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by phkb
Mon May 06, 2024 11:04 pm
Forum: Expansion Pack
Topic: Extra Rock Hermits
Replies: 31
Views: 1658

Re: Extra Rock Hermits

cbr wrote: Mon May 06, 2024 5:17 pm
Drop in dome, could be used for erh variants, astrofarms or biodomes.
Current screenshots uses a gray diffusemap and the normal/spec map from erh, hence the industrial look ;)
That's so cool! Can you send me the dat/plist files?
by phkb
Sun May 05, 2024 7:23 pm
Forum: Discussion
Topic: OoliteStarter
Replies: 180
Views: 5194

Re: OoliteStarter

Wondering if (if it's not too complex) there might be point in having two sets of Flavours: Don't overthink it. As long as the flavour adequate explains what it's there for (what issues it might be seeking to resolve or the type of game it will provide) we can work with one category. This is assumi...
by phkb
Sat May 04, 2024 10:25 pm
Forum: Discussion
Topic: How to Log In on Oolite.Space
Replies: 11
Views: 242

Re: How to Log In on Oolite.Space

Process has started. Should be done in about 30 minutes
by phkb
Sat May 04, 2024 11:09 am
Forum: Discussion
Topic: How to Log In on Oolite.Space
Replies: 11
Views: 242

Re: How to Log In on Oolite.Space

There is no login via Oolite.space for uploading new files. It's all done via https://github.com/OoliteProject/oolite ... on-catalog

Short version: upload your new OXZ to the wiki, and I'll trigger the update.
by phkb
Thu May 02, 2024 11:39 pm
Forum: Discussion
Topic: OoliteStarter
Replies: 180
Views: 5194

Re: OoliteStarter

Bringing this here as requested! To recreate the issue, you will an older version of an OXP: Lets use Galactic Registry, as it has no dependancies. Previous version here: GalCopGalacticRegistry_5.9.oxz I'm going to simulate what OoliteStarter is doing here (because otherwise I'd have to have a legit...
by phkb
Thu May 02, 2024 9:16 pm
Forum: Outworld
Topic: Limit Theory
Replies: 110
Views: 95118

Re: Limit Theory

I also think Josh suffered from perfectionism, leading him to write then scrap and rewrite then scrape multiple versions of the codebase over time.
by phkb
Wed May 01, 2024 10:11 pm
Forum: Expansion Pack
Topic: [Release] Imperial Astrofactory 2.0
Replies: 36
Views: 5060

Re: [Release] Imperial Astrofactory 2.0

Hexagons...hmmm...

Image
by phkb
Wed May 01, 2024 9:43 pm
Forum: Expansion Pack
Topic: [Release] Imperial Astrofactory 2.0
Replies: 36
Views: 5060

Re: [Release] Imperial Astrofactory 2.0

Covering a spherical surface in hexagons makes me think. Is it possible? Why do footballs have a mix of heagons and pentagons? I suspect it’s something to do with being able to form a sphere with them. If you just used hexagons you’d either end up deforming some of the hexagons or not being able to...
by phkb
Tue Apr 30, 2024 11:08 pm
Forum: Discussion
Topic: Screenshots
Replies: 6853
Views: 2048367

Re: Screenshots

Cholmondely wrote: Tue Apr 30, 2024 10:17 pm
But what is the ship?
It's the underside of a DTT Galaxy Liner
by phkb
Tue Apr 30, 2024 11:06 pm
Forum: Expansion Pack
Topic: [Release] Imperial Astrofactory 2.0
Replies: 36
Views: 5060

Re: [Release] Imperial Astrofactory 2.0

cbr wrote: Tue Apr 30, 2024 8:47 am
Improvement? Yes, but i think when using more of the grey they 'tie in' better as a set but that also based only on the screenshots.
But what if we do.... this: Bam!
Image
by phkb
Tue Apr 30, 2024 11:02 pm
Forum: Expansion Pack
Topic: [Release] Imperial Astrofactory 2.0
Replies: 36
Views: 5060

Re: [Release] Imperial Astrofactory 2.0

Cholmondely wrote: Tue Apr 30, 2024 10:06 pm
How about "Revolutionary Hauliers"?
With the "ier"?
by phkb
Tue Apr 30, 2024 8:42 am
Forum: Expansion Pack
Topic: Dictators 2.0
Replies: 56
Views: 53462

Re: Dictators 2.0

cbr wrote: Tue Apr 30, 2024 8:39 am
Parades !
Along the main space lane, or around the planet, do you think?
by phkb
Tue Apr 30, 2024 8:01 am
Forum: Expansion Pack
Topic: Dictators 2.0
Replies: 56
Views: 53462

Re: Dictators 2.0

Next version is in the oven. One thing I’m adding is an option to disable the custom Vipers, allowing standard GalCop Vipers to spawn in as they would in any other system. I’ve heard some people feel that replacing GalCop Vipers with ships aligned with the system government would be counter to what ...
by phkb
Tue Apr 30, 2024 1:43 am
Forum: Expansion Pack
Topic: [Release] Imperial Astrofactory 2.0
Replies: 36
Views: 5060

Re: [Release] Imperial Astrofactory 2.0

Debated putting this in the Dictators thread, but given it relates to the AstroFarms anyway, I thought I'd put it here. So, the existing AstroFactories have freighters and tankers that are moving goods to the main station. But now that I've created the AstroFarms, it seemed appropriate to have a spa...
by phkb
Tue Apr 30, 2024 12:56 am
Forum: Expansion Pack
Topic: [Release] Imperial Astrofactory 2.0
Replies: 36
Views: 5060

Re: [Release] Imperial Astrofactory 2.0

Hmm... interesting thought. But rather than the grey, what about something like this:
Image
Improvement?