed
[script.load.notFound]: ***** Could not find a valid script file named deep_space_pirates.js.
[script.javaScript.exception.illegalCharacter]: ***** JavaScript exception (your_ad_here.js.anon-script): SyntaxError: illegal character
[script.javaScript.exception.illegalCharacter]: ../AddOns/YOUR_AD_HERE.oxp/Scripts/your_ad_here.js, line 39:
[Solved] Can anyone help?
Moderators: winston, another_commander, Getafix
- Smivs
- Retired Assassin
- Posts: 8408
- Joined: Tue Feb 09, 2010 11:31 am
- Location: Lost in space
- Contact:
Man, that's a lot of errors!
Still, looking on the bright side, at least it looks like the Trumbles are all dead.
Still, looking on the bright side, at least it looks like the Trumbles are all dead.
Commander Smivs, the friendliest Gourd this side of Riedquat.
You can for the moment ignore all the depreciation warnings. Those OXPs will work in 1.74, but will stop working in 1.75. Some are already updated I think, and some others will hopefully be done for 1.75 (none of them are significantly difficult to do).
But there are a few in there which are more serious:
Griff_illicit_unlock
YAH set F
Deep Space Pirates
Automatic Chaff System
Planetfall Taxi
All-stars
All of those are having problems, and as a start may be worth removing and re-installing. But given some of the errors (in PF Taxi and All-stars) are PNG errors, it may be worth checking you've got enough free disk space on your machine too.
Griff may be able to confirm if the illicit unlock OXP is a complete one or a WIP, as there are log entries about ships being spawned for testing purposes. It might be that OXP isn't really for play-use.
But there are a few in there which are more serious:
Griff_illicit_unlock
YAH set F
Deep Space Pirates
Automatic Chaff System
Planetfall Taxi
All-stars
All of those are having problems, and as a start may be worth removing and re-installing. But given some of the errors (in PF Taxi and All-stars) are PNG errors, it may be worth checking you've got enough free disk space on your machine too.
Griff may be able to confirm if the illicit unlock OXP is a complete one or a WIP, as there are log entries about ships being spawned for testing purposes. It might be that OXP isn't really for play-use.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
Dropbox Referral Link
Thargoid TV
Dropbox Referral Link
- Mauiby de Fug
- ---- E L I T E ----
- Posts: 847
- Joined: Tue Sep 07, 2010 2:23 pm
The Griff_illicit_unlock oxp needs a semi-colon added to the end of line 9 here:
After that it should work fine.
The testscript.spawn things are left-over scripts from testing in the Werewolf oxp and the Griff Krait oxp and can be safely deleted. (At least the werewolf one can, and I think I remember the Griff Krait being of the same ilk.)
Why the YAH and DeepSpace oxps have illegal characters I don't know; I haven't had any issues with them.
I noticed that a "Shield-tail" wants to switch to a "hunterAI.plist" - that doesn't actually exist in Oolite...
Code: Select all
hud = "hud.plist"
The testscript.spawn things are left-over scripts from testing in the Werewolf oxp and the Griff Krait oxp and can be safely deleted. (At least the werewolf one can, and I think I remember the Griff Krait being of the same ilk.)
Why the YAH and DeepSpace oxps have illegal characters I don't know; I haven't had any issues with them.
I noticed that a "Shield-tail" wants to switch to a "hunterAI.plist" - that doesn't actually exist in Oolite...
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
Re: Can anyone help?
There is definitely something wrong with the deep_space_pirate installation. In the log I read:lave wrote:I have only just started to play this game properly due to being busy with other stuff.
I have had a few 'crash to desktops' but also, I notice that I have not seen any pirates in deep space even though I have the deep space pirates installed.
I have looked at my log files and there seems to be an error with my deep space pirates oxp, and the rest of it I can't make heads or tails of lol.
Can someone take a look and let me know what could be wrong.
Would it be worth reinstalling the deep spacepirates oxp again?
Code: Select all
[script.javaScript.exception.illegalCharacter]: ***** JavaScript exception (deep_space_pirates.js.anon-script): SyntaxError: illegal character
[script.javaScript.exception.illegalCharacter]: ../AddOns/DeepSpacePirates 1.2.4.oxp/Scripts/deep_space_pirates.js, line 186: \Z\¢
[script.javaScript.load.failed]: ***** Error loading JavaScript script ../AddOns/DeepSpacePirates 1.2.4.oxp/Scripts/deep_space_pirates.js -- compilation failed
[script.load.notFound]: ***** Could not find a valid script file named deep_space_pirates.js.
Code: Select all
this.name = "deep_space_pirates";
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- lave
- Deadly
- Posts: 141
- Joined: Thu Sep 09, 2010 12:21 am
- Location: Deep in Leesti space mining asteroids for a living.
- Contact:
Thanks for the replies.
I didn't even know that there were errors in other oxp's.
I will delete these and reinstall them to see if this helps.
I have added a ; at the end of line 9 in the Griff_illicit_unlock oxp.
It wasn't there.
I will play the game again after reinstalling these oxp's and see what happens.
I didn't even know that there were errors in other oxp's.
I will delete these and reinstall them to see if this helps.
I have added a ; at the end of line 9 in the Griff_illicit_unlock oxp.
It wasn't there.
I will play the game again after reinstalling these oxp's and see what happens.
- JensAyton
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Re: Can anyone help?
The name is only defined after the script is successfully compiled and run. Any parse error will lead to an “anon-script” name being used.Eric Walch wrote:Further the script gets registered as "deep_space_pirates.js.anon-script". Oolite only makes a script an anon-script when it can't find a name definition in the script. But the script starts with the line:Somehow this first line is not seen.Code: Select all
this.name = "deep_space_pirates";
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