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by nijineko
Wed Jun 03, 2009 8:08 pm
Forum: Oolite-Mac
Topic: Lettering error
Replies: 16
Views: 13003

probably in your /system/library/fonts folder, the /users/(yourloginhere)/library/fonts folder, or the /library/fonts folder. i'd start with the users library first, as the other two are system folders. one thing i've noticed, is that when i put in some musical notation fonts, is messed up some of m...
by nijineko
Wed Jun 03, 2009 8:05 pm
Forum: Discussion
Topic: The Carrier Market
Replies: 50
Views: 10749

i'm pretty stuck on my imperial courier. especially since i found one with navy mods. cost me a fat wad of credits, too.

i've never really seen the nice courier contracts... guess i've been too busy bouncing around and seeing the various sights in galaxy 1.
by nijineko
Wed Jun 03, 2009 7:57 pm
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 236
Views: 265975

a further thought would be to have the oxp have an "ai learning" mode where it attempts to codify certain select behaviors of the players into an ai. sort of like a screenshot video... you turn on the learning mode, and it stores data about what you do in certain situations, ones that are ...
by nijineko
Wed Jun 03, 2009 7:47 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19004

the largest challenge i see for an mmoolite mod would be the syncing between disparate computer systems and networks and the resulting effects on battle. i've played starcraft and a few other syncing sensitive online games to note that this will make a huge difference to space combat. another thing ...
by nijineko
Tue Jun 02, 2009 6:16 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19004

don't worry, we'll slip you in the back somehow... after all, it's not like we could keep you out for long anyway; someone will get suckered into the furry big eyes.... one or the other. ^^
by nijineko
Tue Jun 02, 2009 5:35 pm
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 236
Views: 265975

i think that the closest method of multiplayer with the current limitations are the exchanges of unique ai. if someone manages to nail an oxp that "puts your own character in the game", and if that oxp was able to output a unique set of ai files for that character based on the typical acti...
by nijineko
Fri Nov 14, 2008 4:26 am
Forum: Expansion Pack
Topic: dyson sphere oxp
Replies: 28
Views: 9311

unless you are holding out as a vernian. ;D
by nijineko
Thu Nov 13, 2008 4:57 am
Forum: Expansion Pack
Topic: dyson sphere oxp
Replies: 28
Views: 9311

i'm wondering if it could be made into some kind of planet so that it'll draw from any distance, but still allow flying around inside....
by nijineko
Fri Nov 07, 2008 11:29 pm
Forum: Suggestion Box
Topic: Set Reticle_target_sensitive to true by default
Replies: 33
Views: 7982

may i suggest that "as technology improves and miniaturization techniques continue to improve" multiple equipment packages could be formed into single circut blocks? in other words, start combining equipment oxps into a new oxp, and have a new piece of equipment that is a combonation of mu...
by nijineko
Wed Nov 05, 2008 4:44 am
Forum: Testing and Bug reports
Topic: Oolite v1.72 is_template weirdness
Replies: 7
Views: 2489

i believe i read somewhere that is_template removes the model in question from consideration when creating entities for a solar system.
by nijineko
Wed Nov 05, 2008 2:51 am
Forum: Expansion Pack
Topic: ootilities needs update?
Replies: 3
Views: 2642

am i supposed to drop more than just the obj on the app?

and i checked the obj, it looks fine. ^^ i'll see if i can get those to you, hang on.

edit: here you go!

http://www.box.net/shared/jiptb7abpy
by nijineko
Wed Nov 05, 2008 2:13 am
Forum: Expansion Pack
Topic: OXPConfig
Replies: 93
Views: 63232

thank you!
by nijineko
Wed Nov 05, 2008 2:09 am
Forum: Expansion Pack
Topic: dyson sphere oxp
Replies: 28
Views: 9311

oddly enough, i cannot see the sphere at all in mine. just the central core cylinder. i smack into it readily enough, though....

can objects exist inside the area defined by a planet?
by nijineko
Tue Nov 04, 2008 11:19 pm
Forum: Suggestion Box
Topic: Multi crew ships how to implement?
Replies: 41
Views: 18947

it's not about accuracy... it's about the prestige of having a being running that thing. besides, if it can break down, than the gunner can fix it. ^^
by nijineko
Tue Nov 04, 2008 11:14 pm
Forum: Suggestion Box
Topic: i want a garage...
Replies: 45
Views: 28865

got it. so it is theoretically possible for non-general options, but not at this time as it would require recoding.

that leaves us where? plisting? is there any options to accomplish the goals at this time, or do we need to put this on hold?