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by another_commander
Mon Jan 22, 2024 6:35 am
Forum: Discussion
Topic: Oolite Website Domain & Fixing the Expansions Manager
Replies: 390
Views: 73799

Re: Oolite Website Domain & Fixing the Expansions Manager

True, but probably no good advertising it any further. I think it creates confusion if we have it up on the website when we no longer offer support for 32 bit systems. It can still stay on github for those willing to look for it, but I think it's best to concentrate on the 64 bit versions. I've upda...
by another_commander
Mon Jan 22, 2024 6:20 am
Forum: Discussion
Topic: Oolite Website Domain & Fixing the Expansions Manager
Replies: 390
Views: 73799

Re: Oolite Website Domain & Fixing the Expansions Manager

If you know the owner please ask him to add the 32bit download option for windows Windows 32 bit support was dropped in January 2022. Related announcement: https://bb.oolite.space/viewtopic.php?f=8&t=21352 Website updated to reflect the new minimum OS version requirement in the Download page.
by another_commander
Sun Jan 21, 2024 8:11 pm
Forum: Discussion
Topic: Oolite Website Domain & Fixing the Expansions Manager
Replies: 390
Views: 73799

Re: Oolite Website Domain & Fixing the Expansions Manager

UPD.: I don't know what browser is used, but on my mobile FF there is a "View as for PC" switch that returns a menu. This is not a solution to the problem, but can be used as an "emergency" option. Rotating the phone 90 degrees so I view it in landscape mode also fixes the probl...
by another_commander
Sat Jan 20, 2024 10:44 pm
Forum: Testing and Bug reports
Topic: My ship overheats and blows up for no reason?!
Replies: 3
Views: 396

Re: My ship overheats and blows up for no reason?!

Thanks for catching this one. Should be fixed in commit d8dabec, which should be out in a few minutes. Please test and confirm.
by another_commander
Sat Jan 20, 2024 6:56 pm
Forum: Discussion
Topic: Progress
Replies: 2069
Views: 839520

Re: Progress

Cholmondely wrote: Sat Jan 20, 2024 5:58 pm
How bright is the sun? I've not found anything on the wiki about it. Sky/Nebulae, yes. Suns, no.
It's currently set to 6400 nits absolute brightness, but normal screens will display it with their maximum available brightness, whichever that might be.
by another_commander
Fri Jan 19, 2024 3:40 pm
Forum: Discussion
Topic: Progress
Replies: 2069
Views: 839520

Re: Progress

Explosions can now specify a brightness value so that they can be tweaked to appear really bright and impactful. The definitions inside explosions.plist can now contain a "brightness" key, with a float value that has to be higher than or equal to 1.0. The default value is 1.0, which keeps ...
by another_commander
Mon Jan 15, 2024 9:05 am
Forum: Oolite-PC
Topic: windows 11
Replies: 5
Views: 504

Re: windows 11

I downloaded the game from https://oolite.space/#download the version is Oolite-1.90_x64 of course for windows when I try to run the downloaded file I get an NSIS error "Error launching installer" please advice! The installer has been verified to run on Windows 11 and in your case I suspe...
by another_commander
Sat Jan 13, 2024 7:21 pm
Forum: Oolite-PC
Topic: windows 11
Replies: 5
Views: 504

Re: windows 11

I'll let you know that I am happily running Oolite right now on Windows 11. Trust me, it does run on W11 beyond any shadow of doubt. Where did you download it from and what is the actual filename of the installer you got? If the installer does not run for you, my best guess is interference from the ...
by another_commander
Wed Jan 03, 2024 12:40 pm
Forum: Discussion
Topic: Screenshots
Replies: 6853
Views: 2048474

Re: Screenshots

Image
by another_commander
Sun Dec 31, 2023 2:58 pm
Forum: Oolite-PC
Topic: Windows 11: Forcing Auto HDR on any version of Oolite
Replies: 0
Views: 819

Windows 11: Forcing Auto HDR on any version of Oolite

If you are on Windows 11, you already know that it has a feature called Auto HDR, which allows any supported game to promote its presentation to HDR, even if not originally designed for it. Normally the supported games must use DirectX 11 or 12 to qualify for Auto HDR, but there is a way to get Ooli...
by another_commander
Fri Dec 29, 2023 11:27 am
Forum: Oolite-Linux
Topic: Oolite won't start: libgnustep-base.so.1.28: cannot open shared object file
Replies: 51
Views: 3002

Re: Oolite won't start: libgnustep-base.so.1.28: cannot open shared object file

I still wonder why on the same computer (!) the installation of 1.90 works smoothly, but the newer versions fail. There must have been some crucial change regarding libgnustep which has broken the old installation environment. And it's also strange that nobody had this on his radar. Is there anyone...
by another_commander
Tue Dec 26, 2023 8:46 pm
Forum: Discussion
Topic: The Gateway Device - Oolite forever
Replies: 23
Views: 12215

Re: The Gateway Device - Oolite forever

Cholmondely wrote: Tue Dec 26, 2023 8:14 pm
Any chance of seeing this one?
No, we moved away from procedural galaxy generation a long time ago and the g9 idea depended on it,
by another_commander
Tue Dec 26, 2023 8:41 pm
Forum: Discussion
Topic: Screenshots
Replies: 6853
Views: 2048474

Re: Screenshots

here's an example from an oxp where i'm using emission_modulate_color to reduce the brightness of the emmission map by modulating it with 0.5 for all the RGB values, lower numbers would dim it further, anything higher that 1.0 seems to remove the effect completely as far as i can see rather than in...
by another_commander
Wed Dec 13, 2023 8:06 am
Forum: Discussion
Topic: JavaScript Linter
Replies: 46
Views: 2739

Re: JavaScript Linter

Done. I added these two here and here . Here is another log excerpt: 2023-12-12T07:29:14.6987682Z /home/runner/work/oolite/oolite/oolite/deps/mozilla/js/src/xpconnect/tests/js/old/xpctest_exceptions.js 2023-12-12T07:29:14.6987864Z 5:21 error 'Components' is not defined no-undef 2023-12-12T07:29:14....
by another_commander
Mon Dec 11, 2023 8:15 pm
Forum: Discussion
Topic: JavaScript Linter
Replies: 46
Views: 2739

Re: JavaScript Linter

hiran wrote: Mon Dec 11, 2023 7:37 pm
But the most important one could be the JavaScript version. Although I am not sure which of them to choose: https://eslint.org/docs/latest/use/conf ... ge-options
Image