failure to launch

General discussion for players of Oolite.

Moderators: winston, another_commander

Post Reply
User avatar
Yodeebe
---- E L I T E ----
---- E L I T E ----
Posts: 261
Joined: Mon Oct 13, 2008 7:32 pm
Location: Namab

failure to launch

Post by Yodeebe »

Hiya.
I was docked in a frontloading Behemoth in wichspace last night, and for some reason [1] launch button wouldn't work. any ideas?
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Post by Commander McLane »

Could be the Oolite froze.

There is a glitch when docking with anything in witchspace: when you launch again, your station/carrier has miraculously moved to the closest adjacent system. If Oolite encountered a bug during this transfer, you could be stuck. Maybe that's what happened to you.
User avatar
Yodeebe
---- E L I T E ----
---- E L I T E ----
Posts: 261
Joined: Mon Oct 13, 2008 7:32 pm
Location: Namab

Post by Yodeebe »

Ahh (or should i say Ooooh)
so best not to dock inbetween systems for now. cool, ta.
User avatar
Kaks
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 3009
Joined: Mon Jan 21, 2008 11:41 pm
Location: The Big Smoke

Post by Kaks »

Good news on the interstellar docking front: up to now, anything you dock to will jump to the nearest system a split second before you launch.

As of a few trunk builds ago, this 'magic' behaviour can be switched off using a shipdata flag. All going well, you'll be able to have a slightly more consistent Ooniverse in 1.75... :)
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
Switeck
---- E L I T E ----
---- E L I T E ----
Posts: 2411
Joined: Mon May 31, 2010 11:11 pm

Post by Switeck »

More than once, I've docked with a Behemoth in interstellar space after fighting Thargoids. Sometimes (usually) it works to dump me out at either system (1 I started from or 1 I wanted to go to). Other times, the game just freezes when I try to launch.
...So you're not alone.

Carrying extra 3 LY fuel tanks can remove the need to hitch-hike...but almost nothing has enough missile slots to do this. :cry:
User avatar
Yodeebe
---- E L I T E ----
---- E L I T E ----
Posts: 261
Joined: Mon Oct 13, 2008 7:32 pm
Location: Namab

Post by Yodeebe »

Oh, i had enough fuel, i was just poking around for good prices on stuff.
you can double your money by selling Q bombs.
not that i'd ever get involved in arms trading or anything, you understand! :oops:
Post Reply