That's so cool! Can you send me the dat/plist files?
Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 4668 matches
- Mon May 06, 2024 11:04 pm
- Forum: Expansion Pack
- Topic: Extra Rock Hermits
- Replies: 31
- Views: 1658
- Sun May 05, 2024 7:23 pm
- Forum: Discussion
- Topic: OoliteStarter
- Replies: 180
- Views: 5194
Re: OoliteStarter
Wondering if (if it's not too complex) there might be point in having two sets of Flavours: Don't overthink it. As long as the flavour adequate explains what it's there for (what issues it might be seeking to resolve or the type of game it will provide) we can work with one category. This is assumi...
- Sat May 04, 2024 10:25 pm
- Forum: Discussion
- Topic: How to Log In on Oolite.Space
- Replies: 11
- Views: 242
Re: How to Log In on Oolite.Space
Process has started. Should be done in about 30 minutes
- Sat May 04, 2024 11:09 am
- Forum: Discussion
- Topic: How to Log In on Oolite.Space
- Replies: 11
- Views: 242
Re: How to Log In on Oolite.Space
There is no login via Oolite.space for uploading new files. It's all done via https://github.com/OoliteProject/oolite ... on-catalog
Short version: upload your new OXZ to the wiki, and I'll trigger the update.
Short version: upload your new OXZ to the wiki, and I'll trigger the update.
- Thu May 02, 2024 11:39 pm
- Forum: Discussion
- Topic: OoliteStarter
- Replies: 180
- Views: 5194
Re: OoliteStarter
Bringing this here as requested! To recreate the issue, you will an older version of an OXP: Lets use Galactic Registry, as it has no dependancies. Previous version here: GalCopGalacticRegistry_5.9.oxz I'm going to simulate what OoliteStarter is doing here (because otherwise I'd have to have a legit...
- Thu May 02, 2024 9:16 pm
- Forum: Outworld
- Topic: Limit Theory
- Replies: 110
- Views: 95118
Re: Limit Theory
I also think Josh suffered from perfectionism, leading him to write then scrap and rewrite then scrape multiple versions of the codebase over time.
- Wed May 01, 2024 10:11 pm
- Forum: Expansion Pack
- Topic: [Release] Imperial Astrofactory 2.0
- Replies: 36
- Views: 5060
- Wed May 01, 2024 9:43 pm
- Forum: Expansion Pack
- Topic: [Release] Imperial Astrofactory 2.0
- Replies: 36
- Views: 5060
Re: [Release] Imperial Astrofactory 2.0
Covering a spherical surface in hexagons makes me think. Is it possible? Why do footballs have a mix of heagons and pentagons? I suspect it’s something to do with being able to form a sphere with them. If you just used hexagons you’d either end up deforming some of the hexagons or not being able to...
- Tue Apr 30, 2024 11:08 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2048367
Re: Screenshots
It's the underside of a DTT Galaxy Liner
- Tue Apr 30, 2024 11:06 pm
- Forum: Expansion Pack
- Topic: [Release] Imperial Astrofactory 2.0
- Replies: 36
- Views: 5060
- Tue Apr 30, 2024 11:02 pm
- Forum: Expansion Pack
- Topic: [Release] Imperial Astrofactory 2.0
- Replies: 36
- Views: 5060
Re: [Release] Imperial Astrofactory 2.0
With the "ier"?
- Tue Apr 30, 2024 8:42 am
- Forum: Expansion Pack
- Topic: Dictators 2.0
- Replies: 56
- Views: 53462
- Tue Apr 30, 2024 8:01 am
- Forum: Expansion Pack
- Topic: Dictators 2.0
- Replies: 56
- Views: 53462
Re: Dictators 2.0
Next version is in the oven. One thing I’m adding is an option to disable the custom Vipers, allowing standard GalCop Vipers to spawn in as they would in any other system. I’ve heard some people feel that replacing GalCop Vipers with ships aligned with the system government would be counter to what ...
- Tue Apr 30, 2024 1:43 am
- Forum: Expansion Pack
- Topic: [Release] Imperial Astrofactory 2.0
- Replies: 36
- Views: 5060
Re: [Release] Imperial Astrofactory 2.0
Debated putting this in the Dictators thread, but given it relates to the AstroFarms anyway, I thought I'd put it here. So, the existing AstroFactories have freighters and tankers that are moving goods to the main station. But now that I've created the AstroFarms, it seemed appropriate to have a spa...
- Tue Apr 30, 2024 12:56 am
- Forum: Expansion Pack
- Topic: [Release] Imperial Astrofactory 2.0
- Replies: 36
- Views: 5060