Release: Switching MilHUD
Moderators: winston, another_commander
- Phantom Hoover
- Dangerous
- Posts: 100
- Joined: Mon Mar 22, 2010 9:06 pm
It's great, but there are a few niggles I had (I've customised them away, so I'm just putting them here as constructive criticism). The first was that the target isn't highlighted when you have it lined up in your sights in on yellow alert, which is annoying if you are trying to snipe pirates who are running away. The second is that you seem to have set critical mode to activate whenever the energy banks drop below about 1.5 units, regardless of your shields, which tends to result in you suddenly losing your radar, firing pips and targeting enhancement when you ECM during a dogfight. Otherwise, it's a fantastic HUD, and nicely minimalistic compared to the irritating trend towards recreating a cockpit on your screen.
Re: Release: Switching MilHUD
I'm reminded why I love MilHUD... Installed it today and yay, just shot a couple of pirates! Excellent work!
Re: Release: Switching MilHUD
Scanner Targeting Enhancement does not work when MilHUD is green. In yellow and red situation is normal. Is it a bug or decision by the author?
Re: Release: Switching MilHUD
BUMP and I'd like to know the answer....
- Mauiby de Fug
- ---- E L I T E ----
- Posts: 847
- Joined: Tue Sep 07, 2010 2:23 pm
Re: Release: Switching MilHUD
Judging from this I'd assume it's intentional."MilHUD 3.4 readme"=MODES: (See included screenshots)
- Docked: All instruments disabled when docked, except the clock and missile/mine display.
- Green: Gun pippers switched off, reticule sensetivity disabled; scanner, zoom, and sights turn green. A good indicator that you're clear to engage Supercruise.
- Yellow: A basic sniper gun pipper appears, reticule sensetivity disabled; scanner, zoom, and sights turn yellow. Masslocked, could be hostiles around. If you want to get in a pre-emptive strike, this mode lets you.
- Red: Gun pipper swiches to advanced mode, reticule sensetivity enabled; zoom and sights turn red, scanner takes on high-contrast blue-green. This is full combat mode, time to kick some ass.
- Critical: Gun pipper, reticule sensetivity, and most instruments disabled. A warning message appears. If you see this, then your shields are down, you're out of energy, and you're about to take a sudden, unwelcome spacewalk. Yank the eject handle.
Re: Release: Switching MilHUD
It explains about reticle sensitivity, not about Scanner Targeting Enhancement (the green box around the targeted ship, if you don't know what it is).
- Mauiby de Fug
- ---- E L I T E ----
- Posts: 847
- Joined: Tue Sep 07, 2010 2:23 pm
Re: Release: Switching MilHUD
I know what they are. Hence I used the word "assume". The HUD has most things turned off by default, and then as you progress from green to yellow to red more things are turned on. Hence I assume that the STE follows the same pattern.
Re: Release: Switching MilHUD
I looked in the code of the oxp and STE is specifically enabled in yellow and red situations, NOT in green
edit MilHUD-v3.4.oxp/Config/milhudgreen.plist
goto
and insert this :
That will enable STE for the green situation.
edit MilHUD-v3.4.oxp/Config/milhudgreen.plist
goto
Code: Select all
<key>dials</key><!-- these are drawn, in order, after the legends -->
<array>
Code: Select all
<dict><!-- Targetting enhancement -->
<key>equipment_required</key>
<string>EQ_SCANNER_SHOW_MISSILE_TARGET</string>
<key>selector</key>
<string>drawTargetReticle:</string>
</dict>
OS : Arch Linux 64-bit - rolling release
OXPs : My user page
Retired, reachable at [email protected]
OXPs : My user page
Retired, reachable at [email protected]
- JazHaz
- ---- E L I T E ----
- Posts: 2991
- Joined: Tue Sep 22, 2009 11:07 am
- Location: Enfield, Middlesex
- Contact:
Re: Release: Switching MilHUD
I would like to modify MilHUD to have message & comms gui boxes on screen, instead of messages scrolling up the middle of the screen. This thread, has a solution for other HUDs, but MilHUD's plist is the older type, and I can't work out how to apply it to MilHUD.
