Dear all (or all Oolite programmers)
How about commas in the display of one's credits? It would make the amount much more readable.
Also - though I am not really complaining - trumble pods don't actually produce trumbles in my version of the game (that version being '1.74-test', plus various, and I think up-to-date, OXPs).
Cheers.
Display of credits
Moderators: winston, another_commander
Trumbles is a 1.74 glitch (see here).
Consider it a temporary gift from a benevolent diety...
Consider it a temporary gift from a benevolent diety...
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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- Cmdr James
- Commodore
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Dear Cmdr James
Ah. Can we just use spaces, then? As in, for example:
1 206 432
?
Or perhaps we will have to use localisation? (I have some vague awareness that there are different standards. Although at least one would presumably not have to bother with the distinction - in eclipse, anyway - between the British and the American *billion*.) At present, at any rate, the numbers are just to hard to read, I think - and this matters when trading ships.
PS: I'd considered the following workaround. Give the number, without punctuation, and then give the number in letters. But that results in text that is much too long.
Ah. Can we just use spaces, then? As in, for example:
1 206 432
?
Or perhaps we will have to use localisation? (I have some vague awareness that there are different standards. Although at least one would presumably not have to bother with the distinction - in eclipse, anyway - between the British and the American *billion*.) At present, at any rate, the numbers are just to hard to read, I think - and this matters when trading ships.
PS: I'd considered the following workaround. Give the number, without punctuation, and then give the number in letters. But that results in text that is much too long.
- Cmdr James
- Commodore
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- Joined: Tue Jun 05, 2007 10:43 pm
- Location: Berlin
- JensAyton
- Grand Admiral Emeritus
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If anyone feels like implementing the spaces thing, remember to test it with speech synthesis.
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