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More details in this thread.
More details in this thread.
Search found 438 matches
- Fri Mar 28, 2008 9:25 am
- Forum: Expansion Pack
- Topic: plannets.oxp - is it still working?
- Replies: 349
- Views: 97290
- Thu Mar 27, 2008 9:58 pm
- Forum: Expansion Pack
- Topic: plannets.oxp - is it still working?
- Replies: 349
- Views: 97290
http://www.flickr.com/photos/24657513@N04/2366658821/ I think I'm getting there with more realistic polar and equatorial regions. At the moment the palette is shifted by looking at altitude and distance from the equatorial. depending on the value the equatorial region goes gradually more greeny yell...
- Tue Mar 25, 2008 4:44 pm
- Forum: Discussion
- Topic: oolite-multiplayer
- Replies: 40
- Views: 11647
Your approach sounds more complex than mine. I was just thinking of the easiest way to get it started and sidestepping a load of potential problems, for example: - There's also the issue of someone turning up in an uber ship and being far too powerful - The other players not having the OXP for that ...
- Tue Mar 25, 2008 2:03 pm
- Forum: Discussion
- Topic: oolite-multiplayer
- Replies: 40
- Views: 11647
Are you thinking it'll be a case of: start oolite select multiplayer exit witchspace to find it full of other people I guess you do it out of system so there's no station and give everyone a cobra 3, a beam laser and no fuel? cool :) edit - that's not how the list command works on this board then......
- Tue Mar 25, 2008 8:46 am
- Forum: Discussion
- Topic: Rough Guide to the Ooniverse
- Replies: 278
- Views: 129773
- Tue Mar 25, 2008 8:34 am
- Forum: Expansion Pack
- Topic: plannets.oxp - is it still working?
- Replies: 349
- Views: 97290
@pagroove: We need to wait for me to get the procedural generator up to scratch first! :) I had a bit of a go at getting it to generate distinct ice caps rather than just making the poles higher altitude. It looks promising but there's still work to do. Similarly I'm going to get the equatorial band...
- Tue Mar 25, 2008 8:31 am
- Forum: Expansion Pack
- Topic: Rock Hermit Locator add on
- Replies: 99
- Views: 45845
- Tue Mar 25, 2008 8:27 am
- Forum: Expansion Pack
- Topic: Galactic Navy OXP - Mission Ideas Needed
- Replies: 178
- Views: 59122
aha! I didn't realise they were in the system description, thanks both :) I must admit that I almost never use that screen as the 'hold down I' trick gives you all most of the information you'll need. Maybe the status (F5) screen could add a line telling you the name and distance to the nearest SecC...
- Tue Mar 25, 2008 8:18 am
- Forum: Testing and Bug reports
- Topic: Oolite 1.70 and Random Hits OXP: Accepts mark death, not pod
- Replies: 25
- Views: 7685
- Sat Mar 22, 2008 8:47 am
- Forum: Expansion Pack
- Topic: Galactic Navy OXP - Mission Ideas Needed
- Replies: 178
- Views: 59122
The S on the compass works fine when in system. I meant on the galactic chart - I'd like to be able to find a seccom station without first having to go to the wiki, look up the galaxy, look for secom stations, look for where i am, work out which is closest etc. If the gal chart highlight the seccom ...
- Sat Mar 22, 2008 8:42 am
- Forum: Discussion
- Topic: @Ahruman: Sellling Ships in 1.71 onwards
- Replies: 11
- Views: 3607
maybe there should be a distinction between a new and second hand ship. new ones would be expensive and less common in the ship yards. s/h would be quite a lot cheaper, perhaps a little slower, a little rusty, slightly less enrgy etc - just like the rusty ships OXP. when selling a new one you'd take...
- Thu Mar 20, 2008 1:21 pm
- Forum: Outworld
- Topic: Elite gets a mention on BBC
- Replies: 0
- Views: 3056
Elite gets a mention on BBC
Well, it's mainly about the BBC B...
http://news.bbc.co.uk/1/hi/technology/7305699.stm
http://news.bbc.co.uk/1/hi/technology/7305699.stm
- Thu Mar 20, 2008 8:42 am
- Forum: Expansion Pack
- Topic: plannets.oxp - is it still working?
- Replies: 349
- Views: 97290
One of the next steps will be to have more colours. I'm thinking something like low levels will be a (small) range of blues, then I'll have a greeny palette for vegetation, then a rocky palette and finally the snowy palette. If that looks a bit artificial I may try making latitude part of the colori...
- Wed Mar 19, 2008 10:10 pm
- Forum: Expansion Pack
- Topic: plannets.oxp - is it still working?
- Replies: 349
- Views: 97290
And adding a polar regionhttp://www.flickr.com/photos/24657513@N04/2346479400/
bit of a fudge as I'm just making it higher which shifts it to the white end of the palette. But it seems to work
bit of a fudge as I'm just making it higher which shifts it to the white end of the palette. But it seems to work
- Wed Mar 19, 2008 8:48 pm
- Forum: Expansion Pack
- Topic: plannets.oxp - is it still working?
- Replies: 349
- Views: 97290
I've got cubic interpolation working now - much nicer! I've also knocked p the resolution to 512x256 and refactored the code so it's easy to change (to 1024x512) in the future. This set of picture show the same landscape with a rising sea level. For comparison there's a linear interpolation image as...