Originally my diffuse map and emission map looked like this:
Which lead to this:
Which clearly picks up the colour of the emission map because its blue, it just doesn't seem very "emissive"
So I added the line "emission = "blueColor";" to the shipdata.plist (forgive me if the syntax is wrong - the wiki page is a bit vague if you're new to this) and then altered the diffuse to this:
Which resulted in this:
Which doesn't seem to be any "brighter" - so while I'm happy the green glow has gone - I have no idea what I've done wrong and why it's not "glowing"
So I added the line "emission = "blueColor";" to the shipdata.plist (forgive me if the syntax is wrong - the wiki page is a bit vague if you're new to this)
Syntax is correct, but:
Prior to 1.74, that will just darken the emission map slightly, since it’s already blue.
In 1.74, it won’t have any effect at all if there’s also an emission map. (Without an emission map, it will cause the whole ship to glow blue in either case.)
In any case, the problem is mostly that the emission map doesn’t cast light on the rest of the ship, and there are no bloom effects or anything. It’s just the shade of blue from the texture, even in shadow.
So I added the line "emission = "blueColor";" to the shipdata.plist (forgive me if the syntax is wrong - the wiki page is a bit vague if you're new to this)
Syntax is correct, but:
Prior to 1.74, that will just darken the emission map slightly, since it’s already blue.
In 1.74, it won’t have any effect at all if there’s also an emission map. (Without an emission map, it will cause the whole ship to glow blue in either case.)
In any case, the problem is mostly that the emission map doesn’t cast light on the rest of the ship, and there are no bloom effects or anything. It’s just the shade of blue from the texture, even in shadow.
OK - will remove the emission line - and try a lighter emission map for a more (hopefully) obvious effect. (wish the illumination map had worked - that at least felt like it glowed...)
Hmmm, so I really do want an illumination map then don't I? Because here for example:
The cockpit is brighter on the sun side than the shadow side with an emission map, but an illumination map would have it brighter than sun lit on both sides of the dome so it would genuinely appear to be "illuminated" (self lighting).
So, does that leave me with just careful placement of non flashing flashers then?
For those on Facebook (and possibly for those who aren't (as I ticked the "everybody" in the sharing option) a free FRAPS max length video (i.e. 30s). Still static, but my flickering nacelles and engine don't show up so good in the video but look v. good in game.
only for the ones on facebook I am afraid. (I am asked to log in.)
While I am here - You often have access to the coolest hardware. Any chance that at work you can get your hands on a Pandora ?
(and run Oolite on it, of course.)
only for the ones on facebook I am afraid. (I am asked to log in.)
While I am here - You often have access to the coolest hardware. Any chance that at work you can get your hands on a Pandora ?
(and run Oolite on it, of course.)
(wow, the link works)
My German is not so good! Short answer, no. Longer answer, you never know...
only for the ones on facebook I am afraid. (I am asked to log in.)
While I am here - You often have access to the coolest hardware. Any chance that at work you can get your hands on a Pandora ?
(and run Oolite on it, of course.)
(wow, the link works)
I'm guessing "everybody" in this case means "everybody on Facebook".
About the pandora, it uses a TI processor - which I don't believe is x86 compatible - so the only way to run Oolite on it is if someone manages to port it to that platform. I notice there's a selection of FPS games for it already, so it might not be too much of an uphill struggle...
PS: just noticed: the first batch has been made - and in the UK! Way to go!
My German is not so good! Short answer, no. Longer answer, you never know...
dang!
Sorry, I do this every now and then - with too many opened tabs, or going back and forth German-English-Whatever wikipedia in one tab, every now and then I do this. :headbang:
Anyway, I saw these gadgets and thought maybe you might want to look at them. It doesn't really look like your Tycho 8, but still made me think of it.
My German is not so good! Short answer, no. Longer answer, you never know...
dang!
Sorry, I do this every now and then - with too many opened tabs, or going back and forth German-English-Whatever wikipedia in one tab, every now and then I do this. :headbang:
Anyway, I saw these gadgets and thought maybe you might want to look at them. It doesn't really look like your Tycho 8, but still made me think of it.
Thank you, Smivs!
Yeh, I can see how - kind of 1950s idea of "space/flying cars" and Tycho 8 is quite retro (1940s Buck Rogers-esque)