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More details in this thread.
Search found 6882 matches
- Tue Jul 17, 2007 10:07 am
- Forum: Discussion
- Topic: Progress
- Replies: 2069
- Views: 839469
- Tue Jul 17, 2007 12:14 am
- Forum: Outworld
- Topic: Poll: How Old Are You?
- Replies: 53
- Views: 38802
- Tue Jul 17, 2007 12:07 am
- Forum: Expansion Pack
- Topic: Multiple front lasers
- Replies: 32
- Views: 25181
- Tue Jul 17, 2007 12:03 am
- Forum: Discussion
- Topic: What was the first version of Elite you ever played?
- Replies: 79
- Views: 40458
- Mon Jul 16, 2007 9:24 pm
- Forum: Suggestion Box
- Topic: Ion Bomb
- Replies: 34
- Views: 20836
- Mon Jul 16, 2007 5:38 pm
- Forum: Suggestion Box
- Topic: Ion Bomb
- Replies: 34
- Views: 20836
right when i run out of fuel seems to be when the offenders and fugitives really notice me, unless i came in shooting. so having that extra bit helps, especially when chasing down a fergy or bwing. doesn't help that some pirates are riding ships twice as fast as you are! ^^ learning the spiral roll...
- Mon Jul 16, 2007 2:10 pm
- Forum: Suggestion Box
- Topic: Ion Bomb
- Replies: 34
- Views: 20836
not that i have room for it. i have four fuel tanks in my cobra... do a lot of boosting ;D Fuel tanks! Of course! Why didn't I think of that? Cheap, simple, keeps the skill level up: just boost away from most problem situations, even after a near-7 light-year jump... and avoids the kind of Energy b...
- Sat Jul 14, 2007 8:32 pm
- Forum: Suggestion Box
- Topic: Ion Bomb
- Replies: 34
- Views: 20836
While I don’t have a particularly great interest in fiddling with the weapons systems at the moment, I have considered a simpler approach: disable the energy bomb completely in normal (non-strict) play, and leave the Q-bomb as the emergency weapon. That's an idea... I'll give it a go and see if it ...
- Sat Jul 14, 2007 5:41 pm
- Forum: Suggestion Box
- Topic: Ion Bomb
- Replies: 34
- Views: 20836
Ion Bomb
A comment by Killer Wolf in the "Possible idea for laser cooling" thread led to this concept. Briefly, I feel that Energy Bombs detract from the essential dogfighting nature of the game and give players a "get out of jail free" card (a card which, I confess, I am not too proud, o...
- Fri Jul 13, 2007 8:09 pm
- Forum: Suggestion Box
- Topic: Possible idea for laser cooling
- Replies: 18
- Views: 14948
No errors, except I think it's not doable in an OXP. The laser cooling rate is hard-coded, and there are no scripting methods to influence it. Secondly, new keystroke-commands (as you suggested) can't be defined in an OXP. So a laser cooling device would have to be coded in the application itself. ...
- Fri Jul 13, 2007 3:29 pm
- Forum: Suggestion Box
- Topic: Possible idea for laser cooling
- Replies: 18
- Views: 14948
Thanks for the responses, and thanks too to Commander McLane for the extra links. I take the point about game balance... but if the cooling device was written as an OXP, along the lines of the Ore Processor, then would NPCs have access to it if the player hadn't installed it? If I, as a fresh young ...
- Thu Jul 12, 2007 11:12 pm
- Forum: Suggestion Box
- Topic: Possible idea for laser cooling
- Replies: 18
- Views: 14948
Possible idea for laser cooling
Hi all. Long time lurker, first time poster. I'll kick off with the standard but nonetheless hugely merited hymn of praise and thanks to all those who have put so much into this game! Since downloading it it's been practically the only thing I've played. Outstanding work, one and all. Now time to pu...