CTD and Lock-Ups - OXP Problems?

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Phoenix4
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CTD and Lock-Ups - OXP Problems?

Post by Phoenix4 »

Hi guys,

I've installed the latest Oolite for PC and updated my existing list of OXP's with the latest version as shown on the Wiki site. However, I often get CTD's, MS Error messages or the program just vanishing when playing - often when leaving a space station.

I've listed the contents of my Addons folder below. Can someone please tell me if there are any known conflicts or alternate versions I should be using?

Thanks all! :wink:

Px4

Addons Directory:

AAACrooks.oxp
adcks_behemoths_v1.2.oxp
adcks_bulk_haulers_v1.4.oxp
Amen Bricks Megaships.oxp
Anarchies2.3.oxp
Aquatics 2.11.oxp
Assassins.oxp
AsteroidStorm 3.55.oxp
Baakili_Far_Trader_v1.2.oxp
behemoth 2.5.1.oxp
BehemothSpacewar 1.2.3.oxp
BigShips 1.02.oxp
black_baron.oxp
BlOomberg Markets v2.0.oxp
buoyRepair1.02.5.oxp
Captured Thargons 1.00.oxp
Cargo_wrecks_teaser 1.6.0.oxp
Commies.oxp
custsounds.oxp
DeepspaceHud.oxp
DeepspaceShip.oxp
Dictators v1.3.oxp
Dredgers 2.4.2.oxp
Drones 1.11.oxp
Energy Equipment 1.04.oxp
Famous_Planets_v2.0.oxp
Freaky Thargoids 3.1.oxp
Fuel Station 1.24.oxp
griff_boa.oxp
griff_krait_v1.11.oxp
griff_shipset_dizzy's_all_in_1.oxp
GrittyCoriolis.oxp
hammer.oxp
Hired Guns 1.10.oxp
hOopyCasino1.1.oxp
Hotrods.oxp
interstellar_help.oxp
ionics-1.2.5.oxp
longway 1.1.oxp
Missiles and Bombs v2.4.oxp
neocaduceus.oxp
orbits.oxp
Ore_processor 1.55.oxp
PAGroove_Stations_v1.2.1.oxp
PlanetFall 1.23.oxp
PlanetFall Link - Black Monks 1.0.oxp
PlanetFall Link - hOopy Casino 1.0.oxp
PlanetFall Mission - Oo-Haul 1.0.0.oxp
Planetfall Mission - Taxi 1.0.1.oxp
Pods 1.11.oxp
Probe 1.10.oxp
ramon_anaconda.oxp
RandomHits1.3.6.oxp
RoC.oxp
SecondWave_1.20.oxp
Shady_blackmonks.oxp
spyhunter 1.1.oxp
System_Redux.oxp
Target Autolock 1.01.oxp
Target Reticle 1.2.oxp
thargoid_wars 4.4.oxp
Thargorn_Threat 1.3.1.oxp
transhab.oxp
Transports 2.51.oxp
Vector1.3.2.oxp
Welcome Mat 1.06.oxp
YOUR_AD_HERE.oxp
YOUR_AD_HERE_set_A.oxp
YOUR_AD_HERE_set_B.oxp
YOUR_AD_HERE_set_C.oxp
YOUR_AD_HERE_set_D.oxp
YOUR_AD_HERE_set_E.oxp
YOUR_AD_HERE_set_F.oxp
Zz-Oo-Haul.oxp
Zzzz_Realistic_Shipyards_V3.02b.oxp
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JazHaz
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Re: CTD and Lock-Ups - OXP Problems?

Post by JazHaz »

Phoenix4 wrote:
adcks_behemoths_v1.2.oxp

behemoth 2.5.1.oxp
These two are incompatible. ADCK's Behemoths replaces Behemoth 2.5.1, so you should remove the latter.

What is AAACrooks? Never heard of this one?
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
Phoenix4
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Post by Phoenix4 »

Hi JazHaz, thanks for the heads-up re. the Behemoth OXP. I've now removed it.

I've just opened the AAACrooks OXP and there are 5 models listed:

Assassin
Hoodlum
Mugger
Scoundrel
Spiv2

Not sure if that's helpful? I may remove the OXP just incase.

Thanks!
Px4
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JazHaz
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Post by JazHaz »

Phoenix4 wrote:
Hi JazHaz, thanks for the heads-up re. the Behemoth OXP. I've now removed it.

I've just opened the AAACrooks OXP and there are 5 models listed:

Assassin
Hoodlum
Mugger
Scoundrel
Spiv2

Not sure if that's helpful? I may remove the OXP just incase.
Did a search on the wiki for Hoodlum, and it came back as from the Amen Brick's Pirate Clan One OXP. No experience with it though.

One other comment to make. Realistic Shipyards is no longer available on the wiki, don't know why though. Lestradae is your man to ask about it.
JazHaz

Gimi wrote:
drew wrote:
£4,500 though! :shock: <Faints>
Cheers,
Drew.
Maybe you could start a Kickstarter Campaign to found your £4500 pledge. 8)
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!
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Lestradae
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Post by Lestradae »

JazHaz wrote:
One other comment to make. Realistic Shipyards is no longer available on the wiki, don't know why though. Lestradae is your man to ask about it.
Simple reason.

The repricing oxp is going to be back as a new "Realistic Shipyards V1.0" with a new repricing formula and without the ships all rolled into one - utilising the shipyard-overrides.plist.

The other stuff and much more will probably become part of the first alternate Oolite version, a new branch of the game itself - Oolite Extended.

All this, especially the second part, takes its time (actually, a rather big lot of time) and I am waiting for 1.74 Oolite to become (test) standard before I take steps to come out with it. Deprecations ...

If someone wants to have the old RS 3.02b at all costs, PM me and I see what I can do 8)
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