All of the above are available herescaseman wrote:Griff_Adder_normalmapped, Griff_Anaconda_normalmapped, Griff_Cobra_Mk1_normalmapped, Griff_Cobra_Mk3_normalmapped_less_scuffed_texture, Griff_Cobra_Mk3_normalmapped_original_scuffed_texture, Griff_Coriolis_normalmapped, Griff_Fer-de-lance_normalmapped, Griff_Fer-de-lance_normalmapped_scuffed_texture_version, Griff_python_normalmapped, Griff_Sidewinder_normalmapped, Griff_Thargoids_normalmapped, Griff_Thargoids_organic_normalmapped, Griff_Vipers_normalmapped, Griff_Worm_normalmapped, Griff_Normalmapped_ships,
The Oolite Extended Project - Fork, no oxp
Moderators: winston, another_commander
- Cody
- Sharp Shooter Spam Assassin
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I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
1.74 version
Is this mega pack of OXPs to be upgraded to work with 1.74?
- Cmdr James
- Commodore
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- Joined: Tue Jun 05, 2007 10:43 pm
- Location: Berlin
Try the website: http://ooliteextended.net/
As to why you got no response, no idea.
From what I know, they're mostly waiting for the next oolite stable release, to use it as a foundation to build on.
From what I know, they're mostly waiting for the next oolite stable release, to use it as a foundation to build on.
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
That seems to be the case: Lestraedae said he's waiting for Oolite 1.76Kaks wrote:As to why you got no response, no idea.
From what I know, they're mostly waiting for the next oolite stable release, to use it as a foundation to build on.
But, please do not expect work on this to resume before autumn this year. I have a lot of RL and other stuff going on atm. If anyone wants to speed things up, offer your help, expertise and work Wink
- Lestradae
- ---- E L I T E ----
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..
What Kaks and Rxke said.
Also, if this project goes forward again is heavily dependent on
a) me getting a lot of help from willing people who can script to finish this and
b) the license issues - a can of worms for sure - which might require me to ask 300+ people to allow me to include their contributions into a "complete" Oolite+ version
Atm nothing is sure. RL demands more of me these days and my enthusiasm isn't what it was. And I am going to wait for V1.76 of Oolite to build on for sure. Upgrading 2GB of stuff if the core changes again isn't funny I tell ya'.
Cheers
L
Also, if this project goes forward again is heavily dependent on
a) me getting a lot of help from willing people who can script to finish this and
b) the license issues - a can of worms for sure - which might require me to ask 300+ people to allow me to include their contributions into a "complete" Oolite+ version
Atm nothing is sure. RL demands more of me these days and my enthusiasm isn't what it was. And I am going to wait for V1.76 of Oolite to build on for sure. Upgrading 2GB of stuff if the core changes again isn't funny I tell ya'.
Cheers
L
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- Quite Grand Sub-Admiral
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That is because we have not even arrived at v1.75 yet. At the moment, noone knows what v1.76 will be like, or even whether there will be a version with this number or not.MKG wrote:OK - thanks for the info, everyone. But it calls up another subject. If the project's waiting for 1.76, where can I find out what 1.76 will be? I've had a quick flick around the place but can't find anything obvious.