ooh, a new Beta
I'll download and give it a whirl here. No problems with the B4 on Mac since the images were fixed, so we'll see how B5 goes
Search found 11 matches
- Thu Nov 09, 2006 8:59 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP - Beta
- Replies: 286
- Views: 131974
- Sun Oct 22, 2006 6:53 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP - Beta
- Replies: 286
- Views: 131974
Thanks for the tip about docking with a non-main station. Good point about not having the guildmaster's station being the dodec, makes perfect sense. I did notice that the Gas Giant was a rather large planet, thought I wasn't travelling at max speed for some reason, then clicked that it was just a h...
- Sun Oct 22, 2006 2:03 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP - Beta
- Replies: 286
- Views: 131974
The frozen ships by the station is an occasional DockingAI bug in Oolite, rather than somthing to do with the OXP. Not sure why cargo pods should be around though. Take it you mean the station by the main planet, not the one near the Gas Giant? I havn't done anything to change the Main Station (jus...
- Sun Oct 22, 2006 2:29 am
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP - Beta
- Replies: 286
- Views: 131974
I have noticed one odd thing with the OXP. I've completed the first mission and have jumped to the Esrire system and gone looking for the station, which I found after a long while ;) However, I've noticed NPC ships just standing still in space outside the station. There were also some cargo pods jus...
- Sat Oct 21, 2006 6:57 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP - Beta
- Replies: 286
- Views: 131974
- Sat Oct 21, 2006 5:07 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP - Beta
- Replies: 286
- Views: 131974
Email sent :) I did noticed that when opened in Photoshop that some of the images were using the Indexed format and the majority used RGB. I also noticed that victim1 had a transparent background whereas all the other images had a black background. Anyway, email with attached file has been sent. Any...
- Sat Oct 21, 2006 4:34 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP - Beta
- Replies: 286
- Views: 131974
OK, here are initial findings: The following png files display without crashing Oolite: redhand.png mafia.png victim1.png All the other png files will cause Oolite to crash when it tries to display the image. I have saved individual crash logs for each of the crashes, let me know if you want them. I...
- Sat Oct 21, 2006 4:06 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP - Beta
- Replies: 286
- Views: 131974
- Thu Oct 12, 2006 5:59 pm
- Forum: Expansion Pack
- Topic: Star Wars.OXP
- Replies: 71
- Views: 52492
- Mon Sep 18, 2006 2:50 pm
- Forum: Discussion
- Topic: List of planets and their tech levels
- Replies: 2
- Views: 2669
- Mon Sep 18, 2006 2:41 pm
- Forum: Discussion
- Topic: List of planets and their tech levels
- Replies: 2
- Views: 2669
List of planets and their tech levels
Firstly, have to say I'm mighty impressed with Oolite. I was trying to run UAE (Ubiquitious Amiga Emulator) on my Intel iMac so I could play Elite (and Exile) but wasn't having too much luck. I them stumbled upon Oolite, what a joy :) Top marks to those who coded it and continue to do so, plus all t...