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Search found 183 matches
- Mon Jun 11, 2007 12:49 pm
- Forum: Oolite-PC
- Topic: Text Remaining
- Replies: 7
- Views: 8748
- Fri Jun 08, 2007 12:58 pm
- Forum: Discussion
- Topic: Confusion ahoy
- Replies: 23
- Views: 9378
- Fri Jun 08, 2007 12:54 pm
- Forum: Outworld
- Topic: Graphics card fan making odd noises
- Replies: 19
- Views: 19197
- Thu Jun 07, 2007 5:02 pm
- Forum: Outworld
- Topic: Graphics card fan making odd noises
- Replies: 19
- Views: 19197
- Mon Jun 04, 2007 5:34 am
- Forum: Outworld
- Topic: Graphics card fan making odd noises
- Replies: 19
- Views: 19197
- Sun Jun 03, 2007 6:44 pm
- Forum: Outworld
- Topic: Graphics card fan making odd noises
- Replies: 19
- Views: 19197
Graphics card fan making odd noises
This is nothing to do with Oolite, but as you're all such a helpful bunch I thought I'd post this question here. In the last week or so, the fan on my graphics card (Nvidia GeForce 5200) has started making funny noises, like it's labouring. It will start whirring loudly pretty much spontaneously, an...
- Fri Jun 01, 2007 3:20 pm
- Forum: Discussion
- Topic: docking puters
- Replies: 28
- Views: 10738
In my day, we didn't have them on the BBC version, and we used to look down our collective nose at the Speccy users who couldn't dock without them. Ah yes, I remember well. Docking on the BBC version meant lining up on a black rectangle on a black background. It also meant lots of scraping the side...
- Tue May 29, 2007 4:57 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP (Final Updated Version)
- Replies: 178
- Views: 130527
- Mon May 28, 2007 8:27 am
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP (Final Updated Version)
- Replies: 178
- Views: 130527
- Sat May 26, 2007 12:16 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP (Final Updated Version)
- Replies: 178
- Views: 130527
Tried out the tarball but have had exactly the same problem :cry: No witchspace rings and I appear very close to the planet, no sun or other objects, although Shift+f reveals that it thinks there are 79 objects. As I was typing this, I had the game running. I just heard some ECMs go off, then I was ...
- Sat May 26, 2007 12:16 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP (Final Updated Version)
- Replies: 178
- Views: 130527
- Sat May 26, 2007 10:40 am
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP (Final Updated Version)
- Replies: 178
- Views: 130527
- Sat May 26, 2007 10:19 am
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP (Final Updated Version)
- Replies: 178
- Views: 130527
Well, it works fine on XP, it's just in Linux I have the problem. I have a dual boot, so same hardware. I jumped into the system and waited. The clock started running properly, and I found myself very close to the planet with altitude falling, so I think it must have finished populating. Still no co...
- Sat May 26, 2007 8:17 am
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP (Final Updated Version)
- Replies: 178
- Views: 130527
Made the change, now when I go to Beatle (still no witchspace rings) I see a sun, planet and clouds. Still no controls though, and no ships either. Have pasted a load of stuff from the terminal. Let me know if you want me to send it to you. Edit - removed superfluous OXPs to make it run quicker, inc...
- Fri May 25, 2007 10:20 pm
- Forum: Expansion Pack
- Topic: The Assassins Guild OXP (Final Updated Version)
- Replies: 178
- Views: 130527