Search found 2470 matches
- Mon Oct 14, 2024 9:59 pm
- Forum: Outworld
- Topic: Science Fiction Trivia
- Replies: 7512
- Views: 1859255
Re: Science Fiction Trivia
Captain Jack Harkness from Doctor Who/Torchwood. Really just an imitation of Captain Scarlet, but... well, there's no "but" really, I just feel the need to write a few words more. That's enough.
- Sun Oct 13, 2024 2:15 am
- Forum: Outworld
- Topic: Science Fiction Trivia
- Replies: 7512
- Views: 1859255
Re: Science Fiction Trivia
The eponymous Captain Scarlet, of Captain Scarlet and the Mysterons fame...?
- Wed Oct 09, 2024 8:08 am
- Forum: Discussion
- Topic: OoliteStarter
- Replies: 265
- Views: 27235
Re: OoliteStarter
- Mon Oct 07, 2024 10:23 pm
- Forum: Expansion Pack
- Topic: AI Trading Assistant
- Replies: 210
- Views: 148012
Re: AI Trading Assistant
I do not understand, though. You've used this OXP before, with Oolite 1.77, so how is this an issue now?
- Mon Oct 07, 2024 9:30 pm
- Forum: Expansion Pack
- Topic: AI Trading Assistant
- Replies: 210
- Views: 148012
Re: AI Trading Assistant
I think I see it now. It's all of them , every line. 17 was just the first. Try copying these two blocks in; I think I got every line, I added 14 semi-colons, I think. "autotrade_options_when_on" = { "21_OFF" = {text = "OFF: no recommendations or automatic trading"; ali...
- Mon Oct 07, 2024 8:59 pm
- Forum: Expansion Pack
- Topic: AI Trading Assistant
- Replies: 210
- Views: 148012
Re: AI Trading Assistant
I presume that I misunderstood your instructions... Nuh-uh. You did as I asked. Now I'm intrigued. missiontext.plist: Unexpected character { at line 1 So, it's telling us that it's reading more { than } in the file. Unexpected character { at line 1 means it never found a } to close that block, so t...
- Mon Oct 07, 2024 2:53 pm
- Forum: Expansion Pack
- Topic: AI Trading Assistant
- Replies: 210
- Views: 148012
Re: AI Trading Assistant
I'm back playing on v.1.77.1 and have this OXP loaded. You do this just to hurt me, don't you? Wildeblood.ai_trading_2.15.1.oxp My recollection was that the last version was 2.15.2, but whatevs. Line 17 is where it was up to when parsing failed , but it's unlikely the mistake in the mark-up is on t...
- Mon Oct 07, 2024 11:26 am
- Forum: Discussion
- Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
- Replies: 11
- Views: 2029
Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Only six lines... Great! :D Here, I'll get you started. :P this.name = "survey2357"; this._surveyDone = false; this.missionScreenOpportunity = function () { if (!this._surveyDone) { /* Stuff goes here, probably about "six lines" worth. */ this._surveyDone = true; } } this.shipLa...
- Sun Oct 06, 2024 11:24 am
- Forum: Outworld
- Topic: Sci-fi paperbacks
- Replies: 39
- Views: 20252
Re: Sci-fi paperbacks
The reason I very rarely buy new books is because here in Australia the paperbacks are anywhere from $20 to $33 each I'm damned if I will pay $33 for a paperback ! I can get 10 books for that at my second hand bookstore. As also stated everyone wants to write a trilogy at the least then most contin...
- Sun Oct 06, 2024 11:03 am
- Forum: Outworld
- Topic: Stupidity Showcase/My Internet Adventure
- Replies: 0
- Views: 1177
Stupidity Showcase/My Internet Adventure
Because [reasons], I viewed a random website today. It was in the old-fashioned, article/comments format. ("Blog" format. Sorry, often the terminology evades me. Anyway, it pre-dated the modern infinite-scroll format.) ...Anyway... I think the reason blog-style died out was because allowin...
- Sun Oct 06, 2024 5:30 am
- Forum: Discussion
- Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
- Replies: 11
- Views: 2029
Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Make a note of that, I've already altered it once, from five to six.
- Sun Oct 06, 2024 5:24 am
- Forum: Discussion
- Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
- Replies: 11
- Views: 2029
Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Might it not be easier to just create an oxp which outputs all this to eg. the latest.log? It might very well be, but I have no idea how to go about doing that. Besides, I'm not playing the game myself yet; I'm just doing lore research. So, I would really appreciate any and all input, if there is a...
- Sat Oct 05, 2024 6:27 pm
- Forum: Discussion
- Topic: Quarantine Systems
- Replies: 4
- Views: 1743
Re: Quarantine Systems
Ok I’m stumped… can someone PM me how to get to a quarantine system? I’ve got urgent thargoid plans to deliver! <presumption> Set a different system in the same direction as your destination, mis-jump into interstellar space, set the quarantine system as your destination, jump again. </presumption>
- Sat Oct 05, 2024 6:22 pm
- Forum: Discussion
- Topic: Criminal Status ?
- Replies: 8
- Views: 1578
Re: Criminal Status ?
Hi everyone. I'm opening this discussion because I can't quite understand what triggers criminal status. Are there any goods that are illegal? If so, how do I understand what they are? and why are they in the general market? shouldn't they be in a different market? As noted, three commodities are i...
- Fri Oct 04, 2024 3:22 pm
- Forum: Discussion
- Topic: problems with the manifest.plist
- Replies: 2
- Views: 942
Re: problems with the manifest.plist
I opened the oxz and simply replaced the tracks, leaving the same name. now when I load oxz the game gives me this error: Expansion-name does not have a valid manifest.plist and cannot be loaded. Does anyone know why this error occurs even though I didn't touch the manifest but simply replaced some...