Search found 5193 matches

by phkb
Thu Aug 06, 2015 9:15 am
Forum: Suggestion Box
Topic: "alertConditions" property on message_gui and comm_log_gui
Replies: 3
Views: 3946

"alertConditions" property on message_gui and comm_log_gui

Could I put a request in to put the "alertConditions" property on message_gui and comm_log_gui? If it's not already on the list, that is. :D
Thanks!
by phkb
Thu Aug 06, 2015 9:00 am
Forum: Expansion Pack
Topic: Deep Horizon Advanced Navigation Computer
Replies: 20
Views: 12732

Re: Deep Horizon Advanced Navigation Computer

Day wrote:
Would it be possible to have it in the manager ?
I'm hoping to hear back from Cmdr Cheyd. If I don't hear back in a reasonable time I'll look at getting it up in the manager.
by phkb
Thu Aug 06, 2015 6:12 am
Forum: Expansion Pack
Topic: Armour and the player ship
Replies: 10
Views: 9202

Re: Armour and the player ship

Sorry, I meant armour reduction. So, damage starts being passed through after 50% of the standard armour is gone, or 75% of the military armour.
by phkb
Thu Aug 06, 2015 1:15 am
Forum: Expansion Pack
Topic: Armour and the player ship
Replies: 10
Views: 9202

Re: Armour and the player ship

I think the fixing cost could be much less than the initial That's what I was thinking. but reducing the max. strength by a few percent at each refill. I might look at implementing that. Could be even better if you implement 6 sides and make front, aft, port, starboard, top and bottom armours The o...
by phkb
Wed Aug 05, 2015 11:15 pm
Forum: Expansion Pack
Topic: Deep Horizon Advanced Navigation Computer
Replies: 20
Views: 12732

Re: Deep Horizon Advanced Navigation Computer

because I have stuck with the deep horizon version, the reason being , I like the effect of calibrating towards a far point jump marker. I didn't remove anything from the OXP. I just fixed the issue with player.ship.targetSystem . The calibration and alignment effects are still present even if you ...
by phkb
Wed Aug 05, 2015 4:05 am
Forum: Expansion Pack
Topic: Damage Report MFD
Replies: 21
Views: 19835

Re: Damage Report MFD

Would there be a way to either set the MFD to always on Set the Damage Report MFD mode to "Manual", then use the ";" key to select a slot, then use ":" to cycle through the MFD's until the Damage Report MFD is visible. And, as others have mentioned, you can use the HUD...
by phkb
Wed Aug 05, 2015 4:00 am
Forum: Expansion Pack
Topic: Idea for Smugglers OXP
Replies: 68
Views: 28726

Re: Idea for Smugglers OXP

There is also the possibility that Police and Customs are different fish. I was certainly hoping to make the customs vessel, well, err, custom! Possibly based on the viper but maybe with a different paint job, and showing up on the scanner in a different colour. blockades are generally done to isol...
by phkb
Wed Aug 05, 2015 2:14 am
Forum: Expansion Pack
Topic: Xenon HUD
Replies: 134
Views: 130010

Re: Xenon HUD

Could a version with Blue MFD's and light blue or white text be made? I originally had the MFD's in blue, but I found the screen was too blue when I did that, which is why I moved to grey/white. I'll have another look at using blue MFD's though and if I can work out a visually appealing version tha...
by phkb
Wed Aug 05, 2015 1:57 am
Forum: Expansion Pack
Topic: Armour and the player ship
Replies: 10
Views: 9202

Armour and the player ship

I've been playing around with Thargoid's "IronHide Armour" OXP, and I noticed that, even though I had over 90% armour, damage was still being passed through to equipment. This felt wrong, so I coded up a tweak that will only start letting equipment be damaged when the armour falls below 50...
by phkb
Wed Aug 05, 2015 1:35 am
Forum: Expansion Pack
Topic: Deep Horizon Advanced Navigation Computer
Replies: 20
Views: 12732

Re: Deep Horizon Advanced Navigation Computer

OK, you can download a fixed version in OXZ format from here: (removed). Is Cmdr.Cheyd still around? I'll attempt to contact him to see what he'd like done with the fix.

Edit: Download link removed on request of the original author.
by phkb
Wed Aug 05, 2015 1:00 am
Forum: Expansion Pack
Topic: Deep Horizon Advanced Navigation Computer
Replies: 20
Views: 12732

Re: Deep Horizon Advanced Navigation Computer

This should be a simple fix. Stand by...
by phkb
Tue Aug 04, 2015 1:44 am
Forum: Discussion
Topic: Wiki backup server is available
Replies: 92
Views: 156082

Re: Wiki backup server is available

The backup Wiki has been offline for the last day or two - I get a "Problem loading page" error when I try to access it. Is anyone else seeing this, or is this an issue with my service provider? I can certainly get to other sites.
by phkb
Tue Aug 04, 2015 1:39 am
Forum: Expansion Pack
Topic: Idea for Smugglers OXP
Replies: 68
Views: 28726

Re: Idea for Smugglers OXP

Another thought, kind of on the flip side of smuggling - get contracts from the main station to patrol the space lane and scan ships for contraband, then demand they eject cargo or be fired on. Kind of a whole new role...oh wait, maybe I should finish the smuggling side of things first, eh?
by phkb
Tue Aug 04, 2015 1:36 am
Forum: Expansion Pack
Topic: Idea for Smugglers OXP
Replies: 68
Views: 28726

Re: Idea for Smugglers OXP

Looking for ideas and opinions here: When a trade good is declared illegal in a particular system, what should happen if the player (or even an NPC) turns up with a cargo hold full of said product? Here are some options to consider, but these are by no means exhaustive or even desirable - I'm just t...
by phkb
Mon Aug 03, 2015 5:48 am
Forum: Expansion Pack
Topic: Damage Report MFD
Replies: 21
Views: 19835

Re: Damage Report MFD

OK, version 2.1.0 has been released which allows you to set the mode from the interface screen, and also make the MFD "passive", with no primable equipment getting in the way.