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Search found 2073 matches
- Wed May 28, 2014 9:25 pm
- Forum: Expansion Pack
- Topic: Griff's normalmapped ship remakes
- Replies: 2386
- Views: 733001
Re: Griff's normalmapped ship remakes
ah, OK I think I have a fix, it doesn't like taking the 'decal_TexCoord' variable, doing the mat2 sums on it then writing the results back directly (the *= in the following line in the shader) decal_TexCoord *= mat2(decal_c, decal_s, -decal_s, decal_c); but it seems to be happy if you take an extra...
- Wed May 28, 2014 7:08 am
- Forum: Expansion Pack
- Topic: Griff's normalmapped ship remakes
- Replies: 2386
- Views: 733001
Re: Griff's normalmapped ship remakes
Anyone tested the new nVidia drivers that just came out, GeForce 337.88 Driver WHQL?
I'm still getting the shader error with Griff's shaders when using these drivers.
I'm still getting the shader error with Griff's shaders when using these drivers.
- Tue May 27, 2014 11:17 pm
- Forum: Expansion Pack
- Topic: Smivs' OXPs and Oolite v1.80/1.82
- Replies: 118
- Views: 64955
Re: Smivs' OXPs and Oolite v1.79 (1.8)
From a normal life, probable.Bangbangduck wrote:I'm doomed aren't I..
BBD
To a better life, debatable.
To the dark side, inevitable.
- Tue May 27, 2014 11:15 pm
- Forum: Discussion
- Topic: So, what should I say about Oolite at Lavecon
- Replies: 27
- Views: 15827
Re: So, what should I say about Oolite at Lavecon
And by that, you mean video of course....Diziet Sma wrote:And make sure someone records it!
(please)
<Please!>
- Tue May 27, 2014 11:10 pm
- Forum: Expansion Pack
- Topic: Smivs' OXPs and Oolite v1.80/1.82
- Replies: 118
- Views: 64955
Re: Smivs' OXPs and Oolite v1.79 (1.8)
I have a shortcut to the logs folder on my desktop.
- Tue May 27, 2014 12:56 pm
- Forum: Suggestion Box
- Topic: Her Imperial Majesty's Space Navy
- Replies: 964
- Views: 306273
Re: Her Imperial Majesty's Space Navy
So now I'm being pursued across the chart by Navy Special Ops... I've dodged a few witchpoint ambushes, but when I got to the Diedar Station Aegis, I got jumped by several Navy Special Ops Asps, who fried my carcass in very quick and efficient style.. :twisted: Still a lot of tweaking to do, I'm su...
- Fri May 09, 2014 7:33 am
- Forum: Testing and Bug reports
- Topic: [SOLVED] Oolite can't see my AddOns folder
- Replies: 6
- Views: 5102
Re: [SOLVED] Oolite can't see my AddOns folder
Nope, shader fix not included as expected. Yeah, I gathered that. Gimi - are you using that GeForce Experience thingy? It gave me (and others, as I recall) problems, and I had to uninstall it. I am, but haven't really had any big problems with it so far. It's buggy and locks up, but without any/muc...
- Thu May 08, 2014 9:23 pm
- Forum: Testing and Bug reports
- Topic: [SOLVED] Oolite can't see my AddOns folder
- Replies: 6
- Views: 5102
Re: [SOLVED] Oolite can't see my AddOns folder
The next beta/WHQL driver release should fix that (a WHQL driver is about due, as it happens). Thanks Cody. About one month after beta would be in line with their usual release cycle. I did check the GeForce forums though, and there are still some new issues popping up. There is a hotfix out though...
- Thu May 08, 2014 8:42 pm
- Forum: Testing and Bug reports
- Topic: [SOLVED] Oolite can't see my AddOns folder
- Replies: 6
- Views: 5102
Re: Oolite can't see my AddOns folder
It should still work. Could you post the Latest.log? (Can a downloaded nightly build see your AddOns folder, is the other question) :oops: I should of course have checked the log and more before jumping to conclusions. When the game didn't show my usual OXP ship when loading the game I went straigh...
- Thu May 08, 2014 7:14 pm
- Forum: Testing and Bug reports
- Topic: [SOLVED] Oolite can't see my AddOns folder
- Replies: 6
- Views: 5102
[SOLVED] Oolite can't see my AddOns folder
I build 1.79 master myself and haven't updated my build for a while. After I updated today, Oolite no longer sees my "AddOns" folder. If I install an OXZ using the "OXZ manager" that OXZ works fine. Has the requirements for the location of the "AddOns folder changed, has it ...
- Wed Apr 02, 2014 7:19 am
- Forum: Outworld
- Topic: Re: Elite: Dangerous - and the return
- Replies: 2085
- Views: 782180
Re: David Braben's Elite: Dangerous
Once successfully docked in the station – a notoriously difficult skill to master in the original Elite Que? It's become an urban myth, has that! Found it incredibly difficult to dock right at the beginning and the longing for a docking computer was intense. But just about when you could afford one...
- Tue Mar 25, 2014 1:34 pm
- Forum: Discussion
- Topic: Progress
- Replies: 2069
- Views: 839530
Re: Progress
@Cim: Sometimes you would want a ship to appear in the library only after a certain event or after the player encounters the vessel for the first time. Equally, sometimes only parts of the information on the ship should be visible at first, and the rest revealed upon a mission event. Is this possib...
- Tue Mar 25, 2014 11:22 am
- Forum: Discussion
- Topic: Progress
- Replies: 2069
- Views: 839530
Re: Progress
@Cim:
Sometimes you would want a ship to appear in the library only after a certain event or after the player encounters the vessel for the first time.
Equally, sometimes only parts of the information on the ship should be visible at first, and the rest revealed upon a mission event.
Is this possible?
Sometimes you would want a ship to appear in the library only after a certain event or after the player encounters the vessel for the first time.
Equally, sometimes only parts of the information on the ship should be visible at first, and the rest revealed upon a mission event.
Is this possible?
- Tue Mar 25, 2014 9:13 am
- Forum: Discussion
- Topic: Progress
- Replies: 2069
- Views: 839530
Re: Progress
Consistency all the way.
An announcement to make OXP authors aware of this could be a good idea.
An announcement to make OXP authors aware of this could be a good idea.
- Fri Feb 28, 2014 8:02 am
- Forum: Suggestion Box
- Topic: Her Imperial Majesty's Space Navy
- Replies: 964
- Views: 306273
Re: Her Imperial Majesty's Space Navy
Wonderful consultancy work cim (I think). Thank you very much. (I wish I could understand what he is talking about)