Stellar Serpents OXP
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- Dangerous
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Doctor Poo! The worst sci-fi show ever made...
Moving on.
I found the serpent, it met Mr Cascade Mine and boy did it go up with a hellova bang!
Moving on.
I found the serpent, it met Mr Cascade Mine and boy did it go up with a hellova bang!
'It's big and round and needs a big round sounding word! G-R-O-U-N-D! That's it Ground! I wonder if it will be friends with me...'
Website www.richarddaborn.co.uk lots of sci-fi art.
Website www.richarddaborn.co.uk lots of sci-fi art.
- DaddyHoggy
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Are we trolling?RustiSwordz wrote:Doctor Poo! The worst sci-fi show ever made...
Moving on.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
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And why did it explode from a Q mine? It shouldn't have a quirium drive!RustiSwordz wrote:I found the serpent, it met Mr Cascade Mine and boy did it go up with a hellova bang!
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
Drop a Q-mine in an asteroid field and watch what happens...
The serpents are killed by a Q-mine the same as anything else is (except planets/moons/suns and system main stations). But they don't have Quirium engines, so they don't become energy blasts themselves (same as asteroids, cargo pods and anything else like that).
Other than detecting and disabling the Q-bomb, there's no scriptable way for anything to survive being hit with a Q-bomb cloud (at least at the moment). Everything except the above noted succumbs.
But as they're somewhat on the large side, as said they do go up in quite a pretty fashion as the cloud encompasses them
The serpents are killed by a Q-mine the same as anything else is (except planets/moons/suns and system main stations). But they don't have Quirium engines, so they don't become energy blasts themselves (same as asteroids, cargo pods and anything else like that).
Other than detecting and disabling the Q-bomb, there's no scriptable way for anything to survive being hit with a Q-bomb cloud (at least at the moment). Everything except the above noted succumbs.
But as they're somewhat on the large side, as said they do go up in quite a pretty fashion as the cloud encompasses them
Last edited by Thargoid on Fri Jun 25, 2010 3:50 pm, edited 3 times in total.
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- Dangerous
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No just a scurvy space dog. Yarr.DaddyHoggy wrote:Are we trolling?RustiSwordz wrote:Doctor Poo! The worst sci-fi show ever made...
Moving on.
'It's big and round and needs a big round sounding word! G-R-O-U-N-D! That's it Ground! I wonder if it will be friends with me...'
Website www.richarddaborn.co.uk lots of sci-fi art.
Website www.richarddaborn.co.uk lots of sci-fi art.
As people seem to like such things, I've tried to make a small video of one of the serpents. Not the best quality ever seen, but it shows what they look like:
YouTube video of a Stellar Serpent.
YouTube video of a Stellar Serpent.
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Very nice, sir. I finally caught up with one of these brutes, though by the time I got there it was just the head and one loose "corpse segment". And as you showed in the video, they're not defenseless! But I got a nice yummysnack for killing the head. Took a hardhead and two full mil laser runs to do it, though. You make it look easy in that vid.Thargoid wrote:As people seem to like such things, I've tried to make a small video of one of the serpents. Not the best quality ever seen, but it shows what they look like:
YouTube video of a Stellar Serpent.
Indeed not - where would the fun be in that?
Are you still using the pre-release beta-test version by the way? If so then I would update to the current one. There were a few last-minute testing updates which may not be in your current one. Nothing too major, but just for completeness...
Are you still using the pre-release beta-test version by the way? If so then I would update to the current one. There were a few last-minute testing updates which may not be in your current one. Nothing too major, but just for completeness...
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For certain definitions of "fun".Thargoid wrote:Indeed not - where would the fun be in that?
I am indeed still using the pre-release, and will update immediately. And thanks for giving me an early shot at it! The ooniverse just keeps getting longer and more wiggly, to my continued delight.Thargoid wrote:Are you still using the pre-release beta-test version by the way? If so then I would update to the current one. There were a few last-minute testing updates which may not be in your current one. Nothing too major, but just for completeness...
OK, found a minor bug in the OXP (tail segment wasn't going dead when a body segment was destroyed due to using a different role). So I've fixed that and updated the OXP to v1.01.
Also in the new version the snakes length is variable, to make it a little more interesting. Same download OXP as before, in the first post of this thread or via the links below.
Also in the new version the snakes length is variable, to make it a little more interesting. Same download OXP as before, in the first post of this thread or via the links below.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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- Killer Wolf
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- pagroove
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Sorry Thargoid that I didn't found the time to Beta test it but from the video it looks impressive.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- Commander McLane
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Minor update to add a missing line to shipdata.plist, so the plasma bolts are something more than just a light-show.
Thanks to Commander McLane for pointing the (unwanted) effect out
Thanks to Commander McLane for pointing the (unwanted) effect out
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Possibly a dumb question but...
Now that I'm in the same system as a serpent (that was difficult enough to organise - they always seem to appear halfway across the galaxy) how do I actually find the flippin' thing?
I want to see what happens when I insert this here nuclear torpedo I 'found' into it....
I want to see what happens when I insert this here nuclear torpedo I 'found' into it....
<insert Random Pithy Comment>