Without wishing to repeat myself too much, if you might consider this reworking of my table from the other thread...

By adding TC, crew number, listed armament types (and plus 2 for a hyperdrive, I have created a simple formula from which to calculate a 'crude size' for each ship. Note that this does not represent the sizing of ships particularly closely based on their recorded dimensions
![[EliteWiki]](/images/elitewikismall.png)
There are a few changes to the raw data (marked in red), the reasons for which are explained in the post linked above and relate to primary sources (Elite manual and Ian Bell's notes from 1984).
To kick things off here, I'd like to draw your attention the the CF column.
CF stands for 'Curve Factor', a measure of manoeuvrability from the elite manual.
Looking at the chart, with a few exceptions, we can see an apparently logical small ships with high agility and large ships with low agilty. But what about those exceptions?
Well one is the thargoid so that might make sense that it should be an odd one out.
The cobra mk III was the only player ship in Elite, so player advantage (and indeed fun) might be a simple explanation there.
But what about the asp and the adder? Here totally outclassed by the other ship in their size class, the gecko.
What do the adder and the asp have that the gecko doesn't? A hyperdrive.
Factor that in and suddenly it makes 'sense' (TM)
Potentially lots more to discuss here but I'll leave it at that for now.