OXP Newbie - my Puff Adder flys but the display is messed up

Discussion and information relevant to creating special missions, new ships, skins etc.

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Crush
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Post by Crush »

In order...

Puff Adder - from the snake.

Lasers - they're there - killed a viper with them I did :-) But I don't see the beam, only the flash where it hits.

Oolite version 1.73

I've got screenshots, but can't see where to load them up here :-(
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Disembodied
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Post by Disembodied »

Crush wrote:
In order...

Puff Adder - from the snake.

Lasers - they're there - killed a viper with them I did :-) But I don't see the beam, only the flash where it hits.

Oolite version 1.73

I've got screenshots, but can't see where to load them up here :-(
Can you post up the whole shipdata.plist as it currently stands? If you put it inside <code></code> tags it'll present better (except of course you need to use [ ] instead of < >).

As for sreenshots you need external hosting, and link to them with <img> </img> tags (again with the [ ] instead of < >). A good (and free) site to use is ImageShack, but there are lots of others.
Crush
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Post by Crush »

Screenshots:

The normal Adder aft view:

Image

The Puff Adder aft view (with two blue blobs centre of the screen):

Image
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JensAyton
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Post by JensAyton »

I’d quite like a copy of your cache file. Unfortunately I don’t know where it lives in Windows.
another_commander
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Post by another_commander »

In Windows, it should be found in
<OoliteInstallDir>\oolite.app\GNUstep\Library\Caches. The cache file is named Oolite-cache.plist.
Crush
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Post by Crush »

@Ahruman - cache file on it's way via email
another_commander
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Post by another_commander »

Crush: Have you specified a different hud for the Puff Adder? If you just used like_ship, why are the huds different in the two shots?
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Eric Walch
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Post by Eric Walch »

Have you by any change neolite.oxp installed simultaneously. That oxp overwrites all oolites own ships and any following like_ship will make copies of that oxp. The adder in that oxp has the aft_view in the centre like your example, unlike Oolites own aft_view.

That's the main problem I have with neolites. It cripples several existing oxp's as well that use like_ship relations. I already started to avoid like_ships to oolites internal ships because a lot of people have neolite.oxp installed.
But that would be obvious as the adder would look quite different in external views. (type: V to see them)
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Post by Crush »

@another_commander:

No - just checked the file and there's no "hud" specified in there. As to why it's switched huds, I don't know.

@Eric

No - neolite isn't one of the OXPs I've downloaded.

Does anyone know if under windows, I can have two oolite installations (without them interfering with each other)? I'm tempted to do a vanilla install and see how far I get with like_ship.

And I know that I could go for re - use via cut and paste of the whole of the Adder specification, *but* I've spent years telling people (or ranting at them) that "cut and paste isn't re - use" and to use inheritance
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Post by another_commander »

If you want to try vanilla install, you can copy the entire Oolite folder to another location and remove the AddOns folder, or simply rename AddOns to something like AddOns_Renamed and restart the game. Oolite will not be seeing the AddOns folder and start clean. To reenable the OXPs just revert the name change.
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