Discussion and information relevant to creating special missions, new ships, skins etc.
Moderators: winston , another_commander
Killer Wolf
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Posts: 2288 Joined: Tue Jan 02, 2007 12:38 pm
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by Killer Wolf » Sun May 30, 2010 5:03 pm
Isis Interstellar's new vessel, the Werewolf.
Switchable HUDs again, therefore Trunk only at the mo :
Trading/docked :
Normal flight :
Combat :
Damaged :
and no, i didn't last long after that screengrab
more pics/story & the OXP :
http://www.purgatori.net/werewolf.htm
comments/feedback welcomed....
Kaks
Quite Grand Sub-Admiral
Posts: 3009 Joined: Mon Jan 21, 2008 11:41 pm
Location: The Big Smoke
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by Kaks » Sun May 30, 2010 5:11 pm
Me likee!
ADCK
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Location: Sydney
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by ADCK » Sun May 30, 2010 5:15 pm
DL link sayd page not found
Cody
Sharp Shooter Spam Assassin
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by Cody » Sun May 30, 2010 5:18 pm
I like the switchable huds... and I like the Vampire Elite logo.
.
Last edited by
Cody on Sun May 30, 2010 5:22 pm, edited 1 time in total.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
Killer Wolf
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Posts: 2288 Joined: Tue Jan 02, 2007 12:38 pm
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by Killer Wolf » Sun May 30, 2010 5:22 pm
i uploaded everything but the OXP
what a dork :-/
it's there now. i hope!
Smivs
Retired Assassin
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by Smivs » Sun May 30, 2010 5:31 pm
That's pretty awesome! Looks like it might even be worth the asking price.
Just one point though, in the 'spec' screenshot your ship is shown as having both an Extra Energy Unit and a Naval Energy Unit.
As far as I know, if both are installed only one actually does anything, and I also read
here that the ability to have both is due to be removed.
A small point, but maybe worth a look at.
Lestradae
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Location: Vienna, Austria
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by Lestradae » Sun May 30, 2010 5:33 pm
Very nice ships, and I do love your HUDs, Killer Wolf! Right On etc.
Sendraks
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Location: Leeds UK
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by Sendraks » Sun May 30, 2010 8:19 pm
That..................is frikkin sweet!
goran
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by goran » Sun May 30, 2010 9:13 pm
Very nice.
Griff
Oolite 2 Art Director
Posts: 2487 Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer
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by Griff » Sun May 30, 2010 9:19 pm
Wow, beautifull! The detailing on all the hatches and hull plating and stuff is staggering, and getting the shaders so polished without a fully working RenderMonkey must have taken loads of perseverance! Well done man, really lovely work.
pagroove
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Location: On a famous planet
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by pagroove » Sun May 30, 2010 10:10 pm
A beautifull ship! Bravo
DaddyHoggy
Intergalactic Spam Assassin
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by DaddyHoggy » Sun May 30, 2010 10:26 pm
'Tis a very lovely "in-keeping" ship.
Quick question - why are the engine exhausts on both ships such a different colour to their pair?
Selezen wrote: Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed
here
JensAyton
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by JensAyton » Sun May 30, 2010 10:59 pm
DaddyHoggy wrote: 'Tis a very lovely "in-keeping" ship.
Quick question - why are the engine exhausts on both ships such a different colour to their pair?
Exhaust trails constantly flicker – even when the game is paused. The flicker is individual.
DaddyHoggy
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by DaddyHoggy » Sun May 30, 2010 11:16 pm
Ahruman wrote: DaddyHoggy wrote: 'Tis a very lovely "in-keeping" ship.
Quick question - why are the engine exhausts on both ships such a different colour to their pair?
Exhaust trails constantly flicker – even when the game is paused. The flicker is individual.
You'd have thunk I'd have noticed after all of these years....
Selezen wrote: Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed
here
JensAyton
Grand Admiral Emeritus
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by JensAyton » Sun May 30, 2010 11:30 pm
There are always new things to discover as long as you’re not very observant. :-p