Mouse-controllable external camera?
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- Poro
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Mouse-controllable external camera?
Would it take much to allow external views to be controlled via the mouse, so that we can view our ships 'properly' from any angle and rotational speed we like?
I know this would mean effectively stopping control of the ship (and made compatible across keyboard, mouse, joystick), but then perhaps it could be a selectable option.
OXPs give great models and textures - it's a shame to only see them in combat or through editing the fixed external viewpoints.
I know this would mean effectively stopping control of the ship (and made compatible across keyboard, mouse, joystick), but then perhaps it could be a selectable option.
OXPs give great models and textures - it's a shame to only see them in combat or through editing the fixed external viewpoints.
- pagroove
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Would be great if that was possible
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- JensAyton
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View handling in Oolite is a mess. I have no intention of mucking about with it until after MNSR.
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Re: Mouse-controllable external camera?
It doesn't have to prevent control of the ship:Poro wrote:I know this would mean effectively stopping control of the ship (and made compatible across keyboard, mouse, joystick), but then perhaps it could be a selectable option.
If you have more than one input device, one could be used for controlling the ship and the other for controlling the view
For example someone with a joystick might want to use the mouse to freely move the view - many joysticks even do include a mini-stick which does actually move the mouse. Those without such a stick would probably simply use their desktop mouse or people who fly with the mouse want to use the keyboard to adjust views.
However I'm afraid it would be an annoying task to write the code for such a feature, although it would help to take great screenshots there's little benefit to it otherwise.
Screet
- Poro
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That's what worries me, it is something that would require effort for what is really a non-essential feature. But I wants it.Screet wrote:However I'm afraid it would be an annoying task to write the code for such a feature, although it would help to take great screenshots there's little benefit to it otherwise.
- Diziet Sma
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Re: Mouse-controllable external camera?
Whaddaya mean, taking great screenshots is a massively useful feature!Screet wrote:although it would help to take great screenshots there's little benefit to it otherwise.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- JensAyton
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Yes, you can get the source code here. ;-)ClymAngus wrote:Are their any online resources we could look at to get a better idea of the problem? Maybe learn us some things that would be useful?
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- Poro
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Yes I suppose it is useful, given the PM that I recently sent youDiziet Sma wrote:Whaddaya mean, taking great screenshots is a massively useful feature!
That is what I'd really like - with the only caveat being that there should be a small amount of lag between ship rotation and camera follow-up. If you want to see what I mean, sent an external view (say front on) and then pitch up. I don't like the way the camera is clamed to the ship like that - I'd like it if the ship pitched for a half-second before the camera compensated.ClymAngus wrote:It does also mean you can set a chase view. It's establishing aim point in relation to camera point I does give a serious sence of space.
But like I say - this isn't entirely needed for an enjoyable game.
Can't help but agreeing with the core of Ahruman & Screet's posts: it's potentially a major pain to code... However, like the new revised hud code from Y A C a while ago, if any of you feels strongly enough about it, the possibilities are indeed endless, and we should have no problems including such a patch in trunk if any of you guys provides it to the dev team!
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
- Poro
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And you just know that the opening from Star Wars: A New Hope would be the first thing someone would post.
Hmmm, I wonder what ship choice they'd go for... ?
Hmmm, I wonder what ship choice they'd go for... ?
Last edited by Poro on Wed Jan 27, 2010 5:39 pm, edited 2 times in total.