Search found 346 matches

by ramon
Mon Nov 27, 2006 6:45 am
Forum: Expansion Pack
Topic: Commies.oxp (v2.07)
Replies: 172
Views: 177617

Saw my first Worker's Commute last night..............and promtly blew it up. And too my utter joy I was able to fill up my cargo with Alloys and Slaves...................eeeeeeeeeexcellent. You've done a great job with this oxp, so what have you got planned for the Corporate States? Party ships ful...
by ramon
Sun Nov 26, 2006 8:12 pm
Forum: Discussion
Topic: Balance
Replies: 27
Views: 14037

Have you tried my marett_vol1.oxp The Mosquito Trader has 40Ton capacity at 0.30 or for a quicker ship try the Mosquito Sport 25Tons at 0.36 I've uploaded it so it'll be back up on Oosat 2 any day now, if you've not already got it. PS in fact our lord Giles originally reviewed it as "beautiful ...
by ramon
Sun Nov 26, 2006 8:02 pm
Forum: Discussion
Topic: Balance
Replies: 27
Views: 14037

Re: Balance

More expensive and larger cabins for transporting VIPs at much higher prices (perhaps only available to pilots above a certain combat rating). Medical cabins for sick transports. (Just trying to come up with reasons for awarding the player Cr for other routes of play - and perhaps other types of mi...
by ramon
Fri Nov 24, 2006 3:38 pm
Forum: Expansion Pack
Topic: My Competition Entry Is Ready On Oosat2
Replies: 16
Views: 18075

It would be sooo nice if all you model and texturing talents gave us a replacement set for the basic ships. Something I'm working on for the new year actually (after I've completed my marett_vol2.oxp). Suggestions would be welcomed for the replacement ships. IE would you like complete replacements ...
by ramon
Thu Nov 23, 2006 8:53 am
Forum: Expansion Pack
Topic: Highdetail models?
Replies: 10
Views: 12252

TGHC wrote:
Being cheeky would it be possible to put the high res ones on Oosat2 as well (eventually).
By your command.

Uploaded today, so expect to see the HiRes version on Oosat in a couple of days.

By the way burzum, how are you getting on with the Cobra Mk I? Is there a release date planned for it yet?
by ramon
Thu Nov 23, 2006 8:22 am
Forum: Expansion Pack
Topic: My Competition Entry Is Ready On Oosat2
Replies: 16
Views: 18075

CWolf wrote:
Or are we assuming that the safety systems kick in and it's just a very scared pilot?
The safety system kicks in, but the pilot isn't scared because he's a double hard b*****d!
by ramon
Wed Nov 22, 2006 11:52 pm
Forum: Expansion Pack
Topic: My Competition Entry Is Ready On Oosat2
Replies: 16
Views: 18075

As if by magic

Image

I'm glad you managed to shoot off the undercarriage doors, I wondered who'd be the first (I haven't even managed it yet). Now try and shoot out the cockpit 'glass' and see the pilot.
by ramon
Mon Nov 20, 2006 10:06 pm
Forum: Outworld
Topic: Reporting spam
Replies: 4941
Views: 800156

by ramon
Wed Nov 15, 2006 7:14 am
Forum: Outworld
Topic: Reporting spam
Replies: 4941
Views: 800156

this is where we report spam, right?

Here's one: https://bb.oolite.space/viewtopic.php?p=25931#25931
by ramon
Tue Nov 14, 2006 9:24 am
Forum: Expansion Pack
Topic: Highdetail models?
Replies: 10
Views: 12252

Yes, I gave it a lot of subentities for exactly the effect you're describing. I like the idea of actually causing physical damage rather than just shield damage and then an explosion.
by ramon
Tue Nov 14, 2006 9:00 am
Forum: Expansion Pack
Topic: Highdetail models?
Replies: 10
Views: 12252

Oh and the size of the textures are recommended at 512x512 but there is no limit hard coded into the engine. I've put textures of 1024x1024 on my own models and they run fine, but anything I've uploaded I've kept to 512x512. Nice model by the way. I think the original Elite ships do need a bit of a ...
by ramon
Tue Nov 14, 2006 8:41 am
Forum: Expansion Pack
Topic: Highdetail models?
Replies: 10
Views: 12252

The highest polygon count is 500. Some people say try and keep it below 250. I used to try and keep it as close to 100 as I could (but that was before I had my funky new duel xeon processors! :wink: ) You can add even more polygons though by adding sub-entities which are dead easy to do, I'll upload...
by ramon
Fri Nov 10, 2006 11:49 am
Forum: Suggestion Box
Topic: Wishes, pleas, suggestions and demands!
Replies: 50
Views: 29773

i still want to land on planets.
by ramon
Thu Nov 02, 2006 11:29 pm
Forum: Expansion Pack
Topic: The Assassins Guild OXP - Beta
Replies: 286
Views: 130980

TGHC wrote:
LB is right, you might as well do Ionics as you are in G2
Doing Ionics right now.......well, I had to wait for a bit because I'd just bought a Hamadryad (which are a bit s**t (for combat) and had to save up to buy something with a bit more kick!!)