Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 3035 matches
- Tue Sep 26, 2017 9:50 am
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Re: Oolite at 4K resolution
mmm 30 fps. Is the framerate locked. On a 1070 card you should expect higher? Edited to add. But it looks super. Even with no OXP's.
- Tue Sep 26, 2017 9:47 am
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Re: Oolite at 4K resolution
It's starting now. 4k test working. How do I display the FPS?
- Tue Sep 26, 2017 9:23 am
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Re: Oolite at 4K resolution
I get a red error message that the application cannot start (error box 0xc00007b). Following is in the log. AVG and Windows defender are constantly picking at the exe. But I started it anyway. But then it won't start. Opening log for Oolite development version 1.85.0.6992-170819-0119485 (x86-32 test...
- Tue Sep 26, 2017 9:03 am
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Re: Oolite at 4K resolution
I wanted to start also. But it won't start also. Which trunk version do I have to get to get this on? I believe I have the latest trunk
- Mon Sep 25, 2017 8:45 pm
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Re: Oolite at 4K resolution
Ah yes. Bogathyr has exactly the same problem. It does not offer the resolution indeed. @ Another Commander: I try you tweaks tomorrow to see if that helps.
- Mon Sep 25, 2017 8:41 pm
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Re: Oolite at 4K resolution
Yep I have the right cabling HDMI 2.0. I'm running Oolite on this monitor: http://www.lg.com/uk/monitors/lg-27UD58-B.another_commander wrote: ↑Mon Sep 25, 2017 10:31 ampagroove, check this page here: http://www.pcgamer.com/4k-monitor-2014/3/
Do your have all the right cabling etc? HDMI 2.0 or DisplayPort 1.2 is needed for 4K 60Hz .
- Mon Sep 25, 2017 10:19 am
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Re: Progress
What refresh rate are you using, Pag? I have a feeling some 4k monitors only do max resolution @60Hz (and require Display Port).* *I could well be wrong - monitor specs confuse me these days, and I've perused oodles of them lately. My GTX1070 is connected via HDMI to my to the HDMI 1 input of my mo...
- Mon Sep 25, 2017 10:07 am
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Re: Progress
Ok will try that later this week.another_commander wrote: ↑Sun Sep 24, 2017 10:21 pmPlease try this:
- Edit logcontrol.plist by changing the linestoCode: Select all
display.initGL = no; display.mode.list = no;
- Start the game, then exit it and post the Latest.log here.Code: Select all
display.initGL = yes; display.mode.list = yes;
- Sun Sep 24, 2017 9:57 pm
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Re: Progress
I cannot go higher than 2560 X 1440. Even on the latest Trunk under Win 10.
My card is able to go to full 4k and also have a 4k monitor. Any ideas?
My card is able to go to full 4k and also have a 4k monitor. Any ideas?
- Sun Sep 24, 2017 3:32 pm
- Forum: Expansion Pack
- Topic: [RELEASE] Povray Planets 1.0
- Replies: 219
- Views: 207255
- Sun Sep 24, 2017 3:31 pm
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Re: Progress
Doesn't the Windows port of Oolite support 4K resolution already? This is an honest question, because I don't have 4K hardware to test, but I would expect the game to be able to see all resolutions provided by the graphics card driver and support the higher ones properly in 1.85 and later, where we...
- Sun Sep 24, 2017 2:48 pm
- Forum: Expansion Pack
- Topic: [RELEASE] Povray Planets 1.0
- Replies: 219
- Views: 207255
Re: [RELEASE] Povray Planets 1.0
Probably an old non-cubmapped texture. I believe there was a tool to fix this. But I'm out of the loop for long now. But I believe it should be fixable. I recognize it as an FP texture.
- Sun Sep 24, 2017 2:42 pm
- Forum: Discussion
- Topic: Oolite at 4K resolution
- Replies: 54
- Views: 54185
Oolite at 4K resolution
Hello. A question which I didn't know where to place. But are there plans for supporting 4K resolution? I have a new pc now which supports this. It would be awesome to play Oolite in 4k. I play No Mans Sky lately and it looks gorgeous in that resolution (I also find it a fun game which I picked up a...
- Thu Sep 21, 2017 10:33 pm
- Forum: Expansion Pack
- Topic: [WIP] GalCop Missions
- Replies: 445
- Views: 276567
Re: [WIP] GalCop Missions
Thank you for constantly updating this OXP. It is a lot of fun.
- Fri Jul 14, 2017 9:09 pm
- Forum: Expansion Pack
- Topic: [Release] gsagostinho's Texture Pack: Cobra Mk III
- Replies: 26
- Views: 28045
Re: [Release] gsagostinho's Cobra Mk III Variety Pack
Fantastic work. Well done. Looks like a nice addition to the Ooniverse.