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by drumz
Mon Mar 24, 2008 6:30 am
Forum: Suggestion Box
Topic: For the love of god, yaw thrusters please!
Replies: 77
Views: 49485

Re: Yaw mapping to joystick axis

Analogue yaw would be very nice. :) Wish granted. The following is the output of 'svn diff' against svn current (rev 1501). Some notes: After applying this you'll have to go to the joystick config page and remap thrust, as well as yaw. I've made the max default yaw half of the max default pitch. IM...
by drumz
Mon Apr 23, 2007 5:31 pm
Forum: Oolite-Linux
Topic: How to compile from source in Linux?
Replies: 32
Views: 27852

I think you just need the development SDL stuff and GNUStep. It compiles fine here, and I think the only extra stuff I installed was GNUStep. Then just go to oolite/trunk and type "make." The binary is oolite/trunk/oolite.app/oolite.
by drumz
Mon Mar 12, 2007 6:40 am
Forum: Oolite-Linux
Topic: No advanced space compass
Replies: 6
Views: 9087

Ah. Didn't realize they were different. Looks like next time I better pay more attention and do a little research before trying to correct someone :) (and making a fool of myself)
by drumz
Sun Mar 11, 2007 2:15 am
Forum: Oolite-Linux
Topic: No advanced space compass
Replies: 6
Views: 9087

davcefai wrote:
#? On mine (Debian & a UK keyboard) the backslash key (bottom row, next to shift) is the one to use.
That's the forward slash. The backslash is above the Enter key.
by drumz
Sat Mar 10, 2007 6:48 am
Forum: Discussion
Topic: Progress
Replies: 2069
Views: 840238

I wrote some code a while back that added joystick support for yaw a while back (about a month ago). Last time I tried it it didn't work. Not sure why, but I haven't had the time to fix it yet. I also added view control via the hat switch that worked as of a couple of weeks ago. If anyone wants to l...
by drumz
Sat Mar 03, 2007 10:17 pm
Forum: Testing and Bug reports
Topic: Advanced Navigational Array - Progress
Replies: 22
Views: 17128

I noticed that the route for the 3rd map is the shortest distance, but not the shortest time. Stopping at the planet between Ismaan and Bilain would cut the travel time down significantly. Of course, this is only important on passenger/cargo transport missions. As the time to travel between planets ...
by drumz
Sun Feb 25, 2007 3:10 am
Forum: Oolite-Linux
Topic: Moving over
Replies: 2
Views: 4853

If you really wanted to you could symlink the proper directories to your windows partition. If you're using vfat, no problem. If you're using ntfs, ntfs-3g just hit version 1.0 (full read-write support). I used to do something like this for Firefox and Thunderbird, until I said goodbye to XP (now it...
by drumz
Wed Feb 21, 2007 2:24 am
Forum: Suggestion Box
Topic: A Pirates Joice
Replies: 92
Views: 49516

I've always thought that if you are an offender or fugitive you should get brownie points for taking out some badddies or going to the aid of vipers. I starting fighting some Thargoids once and one of the Viper's said something to the effect "Thanks for the help." After we (I) finished th...
by drumz
Sat Feb 17, 2007 12:14 am
Forum: Discussion
Topic: Download for the Texture Pack
Replies: 5
Views: 4892

Actually my question was directed at Sung. On his website listed in his sig he has links for Texture Pack 1 and Texture Pack 2. If I remember correctly, I grabbed his texture pack when he said he was done. I didn't know there were 2. I have the pack that is named oolite_texture.zip and has a timesta...
by drumz
Fri Feb 16, 2007 11:59 pm
Forum: Discussion
Topic: Download for the Texture Pack
Replies: 5
Views: 4892

What's the difference between 1 and 2?
by drumz
Thu Feb 15, 2007 4:08 pm
Forum: Expansion Pack
Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
Replies: 2032
Views: 590004

If someone want to take this and make it look a little better, that's fine by me. I'm not much of an artist but I had a great idea:

Image
by drumz
Mon Feb 12, 2007 6:42 am
Forum: Expansion Pack
Topic: Renegade Pirates OXP
Replies: 63
Views: 27098

Short Renegade Story

Boy am I good. Or so I thought. I was "minding my own business" in either an Anarchy or Feudal World and happened to stumble upon about 6 ships. There were a couple of big ships and about 4 Cobra Mk III's. Now I've got my ship (also a Mk III) fitted with everything except a Military Shield...
by drumz
Sat Feb 03, 2007 6:33 pm
Forum: Oolite-PC
Topic: Docking
Replies: 9
Views: 10551

It's much easier if you have a joystick. I usually approach the station at full speed. When I'm about 5 seconds out I start spinning with the station. A little bit later I drop to about 2/3 thrust. You want to make sure you can see both the ceiling and floor of the station. If, for example, you can ...
by drumz
Sat Feb 03, 2007 4:59 pm
Forum: Suggestion Box
Topic: Thrust, Pitch, Roll......YAW?!
Replies: 68
Views: 69283

Yaw and View Control via Joystick

Cmdr Wyvern: I had a look at the code, but I can't figure out why the precision button isn't working for you. I did just a little clean-up on the yaw stuff, and I added view control to the joystick. However, now there's so many joystick options the last one gets cut off (Roll/pitch precision toggle ...
by drumz
Wed Jan 31, 2007 11:05 pm
Forum: Discussion
Topic: Newbie saying hi
Replies: 23
Views: 9436

I use a Microsoft Force Feedback 2 as well (in Linux! how's that for a laugh?). It's been a good joystick (and still is).