I previously used a workaround by sdrubble, which did work, but snarfed the Targeting Enhancement boxes. See this thread.
This is the code I would like to insert into MilHUD which have the settings for the message boxes I would use:
I previously used a workaround by sdrubble, which did work, but snarfed the Targeting Enhancement boxes. See this thread.
This is the code I would like to insert into MilHUD which have the settings for the message boxes I would use:
Code: Select all
message_gui =
{
width = 260; // WIDTH OF 'INVISIBLE' BOX
height = 180; // HEIGTH OF 'INVISIBLE' BOX
x = -240; // HORIZONTAL OFFSET (more negative equals 'more left ')
y = -25; // VERTICAL OFFSET (more positive equals 'more up ')
row_height = 10; //
};
comm_log_gui =
{
width = 260; // WIDTH OF 'VISIBLE' BOX
height = 140; // HEIGTH OF 'VISIBLE' BOX (grows towards TOP border)
x = 210; // HORIZONTAL OFFSET of RIGHT-MOST BORDER (more positive equals 'more right')
y = 170; // VERTICAL OFFSET of BOTTOM BORDER (more positive equals 'more up ')
row_height = 9; //
};
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
- Cmdr Wyvern
- ---- E L I T E ----
- Posts: 1649
- Joined: Tue Apr 11, 2006 1:47 am
- Location: Somewhere in the great starry void
Re: Release: Switching MilHUD
The (unwritten) license on all my creations is "go ahead and tweak, reuse, remix, whatever all you like, but never sell it, and be so kind as to drop me some credit if you remake it into something else."
So there ya go, Jaz. Recoding the oldstyle plist into the new style plist shouldn't be too hard to figure out, though sort of tedious.
So there ya go, Jaz. Recoding the oldstyle plist into the new style plist shouldn't be too hard to figure out, though sort of tedious.
Running Oolite buttery smooth & rock stable w/ tons of eyecandy oxps on:
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor
- JazHaz
- ---- E L I T E ----
- Posts: 2991
- Joined: Tue Sep 22, 2009 11:07 am
- Location: Enfield, Middlesex
- Contact:
Re: Release: Switching MilHUD
I appreciate that would be necessary, but I just don't have the skills. Looking at the wiki's Property List page, just makes my eyes glaze over and a headache start!Cmdr Wyvern wrote:The (unwritten) license on all my creations is "go ahead and tweak, reuse, remix, whatever all you like, but never sell it, and be so kind as to drop me some credit if you remake it into something else."
So there ya go, Jaz. Recoding the oldstyle plist into the new style plist shouldn't be too hard to figure out, though sort of tedious.
I might just have to give up on MilHUD, though I like it very much and try to find a similar HUD written in the newer format.
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
- JazHaz
- ---- E L I T E ----
- Posts: 2991
- Joined: Tue Sep 22, 2009 11:07 am
- Location: Enfield, Middlesex
- Contact:
Re: Release: Switching MilHUD
Currently testing Chupacabra HUD, as it has a large scanner similar to MilHUD. However not sure I like the dials in the way of the action.JazHaz wrote:I might just have to give up on MilHUD, though I like it very much and try to find a similar HUD written in the newer format.
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
Re: Release: Switching MilHUD
A thread with a python script for converting from xml to openstep can be found here.
- JazHaz
- ---- E L I T E ----
- Posts: 2991
- Joined: Tue Sep 22, 2009 11:07 am
- Location: Enfield, Middlesex
- Contact:
Re: Release: Switching MilHUD
Ooh! Will investigate, thanks!Eldon wrote:A thread with a python script for converting from xml to openstep can be found here.
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.