Don't get me wrong. I now start understand how to position decals and change colour on the ship. Basic stuff like that. (As pr your instructions earlier). I do not intend to bite over all the other stuff - how shaders actually work. My employer would not like that. (I tend to get quite absorbed in stuff I take an interest in)Griff wrote:The decal code is all out of Ahrumans shader example, and is much, much more advanced than anything i could try to understand - despite him having written a full explanation of it's workings, which is why i always pull an odd combination of facial expressions whenever i have to try and copy bits of it into a new shader, my face sort of does all these only all at the same time
Ahruman's guide to decals is here https://bb.oolite.space/viewtopic.php?t= ... c&start=62
Griff ships with player-defined decals
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"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
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Thank you, been thinking about this for a while, but Staff College has sort of had priority. Will put the information together and submit this weekend.Commander McLane wrote:@ Gimi: You're very welcome to submit your personalities-entry, as per the instructions in its thread. Together with your shipdata (which will hopefully contain your decals' positions) I then only need the actual PNG of your decals. And then let me worry about everything else from there.
Again thank you.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
- Griff
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Multidecal CobraIII - supports 4 decals
http://www.box.net/shared/56jojjfx6f
info on how to ammend the decal textures and their placement on the ship is in the oxp's readme.txt file
http://www.box.net/shared/56jojjfx6f
info on how to ammend the decal textures and their placement on the ship is in the oxp's readme.txt file
- Griff
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hmm, just been having a bit of a flit around with it in game, i wonder if i can do something about the shinyness of the decals, subtract them from the specular map or something, at the moment they get way too bright in sunlight, especially that one on the underneath.
edit: i've updated & re-uploaded the oxp to add in a more matte paint finish for the decals, in other news, good grief, i really need to so something to tone down the specular intensity in these oxps
edit: i've updated & re-uploaded the oxp to add in a more matte paint finish for the decals, in other news, good grief, i really need to so something to tone down the specular intensity in these oxps
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I'll re-download in a minute.
Last edited by Cody on Sun May 02, 2010 12:54 am, edited 1 time in total.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Getting better...
Last edited by Cody on Sun May 02, 2010 12:54 am, edited 1 time in total.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Hi Griff
No drop in fps at all on my machine... I get the usual rock steady 64.
No errors in the log... I can't seem to find the fourth decal, though. It's in my decal png, but doesn't show on the Cobra.
No drop in fps at all on my machine... I get the usual rock steady 64.
No errors in the log... I can't seem to find the fourth decal, though. It's in my decal png, but doesn't show on the Cobra.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Yrol_Denjeah
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I think, it is the tiny one under the left engine-exhaust.
There is a picture in this thread some way up on this page.
There is a picture in this thread some way up on this page.
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Are you Afraid? What is it you Fear?
The End of your Trivial Existence? Ha!
When the History of my Glory is written,
your Species shall only be a Footnote
to my Magnificence.
I am SHODAN.
Are you Afraid? What is it you Fear?
The End of your Trivial Existence? Ha!
When the History of my Glory is written,
your Species shall only be a Footnote
to my Magnificence.
I am SHODAN.
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°instantly thinks about damagedecals being applied based on
ship-damage, burnmarks from lasers, small bumps from rockets, etc.°
ship-damage, burnmarks from lasers, small bumps from rockets, etc.°
(in a cutely insane, electronic, stuttering female voice)
Are you Afraid? What is it you Fear?
The End of your Trivial Existence? Ha!
When the History of my Glory is written,
your Species shall only be a Footnote
to my Magnificence.
I am SHODAN.
Are you Afraid? What is it you Fear?
The End of your Trivial Existence? Ha!
When the History of my Glory is written,
your Species shall only be a Footnote
to my Magnificence.
I am SHODAN.
- Killer Wolf
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