OK, I've got another idea. I could rename the file and then upload it again (altering the mainfets) but I should probably test to see if I can download it within the game first. Next time I fire up the game (soon hopefully) I'll have a better idea of whether or not that might be necessary.mossfoot wrote:Okay I don't see it there. I see sr_base, sr_demux_gas_giants, and sr_pack_redux
Checked all the spara-based ones and nothing else comes up that might be it.
That stinksDiziet Sma wrote:It's the same with Orbits, Demux, Redux, Deep Horizons, or anything else that adds more planets or moons to a system. I've come to the conclusion it's some weird limitation of the AMD/ATI X2300 graphics chip. Imagine what you see in the above stills, but flickering extremely rapidly, whenever I turn the ship in the direction where a planet or moon is situated. It makes things almost unplayable.
Before I got shaders, there was a lot of stuff posted on here that I could only drool at, so I sympathise... Sorry dude