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[log.header]: Opening log for Oolite version 1.74.1 (x86-32 test release) under Windows at 2010-07-17 17:25:01 +0800.
2 processors detected.
Oolite options: procedural planet textures, docking clearance, wormhole scanner, target incoming missiles, spoken messages, JavaScript console support, OXP verifier, localization tools, debug GraphViz support.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
[joystickHandler.init]: Number of joysticks detected: 0
[display.mode.list.native]: Windows native resolution detected: 1280 x 768
[dataCache.notFound]: No data cache found, starting from scratch.
[searchPaths.dumpAll]: Unrestricted Mode - Resources paths:
Resources
../AddOns
../AddOns/Anarchies2.3.oxp
../AddOns/Armoury 1.03.oxp
../AddOns/Assassins.oxp
../AddOns/behemoth 2.5.4.oxp
../AddOns/Galactic navy 5.2.2.oxp
../AddOns/Galactic navy 5.2.2.oxp/Galactic_Navy 5.2.2.oxp
../AddOns/griff_coriolis_normalmapped.oxp
../AddOns/griff_thargoids_normalmapped.oxp
../AddOns/localhero_1_05.oxp
../AddOns/MilHUD-v3.1.oxp
../AddOns/milmissile.oxp
../AddOns/Misjump Analyser 1.0.oxp
../AddOns/Missionaries.oxp
../AddOns/NavyStarships.oxp
../AddOns/PlanetFall 1.30.oxp
../AddOns/RandomHits1.3.6.oxp
../AddOns/spyhunter 1.1.oxp
../AddOns/Stellar Serpents 1.02.oxp
../AddOns/Target Autolock Plus 1.10.oxp
../AddOns/Target Reticle 1.1.oxp
../AddOns/TCAT 1.04.oxp
../AddOns/tgy_dev.oxp
../AddOns/thargoid_wars 4.3.oxp
../AddOns/The Feudal States v1.7.oxp
[rendering.opengl.version]: OpenGL renderer version: 2.1.2 ("2.1.2")
Vendor: NVIDIA Corporation
Renderer: GeForce 9500 GT/PCI/SSE2
[rendering.opengl.extensions]: OpenGL extensions (145):
GL_ATI_texture_mirror_once, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_gpu_program4, GL_ARB_depth_texture, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_NV_vertex_array_range, GL_EXT_depth_bounds_test, GL_EXT_texture_compression_rgtc, GL_NV_vertex_program2, GL_EXT_texture3D, GL_NV_vertex_program3, GL_EXT_compiled_vertex_array, GL_NV_vertex_program1_1, GL_EXT_texture_shared_exponent, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ARB_half_float_pixel, GL_NV_fog_distance, GL_ARB_texture_non_power_of_two, GL_EXT_bgra, GL_EXT_texture_env_dot3, GL_NV_light_max_exponent, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_SGIX_depth_texture, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_vertex_program, GL_NV_framebuffer_multisample_coverage, GL_KTX_buffer_region, GL_EXT_framebuffer_sRGB, GL_NV_texture_env_combine4, GL_ARB_texture_float, GL_ARB_imaging, GL_NV_register_combiners, GL_NV_multisample_filter_hint, GL_EXT_stencil_wrap, GL_EXT_bindable_uniform, GL_NV_primitive_restart, GL_EXT_framebuffer_blit, GL_NV_packed_depth_stencil, GL_NV_multisample_coverage, GL_ARB_texture_compression, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_NV_register_combiners2, GL_EXT_texture_integer, GL_EXT_gpu_shader4, GL_SUN_slice_accum, GL_EXT_texture_lod, GL_EXT_texture_compression_s3tc, GL_ARB_point_sprite, GL_NV_parameter_buffer_object, GL_NV_texture_shader, GL_NV_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_NV_transform_feedback, GL_NV_blend_square, GL_ARB_vertex_buffer_object, GL_EXT_framebuffer_multisample, GL_NV_texture_rectangle, GL_NV_conditional_render, GL_ARB_multitexture, GL_NV_depth_buffer_float, GL_ARB_shadow, GL_EXT_draw_instanced, GL_EXT_blend_subtract, GL_ARB_fragment_program_shadow, GL_NV_fragment_program_option, GL_ARB_window_pos, GL_NV_fence, GL_IBM_texture_mirrored_repeat, GL_EXT_texture_lod_bias, WGL_EXT_swap_control, GL_ARB_point_parameters, GL_NV_fragment_program2, GL_NV_float_buffer, GL_EXT_timer_query, GL_EXT_texture_edge_clamp, GL_EXT_texture_sRGB, GL_ARB_texture_env_combine, GL_WIN_swap_hint, GL_ARB_fragment_program, GL_EXT_packed_float, GL_SGIX_shadow, GL_EXT_texture_filter_anisotropic, GL_NV_vertex_program2_option, GL_NV_vertex_array_range2, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_texture_buffer_object, GL_NV_pixel_data_range, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_geometry_shader4, GL_EXT_fog_coord, GL_NV_half_float, GL_NV_geometry_shader4, GL_SGIS_texture_lod, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_ARB_shading_language_100, GL_EXT_secondary_color, GL_NV_occlusion_query, GL_EXT_point_parameters, GL_EXT_Cg_shader, GL_NV_vertex_program, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_NV_copy_depth_to_color, GL_EXT_draw_buffers2, GL_NVX_conditional_render, GL_NV_texture_compression_vtc, GL_EXT_blend_func_separate, GL_NV_fragment_program, GL_ARB_texture_cube_map, GL_EXT_texture_array, GL_S3_s3tc, GL_NV_point_sprite, GL_ARB_occlusion_query, GL_EXT_texture_mirror_clamp, GL_EXTX_framebuffer_mixed_formats, GL_EXT_packed_pixels, GL_EXT_framebuffer_object, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_EXT_texture_compression_latc, GL_EXT_blend_equation_separate, GL_NV_texture_expand_normal, GL_ATI_texture_float, GL_ARB_color_buffer_float, GL_EXT_texture_env_add, GL_EXT_texture_env_combine
[rendering.opengl.shader.support]: Shaders are supported.
[rendering.opengl.shader.mode]: Shader mode set to SHADERS_FULL.
[shipData.load.begin]: Loading ship data.
[shipData.merge.failed]: ***** ERROR: one or more shipdata.plist entries have like_ship references that cannot be resolved: DummyKes, DummyMer, DummyOrb
[script.debug.syntax.badComparison]: ***** SCRIPT ERROR: in assassins.0.do.321.do.1.conditions.0 ("shipsFound_number less than 20"), unknown comparison operator "less", will return NO.
[script.debug.syntax.badComparison]: ***** SCRIPT ERROR: in assassins.0.do.322.do.1.conditions.0 ("shipsFound_number less than 20"), unknown comparison operator "less", will return NO.
[script.load.world.listAll]: Loaded 34 world scripts:
ams_system 2.0
Anarchies 2.3
armoury_machineScript.js 1.00
assassins
behemoth 2.5.4
CT_Script 2.0
feudal-challenge.js 4.0
feudal-escape-pod.js 1.0
feudal-mission.js 2.0
feudal-planetfall.js 2.0
feudal-promotion.js 2.0
feudal-ranks.js 2.0
feudal-tournament.js 2.0
Find_Thargoids
GalNavy Build 0139
hofd GalNavy Build 118 / HOFD Build 55
localhero 1.05
misjump_analyser 0.2
missionaries
oolite-cloaking-device 1.74.1
oolite-constrictor-hunt 1.74.1
oolite-nova 1.74.1
oolite-thargoid-plans 1.74.1
oolite-trumbles 1.74.1
PlanetFall 1.3
Random_Hits
reticle_target_sensitive 1.1
spy_hunter
stellarSerpents_masterScript.js 1.00
targetAutolock 1.10
TCAT_ecmJammer.js 1.00
TCAT_masterScript 1.0
TCAT_missionScript 1.0
thargoid_wars
[LOCALHERO]: LOCALHERO LOGGING OFF
[loading.complete]: ========== Loading complete. ==========
[script.load.world.listAll]: Loaded 34 world scripts:
ams_system 2.0
Anarchies 2.3
armoury_machineScript.js 1.00
assassins
behemoth 2.5.4
CT_Script 2.0
feudal-challenge.js 4.0
feudal-escape-pod.js 1.0
feudal-mission.js 2.0
feudal-planetfall.js 2.0
feudal-promotion.js 2.0
feudal-ranks.js 2.0
feudal-tournament.js 2.0
Find_Thargoids
GalNavy Build 0139
hofd GalNavy Build 118 / HOFD Build 55
localhero 1.05
misjump_analyser 0.2
missionaries
oolite-cloaking-device 1.74.1
oolite-constrictor-hunt 1.74.1
oolite-nova 1.74.1
oolite-thargoid-plans 1.74.1
oolite-trumbles 1.74.1
PlanetFall 1.3
Random_Hits
reticle_target_sensitive 1.1
spy_hunter
stellarSerpents_masterScript.js 1.00
targetAutolock 1.10
TCAT_ecmJammer.js 1.00
TCAT_masterScript 1.0
TCAT_missionScript 1.0
thargoid_wars
[cheat.tentative]: POSSIBLE CHEAT DETECTED
[LOCALHERO]: LOCALHERO LOGGING OFF
[script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning (<unidentified script>): The event handler shipDestroyedTarget has been renamed to shipTargetDestroyed. The script Anarchies must be updated. The old form will not be supported in future versions of Oolite.
[script.javaScript.warning.ooliteDefinedError]: (null), line 0.
[script.javaScript.warning.ooliteDefinedError]: ----- JavaScript warning (misjump_analyser 0.2): Ship.hasEquipment("EQ_MISJUMP_ANALYSER") is deprecated, use ship.equipmentStatus("EQ_MISJUMP_ANALYSER") == "EQUIPMENT_OK" instead.